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Side by Side Diff: gpu/command_buffer/client/gles2_implementation_autogen.h

Issue 10860082: Remove overly agressive ASSERTs on output GL parameters. (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 8 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // DO NOT EDIT! 7 // DO NOT EDIT!
8 8
9 // This file is included by gles2_implementation.h to declare the 9 // This file is included by gles2_implementation.h to declare the
10 // GL api functions. 10 // GL api functions.
11 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ 11 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
12 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ 12 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
13 13
14 void ActiveTexture(GLenum texture); 14 void ActiveTexture(GLenum texture);
15 15
16 void AttachShader(GLuint program, GLuint shader) { 16 void AttachShader(GLuint program, GLuint shader) {
17 GPU_CLIENT_SINGLE_THREAD_CHECK(); 17 GPU_CLIENT_SINGLE_THREAD_CHECK();
18 GPU_CLIENT_LOG("[" << this << "] glAttachShader(" << program << ", " << shader << ")"); // NOLINT 18 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glAttachShader(" << program << ", " << shader << ")"); // NOLINT
19 helper_->AttachShader(program, shader); 19 helper_->AttachShader(program, shader);
20 } 20 }
21 21
22 void BindAttribLocation(GLuint program, GLuint index, const char* name); 22 void BindAttribLocation(GLuint program, GLuint index, const char* name);
23 23
24 void BindBuffer(GLenum target, GLuint buffer) { 24 void BindBuffer(GLenum target, GLuint buffer) {
25 GPU_CLIENT_SINGLE_THREAD_CHECK(); 25 GPU_CLIENT_SINGLE_THREAD_CHECK();
26 GPU_CLIENT_LOG("[" << this << "] glBindBuffer(" << GLES2Util::GetStringBufferT arget(target) << ", " << buffer << ")"); // NOLINT 26 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindBuffer(" << GLES2Util::GetStr ingBufferTarget(target) << ", " << buffer << ")"); // NOLINT
27 if (IsBufferReservedId(buffer)) { 27 if (IsBufferReservedId(buffer)) {
28 SetGLError(GL_INVALID_OPERATION, "BindBuffer", "buffer reserved id"); 28 SetGLError(GL_INVALID_OPERATION, "BindBuffer", "buffer reserved id");
29 return; 29 return;
30 } 30 }
31 BindBufferHelper(target, buffer); 31 BindBufferHelper(target, buffer);
32 helper_->BindBuffer(target, buffer); 32 helper_->BindBuffer(target, buffer);
33 } 33 }
34 34
35 void BindFramebuffer(GLenum target, GLuint framebuffer) { 35 void BindFramebuffer(GLenum target, GLuint framebuffer) {
36 GPU_CLIENT_SINGLE_THREAD_CHECK(); 36 GPU_CLIENT_SINGLE_THREAD_CHECK();
37 GPU_CLIENT_LOG("[" << this << "] glBindFramebuffer(" << GLES2Util::GetStringFr ameBufferTarget(target) << ", " << framebuffer << ")"); // NOLINT 37 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindFramebuffer(" << GLES2Util::G etStringFrameBufferTarget(target) << ", " << framebuffer << ")"); // NOLINT
38 if (IsFramebufferReservedId(framebuffer)) { 38 if (IsFramebufferReservedId(framebuffer)) {
39 SetGLError( 39 SetGLError(
40 GL_INVALID_OPERATION, "BindFramebuffer", "framebuffer reserved id"); 40 GL_INVALID_OPERATION, "BindFramebuffer", "framebuffer reserved id");
41 return; 41 return;
42 } 42 }
43 BindFramebufferHelper(target, framebuffer); 43 BindFramebufferHelper(target, framebuffer);
44 helper_->BindFramebuffer(target, framebuffer); 44 helper_->BindFramebuffer(target, framebuffer);
45 } 45 }
46 46
47 void BindRenderbuffer(GLenum target, GLuint renderbuffer) { 47 void BindRenderbuffer(GLenum target, GLuint renderbuffer) {
48 GPU_CLIENT_SINGLE_THREAD_CHECK(); 48 GPU_CLIENT_SINGLE_THREAD_CHECK();
49 GPU_CLIENT_LOG("[" << this << "] glBindRenderbuffer(" << GLES2Util::GetStringR enderBufferTarget(target) << ", " << renderbuffer << ")"); // NOLINT 49 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindRenderbuffer(" << GLES2Util:: GetStringRenderBufferTarget(target) << ", " << renderbuffer << ")"); // NOLINT
50 if (IsRenderbufferReservedId(renderbuffer)) { 50 if (IsRenderbufferReservedId(renderbuffer)) {
51 SetGLError( 51 SetGLError(
52 GL_INVALID_OPERATION, "BindRenderbuffer", "renderbuffer reserved id"); 52 GL_INVALID_OPERATION, "BindRenderbuffer", "renderbuffer reserved id");
53 return; 53 return;
54 } 54 }
55 BindRenderbufferHelper(target, renderbuffer); 55 BindRenderbufferHelper(target, renderbuffer);
56 helper_->BindRenderbuffer(target, renderbuffer); 56 helper_->BindRenderbuffer(target, renderbuffer);
57 } 57 }
58 58
59 void BindTexture(GLenum target, GLuint texture) { 59 void BindTexture(GLenum target, GLuint texture) {
60 GPU_CLIENT_SINGLE_THREAD_CHECK(); 60 GPU_CLIENT_SINGLE_THREAD_CHECK();
61 GPU_CLIENT_LOG("[" << this << "] glBindTexture(" << GLES2Util::GetStringTextur eBindTarget(target) << ", " << texture << ")"); // NOLINT 61 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexture(" << GLES2Util::GetSt ringTextureBindTarget(target) << ", " << texture << ")"); // NOLINT
62 if (IsTextureReservedId(texture)) { 62 if (IsTextureReservedId(texture)) {
63 SetGLError(GL_INVALID_OPERATION, "BindTexture", "texture reserved id"); 63 SetGLError(GL_INVALID_OPERATION, "BindTexture", "texture reserved id");
64 return; 64 return;
65 } 65 }
66 BindTextureHelper(target, texture); 66 BindTextureHelper(target, texture);
67 helper_->BindTexture(target, texture); 67 helper_->BindTexture(target, texture);
68 } 68 }
69 69
70 void BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { 70 void BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
71 GPU_CLIENT_SINGLE_THREAD_CHECK(); 71 GPU_CLIENT_SINGLE_THREAD_CHECK();
72 GPU_CLIENT_LOG("[" << this << "] glBlendColor(" << red << ", " << green << ", " << blue << ", " << alpha << ")"); // NOLINT 72 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendColor(" << red << ", " << gr een << ", " << blue << ", " << alpha << ")"); // NOLINT
73 helper_->BlendColor(red, green, blue, alpha); 73 helper_->BlendColor(red, green, blue, alpha);
74 } 74 }
75 75
76 void BlendEquation(GLenum mode) { 76 void BlendEquation(GLenum mode) {
77 GPU_CLIENT_SINGLE_THREAD_CHECK(); 77 GPU_CLIENT_SINGLE_THREAD_CHECK();
78 GPU_CLIENT_LOG("[" << this << "] glBlendEquation(" << GLES2Util::GetStringEqua tion(mode) << ")"); // NOLINT 78 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquation(" << GLES2Util::Get StringEquation(mode) << ")"); // NOLINT
79 helper_->BlendEquation(mode); 79 helper_->BlendEquation(mode);
80 } 80 }
81 81
82 void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) { 82 void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) {
83 GPU_CLIENT_SINGLE_THREAD_CHECK(); 83 GPU_CLIENT_SINGLE_THREAD_CHECK();
84 GPU_CLIENT_LOG("[" << this << "] glBlendEquationSeparate(" << GLES2Util::GetSt ringEquation(modeRGB) << ", " << GLES2Util::GetStringEquation(modeAlpha) << ")") ; // NOLINT 84 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquationSeparate(" << GLES2U til::GetStringEquation(modeRGB) << ", " << GLES2Util::GetStringEquation(modeAlph a) << ")"); // NOLINT
85 helper_->BlendEquationSeparate(modeRGB, modeAlpha); 85 helper_->BlendEquationSeparate(modeRGB, modeAlpha);
86 } 86 }
87 87
88 void BlendFunc(GLenum sfactor, GLenum dfactor) { 88 void BlendFunc(GLenum sfactor, GLenum dfactor) {
89 GPU_CLIENT_SINGLE_THREAD_CHECK(); 89 GPU_CLIENT_SINGLE_THREAD_CHECK();
90 GPU_CLIENT_LOG("[" << this << "] glBlendFunc(" << GLES2Util::GetStringSrcBlend Factor(sfactor) << ", " << GLES2Util::GetStringDstBlendFactor(dfactor) << ")"); // NOLINT 90 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendFunc(" << GLES2Util::GetStri ngSrcBlendFactor(sfactor) << ", " << GLES2Util::GetStringDstBlendFactor(dfactor) << ")"); // NOLINT
91 helper_->BlendFunc(sfactor, dfactor); 91 helper_->BlendFunc(sfactor, dfactor);
92 } 92 }
93 93
94 void BlendFuncSeparate( 94 void BlendFuncSeparate(
95 GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) { 95 GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) {
96 GPU_CLIENT_SINGLE_THREAD_CHECK(); 96 GPU_CLIENT_SINGLE_THREAD_CHECK();
97 GPU_CLIENT_LOG("[" << this << "] glBlendFuncSeparate(" << GLES2Util::GetString SrcBlendFactor(srcRGB) << ", " << GLES2Util::GetStringDstBlendFactor(dstRGB) << ", " << GLES2Util::GetStringSrcBlendFactor(srcAlpha) << ", " << GLES2Util::GetSt ringDstBlendFactor(dstAlpha) << ")"); // NOLINT 97 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendFuncSeparate(" << GLES2Util: :GetStringSrcBlendFactor(srcRGB) << ", " << GLES2Util::GetStringDstBlendFactor(d stRGB) << ", " << GLES2Util::GetStringSrcBlendFactor(srcAlpha) << ", " << GLES2U til::GetStringDstBlendFactor(dstAlpha) << ")"); // NOLINT
98 helper_->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); 98 helper_->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
99 } 99 }
100 100
101 void BufferData( 101 void BufferData(
102 GLenum target, GLsizeiptr size, const void* data, GLenum usage); 102 GLenum target, GLsizeiptr size, const void* data, GLenum usage);
103 103
104 void BufferSubData( 104 void BufferSubData(
105 GLenum target, GLintptr offset, GLsizeiptr size, const void* data); 105 GLenum target, GLintptr offset, GLsizeiptr size, const void* data);
106 106
107 GLenum CheckFramebufferStatus(GLenum target) { 107 GLenum CheckFramebufferStatus(GLenum target) {
108 GPU_CLIENT_SINGLE_THREAD_CHECK(); 108 GPU_CLIENT_SINGLE_THREAD_CHECK();
109 GPU_CLIENT_LOG("[" << this << "] glCheckFramebufferStatus(" << GLES2Util::GetS tringFrameBufferTarget(target) << ")"); // NOLINT 109 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCheckFramebufferStatus(" << GLES2 Util::GetStringFrameBufferTarget(target) << ")"); // NOLINT
110 typedef CheckFramebufferStatus::Result Result; 110 typedef CheckFramebufferStatus::Result Result;
111 Result* result = GetResultAs<Result*>(); 111 Result* result = GetResultAs<Result*>();
112 if (!result) { 112 if (!result) {
113 return GL_FRAMEBUFFER_UNSUPPORTED; 113 return GL_FRAMEBUFFER_UNSUPPORTED;
114 } 114 }
115 *result = 0; 115 *result = 0;
116 helper_->CheckFramebufferStatus( 116 helper_->CheckFramebufferStatus(
117 target, GetResultShmId(), GetResultShmOffset()); 117 target, GetResultShmId(), GetResultShmOffset());
118 WaitForCmd(); 118 WaitForCmd();
119 GPU_CLIENT_LOG("returned " << *result); 119 GPU_CLIENT_LOG("returned " << *result);
120 return *result; 120 return *result;
121 } 121 }
122 122
123 void Clear(GLbitfield mask); 123 void Clear(GLbitfield mask);
124 124
125 void ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { 125 void ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
126 GPU_CLIENT_SINGLE_THREAD_CHECK(); 126 GPU_CLIENT_SINGLE_THREAD_CHECK();
127 GPU_CLIENT_LOG("[" << this << "] glClearColor(" << red << ", " << green << ", " << blue << ", " << alpha << ")"); // NOLINT 127 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearColor(" << red << ", " << gr een << ", " << blue << ", " << alpha << ")"); // NOLINT
128 helper_->ClearColor(red, green, blue, alpha); 128 helper_->ClearColor(red, green, blue, alpha);
129 } 129 }
130 130
131 void ClearDepthf(GLclampf depth) { 131 void ClearDepthf(GLclampf depth) {
132 GPU_CLIENT_SINGLE_THREAD_CHECK(); 132 GPU_CLIENT_SINGLE_THREAD_CHECK();
133 GPU_CLIENT_LOG("[" << this << "] glClearDepthf(" << depth << ")"); 133 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearDepthf(" << depth << ")");
134 helper_->ClearDepthf(depth); 134 helper_->ClearDepthf(depth);
135 } 135 }
136 136
137 void ClearStencil(GLint s) { 137 void ClearStencil(GLint s) {
138 GPU_CLIENT_SINGLE_THREAD_CHECK(); 138 GPU_CLIENT_SINGLE_THREAD_CHECK();
139 GPU_CLIENT_LOG("[" << this << "] glClearStencil(" << s << ")"); 139 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearStencil(" << s << ")");
140 helper_->ClearStencil(s); 140 helper_->ClearStencil(s);
141 } 141 }
142 142
143 void ColorMask( 143 void ColorMask(
144 GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { 144 GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
145 GPU_CLIENT_SINGLE_THREAD_CHECK(); 145 GPU_CLIENT_SINGLE_THREAD_CHECK();
146 GPU_CLIENT_LOG("[" << this << "] glColorMask(" << GLES2Util::GetStringBool( 146 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glColorMask(" << GLES2Util::GetStri ngBool(red) << ", " << GLES2Util::GetStringBool(green) << ", " << GLES2Util::Get StringBool(blue) << ", " << GLES2Util::GetStringBool(alpha) << ")"); // NOLINT
147 red) << ", " << GLES2Util::GetStringBool(
148 green) << ", " << GLES2Util::GetStringBool(
149 blue) << ", " << GLES2Util::GetStringBool(alpha) << ")");
150 helper_->ColorMask(red, green, blue, alpha); 147 helper_->ColorMask(red, green, blue, alpha);
151 } 148 }
152 149
153 void CompileShader(GLuint shader) { 150 void CompileShader(GLuint shader) {
154 GPU_CLIENT_SINGLE_THREAD_CHECK(); 151 GPU_CLIENT_SINGLE_THREAD_CHECK();
155 GPU_CLIENT_LOG("[" << this << "] glCompileShader(" << shader << ")"); 152 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCompileShader(" << shader << ")") ; // NOLINT
156 helper_->CompileShader(shader); 153 helper_->CompileShader(shader);
157 } 154 }
158 155
159 void CompressedTexImage2D( 156 void CompressedTexImage2D(
160 GLenum target, GLint level, GLenum internalformat, GLsizei width, 157 GLenum target, GLint level, GLenum internalformat, GLsizei width,
161 GLsizei height, GLint border, GLsizei imageSize, const void* data); 158 GLsizei height, GLint border, GLsizei imageSize, const void* data);
162 159
163 void CompressedTexSubImage2D( 160 void CompressedTexSubImage2D(
164 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, 161 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
165 GLsizei height, GLenum format, GLsizei imageSize, const void* data); 162 GLsizei height, GLenum format, GLsizei imageSize, const void* data);
166 163
167 void CopyTexImage2D( 164 void CopyTexImage2D(
168 GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, 165 GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
169 GLsizei width, GLsizei height, GLint border) { 166 GLsizei width, GLsizei height, GLint border) {
170 GPU_CLIENT_SINGLE_THREAD_CHECK(); 167 GPU_CLIENT_SINGLE_THREAD_CHECK();
171 GPU_CLIENT_LOG("[" << this << "] glCopyTexImage2D(" << GLES2Util::GetStringTex tureTarget(target) << ", " << level << ", " << GLES2Util::GetStringTextureIntern alFormat(internalformat) << ", " << x << ", " << y << ", " << width << ", " << h eight << ", " << border << ")"); // NOLINT 168 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTexImage2D(" << GLES2Util::Ge tStringTextureTarget(target) << ", " << level << ", " << GLES2Util::GetStringTex tureInternalFormat(internalformat) << ", " << x << ", " << y << ", " << width << ", " << height << ", " << border << ")"); // NOLINT
172 if (width < 0) { 169 if (width < 0) {
173 SetGLError(GL_INVALID_VALUE, "glCopyTexImage2D", "width < 0"); 170 SetGLError(GL_INVALID_VALUE, "glCopyTexImage2D", "width < 0");
174 return; 171 return;
175 } 172 }
176 if (height < 0) { 173 if (height < 0) {
177 SetGLError(GL_INVALID_VALUE, "glCopyTexImage2D", "height < 0"); 174 SetGLError(GL_INVALID_VALUE, "glCopyTexImage2D", "height < 0");
178 return; 175 return;
179 } 176 }
180 helper_->CopyTexImage2D( 177 helper_->CopyTexImage2D(
181 target, level, internalformat, x, y, width, height, border); 178 target, level, internalformat, x, y, width, height, border);
182 } 179 }
183 180
184 void CopyTexSubImage2D( 181 void CopyTexSubImage2D(
185 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, 182 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,
186 GLsizei width, GLsizei height) { 183 GLsizei width, GLsizei height) {
187 GPU_CLIENT_SINGLE_THREAD_CHECK(); 184 GPU_CLIENT_SINGLE_THREAD_CHECK();
188 GPU_CLIENT_LOG("[" << this << "] glCopyTexSubImage2D(" << GLES2Util::GetString TextureTarget(target) << ", " << level << ", " << xoffset << ", " << yoffset << ", " << x << ", " << y << ", " << width << ", " << height << ")"); // NOLINT 185 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTexSubImage2D(" << GLES2Util: :GetStringTextureTarget(target) << ", " << level << ", " << xoffset << ", " << y offset << ", " << x << ", " << y << ", " << width << ", " << height << ")"); // NOLINT
189 if (width < 0) { 186 if (width < 0) {
190 SetGLError(GL_INVALID_VALUE, "glCopyTexSubImage2D", "width < 0"); 187 SetGLError(GL_INVALID_VALUE, "glCopyTexSubImage2D", "width < 0");
191 return; 188 return;
192 } 189 }
193 if (height < 0) { 190 if (height < 0) {
194 SetGLError(GL_INVALID_VALUE, "glCopyTexSubImage2D", "height < 0"); 191 SetGLError(GL_INVALID_VALUE, "glCopyTexSubImage2D", "height < 0");
195 return; 192 return;
196 } 193 }
197 helper_->CopyTexSubImage2D( 194 helper_->CopyTexSubImage2D(
198 target, level, xoffset, yoffset, x, y, width, height); 195 target, level, xoffset, yoffset, x, y, width, height);
199 } 196 }
200 197
201 GLuint CreateProgram() { 198 GLuint CreateProgram() {
202 GPU_CLIENT_SINGLE_THREAD_CHECK(); 199 GPU_CLIENT_SINGLE_THREAD_CHECK();
203 GPU_CLIENT_LOG("[" << this << "] glCreateProgram(" << ")"); 200 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateProgram(" << ")");
204 GLuint client_id; 201 GLuint client_id;
205 GetIdHandler(id_namespaces::kProgramsAndShaders)-> 202 GetIdHandler(id_namespaces::kProgramsAndShaders)->
206 MakeIds(this, 0, 1, &client_id); 203 MakeIds(this, 0, 1, &client_id);
207 helper_->CreateProgram(client_id); 204 helper_->CreateProgram(client_id);
208 GPU_CLIENT_LOG("returned " << client_id); 205 GPU_CLIENT_LOG("returned " << client_id);
209 return client_id; 206 return client_id;
210 } 207 }
211 208
212 GLuint CreateShader(GLenum type) { 209 GLuint CreateShader(GLenum type) {
213 GPU_CLIENT_SINGLE_THREAD_CHECK(); 210 GPU_CLIENT_SINGLE_THREAD_CHECK();
214 GPU_CLIENT_LOG("[" << this << "] glCreateShader(" << GLES2Util::GetStringShade rType(type) << ")"); // NOLINT 211 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateShader(" << GLES2Util::GetS tringShaderType(type) << ")"); // NOLINT
215 GLuint client_id; 212 GLuint client_id;
216 GetIdHandler(id_namespaces::kProgramsAndShaders)-> 213 GetIdHandler(id_namespaces::kProgramsAndShaders)->
217 MakeIds(this, 0, 1, &client_id); 214 MakeIds(this, 0, 1, &client_id);
218 helper_->CreateShader(type, client_id); 215 helper_->CreateShader(type, client_id);
219 GPU_CLIENT_LOG("returned " << client_id); 216 GPU_CLIENT_LOG("returned " << client_id);
220 return client_id; 217 return client_id;
221 } 218 }
222 219
223 void CullFace(GLenum mode) { 220 void CullFace(GLenum mode) {
224 GPU_CLIENT_SINGLE_THREAD_CHECK(); 221 GPU_CLIENT_SINGLE_THREAD_CHECK();
225 GPU_CLIENT_LOG("[" << this << "] glCullFace(" << GLES2Util::GetStringFaceType( 222 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCullFace(" << GLES2Util::GetStrin gFaceType(mode) << ")"); // NOLINT
226 mode) << ")");
227 helper_->CullFace(mode); 223 helper_->CullFace(mode);
228 } 224 }
229 225
230 void DeleteBuffers(GLsizei n, const GLuint* buffers) { 226 void DeleteBuffers(GLsizei n, const GLuint* buffers) {
231 GPU_CLIENT_SINGLE_THREAD_CHECK(); 227 GPU_CLIENT_SINGLE_THREAD_CHECK();
232 GPU_CLIENT_LOG("[" << this << "] glDeleteBuffers(" << n << ", " << static_cast <const void*>(buffers) << ")"); // NOLINT 228 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteBuffers(" << n << ", " << s tatic_cast<const void*>(buffers) << ")"); // NOLINT
233 GPU_CLIENT_LOG_CODE_BLOCK({ 229 GPU_CLIENT_LOG_CODE_BLOCK({
234 for (GLsizei i = 0; i < n; ++i) { 230 for (GLsizei i = 0; i < n; ++i) {
235 GPU_CLIENT_LOG(" " << i << ": " << buffers[i]); 231 GPU_CLIENT_LOG(" " << i << ": " << buffers[i]);
236 } 232 }
237 }); 233 });
238 GPU_CLIENT_DCHECK_CODE_BLOCK({ 234 GPU_CLIENT_DCHECK_CODE_BLOCK({
239 for (GLsizei i = 0; i < n; ++i) { 235 for (GLsizei i = 0; i < n; ++i) {
240 GPU_DCHECK(buffers[i] != 0); 236 GPU_DCHECK(buffers[i] != 0);
241 } 237 }
242 }); 238 });
243 if (n < 0) { 239 if (n < 0) {
244 SetGLError(GL_INVALID_VALUE, "glDeleteBuffers", "n < 0"); 240 SetGLError(GL_INVALID_VALUE, "glDeleteBuffers", "n < 0");
245 return; 241 return;
246 } 242 }
247 DeleteBuffersHelper(n, buffers); 243 DeleteBuffersHelper(n, buffers);
248 } 244 }
249 245
250 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) { 246 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) {
251 GPU_CLIENT_SINGLE_THREAD_CHECK(); 247 GPU_CLIENT_SINGLE_THREAD_CHECK();
252 GPU_CLIENT_LOG("[" << this << "] glDeleteFramebuffers(" << n << ", " << static _cast<const void*>(framebuffers) << ")"); // NOLINT 248 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteFramebuffers(" << n << ", " << static_cast<const void*>(framebuffers) << ")"); // NOLINT
253 GPU_CLIENT_LOG_CODE_BLOCK({ 249 GPU_CLIENT_LOG_CODE_BLOCK({
254 for (GLsizei i = 0; i < n; ++i) { 250 for (GLsizei i = 0; i < n; ++i) {
255 GPU_CLIENT_LOG(" " << i << ": " << framebuffers[i]); 251 GPU_CLIENT_LOG(" " << i << ": " << framebuffers[i]);
256 } 252 }
257 }); 253 });
258 GPU_CLIENT_DCHECK_CODE_BLOCK({ 254 GPU_CLIENT_DCHECK_CODE_BLOCK({
259 for (GLsizei i = 0; i < n; ++i) { 255 for (GLsizei i = 0; i < n; ++i) {
260 GPU_DCHECK(framebuffers[i] != 0); 256 GPU_DCHECK(framebuffers[i] != 0);
261 } 257 }
262 }); 258 });
263 if (n < 0) { 259 if (n < 0) {
264 SetGLError(GL_INVALID_VALUE, "glDeleteFramebuffers", "n < 0"); 260 SetGLError(GL_INVALID_VALUE, "glDeleteFramebuffers", "n < 0");
265 return; 261 return;
266 } 262 }
267 DeleteFramebuffersHelper(n, framebuffers); 263 DeleteFramebuffersHelper(n, framebuffers);
268 } 264 }
269 265
270 void DeleteProgram(GLuint program) { 266 void DeleteProgram(GLuint program) {
271 GPU_CLIENT_SINGLE_THREAD_CHECK(); 267 GPU_CLIENT_SINGLE_THREAD_CHECK();
272 GPU_CLIENT_LOG("[" << this << "] glDeleteProgram(" << program << ")"); 268 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteProgram(" << program << ")" ); // NOLINT
273 GPU_CLIENT_DCHECK(program != 0); 269 GPU_CLIENT_DCHECK(program != 0);
274 DeleteProgramHelper(program); 270 DeleteProgramHelper(program);
275 } 271 }
276 272
277 void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) { 273 void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) {
278 GPU_CLIENT_SINGLE_THREAD_CHECK(); 274 GPU_CLIENT_SINGLE_THREAD_CHECK();
279 GPU_CLIENT_LOG("[" << this << "] glDeleteRenderbuffers(" << n << ", " << stati c_cast<const void*>(renderbuffers) << ")"); // NOLINT 275 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteRenderbuffers(" << n << ", " << static_cast<const void*>(renderbuffers) << ")"); // NOLINT
280 GPU_CLIENT_LOG_CODE_BLOCK({ 276 GPU_CLIENT_LOG_CODE_BLOCK({
281 for (GLsizei i = 0; i < n; ++i) { 277 for (GLsizei i = 0; i < n; ++i) {
282 GPU_CLIENT_LOG(" " << i << ": " << renderbuffers[i]); 278 GPU_CLIENT_LOG(" " << i << ": " << renderbuffers[i]);
283 } 279 }
284 }); 280 });
285 GPU_CLIENT_DCHECK_CODE_BLOCK({ 281 GPU_CLIENT_DCHECK_CODE_BLOCK({
286 for (GLsizei i = 0; i < n; ++i) { 282 for (GLsizei i = 0; i < n; ++i) {
287 GPU_DCHECK(renderbuffers[i] != 0); 283 GPU_DCHECK(renderbuffers[i] != 0);
288 } 284 }
289 }); 285 });
290 if (n < 0) { 286 if (n < 0) {
291 SetGLError(GL_INVALID_VALUE, "glDeleteRenderbuffers", "n < 0"); 287 SetGLError(GL_INVALID_VALUE, "glDeleteRenderbuffers", "n < 0");
292 return; 288 return;
293 } 289 }
294 DeleteRenderbuffersHelper(n, renderbuffers); 290 DeleteRenderbuffersHelper(n, renderbuffers);
295 } 291 }
296 292
297 void DeleteShader(GLuint shader) { 293 void DeleteShader(GLuint shader) {
298 GPU_CLIENT_SINGLE_THREAD_CHECK(); 294 GPU_CLIENT_SINGLE_THREAD_CHECK();
299 GPU_CLIENT_LOG("[" << this << "] glDeleteShader(" << shader << ")"); 295 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteShader(" << shader << ")");
300 GPU_CLIENT_DCHECK(shader != 0); 296 GPU_CLIENT_DCHECK(shader != 0);
301 DeleteShaderHelper(shader); 297 DeleteShaderHelper(shader);
302 } 298 }
303 299
304 void DeleteTextures(GLsizei n, const GLuint* textures) { 300 void DeleteTextures(GLsizei n, const GLuint* textures) {
305 GPU_CLIENT_SINGLE_THREAD_CHECK(); 301 GPU_CLIENT_SINGLE_THREAD_CHECK();
306 GPU_CLIENT_LOG("[" << this << "] glDeleteTextures(" << n << ", " << static_cas t<const void*>(textures) << ")"); // NOLINT 302 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteTextures(" << n << ", " << static_cast<const void*>(textures) << ")"); // NOLINT
307 GPU_CLIENT_LOG_CODE_BLOCK({ 303 GPU_CLIENT_LOG_CODE_BLOCK({
308 for (GLsizei i = 0; i < n; ++i) { 304 for (GLsizei i = 0; i < n; ++i) {
309 GPU_CLIENT_LOG(" " << i << ": " << textures[i]); 305 GPU_CLIENT_LOG(" " << i << ": " << textures[i]);
310 } 306 }
311 }); 307 });
312 GPU_CLIENT_DCHECK_CODE_BLOCK({ 308 GPU_CLIENT_DCHECK_CODE_BLOCK({
313 for (GLsizei i = 0; i < n; ++i) { 309 for (GLsizei i = 0; i < n; ++i) {
314 GPU_DCHECK(textures[i] != 0); 310 GPU_DCHECK(textures[i] != 0);
315 } 311 }
316 }); 312 });
317 if (n < 0) { 313 if (n < 0) {
318 SetGLError(GL_INVALID_VALUE, "glDeleteTextures", "n < 0"); 314 SetGLError(GL_INVALID_VALUE, "glDeleteTextures", "n < 0");
319 return; 315 return;
320 } 316 }
321 DeleteTexturesHelper(n, textures); 317 DeleteTexturesHelper(n, textures);
322 } 318 }
323 319
324 void DepthFunc(GLenum func) { 320 void DepthFunc(GLenum func) {
325 GPU_CLIENT_SINGLE_THREAD_CHECK(); 321 GPU_CLIENT_SINGLE_THREAD_CHECK();
326 GPU_CLIENT_LOG("[" << this << "] glDepthFunc(" << GLES2Util::GetStringCmpFunct ion(func) << ")"); // NOLINT 322 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthFunc(" << GLES2Util::GetStri ngCmpFunction(func) << ")"); // NOLINT
327 helper_->DepthFunc(func); 323 helper_->DepthFunc(func);
328 } 324 }
329 325
330 void DepthMask(GLboolean flag) { 326 void DepthMask(GLboolean flag) {
331 GPU_CLIENT_SINGLE_THREAD_CHECK(); 327 GPU_CLIENT_SINGLE_THREAD_CHECK();
332 GPU_CLIENT_LOG("[" << this << "] glDepthMask(" << GLES2Util::GetStringBool( 328 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthMask(" << GLES2Util::GetStri ngBool(flag) << ")"); // NOLINT
333 flag) << ")");
334 helper_->DepthMask(flag); 329 helper_->DepthMask(flag);
335 } 330 }
336 331
337 void DepthRangef(GLclampf zNear, GLclampf zFar) { 332 void DepthRangef(GLclampf zNear, GLclampf zFar) {
338 GPU_CLIENT_SINGLE_THREAD_CHECK(); 333 GPU_CLIENT_SINGLE_THREAD_CHECK();
339 GPU_CLIENT_LOG("[" << this << "] glDepthRangef(" << zNear << ", " << zFar << " )"); // NOLINT 334 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthRangef(" << zNear << ", " << zFar << ")"); // NOLINT
340 helper_->DepthRangef(zNear, zFar); 335 helper_->DepthRangef(zNear, zFar);
341 } 336 }
342 337
343 void DetachShader(GLuint program, GLuint shader) { 338 void DetachShader(GLuint program, GLuint shader) {
344 GPU_CLIENT_SINGLE_THREAD_CHECK(); 339 GPU_CLIENT_SINGLE_THREAD_CHECK();
345 GPU_CLIENT_LOG("[" << this << "] glDetachShader(" << program << ", " << shader << ")"); // NOLINT 340 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDetachShader(" << program << ", " << shader << ")"); // NOLINT
346 helper_->DetachShader(program, shader); 341 helper_->DetachShader(program, shader);
347 } 342 }
348 343
349 void Disable(GLenum cap); 344 void Disable(GLenum cap);
350 345
351 void DrawArrays(GLenum mode, GLint first, GLsizei count); 346 void DrawArrays(GLenum mode, GLint first, GLsizei count);
352 347
353 void DrawElements( 348 void DrawElements(
354 GLenum mode, GLsizei count, GLenum type, const void* indices); 349 GLenum mode, GLsizei count, GLenum type, const void* indices);
355 350
356 void Enable(GLenum cap); 351 void Enable(GLenum cap);
357 352
358 void Finish(); 353 void Finish();
359 354
360 void Flush(); 355 void Flush();
361 356
362 void ShallowFlushCHROMIUM(); 357 void ShallowFlushCHROMIUM();
363 358
364 void FramebufferRenderbuffer( 359 void FramebufferRenderbuffer(
365 GLenum target, GLenum attachment, GLenum renderbuffertarget, 360 GLenum target, GLenum attachment, GLenum renderbuffertarget,
366 GLuint renderbuffer) { 361 GLuint renderbuffer) {
367 GPU_CLIENT_SINGLE_THREAD_CHECK(); 362 GPU_CLIENT_SINGLE_THREAD_CHECK();
368 GPU_CLIENT_LOG("[" << this << "] glFramebufferRenderbuffer(" << GLES2Util::Get StringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attach ment) << ", " << GLES2Util::GetStringRenderBufferTarget(renderbuffertarget) << " , " << renderbuffer << ")"); // NOLINT 363 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferRenderbuffer(" << GLES 2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachm ent(attachment) << ", " << GLES2Util::GetStringRenderBufferTarget(renderbufferta rget) << ", " << renderbuffer << ")"); // NOLINT
369 helper_->FramebufferRenderbuffer( 364 helper_->FramebufferRenderbuffer(
370 target, attachment, renderbuffertarget, renderbuffer); 365 target, attachment, renderbuffertarget, renderbuffer);
371 } 366 }
372 367
373 void FramebufferTexture2D( 368 void FramebufferTexture2D(
374 GLenum target, GLenum attachment, GLenum textarget, GLuint texture, 369 GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
375 GLint level) { 370 GLint level) {
376 GPU_CLIENT_SINGLE_THREAD_CHECK(); 371 GPU_CLIENT_SINGLE_THREAD_CHECK();
377 GPU_CLIENT_LOG("[" << this << "] glFramebufferTexture2D(" << GLES2Util::GetStr ingFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attachmen t) << ", " << GLES2Util::GetStringTextureTarget(textarget) << ", " << texture << ", " << level << ")"); // NOLINT 372 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferTexture2D(" << GLES2Ut il::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment (attachment) << ", " << GLES2Util::GetStringTextureTarget(textarget) << ", " << texture << ", " << level << ")"); // NOLINT
378 helper_->FramebufferTexture2D(target, attachment, textarget, texture, level); 373 helper_->FramebufferTexture2D(target, attachment, textarget, texture, level);
379 } 374 }
380 375
381 void FrontFace(GLenum mode) { 376 void FrontFace(GLenum mode) {
382 GPU_CLIENT_SINGLE_THREAD_CHECK(); 377 GPU_CLIENT_SINGLE_THREAD_CHECK();
383 GPU_CLIENT_LOG("[" << this << "] glFrontFace(" << GLES2Util::GetStringFaceMode (mode) << ")"); // NOLINT 378 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFrontFace(" << GLES2Util::GetStri ngFaceMode(mode) << ")"); // NOLINT
384 helper_->FrontFace(mode); 379 helper_->FrontFace(mode);
385 } 380 }
386 381
387 void GenBuffers(GLsizei n, GLuint* buffers) { 382 void GenBuffers(GLsizei n, GLuint* buffers) {
388 GPU_CLIENT_LOG("[" << this << "] glGenBuffers(" << n << ", " << static_cast<co nst void*>(buffers) << ")"); // NOLINT 383 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenBuffers(" << n << ", " << stat ic_cast<const void*>(buffers) << ")"); // NOLINT
389 if (n < 0) { 384 if (n < 0) {
390 SetGLError(GL_INVALID_VALUE, "glGenBuffers", "n < 0"); 385 SetGLError(GL_INVALID_VALUE, "glGenBuffers", "n < 0");
391 return; 386 return;
392 } 387 }
393 GPU_CLIENT_SINGLE_THREAD_CHECK(); 388 GPU_CLIENT_SINGLE_THREAD_CHECK();
394 GetIdHandler(id_namespaces::kBuffers)-> 389 GetIdHandler(id_namespaces::kBuffers)->
395 MakeIds(this, 0, n, buffers); 390 MakeIds(this, 0, n, buffers);
396 helper_->GenBuffersImmediate(n, buffers); 391 helper_->GenBuffersImmediate(n, buffers);
397 GPU_CLIENT_LOG_CODE_BLOCK({ 392 GPU_CLIENT_LOG_CODE_BLOCK({
398 for (GLsizei i = 0; i < n; ++i) { 393 for (GLsizei i = 0; i < n; ++i) {
399 GPU_CLIENT_LOG(" " << i << ": " << buffers[i]); 394 GPU_CLIENT_LOG(" " << i << ": " << buffers[i]);
400 } 395 }
401 }); 396 });
402 } 397 }
403 398
404 void GenerateMipmap(GLenum target) { 399 void GenerateMipmap(GLenum target) {
405 GPU_CLIENT_SINGLE_THREAD_CHECK(); 400 GPU_CLIENT_SINGLE_THREAD_CHECK();
406 GPU_CLIENT_LOG("[" << this << "] glGenerateMipmap(" << GLES2Util::GetStringTex tureBindTarget(target) << ")"); // NOLINT 401 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenerateMipmap(" << GLES2Util::Ge tStringTextureBindTarget(target) << ")"); // NOLINT
407 helper_->GenerateMipmap(target); 402 helper_->GenerateMipmap(target);
408 } 403 }
409 404
410 void GenFramebuffers(GLsizei n, GLuint* framebuffers) { 405 void GenFramebuffers(GLsizei n, GLuint* framebuffers) {
411 GPU_CLIENT_LOG("[" << this << "] glGenFramebuffers(" << n << ", " << static_ca st<const void*>(framebuffers) << ")"); // NOLINT 406 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenFramebuffers(" << n << ", " << static_cast<const void*>(framebuffers) << ")"); // NOLINT
412 if (n < 0) { 407 if (n < 0) {
413 SetGLError(GL_INVALID_VALUE, "glGenFramebuffers", "n < 0"); 408 SetGLError(GL_INVALID_VALUE, "glGenFramebuffers", "n < 0");
414 return; 409 return;
415 } 410 }
416 GPU_CLIENT_SINGLE_THREAD_CHECK(); 411 GPU_CLIENT_SINGLE_THREAD_CHECK();
417 GetIdHandler(id_namespaces::kFramebuffers)-> 412 GetIdHandler(id_namespaces::kFramebuffers)->
418 MakeIds(this, 0, n, framebuffers); 413 MakeIds(this, 0, n, framebuffers);
419 helper_->GenFramebuffersImmediate(n, framebuffers); 414 helper_->GenFramebuffersImmediate(n, framebuffers);
420 GPU_CLIENT_LOG_CODE_BLOCK({ 415 GPU_CLIENT_LOG_CODE_BLOCK({
421 for (GLsizei i = 0; i < n; ++i) { 416 for (GLsizei i = 0; i < n; ++i) {
422 GPU_CLIENT_LOG(" " << i << ": " << framebuffers[i]); 417 GPU_CLIENT_LOG(" " << i << ": " << framebuffers[i]);
423 } 418 }
424 }); 419 });
425 } 420 }
426 421
427 void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) { 422 void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) {
428 GPU_CLIENT_LOG("[" << this << "] glGenRenderbuffers(" << n << ", " << static_c ast<const void*>(renderbuffers) << ")"); // NOLINT 423 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenRenderbuffers(" << n << ", " < < static_cast<const void*>(renderbuffers) << ")"); // NOLINT
429 if (n < 0) { 424 if (n < 0) {
430 SetGLError(GL_INVALID_VALUE, "glGenRenderbuffers", "n < 0"); 425 SetGLError(GL_INVALID_VALUE, "glGenRenderbuffers", "n < 0");
431 return; 426 return;
432 } 427 }
433 GPU_CLIENT_SINGLE_THREAD_CHECK(); 428 GPU_CLIENT_SINGLE_THREAD_CHECK();
434 GetIdHandler(id_namespaces::kRenderbuffers)-> 429 GetIdHandler(id_namespaces::kRenderbuffers)->
435 MakeIds(this, 0, n, renderbuffers); 430 MakeIds(this, 0, n, renderbuffers);
436 helper_->GenRenderbuffersImmediate(n, renderbuffers); 431 helper_->GenRenderbuffersImmediate(n, renderbuffers);
437 GPU_CLIENT_LOG_CODE_BLOCK({ 432 GPU_CLIENT_LOG_CODE_BLOCK({
438 for (GLsizei i = 0; i < n; ++i) { 433 for (GLsizei i = 0; i < n; ++i) {
439 GPU_CLIENT_LOG(" " << i << ": " << renderbuffers[i]); 434 GPU_CLIENT_LOG(" " << i << ": " << renderbuffers[i]);
440 } 435 }
441 }); 436 });
442 } 437 }
443 438
444 void GenTextures(GLsizei n, GLuint* textures) { 439 void GenTextures(GLsizei n, GLuint* textures) {
445 GPU_CLIENT_LOG("[" << this << "] glGenTextures(" << n << ", " << static_cast<c onst void*>(textures) << ")"); // NOLINT 440 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenTextures(" << n << ", " << sta tic_cast<const void*>(textures) << ")"); // NOLINT
446 if (n < 0) { 441 if (n < 0) {
447 SetGLError(GL_INVALID_VALUE, "glGenTextures", "n < 0"); 442 SetGLError(GL_INVALID_VALUE, "glGenTextures", "n < 0");
448 return; 443 return;
449 } 444 }
450 GPU_CLIENT_SINGLE_THREAD_CHECK(); 445 GPU_CLIENT_SINGLE_THREAD_CHECK();
451 GetIdHandler(id_namespaces::kTextures)-> 446 GetIdHandler(id_namespaces::kTextures)->
452 MakeIds(this, 0, n, textures); 447 MakeIds(this, 0, n, textures);
453 helper_->GenTexturesImmediate(n, textures); 448 helper_->GenTexturesImmediate(n, textures);
454 GPU_CLIENT_LOG_CODE_BLOCK({ 449 GPU_CLIENT_LOG_CODE_BLOCK({
455 for (GLsizei i = 0; i < n; ++i) { 450 for (GLsizei i = 0; i < n; ++i) {
(...skipping 11 matching lines...) Expand all
467 GLenum* type, char* name); 462 GLenum* type, char* name);
468 463
469 void GetAttachedShaders( 464 void GetAttachedShaders(
470 GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 465 GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
471 466
472 GLint GetAttribLocation(GLuint program, const char* name); 467 GLint GetAttribLocation(GLuint program, const char* name);
473 468
474 void GetBooleanv(GLenum pname, GLboolean* params) { 469 void GetBooleanv(GLenum pname, GLboolean* params) {
475 GPU_CLIENT_SINGLE_THREAD_CHECK(); 470 GPU_CLIENT_SINGLE_THREAD_CHECK();
476 GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLboolean, params); 471 GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLboolean, params);
477 GPU_CLIENT_LOG("[" << this << "] glGetBooleanv(" << GLES2Util::GetStringGLStat e(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT 472 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBooleanv(" << GLES2Util::GetSt ringGLState(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLI NT
478 if (GetBooleanvHelper(pname, params)) { 473 if (GetBooleanvHelper(pname, params)) {
479 return; 474 return;
480 } 475 }
481 typedef GetBooleanv::Result Result; 476 typedef GetBooleanv::Result Result;
482 Result* result = GetResultAs<Result*>(); 477 Result* result = GetResultAs<Result*>();
483 if (!result) { 478 if (!result) {
484 return; 479 return;
485 } 480 }
486 result->SetNumResults(0); 481 result->SetNumResults(0);
487 helper_->GetBooleanv(pname, 482 helper_->GetBooleanv(pname,
488 GetResultShmId(), GetResultShmOffset()); 483 GetResultShmId(), GetResultShmOffset());
489 WaitForCmd(); 484 WaitForCmd();
490 result->CopyResult(params); 485 result->CopyResult(params);
491 GPU_CLIENT_LOG_CODE_BLOCK({ 486 GPU_CLIENT_LOG_CODE_BLOCK({
492 for (int32 i = 0; i < result->GetNumResults(); ++i) { 487 for (int32 i = 0; i < result->GetNumResults(); ++i) {
493 GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); 488 GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
494 } 489 }
495 }); 490 });
496 } 491 }
497 void GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) { 492 void GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) {
498 GPU_CLIENT_SINGLE_THREAD_CHECK(); 493 GPU_CLIENT_SINGLE_THREAD_CHECK();
499 GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); 494 GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
500 GPU_CLIENT_LOG("[" << this << "] glGetBufferParameteriv(" << GLES2Util::GetStr ingBufferTarget(target) << ", " << GLES2Util::GetStringBufferParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT 495 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBufferParameteriv(" << GLES2Ut il::GetStringBufferTarget(target) << ", " << GLES2Util::GetStringBufferParameter (pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
501 if (GetBufferParameterivHelper(target, pname, params)) { 496 if (GetBufferParameterivHelper(target, pname, params)) {
502 return; 497 return;
503 } 498 }
504 typedef GetBufferParameteriv::Result Result; 499 typedef GetBufferParameteriv::Result Result;
505 Result* result = GetResultAs<Result*>(); 500 Result* result = GetResultAs<Result*>();
506 if (!result) { 501 if (!result) {
507 return; 502 return;
508 } 503 }
509 result->SetNumResults(0); 504 result->SetNumResults(0);
510 helper_->GetBufferParameteriv(target, pname, 505 helper_->GetBufferParameteriv(target, pname,
511 GetResultShmId(), GetResultShmOffset()); 506 GetResultShmId(), GetResultShmOffset());
512 WaitForCmd(); 507 WaitForCmd();
513 result->CopyResult(params); 508 result->CopyResult(params);
514 GPU_CLIENT_LOG_CODE_BLOCK({ 509 GPU_CLIENT_LOG_CODE_BLOCK({
515 for (int32 i = 0; i < result->GetNumResults(); ++i) { 510 for (int32 i = 0; i < result->GetNumResults(); ++i) {
516 GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); 511 GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
517 } 512 }
518 }); 513 });
519 } 514 }
520 GLenum GetError(); 515 GLenum GetError();
521 516
522 void GetFloatv(GLenum pname, GLfloat* params) { 517 void GetFloatv(GLenum pname, GLfloat* params) {
523 GPU_CLIENT_SINGLE_THREAD_CHECK(); 518 GPU_CLIENT_SINGLE_THREAD_CHECK();
524 GPU_CLIENT_LOG("[" << this << "] glGetFloatv(" << GLES2Util::GetStringGLState( 519 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetFloatv(" << GLES2Util::GetStri ngGLState(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
525 pname) << ", " << static_cast<const void*>(params) << ")");
526 if (GetFloatvHelper(pname, params)) { 520 if (GetFloatvHelper(pname, params)) {
527 return; 521 return;
528 } 522 }
529 typedef GetFloatv::Result Result; 523 typedef GetFloatv::Result Result;
530 Result* result = GetResultAs<Result*>(); 524 Result* result = GetResultAs<Result*>();
531 if (!result) { 525 if (!result) {
532 return; 526 return;
533 } 527 }
534 result->SetNumResults(0); 528 result->SetNumResults(0);
535 helper_->GetFloatv(pname, 529 helper_->GetFloatv(pname,
536 GetResultShmId(), GetResultShmOffset()); 530 GetResultShmId(), GetResultShmOffset());
537 WaitForCmd(); 531 WaitForCmd();
538 result->CopyResult(params); 532 result->CopyResult(params);
539 GPU_CLIENT_LOG_CODE_BLOCK({ 533 GPU_CLIENT_LOG_CODE_BLOCK({
540 for (int32 i = 0; i < result->GetNumResults(); ++i) { 534 for (int32 i = 0; i < result->GetNumResults(); ++i) {
541 GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); 535 GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
542 } 536 }
543 }); 537 });
544 } 538 }
545 void GetFramebufferAttachmentParameteriv( 539 void GetFramebufferAttachmentParameteriv(
546 GLenum target, GLenum attachment, GLenum pname, GLint* params) { 540 GLenum target, GLenum attachment, GLenum pname, GLint* params) {
547 GPU_CLIENT_SINGLE_THREAD_CHECK(); 541 GPU_CLIENT_SINGLE_THREAD_CHECK();
548 GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); 542 GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
549 GPU_CLIENT_LOG("[" << this << "] glGetFramebufferAttachmentParameteriv(" << GL ES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttac hment(attachment) << ", " << GLES2Util::GetStringFrameBufferParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT 543 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetFramebufferAttachmentParameter iv(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetS tringAttachment(attachment) << ", " << GLES2Util::GetStringFrameBufferParameter( pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
550 if (GetFramebufferAttachmentParameterivHelper( 544 if (GetFramebufferAttachmentParameterivHelper(
551 target, attachment, pname, params)) { 545 target, attachment, pname, params)) {
552 return; 546 return;
553 } 547 }
554 typedef GetFramebufferAttachmentParameteriv::Result Result; 548 typedef GetFramebufferAttachmentParameteriv::Result Result;
555 Result* result = GetResultAs<Result*>(); 549 Result* result = GetResultAs<Result*>();
556 if (!result) { 550 if (!result) {
557 return; 551 return;
558 } 552 }
559 result->SetNumResults(0); 553 result->SetNumResults(0);
560 helper_->GetFramebufferAttachmentParameteriv(target, attachment, pname, 554 helper_->GetFramebufferAttachmentParameteriv(target, attachment, pname,
561 GetResultShmId(), GetResultShmOffset()); 555 GetResultShmId(), GetResultShmOffset());
562 WaitForCmd(); 556 WaitForCmd();
563 result->CopyResult(params); 557 result->CopyResult(params);
564 GPU_CLIENT_LOG_CODE_BLOCK({ 558 GPU_CLIENT_LOG_CODE_BLOCK({
565 for (int32 i = 0; i < result->GetNumResults(); ++i) { 559 for (int32 i = 0; i < result->GetNumResults(); ++i) {
566 GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); 560 GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
567 } 561 }
568 }); 562 });
569 } 563 }
570 void GetIntegerv(GLenum pname, GLint* params) { 564 void GetIntegerv(GLenum pname, GLint* params) {
571 GPU_CLIENT_SINGLE_THREAD_CHECK(); 565 GPU_CLIENT_SINGLE_THREAD_CHECK();
572 GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); 566 GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
573 GPU_CLIENT_LOG("[" << this << "] glGetIntegerv(" << GLES2Util::GetStringGLStat e(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT 567 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetIntegerv(" << GLES2Util::GetSt ringGLState(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLI NT
574 if (GetIntegervHelper(pname, params)) { 568 if (GetIntegervHelper(pname, params)) {
575 return; 569 return;
576 } 570 }
577 typedef GetIntegerv::Result Result; 571 typedef GetIntegerv::Result Result;
578 Result* result = GetResultAs<Result*>(); 572 Result* result = GetResultAs<Result*>();
579 if (!result) { 573 if (!result) {
580 return; 574 return;
581 } 575 }
582 result->SetNumResults(0); 576 result->SetNumResults(0);
583 helper_->GetIntegerv(pname, 577 helper_->GetIntegerv(pname,
584 GetResultShmId(), GetResultShmOffset()); 578 GetResultShmId(), GetResultShmOffset());
585 WaitForCmd(); 579 WaitForCmd();
586 result->CopyResult(params); 580 result->CopyResult(params);
587 GPU_CLIENT_LOG_CODE_BLOCK({ 581 GPU_CLIENT_LOG_CODE_BLOCK({
588 for (int32 i = 0; i < result->GetNumResults(); ++i) { 582 for (int32 i = 0; i < result->GetNumResults(); ++i) {
589 GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); 583 GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
590 } 584 }
591 }); 585 });
592 } 586 }
593 void GetProgramiv(GLuint program, GLenum pname, GLint* params) { 587 void GetProgramiv(GLuint program, GLenum pname, GLint* params) {
594 GPU_CLIENT_SINGLE_THREAD_CHECK(); 588 GPU_CLIENT_SINGLE_THREAD_CHECK();
595 GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); 589 GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
596 GPU_CLIENT_LOG("[" << this << "] glGetProgramiv(" << program << ", " << GLES2U til::GetStringProgramParameter(pname) << ", " << static_cast<const void*>(params ) << ")"); // NOLINT 590 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetProgramiv(" << program << ", " << GLES2Util::GetStringProgramParameter(pname) << ", " << static_cast<const voi d*>(params) << ")"); // NOLINT
597 if (GetProgramivHelper(program, pname, params)) { 591 if (GetProgramivHelper(program, pname, params)) {
598 return; 592 return;
599 } 593 }
600 typedef GetProgramiv::Result Result; 594 typedef GetProgramiv::Result Result;
601 Result* result = GetResultAs<Result*>(); 595 Result* result = GetResultAs<Result*>();
602 if (!result) { 596 if (!result) {
603 return; 597 return;
604 } 598 }
605 result->SetNumResults(0); 599 result->SetNumResults(0);
606 helper_->GetProgramiv(program, pname, 600 helper_->GetProgramiv(program, pname,
607 GetResultShmId(), GetResultShmOffset()); 601 GetResultShmId(), GetResultShmOffset());
608 WaitForCmd(); 602 WaitForCmd();
609 result->CopyResult(params); 603 result->CopyResult(params);
610 GPU_CLIENT_LOG_CODE_BLOCK({ 604 GPU_CLIENT_LOG_CODE_BLOCK({
611 for (int32 i = 0; i < result->GetNumResults(); ++i) { 605 for (int32 i = 0; i < result->GetNumResults(); ++i) {
612 GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); 606 GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
613 } 607 }
614 }); 608 });
615 } 609 }
616 void GetProgramInfoLog( 610 void GetProgramInfoLog(
617 GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) { 611 GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) {
618 GPU_CLIENT_SINGLE_THREAD_CHECK(); 612 GPU_CLIENT_SINGLE_THREAD_CHECK();
619 GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLsizei, length); 613 GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length);
620 GPU_CLIENT_LOG("[" << this << "] glGetProgramInfoLog" << "(" 614 GPU_CLIENT_LOG("[" << GetLogPrefix()
615 << "] glGetProgramInfoLog" << "("
621 << program << ", " 616 << program << ", "
622 << bufsize << ", " 617 << bufsize << ", "
623 << static_cast<void*>(length) << ", " 618 << static_cast<void*>(length) << ", "
624 << static_cast<void*>(infolog) << ")"); 619 << static_cast<void*>(infolog) << ")");
625 helper_->SetBucketSize(kResultBucketId, 0); 620 helper_->SetBucketSize(kResultBucketId, 0);
626 helper_->GetProgramInfoLog(program, kResultBucketId); 621 helper_->GetProgramInfoLog(program, kResultBucketId);
627 std::string str; 622 std::string str;
628 GLsizei max_size = 0; 623 GLsizei max_size = 0;
629 if (GetBucketAsString(kResultBucketId, &str)) { 624 if (GetBucketAsString(kResultBucketId, &str)) {
630 if (bufsize > 0) { 625 if (bufsize > 0) {
631 max_size = 626 max_size =
632 std::min(static_cast<size_t>(bufsize) - 1, str.size()); 627 std::min(static_cast<size_t>(bufsize) - 1, str.size());
633 memcpy(infolog, str.c_str(), max_size); 628 memcpy(infolog, str.c_str(), max_size);
634 infolog[max_size] = '\0'; 629 infolog[max_size] = '\0';
635 GPU_CLIENT_LOG("------\n" << infolog << "\n------"); 630 GPU_CLIENT_LOG("------\n" << infolog << "\n------");
636 } 631 }
637 } 632 }
638 if (length != NULL) { 633 if (length != NULL) {
639 *length = max_size; 634 *length = max_size;
640 } 635 }
641 } 636 }
642 void GetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) { 637 void GetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) {
643 GPU_CLIENT_SINGLE_THREAD_CHECK(); 638 GPU_CLIENT_SINGLE_THREAD_CHECK();
644 GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); 639 GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
645 GPU_CLIENT_LOG("[" << this << "] glGetRenderbufferParameteriv(" << GLES2Util:: GetStringRenderBufferTarget(target) << ", " << GLES2Util::GetStringRenderBufferP arameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT 640 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetRenderbufferParameteriv(" << G LES2Util::GetStringRenderBufferTarget(target) << ", " << GLES2Util::GetStringRen derBufferParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
646 if (GetRenderbufferParameterivHelper(target, pname, params)) { 641 if (GetRenderbufferParameterivHelper(target, pname, params)) {
647 return; 642 return;
648 } 643 }
649 typedef GetRenderbufferParameteriv::Result Result; 644 typedef GetRenderbufferParameteriv::Result Result;
650 Result* result = GetResultAs<Result*>(); 645 Result* result = GetResultAs<Result*>();
651 if (!result) { 646 if (!result) {
652 return; 647 return;
653 } 648 }
654 result->SetNumResults(0); 649 result->SetNumResults(0);
655 helper_->GetRenderbufferParameteriv(target, pname, 650 helper_->GetRenderbufferParameteriv(target, pname,
656 GetResultShmId(), GetResultShmOffset()); 651 GetResultShmId(), GetResultShmOffset());
657 WaitForCmd(); 652 WaitForCmd();
658 result->CopyResult(params); 653 result->CopyResult(params);
659 GPU_CLIENT_LOG_CODE_BLOCK({ 654 GPU_CLIENT_LOG_CODE_BLOCK({
660 for (int32 i = 0; i < result->GetNumResults(); ++i) { 655 for (int32 i = 0; i < result->GetNumResults(); ++i) {
661 GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); 656 GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
662 } 657 }
663 }); 658 });
664 } 659 }
665 void GetShaderiv(GLuint shader, GLenum pname, GLint* params) { 660 void GetShaderiv(GLuint shader, GLenum pname, GLint* params) {
666 GPU_CLIENT_SINGLE_THREAD_CHECK(); 661 GPU_CLIENT_SINGLE_THREAD_CHECK();
667 GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); 662 GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
668 GPU_CLIENT_LOG("[" << this << "] glGetShaderiv(" << shader << ", " << GLES2Uti l::GetStringShaderParameter(pname) << ", " << static_cast<const void*>(params) < < ")"); // NOLINT 663 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetShaderiv(" << shader << ", " < < GLES2Util::GetStringShaderParameter(pname) << ", " << static_cast<const void*> (params) << ")"); // NOLINT
669 if (GetShaderivHelper(shader, pname, params)) { 664 if (GetShaderivHelper(shader, pname, params)) {
670 return; 665 return;
671 } 666 }
672 typedef GetShaderiv::Result Result; 667 typedef GetShaderiv::Result Result;
673 Result* result = GetResultAs<Result*>(); 668 Result* result = GetResultAs<Result*>();
674 if (!result) { 669 if (!result) {
675 return; 670 return;
676 } 671 }
677 result->SetNumResults(0); 672 result->SetNumResults(0);
678 helper_->GetShaderiv(shader, pname, 673 helper_->GetShaderiv(shader, pname,
679 GetResultShmId(), GetResultShmOffset()); 674 GetResultShmId(), GetResultShmOffset());
680 WaitForCmd(); 675 WaitForCmd();
681 result->CopyResult(params); 676 result->CopyResult(params);
682 GPU_CLIENT_LOG_CODE_BLOCK({ 677 GPU_CLIENT_LOG_CODE_BLOCK({
683 for (int32 i = 0; i < result->GetNumResults(); ++i) { 678 for (int32 i = 0; i < result->GetNumResults(); ++i) {
684 GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); 679 GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
685 } 680 }
686 }); 681 });
687 } 682 }
688 void GetShaderInfoLog( 683 void GetShaderInfoLog(
689 GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) { 684 GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) {
690 GPU_CLIENT_SINGLE_THREAD_CHECK(); 685 GPU_CLIENT_SINGLE_THREAD_CHECK();
691 GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLsizei, length); 686 GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length);
692 GPU_CLIENT_LOG("[" << this << "] glGetShaderInfoLog" << "(" 687 GPU_CLIENT_LOG("[" << GetLogPrefix()
688 << "] glGetShaderInfoLog" << "("
693 << shader << ", " 689 << shader << ", "
694 << bufsize << ", " 690 << bufsize << ", "
695 << static_cast<void*>(length) << ", " 691 << static_cast<void*>(length) << ", "
696 << static_cast<void*>(infolog) << ")"); 692 << static_cast<void*>(infolog) << ")");
697 helper_->SetBucketSize(kResultBucketId, 0); 693 helper_->SetBucketSize(kResultBucketId, 0);
698 helper_->GetShaderInfoLog(shader, kResultBucketId); 694 helper_->GetShaderInfoLog(shader, kResultBucketId);
699 std::string str; 695 std::string str;
700 GLsizei max_size = 0; 696 GLsizei max_size = 0;
701 if (GetBucketAsString(kResultBucketId, &str)) { 697 if (GetBucketAsString(kResultBucketId, &str)) {
702 if (bufsize > 0) { 698 if (bufsize > 0) {
703 max_size = 699 max_size =
704 std::min(static_cast<size_t>(bufsize) - 1, str.size()); 700 std::min(static_cast<size_t>(bufsize) - 1, str.size());
705 memcpy(infolog, str.c_str(), max_size); 701 memcpy(infolog, str.c_str(), max_size);
706 infolog[max_size] = '\0'; 702 infolog[max_size] = '\0';
707 GPU_CLIENT_LOG("------\n" << infolog << "\n------"); 703 GPU_CLIENT_LOG("------\n" << infolog << "\n------");
708 } 704 }
709 } 705 }
710 if (length != NULL) { 706 if (length != NULL) {
711 *length = max_size; 707 *length = max_size;
712 } 708 }
713 } 709 }
714 void GetShaderPrecisionFormat( 710 void GetShaderPrecisionFormat(
715 GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); 711 GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
716 712
717 void GetShaderSource( 713 void GetShaderSource(
718 GLuint shader, GLsizei bufsize, GLsizei* length, char* source) { 714 GLuint shader, GLsizei bufsize, GLsizei* length, char* source) {
719 GPU_CLIENT_SINGLE_THREAD_CHECK(); 715 GPU_CLIENT_SINGLE_THREAD_CHECK();
720 GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLsizei, length); 716 GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length);
721 GPU_CLIENT_LOG("[" << this << "] glGetShaderSource" << "(" 717 GPU_CLIENT_LOG("[" << GetLogPrefix()
718 << "] glGetShaderSource" << "("
722 << shader << ", " 719 << shader << ", "
723 << bufsize << ", " 720 << bufsize << ", "
724 << static_cast<void*>(length) << ", " 721 << static_cast<void*>(length) << ", "
725 << static_cast<void*>(source) << ")"); 722 << static_cast<void*>(source) << ")");
726 helper_->SetBucketSize(kResultBucketId, 0); 723 helper_->SetBucketSize(kResultBucketId, 0);
727 helper_->GetShaderSource(shader, kResultBucketId); 724 helper_->GetShaderSource(shader, kResultBucketId);
728 std::string str; 725 std::string str;
729 GLsizei max_size = 0; 726 GLsizei max_size = 0;
730 if (GetBucketAsString(kResultBucketId, &str)) { 727 if (GetBucketAsString(kResultBucketId, &str)) {
731 if (bufsize > 0) { 728 if (bufsize > 0) {
732 max_size = 729 max_size =
733 std::min(static_cast<size_t>(bufsize) - 1, str.size()); 730 std::min(static_cast<size_t>(bufsize) - 1, str.size());
734 memcpy(source, str.c_str(), max_size); 731 memcpy(source, str.c_str(), max_size);
735 source[max_size] = '\0'; 732 source[max_size] = '\0';
736 GPU_CLIENT_LOG("------\n" << source << "\n------"); 733 GPU_CLIENT_LOG("------\n" << source << "\n------");
737 } 734 }
738 } 735 }
739 if (length != NULL) { 736 if (length != NULL) {
740 *length = max_size; 737 *length = max_size;
741 } 738 }
742 } 739 }
743 const GLubyte* GetString(GLenum name); 740 const GLubyte* GetString(GLenum name);
744 741
745 void GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) { 742 void GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) {
746 GPU_CLIENT_SINGLE_THREAD_CHECK(); 743 GPU_CLIENT_SINGLE_THREAD_CHECK();
747 GPU_CLIENT_LOG("[" << this << "] glGetTexParameterfv(" << GLES2Util::GetString GetTexParamTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT 744 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameterfv(" << GLES2Util: :GetStringGetTexParamTarget(target) << ", " << GLES2Util::GetStringTextureParame ter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
748 if (GetTexParameterfvHelper(target, pname, params)) { 745 if (GetTexParameterfvHelper(target, pname, params)) {
749 return; 746 return;
750 } 747 }
751 typedef GetTexParameterfv::Result Result; 748 typedef GetTexParameterfv::Result Result;
752 Result* result = GetResultAs<Result*>(); 749 Result* result = GetResultAs<Result*>();
753 if (!result) { 750 if (!result) {
754 return; 751 return;
755 } 752 }
756 result->SetNumResults(0); 753 result->SetNumResults(0);
757 helper_->GetTexParameterfv(target, pname, 754 helper_->GetTexParameterfv(target, pname,
758 GetResultShmId(), GetResultShmOffset()); 755 GetResultShmId(), GetResultShmOffset());
759 WaitForCmd(); 756 WaitForCmd();
760 result->CopyResult(params); 757 result->CopyResult(params);
761 GPU_CLIENT_LOG_CODE_BLOCK({ 758 GPU_CLIENT_LOG_CODE_BLOCK({
762 for (int32 i = 0; i < result->GetNumResults(); ++i) { 759 for (int32 i = 0; i < result->GetNumResults(); ++i) {
763 GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); 760 GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
764 } 761 }
765 }); 762 });
766 } 763 }
767 void GetTexParameteriv(GLenum target, GLenum pname, GLint* params) { 764 void GetTexParameteriv(GLenum target, GLenum pname, GLint* params) {
768 GPU_CLIENT_SINGLE_THREAD_CHECK(); 765 GPU_CLIENT_SINGLE_THREAD_CHECK();
769 GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); 766 GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
770 GPU_CLIENT_LOG("[" << this << "] glGetTexParameteriv(" << GLES2Util::GetString GetTexParamTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT 767 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameteriv(" << GLES2Util: :GetStringGetTexParamTarget(target) << ", " << GLES2Util::GetStringTextureParame ter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
771 if (GetTexParameterivHelper(target, pname, params)) { 768 if (GetTexParameterivHelper(target, pname, params)) {
772 return; 769 return;
773 } 770 }
774 typedef GetTexParameteriv::Result Result; 771 typedef GetTexParameteriv::Result Result;
775 Result* result = GetResultAs<Result*>(); 772 Result* result = GetResultAs<Result*>();
776 if (!result) { 773 if (!result) {
777 return; 774 return;
778 } 775 }
779 result->SetNumResults(0); 776 result->SetNumResults(0);
780 helper_->GetTexParameteriv(target, pname, 777 helper_->GetTexParameteriv(target, pname,
781 GetResultShmId(), GetResultShmOffset()); 778 GetResultShmId(), GetResultShmOffset());
782 WaitForCmd(); 779 WaitForCmd();
783 result->CopyResult(params); 780 result->CopyResult(params);
784 GPU_CLIENT_LOG_CODE_BLOCK({ 781 GPU_CLIENT_LOG_CODE_BLOCK({
785 for (int32 i = 0; i < result->GetNumResults(); ++i) { 782 for (int32 i = 0; i < result->GetNumResults(); ++i) {
786 GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); 783 GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
787 } 784 }
788 }); 785 });
789 } 786 }
790 void GetUniformfv(GLuint program, GLint location, GLfloat* params); 787 void GetUniformfv(GLuint program, GLint location, GLfloat* params);
791 788
792 void GetUniformiv(GLuint program, GLint location, GLint* params); 789 void GetUniformiv(GLuint program, GLint location, GLint* params);
793 790
794 GLint GetUniformLocation(GLuint program, const char* name); 791 GLint GetUniformLocation(GLuint program, const char* name);
795 792
796 void GetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer); 793 void GetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer);
797 794
798 void Hint(GLenum target, GLenum mode) { 795 void Hint(GLenum target, GLenum mode) {
799 GPU_CLIENT_SINGLE_THREAD_CHECK(); 796 GPU_CLIENT_SINGLE_THREAD_CHECK();
800 GPU_CLIENT_LOG("[" << this << "] glHint(" << GLES2Util::GetStringHintTarget( 797 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glHint(" << GLES2Util::GetStringHin tTarget(target) << ", " << GLES2Util::GetStringHintMode(mode) << ")"); // NOLIN T
801 target) << ", " << GLES2Util::GetStringHintMode(mode) << ")");
802 helper_->Hint(target, mode); 798 helper_->Hint(target, mode);
803 } 799 }
804 800
805 GLboolean IsBuffer(GLuint buffer) { 801 GLboolean IsBuffer(GLuint buffer) {
806 GPU_CLIENT_SINGLE_THREAD_CHECK(); 802 GPU_CLIENT_SINGLE_THREAD_CHECK();
807 GPU_CLIENT_LOG("[" << this << "] glIsBuffer(" << buffer << ")"); 803 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsBuffer(" << buffer << ")");
808 typedef IsBuffer::Result Result; 804 typedef IsBuffer::Result Result;
809 Result* result = GetResultAs<Result*>(); 805 Result* result = GetResultAs<Result*>();
810 if (!result) { 806 if (!result) {
811 return GL_FALSE; 807 return GL_FALSE;
812 } 808 }
813 *result = 0; 809 *result = 0;
814 helper_->IsBuffer(buffer, GetResultShmId(), GetResultShmOffset()); 810 helper_->IsBuffer(buffer, GetResultShmId(), GetResultShmOffset());
815 WaitForCmd(); 811 WaitForCmd();
816 GPU_CLIENT_LOG("returned " << *result); 812 GPU_CLIENT_LOG("returned " << *result);
817 return *result; 813 return *result;
818 } 814 }
819 815
820 GLboolean IsEnabled(GLenum cap); 816 GLboolean IsEnabled(GLenum cap);
821 817
822 GLboolean IsFramebuffer(GLuint framebuffer) { 818 GLboolean IsFramebuffer(GLuint framebuffer) {
823 GPU_CLIENT_SINGLE_THREAD_CHECK(); 819 GPU_CLIENT_SINGLE_THREAD_CHECK();
824 GPU_CLIENT_LOG("[" << this << "] glIsFramebuffer(" << framebuffer << ")"); 820 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsFramebuffer(" << framebuffer << ")"); // NOLINT
825 typedef IsFramebuffer::Result Result; 821 typedef IsFramebuffer::Result Result;
826 Result* result = GetResultAs<Result*>(); 822 Result* result = GetResultAs<Result*>();
827 if (!result) { 823 if (!result) {
828 return GL_FALSE; 824 return GL_FALSE;
829 } 825 }
830 *result = 0; 826 *result = 0;
831 helper_->IsFramebuffer(framebuffer, GetResultShmId(), GetResultShmOffset()); 827 helper_->IsFramebuffer(framebuffer, GetResultShmId(), GetResultShmOffset());
832 WaitForCmd(); 828 WaitForCmd();
833 GPU_CLIENT_LOG("returned " << *result); 829 GPU_CLIENT_LOG("returned " << *result);
834 return *result; 830 return *result;
835 } 831 }
836 832
837 GLboolean IsProgram(GLuint program) { 833 GLboolean IsProgram(GLuint program) {
838 GPU_CLIENT_SINGLE_THREAD_CHECK(); 834 GPU_CLIENT_SINGLE_THREAD_CHECK();
839 GPU_CLIENT_LOG("[" << this << "] glIsProgram(" << program << ")"); 835 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsProgram(" << program << ")");
840 typedef IsProgram::Result Result; 836 typedef IsProgram::Result Result;
841 Result* result = GetResultAs<Result*>(); 837 Result* result = GetResultAs<Result*>();
842 if (!result) { 838 if (!result) {
843 return GL_FALSE; 839 return GL_FALSE;
844 } 840 }
845 *result = 0; 841 *result = 0;
846 helper_->IsProgram(program, GetResultShmId(), GetResultShmOffset()); 842 helper_->IsProgram(program, GetResultShmId(), GetResultShmOffset());
847 WaitForCmd(); 843 WaitForCmd();
848 GPU_CLIENT_LOG("returned " << *result); 844 GPU_CLIENT_LOG("returned " << *result);
849 return *result; 845 return *result;
850 } 846 }
851 847
852 GLboolean IsRenderbuffer(GLuint renderbuffer) { 848 GLboolean IsRenderbuffer(GLuint renderbuffer) {
853 GPU_CLIENT_SINGLE_THREAD_CHECK(); 849 GPU_CLIENT_SINGLE_THREAD_CHECK();
854 GPU_CLIENT_LOG("[" << this << "] glIsRenderbuffer(" << renderbuffer << ")"); 850 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsRenderbuffer(" << renderbuffer << ")"); // NOLINT
855 typedef IsRenderbuffer::Result Result; 851 typedef IsRenderbuffer::Result Result;
856 Result* result = GetResultAs<Result*>(); 852 Result* result = GetResultAs<Result*>();
857 if (!result) { 853 if (!result) {
858 return GL_FALSE; 854 return GL_FALSE;
859 } 855 }
860 *result = 0; 856 *result = 0;
861 helper_->IsRenderbuffer( 857 helper_->IsRenderbuffer(
862 renderbuffer, GetResultShmId(), GetResultShmOffset()); 858 renderbuffer, GetResultShmId(), GetResultShmOffset());
863 WaitForCmd(); 859 WaitForCmd();
864 GPU_CLIENT_LOG("returned " << *result); 860 GPU_CLIENT_LOG("returned " << *result);
865 return *result; 861 return *result;
866 } 862 }
867 863
868 GLboolean IsShader(GLuint shader) { 864 GLboolean IsShader(GLuint shader) {
869 GPU_CLIENT_SINGLE_THREAD_CHECK(); 865 GPU_CLIENT_SINGLE_THREAD_CHECK();
870 GPU_CLIENT_LOG("[" << this << "] glIsShader(" << shader << ")"); 866 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsShader(" << shader << ")");
871 typedef IsShader::Result Result; 867 typedef IsShader::Result Result;
872 Result* result = GetResultAs<Result*>(); 868 Result* result = GetResultAs<Result*>();
873 if (!result) { 869 if (!result) {
874 return GL_FALSE; 870 return GL_FALSE;
875 } 871 }
876 *result = 0; 872 *result = 0;
877 helper_->IsShader(shader, GetResultShmId(), GetResultShmOffset()); 873 helper_->IsShader(shader, GetResultShmId(), GetResultShmOffset());
878 WaitForCmd(); 874 WaitForCmd();
879 GPU_CLIENT_LOG("returned " << *result); 875 GPU_CLIENT_LOG("returned " << *result);
880 return *result; 876 return *result;
881 } 877 }
882 878
883 GLboolean IsTexture(GLuint texture) { 879 GLboolean IsTexture(GLuint texture) {
884 GPU_CLIENT_SINGLE_THREAD_CHECK(); 880 GPU_CLIENT_SINGLE_THREAD_CHECK();
885 GPU_CLIENT_LOG("[" << this << "] glIsTexture(" << texture << ")"); 881 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsTexture(" << texture << ")");
886 typedef IsTexture::Result Result; 882 typedef IsTexture::Result Result;
887 Result* result = GetResultAs<Result*>(); 883 Result* result = GetResultAs<Result*>();
888 if (!result) { 884 if (!result) {
889 return GL_FALSE; 885 return GL_FALSE;
890 } 886 }
891 *result = 0; 887 *result = 0;
892 helper_->IsTexture(texture, GetResultShmId(), GetResultShmOffset()); 888 helper_->IsTexture(texture, GetResultShmId(), GetResultShmOffset());
893 WaitForCmd(); 889 WaitForCmd();
894 GPU_CLIENT_LOG("returned " << *result); 890 GPU_CLIENT_LOG("returned " << *result);
895 return *result; 891 return *result;
896 } 892 }
897 893
898 void LineWidth(GLfloat width) { 894 void LineWidth(GLfloat width) {
899 GPU_CLIENT_SINGLE_THREAD_CHECK(); 895 GPU_CLIENT_SINGLE_THREAD_CHECK();
900 GPU_CLIENT_LOG("[" << this << "] glLineWidth(" << width << ")"); 896 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glLineWidth(" << width << ")");
901 helper_->LineWidth(width); 897 helper_->LineWidth(width);
902 } 898 }
903 899
904 void LinkProgram(GLuint program); 900 void LinkProgram(GLuint program);
905 901
906 void PixelStorei(GLenum pname, GLint param); 902 void PixelStorei(GLenum pname, GLint param);
907 903
908 void PolygonOffset(GLfloat factor, GLfloat units) { 904 void PolygonOffset(GLfloat factor, GLfloat units) {
909 GPU_CLIENT_SINGLE_THREAD_CHECK(); 905 GPU_CLIENT_SINGLE_THREAD_CHECK();
910 GPU_CLIENT_LOG("[" << this << "] glPolygonOffset(" << factor << ", " << units << ")"); // NOLINT 906 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glPolygonOffset(" << factor << ", " << units << ")"); // NOLINT
911 helper_->PolygonOffset(factor, units); 907 helper_->PolygonOffset(factor, units);
912 } 908 }
913 909
914 void ReadPixels( 910 void ReadPixels(
915 GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, 911 GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type,
916 void* pixels); 912 void* pixels);
917 913
918 void ReleaseShaderCompiler() { 914 void ReleaseShaderCompiler() {
919 GPU_CLIENT_SINGLE_THREAD_CHECK(); 915 GPU_CLIENT_SINGLE_THREAD_CHECK();
920 GPU_CLIENT_LOG("[" << this << "] glReleaseShaderCompiler(" << ")"); 916 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseShaderCompiler(" << ")");
921 helper_->ReleaseShaderCompiler(); 917 helper_->ReleaseShaderCompiler();
922 } 918 }
923 919
924 void RenderbufferStorage( 920 void RenderbufferStorage(
925 GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { 921 GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
926 GPU_CLIENT_SINGLE_THREAD_CHECK(); 922 GPU_CLIENT_SINGLE_THREAD_CHECK();
927 GPU_CLIENT_LOG("[" << this << "] glRenderbufferStorage(" << GLES2Util::GetStri ngRenderBufferTarget(target) << ", " << GLES2Util::GetStringRenderBufferFormat(i nternalformat) << ", " << width << ", " << height << ")"); // NOLINT 923 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRenderbufferStorage(" << GLES2Uti l::GetStringRenderBufferTarget(target) << ", " << GLES2Util::GetStringRenderBuff erFormat(internalformat) << ", " << width << ", " << height << ")"); // NOLINT
928 if (width < 0) { 924 if (width < 0) {
929 SetGLError(GL_INVALID_VALUE, "glRenderbufferStorage", "width < 0"); 925 SetGLError(GL_INVALID_VALUE, "glRenderbufferStorage", "width < 0");
930 return; 926 return;
931 } 927 }
932 if (height < 0) { 928 if (height < 0) {
933 SetGLError(GL_INVALID_VALUE, "glRenderbufferStorage", "height < 0"); 929 SetGLError(GL_INVALID_VALUE, "glRenderbufferStorage", "height < 0");
934 return; 930 return;
935 } 931 }
936 helper_->RenderbufferStorage(target, internalformat, width, height); 932 helper_->RenderbufferStorage(target, internalformat, width, height);
937 } 933 }
938 934
939 void SampleCoverage(GLclampf value, GLboolean invert) { 935 void SampleCoverage(GLclampf value, GLboolean invert) {
940 GPU_CLIENT_SINGLE_THREAD_CHECK(); 936 GPU_CLIENT_SINGLE_THREAD_CHECK();
941 GPU_CLIENT_LOG("[" << this << "] glSampleCoverage(" << value << ", " << GLES2U til::GetStringBool(invert) << ")"); // NOLINT 937 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glSampleCoverage(" << value << ", " << GLES2Util::GetStringBool(invert) << ")"); // NOLINT
942 helper_->SampleCoverage(value, invert); 938 helper_->SampleCoverage(value, invert);
943 } 939 }
944 940
945 void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) { 941 void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) {
946 GPU_CLIENT_SINGLE_THREAD_CHECK(); 942 GPU_CLIENT_SINGLE_THREAD_CHECK();
947 GPU_CLIENT_LOG("[" << this << "] glScissor(" << x << ", " << y << ", " << widt h << ", " << height << ")"); // NOLINT 943 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glScissor(" << x << ", " << y << ", " << width << ", " << height << ")"); // NOLINT
948 if (width < 0) { 944 if (width < 0) {
949 SetGLError(GL_INVALID_VALUE, "glScissor", "width < 0"); 945 SetGLError(GL_INVALID_VALUE, "glScissor", "width < 0");
950 return; 946 return;
951 } 947 }
952 if (height < 0) { 948 if (height < 0) {
953 SetGLError(GL_INVALID_VALUE, "glScissor", "height < 0"); 949 SetGLError(GL_INVALID_VALUE, "glScissor", "height < 0");
954 return; 950 return;
955 } 951 }
956 helper_->Scissor(x, y, width, height); 952 helper_->Scissor(x, y, width, height);
957 } 953 }
958 954
959 void ShaderBinary( 955 void ShaderBinary(
960 GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, 956 GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary,
961 GLsizei length); 957 GLsizei length);
962 958
963 void ShaderSource( 959 void ShaderSource(
964 GLuint shader, GLsizei count, const char** str, const GLint* length); 960 GLuint shader, GLsizei count, const char** str, const GLint* length);
965 961
966 void StencilFunc(GLenum func, GLint ref, GLuint mask) { 962 void StencilFunc(GLenum func, GLint ref, GLuint mask) {
967 GPU_CLIENT_SINGLE_THREAD_CHECK(); 963 GPU_CLIENT_SINGLE_THREAD_CHECK();
968 GPU_CLIENT_LOG("[" << this << "] glStencilFunc(" << GLES2Util::GetStringCmpFun ction(func) << ", " << ref << ", " << mask << ")"); // NOLINT 964 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFunc(" << GLES2Util::GetSt ringCmpFunction(func) << ", " << ref << ", " << mask << ")"); // NOLINT
969 helper_->StencilFunc(func, ref, mask); 965 helper_->StencilFunc(func, ref, mask);
970 } 966 }
971 967
972 void StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) { 968 void StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) {
973 GPU_CLIENT_SINGLE_THREAD_CHECK(); 969 GPU_CLIENT_SINGLE_THREAD_CHECK();
974 GPU_CLIENT_LOG("[" << this << "] glStencilFuncSeparate(" << GLES2Util::GetStri ngFaceType(face) << ", " << GLES2Util::GetStringCmpFunction(func) << ", " << ref << ", " << mask << ")"); // NOLINT 970 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFuncSeparate(" << GLES2Uti l::GetStringFaceType(face) << ", " << GLES2Util::GetStringCmpFunction(func) << " , " << ref << ", " << mask << ")"); // NOLINT
975 helper_->StencilFuncSeparate(face, func, ref, mask); 971 helper_->StencilFuncSeparate(face, func, ref, mask);
976 } 972 }
977 973
978 void StencilMask(GLuint mask) { 974 void StencilMask(GLuint mask) {
979 GPU_CLIENT_SINGLE_THREAD_CHECK(); 975 GPU_CLIENT_SINGLE_THREAD_CHECK();
980 GPU_CLIENT_LOG("[" << this << "] glStencilMask(" << mask << ")"); 976 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilMask(" << mask << ")");
981 helper_->StencilMask(mask); 977 helper_->StencilMask(mask);
982 } 978 }
983 979
984 void StencilMaskSeparate(GLenum face, GLuint mask) { 980 void StencilMaskSeparate(GLenum face, GLuint mask) {
985 GPU_CLIENT_SINGLE_THREAD_CHECK(); 981 GPU_CLIENT_SINGLE_THREAD_CHECK();
986 GPU_CLIENT_LOG("[" << this << "] glStencilMaskSeparate(" << GLES2Util::GetStri ngFaceType(face) << ", " << mask << ")"); // NOLINT 982 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilMaskSeparate(" << GLES2Uti l::GetStringFaceType(face) << ", " << mask << ")"); // NOLINT
987 helper_->StencilMaskSeparate(face, mask); 983 helper_->StencilMaskSeparate(face, mask);
988 } 984 }
989 985
990 void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) { 986 void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
991 GPU_CLIENT_SINGLE_THREAD_CHECK(); 987 GPU_CLIENT_SINGLE_THREAD_CHECK();
992 GPU_CLIENT_LOG("[" << this << "] glStencilOp(" << GLES2Util::GetStringStencilO p(fail) << ", " << GLES2Util::GetStringStencilOp(zfail) << ", " << GLES2Util::Ge tStringStencilOp(zpass) << ")"); // NOLINT 988 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilOp(" << GLES2Util::GetStri ngStencilOp(fail) << ", " << GLES2Util::GetStringStencilOp(zfail) << ", " << GLE S2Util::GetStringStencilOp(zpass) << ")"); // NOLINT
993 helper_->StencilOp(fail, zfail, zpass); 989 helper_->StencilOp(fail, zfail, zpass);
994 } 990 }
995 991
996 void StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) { 992 void StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) {
997 GPU_CLIENT_SINGLE_THREAD_CHECK(); 993 GPU_CLIENT_SINGLE_THREAD_CHECK();
998 GPU_CLIENT_LOG("[" << this << "] glStencilOpSeparate(" << GLES2Util::GetString FaceType(face) << ", " << GLES2Util::GetStringStencilOp(fail) << ", " << GLES2Ut il::GetStringStencilOp(zfail) << ", " << GLES2Util::GetStringStencilOp(zpass) << ")"); // NOLINT 994 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilOpSeparate(" << GLES2Util: :GetStringFaceType(face) << ", " << GLES2Util::GetStringStencilOp(fail) << ", " << GLES2Util::GetStringStencilOp(zfail) << ", " << GLES2Util::GetStringStencilOp (zpass) << ")"); // NOLINT
999 helper_->StencilOpSeparate(face, fail, zfail, zpass); 995 helper_->StencilOpSeparate(face, fail, zfail, zpass);
1000 } 996 }
1001 997
1002 void TexImage2D( 998 void TexImage2D(
1003 GLenum target, GLint level, GLint internalformat, GLsizei width, 999 GLenum target, GLint level, GLint internalformat, GLsizei width,
1004 GLsizei height, GLint border, GLenum format, GLenum type, 1000 GLsizei height, GLint border, GLenum format, GLenum type,
1005 const void* pixels); 1001 const void* pixels);
1006 1002
1007 void TexParameterf(GLenum target, GLenum pname, GLfloat param) { 1003 void TexParameterf(GLenum target, GLenum pname, GLfloat param) {
1008 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1004 GPU_CLIENT_SINGLE_THREAD_CHECK();
1009 GPU_CLIENT_LOG("[" << this << "] glTexParameterf(" << GLES2Util::GetStringText ureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << param << ")"); // NOLINT 1005 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterf(" << GLES2Util::Get StringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter( pname) << ", " << param << ")"); // NOLINT
1010 helper_->TexParameterf(target, pname, param); 1006 helper_->TexParameterf(target, pname, param);
1011 } 1007 }
1012 1008
1013 void TexParameterfv(GLenum target, GLenum pname, const GLfloat* params) { 1009 void TexParameterfv(GLenum target, GLenum pname, const GLfloat* params) {
1014 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1010 GPU_CLIENT_SINGLE_THREAD_CHECK();
1015 GPU_CLIENT_LOG("[" << this << "] glTexParameterfv(" << GLES2Util::GetStringTex tureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT 1011 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterfv(" << GLES2Util::Ge tStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter (pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
1016 GPU_CLIENT_LOG("values: " << params[0]); 1012 GPU_CLIENT_LOG("values: " << params[0]);
1017 helper_->TexParameterfvImmediate(target, pname, params); 1013 helper_->TexParameterfvImmediate(target, pname, params);
1018 } 1014 }
1019 1015
1020 void TexParameteri(GLenum target, GLenum pname, GLint param) { 1016 void TexParameteri(GLenum target, GLenum pname, GLint param) {
1021 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1017 GPU_CLIENT_SINGLE_THREAD_CHECK();
1022 GPU_CLIENT_LOG("[" << this << "] glTexParameteri(" << GLES2Util::GetStringText ureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << param << ")"); // NOLINT 1018 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteri(" << GLES2Util::Get StringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter( pname) << ", " << param << ")"); // NOLINT
1023 helper_->TexParameteri(target, pname, param); 1019 helper_->TexParameteri(target, pname, param);
1024 } 1020 }
1025 1021
1026 void TexParameteriv(GLenum target, GLenum pname, const GLint* params) { 1022 void TexParameteriv(GLenum target, GLenum pname, const GLint* params) {
1027 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1023 GPU_CLIENT_SINGLE_THREAD_CHECK();
1028 GPU_CLIENT_LOG("[" << this << "] glTexParameteriv(" << GLES2Util::GetStringTex tureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT 1024 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteriv(" << GLES2Util::Ge tStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter (pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
1029 GPU_CLIENT_LOG("values: " << params[0]); 1025 GPU_CLIENT_LOG("values: " << params[0]);
1030 helper_->TexParameterivImmediate(target, pname, params); 1026 helper_->TexParameterivImmediate(target, pname, params);
1031 } 1027 }
1032 1028
1033 void TexSubImage2D( 1029 void TexSubImage2D(
1034 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, 1030 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
1035 GLsizei height, GLenum format, GLenum type, const void* pixels); 1031 GLsizei height, GLenum format, GLenum type, const void* pixels);
1036 1032
1037 void Uniform1f(GLint location, GLfloat x) { 1033 void Uniform1f(GLint location, GLfloat x) {
1038 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1034 GPU_CLIENT_SINGLE_THREAD_CHECK();
1039 GPU_CLIENT_LOG("[" << this << "] glUniform1f(" << location << ", " << x << ")" ); // NOLINT 1035 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1f(" << location << ", " < < x << ")"); // NOLINT
1040 helper_->Uniform1f(location, x); 1036 helper_->Uniform1f(location, x);
1041 } 1037 }
1042 1038
1043 void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) { 1039 void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) {
1044 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1040 GPU_CLIENT_SINGLE_THREAD_CHECK();
1045 GPU_CLIENT_LOG("[" << this << "] glUniform1fv(" << location << ", " << count < < ", " << static_cast<const void*>(v) << ")"); // NOLINT 1041 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
1046 GPU_CLIENT_LOG_CODE_BLOCK({ 1042 GPU_CLIENT_LOG_CODE_BLOCK({
1047 for (GLsizei i = 0; i < count; ++i) { 1043 for (GLsizei i = 0; i < count; ++i) {
1048 GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]); 1044 GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]);
1049 } 1045 }
1050 }); 1046 });
1051 if (count < 0) { 1047 if (count < 0) {
1052 SetGLError(GL_INVALID_VALUE, "glUniform1fv", "count < 0"); 1048 SetGLError(GL_INVALID_VALUE, "glUniform1fv", "count < 0");
1053 return; 1049 return;
1054 } 1050 }
1055 helper_->Uniform1fvImmediate(location, count, v); 1051 helper_->Uniform1fvImmediate(location, count, v);
1056 } 1052 }
1057 1053
1058 void Uniform1i(GLint location, GLint x) { 1054 void Uniform1i(GLint location, GLint x) {
1059 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1055 GPU_CLIENT_SINGLE_THREAD_CHECK();
1060 GPU_CLIENT_LOG("[" << this << "] glUniform1i(" << location << ", " << x << ")" ); // NOLINT 1056 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1i(" << location << ", " < < x << ")"); // NOLINT
1061 helper_->Uniform1i(location, x); 1057 helper_->Uniform1i(location, x);
1062 } 1058 }
1063 1059
1064 void Uniform1iv(GLint location, GLsizei count, const GLint* v) { 1060 void Uniform1iv(GLint location, GLsizei count, const GLint* v) {
1065 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1061 GPU_CLIENT_SINGLE_THREAD_CHECK();
1066 GPU_CLIENT_LOG("[" << this << "] glUniform1iv(" << location << ", " << count < < ", " << static_cast<const void*>(v) << ")"); // NOLINT 1062 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
1067 GPU_CLIENT_LOG_CODE_BLOCK({ 1063 GPU_CLIENT_LOG_CODE_BLOCK({
1068 for (GLsizei i = 0; i < count; ++i) { 1064 for (GLsizei i = 0; i < count; ++i) {
1069 GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]); 1065 GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]);
1070 } 1066 }
1071 }); 1067 });
1072 if (count < 0) { 1068 if (count < 0) {
1073 SetGLError(GL_INVALID_VALUE, "glUniform1iv", "count < 0"); 1069 SetGLError(GL_INVALID_VALUE, "glUniform1iv", "count < 0");
1074 return; 1070 return;
1075 } 1071 }
1076 helper_->Uniform1ivImmediate(location, count, v); 1072 helper_->Uniform1ivImmediate(location, count, v);
1077 } 1073 }
1078 1074
1079 void Uniform2f(GLint location, GLfloat x, GLfloat y) { 1075 void Uniform2f(GLint location, GLfloat x, GLfloat y) {
1080 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1076 GPU_CLIENT_SINGLE_THREAD_CHECK();
1081 GPU_CLIENT_LOG("[" << this << "] glUniform2f(" << location << ", " << x << ", " << y << ")"); // NOLINT 1077 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2f(" << location << ", " < < x << ", " << y << ")"); // NOLINT
1082 helper_->Uniform2f(location, x, y); 1078 helper_->Uniform2f(location, x, y);
1083 } 1079 }
1084 1080
1085 void Uniform2fv(GLint location, GLsizei count, const GLfloat* v) { 1081 void Uniform2fv(GLint location, GLsizei count, const GLfloat* v) {
1086 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1082 GPU_CLIENT_SINGLE_THREAD_CHECK();
1087 GPU_CLIENT_LOG("[" << this << "] glUniform2fv(" << location << ", " << count < < ", " << static_cast<const void*>(v) << ")"); // NOLINT 1083 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
1088 GPU_CLIENT_LOG_CODE_BLOCK({ 1084 GPU_CLIENT_LOG_CODE_BLOCK({
1089 for (GLsizei i = 0; i < count; ++i) { 1085 for (GLsizei i = 0; i < count; ++i) {
1090 GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " << v[1 + i * 2]) ; // NOLINT 1086 GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " << v[1 + i * 2]) ; // NOLINT
1091 } 1087 }
1092 }); 1088 });
1093 if (count < 0) { 1089 if (count < 0) {
1094 SetGLError(GL_INVALID_VALUE, "glUniform2fv", "count < 0"); 1090 SetGLError(GL_INVALID_VALUE, "glUniform2fv", "count < 0");
1095 return; 1091 return;
1096 } 1092 }
1097 helper_->Uniform2fvImmediate(location, count, v); 1093 helper_->Uniform2fvImmediate(location, count, v);
1098 } 1094 }
1099 1095
1100 void Uniform2i(GLint location, GLint x, GLint y) { 1096 void Uniform2i(GLint location, GLint x, GLint y) {
1101 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1097 GPU_CLIENT_SINGLE_THREAD_CHECK();
1102 GPU_CLIENT_LOG("[" << this << "] glUniform2i(" << location << ", " << x << ", " << y << ")"); // NOLINT 1098 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2i(" << location << ", " < < x << ", " << y << ")"); // NOLINT
1103 helper_->Uniform2i(location, x, y); 1099 helper_->Uniform2i(location, x, y);
1104 } 1100 }
1105 1101
1106 void Uniform2iv(GLint location, GLsizei count, const GLint* v) { 1102 void Uniform2iv(GLint location, GLsizei count, const GLint* v) {
1107 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1103 GPU_CLIENT_SINGLE_THREAD_CHECK();
1108 GPU_CLIENT_LOG("[" << this << "] glUniform2iv(" << location << ", " << count < < ", " << static_cast<const void*>(v) << ")"); // NOLINT 1104 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
1109 GPU_CLIENT_LOG_CODE_BLOCK({ 1105 GPU_CLIENT_LOG_CODE_BLOCK({
1110 for (GLsizei i = 0; i < count; ++i) { 1106 for (GLsizei i = 0; i < count; ++i) {
1111 GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " << v[1 + i * 2]) ; // NOLINT 1107 GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " << v[1 + i * 2]) ; // NOLINT
1112 } 1108 }
1113 }); 1109 });
1114 if (count < 0) { 1110 if (count < 0) {
1115 SetGLError(GL_INVALID_VALUE, "glUniform2iv", "count < 0"); 1111 SetGLError(GL_INVALID_VALUE, "glUniform2iv", "count < 0");
1116 return; 1112 return;
1117 } 1113 }
1118 helper_->Uniform2ivImmediate(location, count, v); 1114 helper_->Uniform2ivImmediate(location, count, v);
1119 } 1115 }
1120 1116
1121 void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) { 1117 void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) {
1122 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1118 GPU_CLIENT_SINGLE_THREAD_CHECK();
1123 GPU_CLIENT_LOG("[" << this << "] glUniform3f(" << location << ", " << x << ", " << y << ", " << z << ")"); // NOLINT 1119 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3f(" << location << ", " < < x << ", " << y << ", " << z << ")"); // NOLINT
1124 helper_->Uniform3f(location, x, y, z); 1120 helper_->Uniform3f(location, x, y, z);
1125 } 1121 }
1126 1122
1127 void Uniform3fv(GLint location, GLsizei count, const GLfloat* v) { 1123 void Uniform3fv(GLint location, GLsizei count, const GLfloat* v) {
1128 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1124 GPU_CLIENT_SINGLE_THREAD_CHECK();
1129 GPU_CLIENT_LOG("[" << this << "] glUniform3fv(" << location << ", " << count < < ", " << static_cast<const void*>(v) << ")"); // NOLINT 1125 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
1130 GPU_CLIENT_LOG_CODE_BLOCK({ 1126 GPU_CLIENT_LOG_CODE_BLOCK({
1131 for (GLsizei i = 0; i < count; ++i) { 1127 for (GLsizei i = 0; i < count; ++i) {
1132 GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3] << ", " << v[2 + i * 3]); // NOLINT 1128 GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3] << ", " << v[2 + i * 3]); // NOLINT
1133 } 1129 }
1134 }); 1130 });
1135 if (count < 0) { 1131 if (count < 0) {
1136 SetGLError(GL_INVALID_VALUE, "glUniform3fv", "count < 0"); 1132 SetGLError(GL_INVALID_VALUE, "glUniform3fv", "count < 0");
1137 return; 1133 return;
1138 } 1134 }
1139 helper_->Uniform3fvImmediate(location, count, v); 1135 helper_->Uniform3fvImmediate(location, count, v);
1140 } 1136 }
1141 1137
1142 void Uniform3i(GLint location, GLint x, GLint y, GLint z) { 1138 void Uniform3i(GLint location, GLint x, GLint y, GLint z) {
1143 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1139 GPU_CLIENT_SINGLE_THREAD_CHECK();
1144 GPU_CLIENT_LOG("[" << this << "] glUniform3i(" << location << ", " << x << ", " << y << ", " << z << ")"); // NOLINT 1140 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3i(" << location << ", " < < x << ", " << y << ", " << z << ")"); // NOLINT
1145 helper_->Uniform3i(location, x, y, z); 1141 helper_->Uniform3i(location, x, y, z);
1146 } 1142 }
1147 1143
1148 void Uniform3iv(GLint location, GLsizei count, const GLint* v) { 1144 void Uniform3iv(GLint location, GLsizei count, const GLint* v) {
1149 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1145 GPU_CLIENT_SINGLE_THREAD_CHECK();
1150 GPU_CLIENT_LOG("[" << this << "] glUniform3iv(" << location << ", " << count < < ", " << static_cast<const void*>(v) << ")"); // NOLINT 1146 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
1151 GPU_CLIENT_LOG_CODE_BLOCK({ 1147 GPU_CLIENT_LOG_CODE_BLOCK({
1152 for (GLsizei i = 0; i < count; ++i) { 1148 for (GLsizei i = 0; i < count; ++i) {
1153 GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3] << ", " << v[2 + i * 3]); // NOLINT 1149 GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3] << ", " << v[2 + i * 3]); // NOLINT
1154 } 1150 }
1155 }); 1151 });
1156 if (count < 0) { 1152 if (count < 0) {
1157 SetGLError(GL_INVALID_VALUE, "glUniform3iv", "count < 0"); 1153 SetGLError(GL_INVALID_VALUE, "glUniform3iv", "count < 0");
1158 return; 1154 return;
1159 } 1155 }
1160 helper_->Uniform3ivImmediate(location, count, v); 1156 helper_->Uniform3ivImmediate(location, count, v);
1161 } 1157 }
1162 1158
1163 void Uniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { 1159 void Uniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
1164 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1160 GPU_CLIENT_SINGLE_THREAD_CHECK();
1165 GPU_CLIENT_LOG("[" << this << "] glUniform4f(" << location << ", " << x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT 1161 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4f(" << location << ", " < < x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT
1166 helper_->Uniform4f(location, x, y, z, w); 1162 helper_->Uniform4f(location, x, y, z, w);
1167 } 1163 }
1168 1164
1169 void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) { 1165 void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) {
1170 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1166 GPU_CLIENT_SINGLE_THREAD_CHECK();
1171 GPU_CLIENT_LOG("[" << this << "] glUniform4fv(" << location << ", " << count < < ", " << static_cast<const void*>(v) << ")"); // NOLINT 1167 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
1172 GPU_CLIENT_LOG_CODE_BLOCK({ 1168 GPU_CLIENT_LOG_CODE_BLOCK({
1173 for (GLsizei i = 0; i < count; ++i) { 1169 for (GLsizei i = 0; i < count; ++i) {
1174 GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4] << ", " << v[2 + i * 4] << ", " << v[3 + i * 4]); // NOLINT 1170 GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4] << ", " << v[2 + i * 4] << ", " << v[3 + i * 4]); // NOLINT
1175 } 1171 }
1176 }); 1172 });
1177 if (count < 0) { 1173 if (count < 0) {
1178 SetGLError(GL_INVALID_VALUE, "glUniform4fv", "count < 0"); 1174 SetGLError(GL_INVALID_VALUE, "glUniform4fv", "count < 0");
1179 return; 1175 return;
1180 } 1176 }
1181 helper_->Uniform4fvImmediate(location, count, v); 1177 helper_->Uniform4fvImmediate(location, count, v);
1182 } 1178 }
1183 1179
1184 void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) { 1180 void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) {
1185 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1181 GPU_CLIENT_SINGLE_THREAD_CHECK();
1186 GPU_CLIENT_LOG("[" << this << "] glUniform4i(" << location << ", " << x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT 1182 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4i(" << location << ", " < < x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT
1187 helper_->Uniform4i(location, x, y, z, w); 1183 helper_->Uniform4i(location, x, y, z, w);
1188 } 1184 }
1189 1185
1190 void Uniform4iv(GLint location, GLsizei count, const GLint* v) { 1186 void Uniform4iv(GLint location, GLsizei count, const GLint* v) {
1191 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1187 GPU_CLIENT_SINGLE_THREAD_CHECK();
1192 GPU_CLIENT_LOG("[" << this << "] glUniform4iv(" << location << ", " << count < < ", " << static_cast<const void*>(v) << ")"); // NOLINT 1188 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
1193 GPU_CLIENT_LOG_CODE_BLOCK({ 1189 GPU_CLIENT_LOG_CODE_BLOCK({
1194 for (GLsizei i = 0; i < count; ++i) { 1190 for (GLsizei i = 0; i < count; ++i) {
1195 GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4] << ", " << v[2 + i * 4] << ", " << v[3 + i * 4]); // NOLINT 1191 GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4] << ", " << v[2 + i * 4] << ", " << v[3 + i * 4]); // NOLINT
1196 } 1192 }
1197 }); 1193 });
1198 if (count < 0) { 1194 if (count < 0) {
1199 SetGLError(GL_INVALID_VALUE, "glUniform4iv", "count < 0"); 1195 SetGLError(GL_INVALID_VALUE, "glUniform4iv", "count < 0");
1200 return; 1196 return;
1201 } 1197 }
1202 helper_->Uniform4ivImmediate(location, count, v); 1198 helper_->Uniform4ivImmediate(location, count, v);
1203 } 1199 }
1204 1200
1205 void UniformMatrix2fv( 1201 void UniformMatrix2fv(
1206 GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { 1202 GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
1207 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1203 GPU_CLIENT_SINGLE_THREAD_CHECK();
1208 GPU_CLIENT_LOG("[" << this << "] glUniformMatrix2fv(" << location << ", " << c ount << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_cast<const void*>(value) << ")"); // NOLINT 1204 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix2fv(" << location << ", " << count << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_ cast<const void*>(value) << ")"); // NOLINT
1209 GPU_CLIENT_LOG_CODE_BLOCK({ 1205 GPU_CLIENT_LOG_CODE_BLOCK({
1210 for (GLsizei i = 0; i < count; ++i) { 1206 for (GLsizei i = 0; i < count; ++i) {
1211 GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 4] << ", " << value[1 + i * 4] << ", " << value[2 + i * 4] << ", " << value[3 + i * 4]); // NOLINT 1207 GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 4] << ", " << value[1 + i * 4] << ", " << value[2 + i * 4] << ", " << value[3 + i * 4]); // NOLINT
1212 } 1208 }
1213 }); 1209 });
1214 if (count < 0) { 1210 if (count < 0) {
1215 SetGLError(GL_INVALID_VALUE, "glUniformMatrix2fv", "count < 0"); 1211 SetGLError(GL_INVALID_VALUE, "glUniformMatrix2fv", "count < 0");
1216 return; 1212 return;
1217 } 1213 }
1218 helper_->UniformMatrix2fvImmediate(location, count, transpose, value); 1214 helper_->UniformMatrix2fvImmediate(location, count, transpose, value);
1219 } 1215 }
1220 1216
1221 void UniformMatrix3fv( 1217 void UniformMatrix3fv(
1222 GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { 1218 GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
1223 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1219 GPU_CLIENT_SINGLE_THREAD_CHECK();
1224 GPU_CLIENT_LOG("[" << this << "] glUniformMatrix3fv(" << location << ", " << c ount << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_cast<const void*>(value) << ")"); // NOLINT 1220 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix3fv(" << location << ", " << count << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_ cast<const void*>(value) << ")"); // NOLINT
1225 GPU_CLIENT_LOG_CODE_BLOCK({ 1221 GPU_CLIENT_LOG_CODE_BLOCK({
1226 for (GLsizei i = 0; i < count; ++i) { 1222 for (GLsizei i = 0; i < count; ++i) {
1227 GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 9] << ", " << value[1 + i * 9] << ", " << value[2 + i * 9] << ", " << value[3 + i * 9] << ", " << value [4 + i * 9] << ", " << value[5 + i * 9] << ", " << value[6 + i * 9] << ", " << v alue[7 + i * 9] << ", " << value[8 + i * 9]); // NOLINT 1223 GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 9] << ", " << value[1 + i * 9] << ", " << value[2 + i * 9] << ", " << value[3 + i * 9] << ", " << value [4 + i * 9] << ", " << value[5 + i * 9] << ", " << value[6 + i * 9] << ", " << v alue[7 + i * 9] << ", " << value[8 + i * 9]); // NOLINT
1228 } 1224 }
1229 }); 1225 });
1230 if (count < 0) { 1226 if (count < 0) {
1231 SetGLError(GL_INVALID_VALUE, "glUniformMatrix3fv", "count < 0"); 1227 SetGLError(GL_INVALID_VALUE, "glUniformMatrix3fv", "count < 0");
1232 return; 1228 return;
1233 } 1229 }
1234 helper_->UniformMatrix3fvImmediate(location, count, transpose, value); 1230 helper_->UniformMatrix3fvImmediate(location, count, transpose, value);
1235 } 1231 }
1236 1232
1237 void UniformMatrix4fv( 1233 void UniformMatrix4fv(
1238 GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { 1234 GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
1239 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1235 GPU_CLIENT_SINGLE_THREAD_CHECK();
1240 GPU_CLIENT_LOG("[" << this << "] glUniformMatrix4fv(" << location << ", " << c ount << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_cast<const void*>(value) << ")"); // NOLINT 1236 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix4fv(" << location << ", " << count << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_ cast<const void*>(value) << ")"); // NOLINT
1241 GPU_CLIENT_LOG_CODE_BLOCK({ 1237 GPU_CLIENT_LOG_CODE_BLOCK({
1242 for (GLsizei i = 0; i < count; ++i) { 1238 for (GLsizei i = 0; i < count; ++i) {
1243 GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 16] << ", " << value[1 + i * 16] << ", " << value[2 + i * 16] << ", " << value[3 + i * 16] << ", " << v alue[4 + i * 16] << ", " << value[5 + i * 16] << ", " << value[6 + i * 16] << ", " << value[7 + i * 16] << ", " << value[8 + i * 16] << ", " << value[9 + i * 16 ] << ", " << value[10 + i * 16] << ", " << value[11 + i * 16] << ", " << value[1 2 + i * 16] << ", " << value[13 + i * 16] << ", " << value[14 + i * 16] << ", " << value[15 + i * 16]); // NOLINT 1239 GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 16] << ", " << value[1 + i * 16] << ", " << value[2 + i * 16] << ", " << value[3 + i * 16] << ", " << v alue[4 + i * 16] << ", " << value[5 + i * 16] << ", " << value[6 + i * 16] << ", " << value[7 + i * 16] << ", " << value[8 + i * 16] << ", " << value[9 + i * 16 ] << ", " << value[10 + i * 16] << ", " << value[11 + i * 16] << ", " << value[1 2 + i * 16] << ", " << value[13 + i * 16] << ", " << value[14 + i * 16] << ", " << value[15 + i * 16]); // NOLINT
1244 } 1240 }
1245 }); 1241 });
1246 if (count < 0) { 1242 if (count < 0) {
1247 SetGLError(GL_INVALID_VALUE, "glUniformMatrix4fv", "count < 0"); 1243 SetGLError(GL_INVALID_VALUE, "glUniformMatrix4fv", "count < 0");
1248 return; 1244 return;
1249 } 1245 }
1250 helper_->UniformMatrix4fvImmediate(location, count, transpose, value); 1246 helper_->UniformMatrix4fvImmediate(location, count, transpose, value);
1251 } 1247 }
1252 1248
1253 void UseProgram(GLuint program) { 1249 void UseProgram(GLuint program) {
1254 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1250 GPU_CLIENT_SINGLE_THREAD_CHECK();
1255 GPU_CLIENT_LOG("[" << this << "] glUseProgram(" << program << ")"); 1251 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUseProgram(" << program << ")");
1256 helper_->UseProgram(program); 1252 helper_->UseProgram(program);
1257 } 1253 }
1258 1254
1259 void ValidateProgram(GLuint program) { 1255 void ValidateProgram(GLuint program) {
1260 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1256 GPU_CLIENT_SINGLE_THREAD_CHECK();
1261 GPU_CLIENT_LOG("[" << this << "] glValidateProgram(" << program << ")"); 1257 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glValidateProgram(" << program << " )"); // NOLINT
1262 helper_->ValidateProgram(program); 1258 helper_->ValidateProgram(program);
1263 } 1259 }
1264 1260
1265 void VertexAttrib1f(GLuint indx, GLfloat x) { 1261 void VertexAttrib1f(GLuint indx, GLfloat x) {
1266 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1262 GPU_CLIENT_SINGLE_THREAD_CHECK();
1267 GPU_CLIENT_LOG("[" << this << "] glVertexAttrib1f(" << indx << ", " << x << ") "); // NOLINT 1263 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1f(" << indx << ", " << x << ")"); // NOLINT
1268 helper_->VertexAttrib1f(indx, x); 1264 helper_->VertexAttrib1f(indx, x);
1269 } 1265 }
1270 1266
1271 void VertexAttrib1fv(GLuint indx, const GLfloat* values) { 1267 void VertexAttrib1fv(GLuint indx, const GLfloat* values) {
1272 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1268 GPU_CLIENT_SINGLE_THREAD_CHECK();
1273 GPU_CLIENT_LOG("[" << this << "] glVertexAttrib1fv(" << indx << ", " << static _cast<const void*>(values) << ")"); // NOLINT 1269 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT
1274 GPU_CLIENT_LOG("values: " << values[0]); 1270 GPU_CLIENT_LOG("values: " << values[0]);
1275 helper_->VertexAttrib1fvImmediate(indx, values); 1271 helper_->VertexAttrib1fvImmediate(indx, values);
1276 } 1272 }
1277 1273
1278 void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) { 1274 void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) {
1279 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1275 GPU_CLIENT_SINGLE_THREAD_CHECK();
1280 GPU_CLIENT_LOG("[" << this << "] glVertexAttrib2f(" << indx << ", " << x << ", " << y << ")"); // NOLINT 1276 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2f(" << indx << ", " << x << ", " << y << ")"); // NOLINT
1281 helper_->VertexAttrib2f(indx, x, y); 1277 helper_->VertexAttrib2f(indx, x, y);
1282 } 1278 }
1283 1279
1284 void VertexAttrib2fv(GLuint indx, const GLfloat* values) { 1280 void VertexAttrib2fv(GLuint indx, const GLfloat* values) {
1285 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1281 GPU_CLIENT_SINGLE_THREAD_CHECK();
1286 GPU_CLIENT_LOG("[" << this << "] glVertexAttrib2fv(" << indx << ", " << static _cast<const void*>(values) << ")"); // NOLINT 1282 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT
1287 GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1]); 1283 GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1]);
1288 helper_->VertexAttrib2fvImmediate(indx, values); 1284 helper_->VertexAttrib2fvImmediate(indx, values);
1289 } 1285 }
1290 1286
1291 void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) { 1287 void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) {
1292 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1288 GPU_CLIENT_SINGLE_THREAD_CHECK();
1293 GPU_CLIENT_LOG("[" << this << "] glVertexAttrib3f(" << indx << ", " << x << ", " << y << ", " << z << ")"); // NOLINT 1289 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3f(" << indx << ", " << x << ", " << y << ", " << z << ")"); // NOLINT
1294 helper_->VertexAttrib3f(indx, x, y, z); 1290 helper_->VertexAttrib3f(indx, x, y, z);
1295 } 1291 }
1296 1292
1297 void VertexAttrib3fv(GLuint indx, const GLfloat* values) { 1293 void VertexAttrib3fv(GLuint indx, const GLfloat* values) {
1298 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1294 GPU_CLIENT_SINGLE_THREAD_CHECK();
1299 GPU_CLIENT_LOG("[" << this << "] glVertexAttrib3fv(" << indx << ", " << static _cast<const void*>(values) << ")"); // NOLINT 1295 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT
1300 GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", " << values[ 2]); // NOLINT 1296 GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", " << values[ 2]); // NOLINT
1301 helper_->VertexAttrib3fvImmediate(indx, values); 1297 helper_->VertexAttrib3fvImmediate(indx, values);
1302 } 1298 }
1303 1299
1304 void VertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { 1300 void VertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
1305 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1301 GPU_CLIENT_SINGLE_THREAD_CHECK();
1306 GPU_CLIENT_LOG("[" << this << "] glVertexAttrib4f(" << indx << ", " << x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT 1302 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4f(" << indx << ", " << x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT
1307 helper_->VertexAttrib4f(indx, x, y, z, w); 1303 helper_->VertexAttrib4f(indx, x, y, z, w);
1308 } 1304 }
1309 1305
1310 void VertexAttrib4fv(GLuint indx, const GLfloat* values) { 1306 void VertexAttrib4fv(GLuint indx, const GLfloat* values) {
1311 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1307 GPU_CLIENT_SINGLE_THREAD_CHECK();
1312 GPU_CLIENT_LOG("[" << this << "] glVertexAttrib4fv(" << indx << ", " << static _cast<const void*>(values) << ")"); // NOLINT 1308 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT
1313 GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", " << values[ 2] << ", " << values[3]); // NOLINT 1309 GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", " << values[ 2] << ", " << values[3]); // NOLINT
1314 helper_->VertexAttrib4fvImmediate(indx, values); 1310 helper_->VertexAttrib4fvImmediate(indx, values);
1315 } 1311 }
1316 1312
1317 void VertexAttribPointer( 1313 void VertexAttribPointer(
1318 GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, 1314 GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride,
1319 const void* ptr); 1315 const void* ptr);
1320 1316
1321 void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) { 1317 void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) {
1322 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1318 GPU_CLIENT_SINGLE_THREAD_CHECK();
1323 GPU_CLIENT_LOG("[" << this << "] glViewport(" << x << ", " << y << ", " << wid th << ", " << height << ")"); // NOLINT 1319 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glViewport(" << x << ", " << y << " , " << width << ", " << height << ")"); // NOLINT
1324 if (width < 0) { 1320 if (width < 0) {
1325 SetGLError(GL_INVALID_VALUE, "glViewport", "width < 0"); 1321 SetGLError(GL_INVALID_VALUE, "glViewport", "width < 0");
1326 return; 1322 return;
1327 } 1323 }
1328 if (height < 0) { 1324 if (height < 0) {
1329 SetGLError(GL_INVALID_VALUE, "glViewport", "height < 0"); 1325 SetGLError(GL_INVALID_VALUE, "glViewport", "height < 0");
1330 return; 1326 return;
1331 } 1327 }
1332 helper_->Viewport(x, y, width, height); 1328 helper_->Viewport(x, y, width, height);
1333 } 1329 }
1334 1330
1335 void BlitFramebufferEXT( 1331 void BlitFramebufferEXT(
1336 GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, 1332 GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0,
1337 GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { 1333 GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) {
1338 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1334 GPU_CLIENT_SINGLE_THREAD_CHECK();
1339 GPU_CLIENT_LOG("[" << this << "] glBlitFramebufferEXT(" << srcX0 << ", " << sr cY0 << ", " << srcX1 << ", " << srcY1 << ", " << dstX0 << ", " << dstY0 << ", " << dstX1 << ", " << dstY1 << ", " << mask << ", " << GLES2Util::GetStringBlitFil ter(filter) << ")"); // NOLINT 1335 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlitFramebufferEXT(" << srcX0 << ", " << srcY0 << ", " << srcX1 << ", " << srcY1 << ", " << dstX0 << ", " << dstY 0 << ", " << dstX1 << ", " << dstY1 << ", " << mask << ", " << GLES2Util::GetStr ingBlitFilter(filter) << ")"); // NOLINT
1340 helper_->BlitFramebufferEXT( 1336 helper_->BlitFramebufferEXT(
1341 srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); 1337 srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
1342 } 1338 }
1343 1339
1344 void RenderbufferStorageMultisampleEXT( 1340 void RenderbufferStorageMultisampleEXT(
1345 GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, 1341 GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
1346 GLsizei height) { 1342 GLsizei height) {
1347 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1343 GPU_CLIENT_SINGLE_THREAD_CHECK();
1348 GPU_CLIENT_LOG("[" << this << "] glRenderbufferStorageMultisampleEXT(" << GLES 2Util::GetStringRenderBufferTarget(target) << ", " << samples << ", " << GLES2Ut il::GetStringRenderBufferFormat(internalformat) << ", " << width << ", " << heig ht << ")"); // NOLINT 1344 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRenderbufferStorageMultisampleEXT (" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << samples << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat) << ", " << width << ", " << height << ")"); // NOLINT
1349 if (samples < 0) { 1345 if (samples < 0) {
1350 SetGLError( 1346 SetGLError(
1351 GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "samples < 0"); 1347 GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "samples < 0");
1352 return; 1348 return;
1353 } 1349 }
1354 if (width < 0) { 1350 if (width < 0) {
1355 SetGLError( 1351 SetGLError(
1356 GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "width < 0"); 1352 GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "width < 0");
1357 return; 1353 return;
1358 } 1354 }
1359 if (height < 0) { 1355 if (height < 0) {
1360 SetGLError( 1356 SetGLError(
1361 GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "height < 0"); 1357 GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "height < 0");
1362 return; 1358 return;
1363 } 1359 }
1364 helper_->RenderbufferStorageMultisampleEXT( 1360 helper_->RenderbufferStorageMultisampleEXT(
1365 target, samples, internalformat, width, height); 1361 target, samples, internalformat, width, height);
1366 } 1362 }
1367 1363
1368 void TexStorage2DEXT( 1364 void TexStorage2DEXT(
1369 GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, 1365 GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width,
1370 GLsizei height) { 1366 GLsizei height) {
1371 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1367 GPU_CLIENT_SINGLE_THREAD_CHECK();
1372 GPU_CLIENT_LOG("[" << this << "] glTexStorage2DEXT(" << GLES2Util::GetStringTe xtureTarget(target) << ", " << levels << ", " << GLES2Util::GetStringTextureInte rnalFormatStorage(internalFormat) << ", " << width << ", " << height << ")"); / / NOLINT 1368 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexStorage2DEXT(" << GLES2Util::G etStringTextureTarget(target) << ", " << levels << ", " << GLES2Util::GetStringT extureInternalFormatStorage(internalFormat) << ", " << width << ", " << height < < ")"); // NOLINT
1373 if (levels < 0) { 1369 if (levels < 0) {
1374 SetGLError(GL_INVALID_VALUE, "glTexStorage2DEXT", "levels < 0"); 1370 SetGLError(GL_INVALID_VALUE, "glTexStorage2DEXT", "levels < 0");
1375 return; 1371 return;
1376 } 1372 }
1377 if (width < 0) { 1373 if (width < 0) {
1378 SetGLError(GL_INVALID_VALUE, "glTexStorage2DEXT", "width < 0"); 1374 SetGLError(GL_INVALID_VALUE, "glTexStorage2DEXT", "width < 0");
1379 return; 1375 return;
1380 } 1376 }
1381 if (height < 0) { 1377 if (height < 0) {
1382 SetGLError(GL_INVALID_VALUE, "glTexStorage2DEXT", "height < 0"); 1378 SetGLError(GL_INVALID_VALUE, "glTexStorage2DEXT", "height < 0");
1383 return; 1379 return;
1384 } 1380 }
1385 helper_->TexStorage2DEXT(target, levels, internalFormat, width, height); 1381 helper_->TexStorage2DEXT(target, levels, internalFormat, width, height);
1386 } 1382 }
1387 1383
1388 void GenQueriesEXT(GLsizei n, GLuint* queries) { 1384 void GenQueriesEXT(GLsizei n, GLuint* queries) {
1389 GPU_CLIENT_LOG("[" << this << "] glGenQueriesEXT(" << n << ", " << static_cast <const void*>(queries) << ")"); // NOLINT 1385 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenQueriesEXT(" << n << ", " << s tatic_cast<const void*>(queries) << ")"); // NOLINT
1390 if (n < 0) { 1386 if (n < 0) {
1391 SetGLError(GL_INVALID_VALUE, "glGenQueriesEXT", "n < 0"); 1387 SetGLError(GL_INVALID_VALUE, "glGenQueriesEXT", "n < 0");
1392 return; 1388 return;
1393 } 1389 }
1394 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1390 GPU_CLIENT_SINGLE_THREAD_CHECK();
1395 GetIdHandler(id_namespaces::kQueries)-> 1391 GetIdHandler(id_namespaces::kQueries)->
1396 MakeIds(this, 0, n, queries); 1392 MakeIds(this, 0, n, queries);
1397 helper_->GenQueriesEXTImmediate(n, queries); 1393 helper_->GenQueriesEXTImmediate(n, queries);
1398 GPU_CLIENT_LOG_CODE_BLOCK({ 1394 GPU_CLIENT_LOG_CODE_BLOCK({
1399 for (GLsizei i = 0; i < n; ++i) { 1395 for (GLsizei i = 0; i < n; ++i) {
1400 GPU_CLIENT_LOG(" " << i << ": " << queries[i]); 1396 GPU_CLIENT_LOG(" " << i << ": " << queries[i]);
1401 } 1397 }
1402 }); 1398 });
1403 } 1399 }
1404 1400
1405 void DeleteQueriesEXT(GLsizei n, const GLuint* queries) { 1401 void DeleteQueriesEXT(GLsizei n, const GLuint* queries) {
1406 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1402 GPU_CLIENT_SINGLE_THREAD_CHECK();
1407 GPU_CLIENT_LOG("[" << this << "] glDeleteQueriesEXT(" << n << ", " << static_c ast<const void*>(queries) << ")"); // NOLINT 1403 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteQueriesEXT(" << n << ", " < < static_cast<const void*>(queries) << ")"); // NOLINT
1408 GPU_CLIENT_LOG_CODE_BLOCK({ 1404 GPU_CLIENT_LOG_CODE_BLOCK({
1409 for (GLsizei i = 0; i < n; ++i) { 1405 for (GLsizei i = 0; i < n; ++i) {
1410 GPU_CLIENT_LOG(" " << i << ": " << queries[i]); 1406 GPU_CLIENT_LOG(" " << i << ": " << queries[i]);
1411 } 1407 }
1412 }); 1408 });
1413 GPU_CLIENT_DCHECK_CODE_BLOCK({ 1409 GPU_CLIENT_DCHECK_CODE_BLOCK({
1414 for (GLsizei i = 0; i < n; ++i) { 1410 for (GLsizei i = 0; i < n; ++i) {
1415 GPU_DCHECK(queries[i] != 0); 1411 GPU_DCHECK(queries[i] != 0);
1416 } 1412 }
1417 }); 1413 });
(...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after
1479 void GetProgramInfoCHROMIUM( 1475 void GetProgramInfoCHROMIUM(
1480 GLuint program, GLsizei bufsize, GLsizei* size, void* info); 1476 GLuint program, GLsizei bufsize, GLsizei* size, void* info);
1481 1477
1482 GLuint CreateStreamTextureCHROMIUM(GLuint texture); 1478 GLuint CreateStreamTextureCHROMIUM(GLuint texture);
1483 1479
1484 void DestroyStreamTextureCHROMIUM(GLuint texture); 1480 void DestroyStreamTextureCHROMIUM(GLuint texture);
1485 1481
1486 void GetTranslatedShaderSourceANGLE( 1482 void GetTranslatedShaderSourceANGLE(
1487 GLuint shader, GLsizei bufsize, GLsizei* length, char* source) { 1483 GLuint shader, GLsizei bufsize, GLsizei* length, char* source) {
1488 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1484 GPU_CLIENT_SINGLE_THREAD_CHECK();
1489 GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLsizei, length); 1485 GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length);
1490 GPU_CLIENT_LOG("[" << this << "] glGetTranslatedShaderSourceANGLE" << "(" 1486 GPU_CLIENT_LOG("[" << GetLogPrefix()
1487 << "] glGetTranslatedShaderSourceANGLE" << "("
1491 << shader << ", " 1488 << shader << ", "
1492 << bufsize << ", " 1489 << bufsize << ", "
1493 << static_cast<void*>(length) << ", " 1490 << static_cast<void*>(length) << ", "
1494 << static_cast<void*>(source) << ")"); 1491 << static_cast<void*>(source) << ")");
1495 helper_->SetBucketSize(kResultBucketId, 0); 1492 helper_->SetBucketSize(kResultBucketId, 0);
1496 helper_->GetTranslatedShaderSourceANGLE(shader, kResultBucketId); 1493 helper_->GetTranslatedShaderSourceANGLE(shader, kResultBucketId);
1497 std::string str; 1494 std::string str;
1498 GLsizei max_size = 0; 1495 GLsizei max_size = 0;
1499 if (GetBucketAsString(kResultBucketId, &str)) { 1496 if (GetBucketAsString(kResultBucketId, &str)) {
1500 if (bufsize > 0) { 1497 if (bufsize > 0) {
1501 max_size = 1498 max_size =
1502 std::min(static_cast<size_t>(bufsize) - 1, str.size()); 1499 std::min(static_cast<size_t>(bufsize) - 1, str.size());
1503 memcpy(source, str.c_str(), max_size); 1500 memcpy(source, str.c_str(), max_size);
1504 source[max_size] = '\0'; 1501 source[max_size] = '\0';
1505 GPU_CLIENT_LOG("------\n" << source << "\n------"); 1502 GPU_CLIENT_LOG("------\n" << source << "\n------");
1506 } 1503 }
1507 } 1504 }
1508 if (length != NULL) { 1505 if (length != NULL) {
1509 *length = max_size; 1506 *length = max_size;
1510 } 1507 }
1511 } 1508 }
1512 void PostSubBufferCHROMIUM(GLint x, GLint y, GLint width, GLint height); 1509 void PostSubBufferCHROMIUM(GLint x, GLint y, GLint width, GLint height);
1513 1510
1514 void TexImageIOSurface2DCHROMIUM( 1511 void TexImageIOSurface2DCHROMIUM(
1515 GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId, 1512 GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId,
1516 GLuint plane) { 1513 GLuint plane) {
1517 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1514 GPU_CLIENT_SINGLE_THREAD_CHECK();
1518 GPU_CLIENT_LOG("[" << this << "] glTexImageIOSurface2DCHROMIUM(" << GLES2Util: :GetStringTextureBindTarget(target) << ", " << width << ", " << height << ", " < < ioSurfaceId << ", " << plane << ")"); // NOLINT 1515 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexImageIOSurface2DCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << width << ", " << height << ", " << ioSurfaceId << ", " << plane << ")"); // NOLINT
1519 if (width < 0) { 1516 if (width < 0) {
1520 SetGLError(GL_INVALID_VALUE, "glTexImageIOSurface2DCHROMIUM", "width < 0"); 1517 SetGLError(GL_INVALID_VALUE, "glTexImageIOSurface2DCHROMIUM", "width < 0");
1521 return; 1518 return;
1522 } 1519 }
1523 if (height < 0) { 1520 if (height < 0) {
1524 SetGLError( 1521 SetGLError(
1525 GL_INVALID_VALUE, "glTexImageIOSurface2DCHROMIUM", "height < 0"); 1522 GL_INVALID_VALUE, "glTexImageIOSurface2DCHROMIUM", "height < 0");
1526 return; 1523 return;
1527 } 1524 }
1528 helper_->TexImageIOSurface2DCHROMIUM( 1525 helper_->TexImageIOSurface2DCHROMIUM(
1529 target, width, height, ioSurfaceId, plane); 1526 target, width, height, ioSurfaceId, plane);
1530 } 1527 }
1531 1528
1532 void CopyTextureCHROMIUM( 1529 void CopyTextureCHROMIUM(
1533 GLenum target, GLenum source_id, GLenum dest_id, GLint level, 1530 GLenum target, GLenum source_id, GLenum dest_id, GLint level,
1534 GLint internalformat) { 1531 GLint internalformat) {
1535 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1532 GPU_CLIENT_SINGLE_THREAD_CHECK();
1536 GPU_CLIENT_LOG("[" << this << "] glCopyTextureCHROMIUM(" << GLES2Util::GetStri ngEnum(target) << ", " << GLES2Util::GetStringEnum(source_id) << ", " << GLES2Ut il::GetStringEnum(dest_id) << ", " << level << ", " << internalformat << ")"); // NOLINT 1533 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTextureCHROMIUM(" << GLES2Uti l::GetStringEnum(target) << ", " << GLES2Util::GetStringEnum(source_id) << ", " << GLES2Util::GetStringEnum(dest_id) << ", " << level << ", " << internalformat << ")"); // NOLINT
1537 helper_->CopyTextureCHROMIUM( 1534 helper_->CopyTextureCHROMIUM(
1538 target, source_id, dest_id, level, internalformat); 1535 target, source_id, dest_id, level, internalformat);
1539 } 1536 }
1540 1537
1541 void DrawArraysInstancedANGLE( 1538 void DrawArraysInstancedANGLE(
1542 GLenum mode, GLint first, GLsizei count, GLsizei primcount); 1539 GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1543 1540
1544 void DrawElementsInstancedANGLE( 1541 void DrawElementsInstancedANGLE(
1545 GLenum mode, GLsizei count, GLenum type, const void* indices, 1542 GLenum mode, GLsizei count, GLenum type, const void* indices,
1546 GLsizei primcount); 1543 GLsizei primcount);
1547 1544
1548 void VertexAttribDivisorANGLE(GLuint index, GLuint divisor); 1545 void VertexAttribDivisorANGLE(GLuint index, GLuint divisor);
1549 1546
1550 void GenMailboxCHROMIUM(GLbyte* mailbox); 1547 void GenMailboxCHROMIUM(GLbyte* mailbox);
1551 1548
1552 void ProduceTextureCHROMIUM(GLenum target, const GLbyte* mailbox) { 1549 void ProduceTextureCHROMIUM(GLenum target, const GLbyte* mailbox) {
1553 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1550 GPU_CLIENT_SINGLE_THREAD_CHECK();
1554 GPU_CLIENT_LOG("[" << this << "] glProduceTextureCHROMIUM(" << GLES2Util::GetS tringTextureTarget(target) << ", " << static_cast<const void*>(mailbox) << ")"); // NOLINT 1551 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glProduceTextureCHROMIUM(" << GLES2 Util::GetStringTextureTarget(target) << ", " << static_cast<const void*>(mailbox ) << ")"); // NOLINT
1555 GPU_CLIENT_LOG("values: " << mailbox[0] << ", " << mailbox[1] << ", " << mailb ox[2] << ", " << mailbox[3] << ", " << mailbox[4] << ", " << mailbox[5] << ", " << mailbox[6] << ", " << mailbox[7] << ", " << mailbox[8] << ", " << mailbox[9] << ", " << mailbox[10] << ", " << mailbox[11] << ", " << mailbox[12] << ", " << mailbox[13] << ", " << mailbox[14] << ", " << mailbox[15] << ", " << mailbox[16] << ", " << mailbox[17] << ", " << mailbox[18] << ", " << mailbox[19] << ", " << mailbox[20] << ", " << mailbox[21] << ", " << mailbox[22] << ", " << mailbox[23 ] << ", " << mailbox[24] << ", " << mailbox[25] << ", " << mailbox[26] << ", " < < mailbox[27] << ", " << mailbox[28] << ", " << mailbox[29] << ", " << mailbox[3 0] << ", " << mailbox[31] << ", " << mailbox[32] << ", " << mailbox[33] << ", " << mailbox[34] << ", " << mailbox[35] << ", " << mailbox[36] << ", " << mailbox[ 37] << ", " << mailbox[38] << ", " << mailbox[39] << ", " << mailbox[40] << ", " << mailbox[41] << ", " << mailbox[42] << ", " << mailbox[43] << ", " << mailbox [44] << ", " << mailbox[45] << ", " << mailbox[46] << ", " << mailbox[47] << ", " << mailbox[48] << ", " << mailbox[49] << ", " << mailbox[50] << ", " << mailbo x[51] << ", " << mailbox[52] << ", " << mailbox[53] << ", " << mailbox[54] << ", " << mailbox[55] << ", " << mailbox[56] << ", " << mailbox[57] << ", " << mailb ox[58] << ", " << mailbox[59] << ", " << mailbox[60] << ", " << mailbox[61] << " , " << mailbox[62] << ", " << mailbox[63]); // NOLINT 1552 GPU_CLIENT_LOG("values: " << mailbox[0] << ", " << mailbox[1] << ", " << mailb ox[2] << ", " << mailbox[3] << ", " << mailbox[4] << ", " << mailbox[5] << ", " << mailbox[6] << ", " << mailbox[7] << ", " << mailbox[8] << ", " << mailbox[9] << ", " << mailbox[10] << ", " << mailbox[11] << ", " << mailbox[12] << ", " << mailbox[13] << ", " << mailbox[14] << ", " << mailbox[15] << ", " << mailbox[16] << ", " << mailbox[17] << ", " << mailbox[18] << ", " << mailbox[19] << ", " << mailbox[20] << ", " << mailbox[21] << ", " << mailbox[22] << ", " << mailbox[23 ] << ", " << mailbox[24] << ", " << mailbox[25] << ", " << mailbox[26] << ", " < < mailbox[27] << ", " << mailbox[28] << ", " << mailbox[29] << ", " << mailbox[3 0] << ", " << mailbox[31] << ", " << mailbox[32] << ", " << mailbox[33] << ", " << mailbox[34] << ", " << mailbox[35] << ", " << mailbox[36] << ", " << mailbox[ 37] << ", " << mailbox[38] << ", " << mailbox[39] << ", " << mailbox[40] << ", " << mailbox[41] << ", " << mailbox[42] << ", " << mailbox[43] << ", " << mailbox [44] << ", " << mailbox[45] << ", " << mailbox[46] << ", " << mailbox[47] << ", " << mailbox[48] << ", " << mailbox[49] << ", " << mailbox[50] << ", " << mailbo x[51] << ", " << mailbox[52] << ", " << mailbox[53] << ", " << mailbox[54] << ", " << mailbox[55] << ", " << mailbox[56] << ", " << mailbox[57] << ", " << mailb ox[58] << ", " << mailbox[59] << ", " << mailbox[60] << ", " << mailbox[61] << " , " << mailbox[62] << ", " << mailbox[63]); // NOLINT
1556 helper_->ProduceTextureCHROMIUMImmediate(target, mailbox); 1553 helper_->ProduceTextureCHROMIUMImmediate(target, mailbox);
1557 } 1554 }
1558 1555
1559 void ConsumeTextureCHROMIUM(GLenum target, const GLbyte* mailbox) { 1556 void ConsumeTextureCHROMIUM(GLenum target, const GLbyte* mailbox) {
1560 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1557 GPU_CLIENT_SINGLE_THREAD_CHECK();
1561 GPU_CLIENT_LOG("[" << this << "] glConsumeTextureCHROMIUM(" << GLES2Util::GetS tringTextureTarget(target) << ", " << static_cast<const void*>(mailbox) << ")"); // NOLINT 1558 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glConsumeTextureCHROMIUM(" << GLES2 Util::GetStringTextureTarget(target) << ", " << static_cast<const void*>(mailbox ) << ")"); // NOLINT
1562 GPU_CLIENT_LOG("values: " << mailbox[0] << ", " << mailbox[1] << ", " << mailb ox[2] << ", " << mailbox[3] << ", " << mailbox[4] << ", " << mailbox[5] << ", " << mailbox[6] << ", " << mailbox[7] << ", " << mailbox[8] << ", " << mailbox[9] << ", " << mailbox[10] << ", " << mailbox[11] << ", " << mailbox[12] << ", " << mailbox[13] << ", " << mailbox[14] << ", " << mailbox[15] << ", " << mailbox[16] << ", " << mailbox[17] << ", " << mailbox[18] << ", " << mailbox[19] << ", " << mailbox[20] << ", " << mailbox[21] << ", " << mailbox[22] << ", " << mailbox[23 ] << ", " << mailbox[24] << ", " << mailbox[25] << ", " << mailbox[26] << ", " < < mailbox[27] << ", " << mailbox[28] << ", " << mailbox[29] << ", " << mailbox[3 0] << ", " << mailbox[31] << ", " << mailbox[32] << ", " << mailbox[33] << ", " << mailbox[34] << ", " << mailbox[35] << ", " << mailbox[36] << ", " << mailbox[ 37] << ", " << mailbox[38] << ", " << mailbox[39] << ", " << mailbox[40] << ", " << mailbox[41] << ", " << mailbox[42] << ", " << mailbox[43] << ", " << mailbox [44] << ", " << mailbox[45] << ", " << mailbox[46] << ", " << mailbox[47] << ", " << mailbox[48] << ", " << mailbox[49] << ", " << mailbox[50] << ", " << mailbo x[51] << ", " << mailbox[52] << ", " << mailbox[53] << ", " << mailbox[54] << ", " << mailbox[55] << ", " << mailbox[56] << ", " << mailbox[57] << ", " << mailb ox[58] << ", " << mailbox[59] << ", " << mailbox[60] << ", " << mailbox[61] << " , " << mailbox[62] << ", " << mailbox[63]); // NOLINT 1559 GPU_CLIENT_LOG("values: " << mailbox[0] << ", " << mailbox[1] << ", " << mailb ox[2] << ", " << mailbox[3] << ", " << mailbox[4] << ", " << mailbox[5] << ", " << mailbox[6] << ", " << mailbox[7] << ", " << mailbox[8] << ", " << mailbox[9] << ", " << mailbox[10] << ", " << mailbox[11] << ", " << mailbox[12] << ", " << mailbox[13] << ", " << mailbox[14] << ", " << mailbox[15] << ", " << mailbox[16] << ", " << mailbox[17] << ", " << mailbox[18] << ", " << mailbox[19] << ", " << mailbox[20] << ", " << mailbox[21] << ", " << mailbox[22] << ", " << mailbox[23 ] << ", " << mailbox[24] << ", " << mailbox[25] << ", " << mailbox[26] << ", " < < mailbox[27] << ", " << mailbox[28] << ", " << mailbox[29] << ", " << mailbox[3 0] << ", " << mailbox[31] << ", " << mailbox[32] << ", " << mailbox[33] << ", " << mailbox[34] << ", " << mailbox[35] << ", " << mailbox[36] << ", " << mailbox[ 37] << ", " << mailbox[38] << ", " << mailbox[39] << ", " << mailbox[40] << ", " << mailbox[41] << ", " << mailbox[42] << ", " << mailbox[43] << ", " << mailbox [44] << ", " << mailbox[45] << ", " << mailbox[46] << ", " << mailbox[47] << ", " << mailbox[48] << ", " << mailbox[49] << ", " << mailbox[50] << ", " << mailbo x[51] << ", " << mailbox[52] << ", " << mailbox[53] << ", " << mailbox[54] << ", " << mailbox[55] << ", " << mailbox[56] << ", " << mailbox[57] << ", " << mailb ox[58] << ", " << mailbox[59] << ", " << mailbox[60] << ", " << mailbox[61] << " , " << mailbox[62] << ", " << mailbox[63]); // NOLINT
1563 helper_->ConsumeTextureCHROMIUMImmediate(target, mailbox); 1560 helper_->ConsumeTextureCHROMIUMImmediate(target, mailbox);
1564 } 1561 }
1565 1562
1566 void BindUniformLocationCHROMIUM( 1563 void BindUniformLocationCHROMIUM(
1567 GLuint program, GLint location, const char* name); 1564 GLuint program, GLint location, const char* name);
1568 1565
1569 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ 1566 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
1570 1567
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