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Side by Side Diff: remoting/jingle_glue/signal_strategy.h

Issue 10855076: Clean-up inline members of nested classes (remoting/) (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: And try not to break the gyp file Created 8 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef REMOTING_JINGLE_GLUE_SIGNAL_STRATEGY_H_ 5 #ifndef REMOTING_JINGLE_GLUE_SIGNAL_STRATEGY_H_
6 #define REMOTING_JINGLE_GLUE_SIGNAL_STRATEGY_H_ 6 #define REMOTING_JINGLE_GLUE_SIGNAL_STRATEGY_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
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39 // Callback interface for signaling event. Event handlers are not 39 // Callback interface for signaling event. Event handlers are not
40 // allowed to destroy SignalStrategy, but may add or remove other 40 // allowed to destroy SignalStrategy, but may add or remove other
41 // listeners. 41 // listeners.
42 class Listener { 42 class Listener {
43 public: 43 public:
44 virtual ~Listener() {} 44 virtual ~Listener() {}
45 45
46 // Called after state of the connection has changed. If the state 46 // Called after state of the connection has changed. If the state
47 // is DISCONNECTED, then GetError() can be used to get the reason 47 // is DISCONNECTED, then GetError() can be used to get the reason
48 // for the disconnection. 48 // for the disconnection.
49 virtual void OnSignalStrategyStateChange(State state) {} 49 virtual void OnSignalStrategyStateChange(State state) = 0;
50 50
51 // Must return true if the stanza was handled, false 51 // Must return true if the stanza was handled, false
52 // otherwise. The signal strategy must not be deleted from a 52 // otherwise. The signal strategy must not be deleted from a
53 // handler of this message. 53 // handler of this message.
54 virtual bool OnSignalStrategyIncomingStanza( 54 virtual bool OnSignalStrategyIncomingStanza(
55 const buzz::XmlElement* stanza) { return false; } 55 const buzz::XmlElement* stanza) = 0;
56 }; 56 };
57 57
58 SignalStrategy() {} 58 SignalStrategy() {}
59 virtual ~SignalStrategy() {} 59 virtual ~SignalStrategy() {}
60 60
61 // Starts connection attempt. If connection is currently active 61 // Starts connection attempt. If connection is currently active
62 // disconnects it and opens a new connection (implicit disconnect 62 // disconnects it and opens a new connection (implicit disconnect
63 // triggers CLOSED notification). Connection is finished 63 // triggers CLOSED notification). Connection is finished
64 // asynchronously. 64 // asynchronously.
65 virtual void Connect() = 0; 65 virtual void Connect() = 0;
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92 // request. 92 // request.
93 virtual std::string GetNextId() = 0; 93 virtual std::string GetNextId() = 0;
94 94
95 private: 95 private:
96 DISALLOW_COPY_AND_ASSIGN(SignalStrategy); 96 DISALLOW_COPY_AND_ASSIGN(SignalStrategy);
97 }; 97 };
98 98
99 } // namespace remoting 99 } // namespace remoting
100 100
101 #endif // REMOTING_JINGLE_GLUE_SIGNAL_STRATEGY_H_ 101 #endif // REMOTING_JINGLE_GLUE_SIGNAL_STRATEGY_H_
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