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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. | 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. |
| 6 | 6 |
| 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); |
| 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); | 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); |
| 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); | 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); |
| 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); | 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); |
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| 52 GL_APICALL void GL_APIENTRY glFlush (void); | 52 GL_APICALL void GL_APIENTRY glFlush (void); |
| 53 GL_APICALL void GL_APIENTRY glShallowFlushCHROMIUM (void); | 53 GL_APICALL void GL_APIENTRY glShallowFlushCHROMIUM (void); |
| 54 GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenumFrameBuffer
Target target, GLenumAttachment attachment, GLenumRenderBufferTarget renderbuffe
rtarget, GLidRenderbuffer renderbuffer); | 54 GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenumFrameBuffer
Target target, GLenumAttachment attachment, GLenumRenderBufferTarget renderbuffe
rtarget, GLidRenderbuffer renderbuffer); |
| 55 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenumFrameBufferTar
get target, GLenumAttachment attachment, GLenumTextureTarget textarget, GLidText
ure texture, GLintZeroOnly level); | 55 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenumFrameBufferTar
get target, GLenumAttachment attachment, GLenumTextureTarget textarget, GLidText
ure texture, GLintZeroOnly level); |
| 56 GL_APICALL void GL_APIENTRY glFrontFace (GLenumFaceMode mode); | 56 GL_APICALL void GL_APIENTRY glFrontFace (GLenumFaceMode mode); |
| 57 GL_APICALL void GL_APIENTRY glGenBuffers (GLsizeiNotNegative n, GLuint*
buffers); | 57 GL_APICALL void GL_APIENTRY glGenBuffers (GLsizeiNotNegative n, GLuint*
buffers); |
| 58 GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenumTextureBindTarget ta
rget); | 58 GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenumTextureBindTarget ta
rget); |
| 59 GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizeiNotNegative n, GLu
int* framebuffers); | 59 GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizeiNotNegative n, GLu
int* framebuffers); |
| 60 GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizeiNotNegative n, GL
uint* renderbuffers); | 60 GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizeiNotNegative n, GL
uint* renderbuffers); |
| 61 GL_APICALL void GL_APIENTRY glGenTextures (GLsizeiNotNegative n, GLuint*
textures); | 61 GL_APICALL void GL_APIENTRY glGenTextures (GLsizeiNotNegative n, GLuint*
textures); |
| 62 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLidProgram program, GLui
nt index, GLsizeiNotNegative bufsize, GLsizei* length, GLint* size, GLenum* type
, char* name); | 62 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLidProgram program, GLui
nt index, GLsizeiNotNegative bufsize, GLsizeiOptional* length, GLint* size, GLen
um* type, char* name); |
| 63 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLidProgram program, GLu
int index, GLsizeiNotNegative bufsize, GLsizei* length, GLint* size, GLenum* typ
e, char* name); | 63 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLidProgram program, GLu
int index, GLsizeiNotNegative bufsize, GLsizeiOptional* length, GLint* size, GLe
num* type, char* name); |
| 64 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLidProgram program, G
LsizeiNotNegative maxcount, GLsizei* count, GLuint* shaders); | 64 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLidProgram program, G
LsizeiNotNegative maxcount, GLsizeiOptional* count, GLuint* shaders); |
| 65 GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLidProgram program, co
nst char* name); | 65 GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLidProgram program, co
nst char* name); |
| 66 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenumGLState pname, GLboolea
n* params); | 66 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenumGLState pname, GLboolea
n* params); |
| 67 GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenumBufferTarget t
arget, GLenumBufferParameter pname, GLint* params); | 67 GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenumBufferTarget t
arget, GLenumBufferParameter pname, GLint* params); |
| 68 GL_APICALL GLenum GL_APIENTRY glGetError (void); | 68 GL_APICALL GLenum GL_APIENTRY glGetError (void); |
| 69 GL_APICALL void GL_APIENTRY glGetFloatv (GLenumGLState pname, GLfloat* p
arams); | 69 GL_APICALL void GL_APIENTRY glGetFloatv (GLenumGLState pname, GLfloat* p
arams); |
| 70 GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenu
mFrameBufferTarget target, GLenumAttachment attachment, GLenumFrameBufferParamet
er pname, GLint* params); | 70 GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenu
mFrameBufferTarget target, GLenumAttachment attachment, GLenumFrameBufferParamet
er pname, GLint* params); |
| 71 GL_APICALL void GL_APIENTRY glGetIntegerv (GLenumGLState pname, GLint* p
arams); | 71 GL_APICALL void GL_APIENTRY glGetIntegerv (GLenumGLState pname, GLint* p
arams); |
| 72 GL_APICALL void GL_APIENTRY glGetProgramiv (GLidProgram program, GLenumP
rogramParameter pname, GLint* params); | 72 GL_APICALL void GL_APIENTRY glGetProgramiv (GLidProgram program, GLenumP
rogramParameter pname, GLint* params); |
| 73 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLidProgram program, GL
sizeiNotNegative bufsize, GLsizei* length, char* infolog); | 73 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLidProgram program, GL
sizeiNotNegative bufsize, GLsizeiOptional* length, char* infolog); |
| 74 GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenumRenderBu
fferTarget target, GLenumRenderBufferParameter pname, GLint* params); | 74 GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenumRenderBu
fferTarget target, GLenumRenderBufferParameter pname, GLint* params); |
| 75 GL_APICALL void GL_APIENTRY glGetShaderiv (GLidShader shader, GLenumShad
erParameter pname, GLint* params); | 75 GL_APICALL void GL_APIENTRY glGetShaderiv (GLidShader shader, GLenumShad
erParameter pname, GLint* params); |
| 76 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLidShader shader, GLsiz
eiNotNegative bufsize, GLsizei* length, char* infolog); | 76 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLidShader shader, GLsiz
eiNotNegative bufsize, GLsizeiOptional* length, char* infolog); |
| 77 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenumShaderType
shadertype, GLenumShaderPrecision precisiontype, GLint* range, GLint* precision
); | 77 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenumShaderType
shadertype, GLenumShaderPrecision precisiontype, GLint* range, GLint* precision
); |
| 78 GL_APICALL void GL_APIENTRY glGetShaderSource (GLidShader shader, GLsize
iNotNegative bufsize, GLsizei* length, char* source); | 78 GL_APICALL void GL_APIENTRY glGetShaderSource (GLidShader shader, GLsize
iNotNegative bufsize, GLsizeiOptional* length, char* source); |
| 79 GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenumStringType name); | 79 GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenumStringType name); |
| 80 GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenumGetTexParamTarget
target, GLenumTextureParameter pname, GLfloat* params); | 80 GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenumGetTexParamTarget
target, GLenumTextureParameter pname, GLfloat* params); |
| 81 GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenumGetTexParamTarget
target, GLenumTextureParameter pname, GLint* params); | 81 GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenumGetTexParamTarget
target, GLenumTextureParameter pname, GLint* params); |
| 82 GL_APICALL void GL_APIENTRY glGetUniformfv (GLidProgram program, GLintUn
iformLocation location, GLfloat* params); | 82 GL_APICALL void GL_APIENTRY glGetUniformfv (GLidProgram program, GLintUn
iformLocation location, GLfloat* params); |
| 83 GL_APICALL void GL_APIENTRY glGetUniformiv (GLidProgram program, GLintUn
iformLocation location, GLint* params); | 83 GL_APICALL void GL_APIENTRY glGetUniformiv (GLidProgram program, GLintUn
iformLocation location, GLint* params); |
| 84 GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLidProgram program, c
onst char* name); | 84 GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLidProgram program, c
onst char* name); |
| 85 GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenumVer
texAttribute pname, GLfloat* params); | 85 GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenumVer
texAttribute pname, GLfloat* params); |
| 86 GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenumVer
texAttribute pname, GLint* params); | 86 GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenumVer
texAttribute pname, GLint* params); |
| 87 GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLe
numVertexPointer pname, void** pointer); | 87 GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLe
numVertexPointer pname, void** pointer); |
| 88 GL_APICALL void GL_APIENTRY glHint (GLenumHintTarget target, GLenumHintM
ode mode); | 88 GL_APICALL void GL_APIENTRY glHint (GLenumHintTarget target, GLenumHintM
ode mode); |
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| 173 GL_APICALL void* GL_APIENTRY glMapTexSubImage2DCHROMIUM (GLenum target, G
Lint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum
format, GLenum type, GLenum access); | 173 GL_APICALL void* GL_APIENTRY glMapTexSubImage2DCHROMIUM (GLenum target, G
Lint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum
format, GLenum type, GLenum access); |
| 174 GL_APICALL void GL_APIENTRY glUnmapTexSubImage2DCHROMIUM (const void* me
m); | 174 GL_APICALL void GL_APIENTRY glUnmapTexSubImage2DCHROMIUM (const void* me
m); |
| 175 GL_APICALL void GL_APIENTRY glResizeCHROMIUM (GLuint width, GLuint heigh
t); | 175 GL_APICALL void GL_APIENTRY glResizeCHROMIUM (GLuint width, GLuint heigh
t); |
| 176 GL_APICALL const GLchar* GL_APIENTRY glGetRequestableExtensionsCHROMIUM (void); | 176 GL_APICALL const GLchar* GL_APIENTRY glGetRequestableExtensionsCHROMIUM (void); |
| 177 GL_APICALL void GL_APIENTRY glRequestExtensionCHROMIUM (const char* exte
nsion); | 177 GL_APICALL void GL_APIENTRY glRequestExtensionCHROMIUM (const char* exte
nsion); |
| 178 GL_APICALL void GL_APIENTRY glRateLimitOffscreenContextCHROMIUM (void); | 178 GL_APICALL void GL_APIENTRY glRateLimitOffscreenContextCHROMIUM (void); |
| 179 GL_APICALL void GL_APIENTRY glGetMultipleIntegervCHROMIUM (const GLenum*
pnames, GLuint count, GLint* results, GLsizeiptr size); | 179 GL_APICALL void GL_APIENTRY glGetMultipleIntegervCHROMIUM (const GLenum*
pnames, GLuint count, GLint* results, GLsizeiptr size); |
| 180 GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM (GLidProgram progra
m, GLsizeiNotNegative bufsize, GLsizei* size, void* info); | 180 GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM (GLidProgram progra
m, GLsizeiNotNegative bufsize, GLsizei* size, void* info); |
| 181 GL_APICALL GLuint GL_APIENTRY glCreateStreamTextureCHROMIUM (GLuint textur
e); | 181 GL_APICALL GLuint GL_APIENTRY glCreateStreamTextureCHROMIUM (GLuint textur
e); |
| 182 GL_APICALL void GL_APIENTRY glDestroyStreamTextureCHROMIUM (GLuint textu
re); | 182 GL_APICALL void GL_APIENTRY glDestroyStreamTextureCHROMIUM (GLuint textu
re); |
| 183 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLidShader
shader, GLsizeiNotNegative bufsize, GLsizei* length, char* source); | 183 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLidShader
shader, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* source); |
| 184 GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLint x, GLint y, G
Lint width, GLint height); | 184 GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLint x, GLint y, G
Lint width, GLint height); |
| 185 GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM (GLenumTexture
BindTarget target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint pla
ne); | 185 GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM (GLenumTexture
BindTarget target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint pla
ne); |
| 186 GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum target, GLenum
source_id, GLenum dest_id, GLint level, GLintTextureInternalFormat internalform
at); | 186 GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum target, GLenum
source_id, GLenum dest_id, GLint level, GLintTextureInternalFormat internalform
at); |
| 187 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenumDrawMode m
ode, GLint first, GLsizei count, GLsizei primcount); | 187 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenumDrawMode m
ode, GLint first, GLsizei count, GLsizei primcount); |
| 188 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode
mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcou
nt); | 188 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode
mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcou
nt); |
| 189 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GL
uint divisor); | 189 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GL
uint divisor); |
| 190 GL_APICALL void GL_APIENTRY glGenMailboxCHROMIUM (GLbyte* mailbox); | 190 GL_APICALL void GL_APIENTRY glGenMailboxCHROMIUM (GLbyte* mailbox); |
| 191 GL_APICALL void GL_APIENTRY glProduceTextureCHROMIUM (GLenumTextureTarge
t target, const GLbyte* mailbox); | 191 GL_APICALL void GL_APIENTRY glProduceTextureCHROMIUM (GLenumTextureTarge
t target, const GLbyte* mailbox); |
| 192 GL_APICALL void GL_APIENTRY glConsumeTextureCHROMIUM (GLenumTextureTarge
t target, const GLbyte* mailbox); | 192 GL_APICALL void GL_APIENTRY glConsumeTextureCHROMIUM (GLenumTextureTarge
t target, const GLbyte* mailbox); |
| 193 GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM (GLidProgram p
rogram, GLint location, const char* name); | 193 GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM (GLidProgram p
rogram, GLint location, const char* name); |
| 194 | 194 |
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