Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(129)

Side by Side Diff: gpu/command_buffer/cmd_buffer_functions.txt

Issue 10860082: Remove overly agressive ASSERTs on output GL parameters. (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 8 years, 4 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. 5 // This file is read by build_gles2_cmd_buffer.py to generate commands.
6 6
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader); 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader);
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name); 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name);
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer); 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer);
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after
52 GL_APICALL void GL_APIENTRY glFlush (void); 52 GL_APICALL void GL_APIENTRY glFlush (void);
53 GL_APICALL void GL_APIENTRY glShallowFlushCHROMIUM (void); 53 GL_APICALL void GL_APIENTRY glShallowFlushCHROMIUM (void);
54 GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenumFrameBuffer Target target, GLenumAttachment attachment, GLenumRenderBufferTarget renderbuffe rtarget, GLidRenderbuffer renderbuffer); 54 GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenumFrameBuffer Target target, GLenumAttachment attachment, GLenumRenderBufferTarget renderbuffe rtarget, GLidRenderbuffer renderbuffer);
55 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenumFrameBufferTar get target, GLenumAttachment attachment, GLenumTextureTarget textarget, GLidText ure texture, GLintZeroOnly level); 55 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenumFrameBufferTar get target, GLenumAttachment attachment, GLenumTextureTarget textarget, GLidText ure texture, GLintZeroOnly level);
56 GL_APICALL void GL_APIENTRY glFrontFace (GLenumFaceMode mode); 56 GL_APICALL void GL_APIENTRY glFrontFace (GLenumFaceMode mode);
57 GL_APICALL void GL_APIENTRY glGenBuffers (GLsizeiNotNegative n, GLuint* buffers); 57 GL_APICALL void GL_APIENTRY glGenBuffers (GLsizeiNotNegative n, GLuint* buffers);
58 GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenumTextureBindTarget ta rget); 58 GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenumTextureBindTarget ta rget);
59 GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizeiNotNegative n, GLu int* framebuffers); 59 GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizeiNotNegative n, GLu int* framebuffers);
60 GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizeiNotNegative n, GL uint* renderbuffers); 60 GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizeiNotNegative n, GL uint* renderbuffers);
61 GL_APICALL void GL_APIENTRY glGenTextures (GLsizeiNotNegative n, GLuint* textures); 61 GL_APICALL void GL_APIENTRY glGenTextures (GLsizeiNotNegative n, GLuint* textures);
62 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLidProgram program, GLui nt index, GLsizeiNotNegative bufsize, GLsizei* length, GLint* size, GLenum* type , char* name); 62 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLidProgram program, GLui nt index, GLsizeiNotNegative bufsize, GLsizeiOptional* length, GLint* size, GLen um* type, char* name);
63 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLidProgram program, GLu int index, GLsizeiNotNegative bufsize, GLsizei* length, GLint* size, GLenum* typ e, char* name); 63 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLidProgram program, GLu int index, GLsizeiNotNegative bufsize, GLsizeiOptional* length, GLint* size, GLe num* type, char* name);
64 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLidProgram program, G LsizeiNotNegative maxcount, GLsizei* count, GLuint* shaders); 64 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLidProgram program, G LsizeiNotNegative maxcount, GLsizeiOptional* count, GLuint* shaders);
65 GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLidProgram program, co nst char* name); 65 GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLidProgram program, co nst char* name);
66 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenumGLState pname, GLboolea n* params); 66 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenumGLState pname, GLboolea n* params);
67 GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenumBufferTarget t arget, GLenumBufferParameter pname, GLint* params); 67 GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenumBufferTarget t arget, GLenumBufferParameter pname, GLint* params);
68 GL_APICALL GLenum GL_APIENTRY glGetError (void); 68 GL_APICALL GLenum GL_APIENTRY glGetError (void);
69 GL_APICALL void GL_APIENTRY glGetFloatv (GLenumGLState pname, GLfloat* p arams); 69 GL_APICALL void GL_APIENTRY glGetFloatv (GLenumGLState pname, GLfloat* p arams);
70 GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenu mFrameBufferTarget target, GLenumAttachment attachment, GLenumFrameBufferParamet er pname, GLint* params); 70 GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenu mFrameBufferTarget target, GLenumAttachment attachment, GLenumFrameBufferParamet er pname, GLint* params);
71 GL_APICALL void GL_APIENTRY glGetIntegerv (GLenumGLState pname, GLint* p arams); 71 GL_APICALL void GL_APIENTRY glGetIntegerv (GLenumGLState pname, GLint* p arams);
72 GL_APICALL void GL_APIENTRY glGetProgramiv (GLidProgram program, GLenumP rogramParameter pname, GLint* params); 72 GL_APICALL void GL_APIENTRY glGetProgramiv (GLidProgram program, GLenumP rogramParameter pname, GLint* params);
73 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLidProgram program, GL sizeiNotNegative bufsize, GLsizei* length, char* infolog); 73 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLidProgram program, GL sizeiNotNegative bufsize, GLsizeiOptional* length, char* infolog);
74 GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenumRenderBu fferTarget target, GLenumRenderBufferParameter pname, GLint* params); 74 GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenumRenderBu fferTarget target, GLenumRenderBufferParameter pname, GLint* params);
75 GL_APICALL void GL_APIENTRY glGetShaderiv (GLidShader shader, GLenumShad erParameter pname, GLint* params); 75 GL_APICALL void GL_APIENTRY glGetShaderiv (GLidShader shader, GLenumShad erParameter pname, GLint* params);
76 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLidShader shader, GLsiz eiNotNegative bufsize, GLsizei* length, char* infolog); 76 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLidShader shader, GLsiz eiNotNegative bufsize, GLsizeiOptional* length, char* infolog);
77 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenumShaderType shadertype, GLenumShaderPrecision precisiontype, GLint* range, GLint* precision ); 77 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenumShaderType shadertype, GLenumShaderPrecision precisiontype, GLint* range, GLint* precision );
78 GL_APICALL void GL_APIENTRY glGetShaderSource (GLidShader shader, GLsize iNotNegative bufsize, GLsizei* length, char* source); 78 GL_APICALL void GL_APIENTRY glGetShaderSource (GLidShader shader, GLsize iNotNegative bufsize, GLsizeiOptional* length, char* source);
79 GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenumStringType name); 79 GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenumStringType name);
80 GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenumGetTexParamTarget target, GLenumTextureParameter pname, GLfloat* params); 80 GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenumGetTexParamTarget target, GLenumTextureParameter pname, GLfloat* params);
81 GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenumGetTexParamTarget target, GLenumTextureParameter pname, GLint* params); 81 GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenumGetTexParamTarget target, GLenumTextureParameter pname, GLint* params);
82 GL_APICALL void GL_APIENTRY glGetUniformfv (GLidProgram program, GLintUn iformLocation location, GLfloat* params); 82 GL_APICALL void GL_APIENTRY glGetUniformfv (GLidProgram program, GLintUn iformLocation location, GLfloat* params);
83 GL_APICALL void GL_APIENTRY glGetUniformiv (GLidProgram program, GLintUn iformLocation location, GLint* params); 83 GL_APICALL void GL_APIENTRY glGetUniformiv (GLidProgram program, GLintUn iformLocation location, GLint* params);
84 GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLidProgram program, c onst char* name); 84 GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLidProgram program, c onst char* name);
85 GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenumVer texAttribute pname, GLfloat* params); 85 GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenumVer texAttribute pname, GLfloat* params);
86 GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenumVer texAttribute pname, GLint* params); 86 GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenumVer texAttribute pname, GLint* params);
87 GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLe numVertexPointer pname, void** pointer); 87 GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLe numVertexPointer pname, void** pointer);
88 GL_APICALL void GL_APIENTRY glHint (GLenumHintTarget target, GLenumHintM ode mode); 88 GL_APICALL void GL_APIENTRY glHint (GLenumHintTarget target, GLenumHintM ode mode);
(...skipping 84 matching lines...) Expand 10 before | Expand all | Expand 10 after
173 GL_APICALL void* GL_APIENTRY glMapTexSubImage2DCHROMIUM (GLenum target, G Lint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLenum access); 173 GL_APICALL void* GL_APIENTRY glMapTexSubImage2DCHROMIUM (GLenum target, G Lint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLenum access);
174 GL_APICALL void GL_APIENTRY glUnmapTexSubImage2DCHROMIUM (const void* me m); 174 GL_APICALL void GL_APIENTRY glUnmapTexSubImage2DCHROMIUM (const void* me m);
175 GL_APICALL void GL_APIENTRY glResizeCHROMIUM (GLuint width, GLuint heigh t); 175 GL_APICALL void GL_APIENTRY glResizeCHROMIUM (GLuint width, GLuint heigh t);
176 GL_APICALL const GLchar* GL_APIENTRY glGetRequestableExtensionsCHROMIUM (void); 176 GL_APICALL const GLchar* GL_APIENTRY glGetRequestableExtensionsCHROMIUM (void);
177 GL_APICALL void GL_APIENTRY glRequestExtensionCHROMIUM (const char* exte nsion); 177 GL_APICALL void GL_APIENTRY glRequestExtensionCHROMIUM (const char* exte nsion);
178 GL_APICALL void GL_APIENTRY glRateLimitOffscreenContextCHROMIUM (void); 178 GL_APICALL void GL_APIENTRY glRateLimitOffscreenContextCHROMIUM (void);
179 GL_APICALL void GL_APIENTRY glGetMultipleIntegervCHROMIUM (const GLenum* pnames, GLuint count, GLint* results, GLsizeiptr size); 179 GL_APICALL void GL_APIENTRY glGetMultipleIntegervCHROMIUM (const GLenum* pnames, GLuint count, GLint* results, GLsizeiptr size);
180 GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM (GLidProgram progra m, GLsizeiNotNegative bufsize, GLsizei* size, void* info); 180 GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM (GLidProgram progra m, GLsizeiNotNegative bufsize, GLsizei* size, void* info);
181 GL_APICALL GLuint GL_APIENTRY glCreateStreamTextureCHROMIUM (GLuint textur e); 181 GL_APICALL GLuint GL_APIENTRY glCreateStreamTextureCHROMIUM (GLuint textur e);
182 GL_APICALL void GL_APIENTRY glDestroyStreamTextureCHROMIUM (GLuint textu re); 182 GL_APICALL void GL_APIENTRY glDestroyStreamTextureCHROMIUM (GLuint textu re);
183 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLidShader shader, GLsizeiNotNegative bufsize, GLsizei* length, char* source); 183 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLidShader shader, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* source);
184 GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLint x, GLint y, G Lint width, GLint height); 184 GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLint x, GLint y, G Lint width, GLint height);
185 GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM (GLenumTexture BindTarget target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint pla ne); 185 GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM (GLenumTexture BindTarget target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint pla ne);
186 GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum target, GLenum source_id, GLenum dest_id, GLint level, GLintTextureInternalFormat internalform at); 186 GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum target, GLenum source_id, GLenum dest_id, GLint level, GLintTextureInternalFormat internalform at);
187 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenumDrawMode m ode, GLint first, GLsizei count, GLsizei primcount); 187 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenumDrawMode m ode, GLint first, GLsizei count, GLsizei primcount);
188 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcou nt); 188 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcou nt);
189 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GL uint divisor); 189 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GL uint divisor);
190 GL_APICALL void GL_APIENTRY glGenMailboxCHROMIUM (GLbyte* mailbox); 190 GL_APICALL void GL_APIENTRY glGenMailboxCHROMIUM (GLbyte* mailbox);
191 GL_APICALL void GL_APIENTRY glProduceTextureCHROMIUM (GLenumTextureTarge t target, const GLbyte* mailbox); 191 GL_APICALL void GL_APIENTRY glProduceTextureCHROMIUM (GLenumTextureTarge t target, const GLbyte* mailbox);
192 GL_APICALL void GL_APIENTRY glConsumeTextureCHROMIUM (GLenumTextureTarge t target, const GLbyte* mailbox); 192 GL_APICALL void GL_APIENTRY glConsumeTextureCHROMIUM (GLenumTextureTarge t target, const GLbyte* mailbox);
193 GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM (GLidProgram p rogram, GLint location, const char* name); 193 GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM (GLidProgram p rogram, GLint location, const char* name);
194 194
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698