Index: ui/aura/window.h |
diff --git a/ui/aura/window.h b/ui/aura/window.h |
index 58a0f53bcd712c8ccc3505785f904ebc35d6aae3..93de18018d7171582b7f651b217bcce9d8cca31a 100644 |
--- a/ui/aura/window.h |
+++ b/ui/aura/window.h |
@@ -236,14 +236,17 @@ class AURA_EXPORT Window : public ui::LayerDelegate, |
void set_ignore_events(bool ignore_events) { ignore_events_ = ignore_events; } |
// Sets the window to grab hits for an area extending -|insets| pixels outside |
- // its bounds. This can be used to create an invisible non- client area, for |
+ // its bounds. This can be used to create an invisible non-client area, for |
// example if your windows have no visible frames but still need to have |
- // resize edges. |
- void set_hit_test_bounds_override_outer(const gfx::Insets& insets) { |
- hit_test_bounds_override_outer_ = insets; |
+ // resize edges. It is possible to set a larger hit-region for touch-events. |
+ void SetHitTestBoundsOverrideOuter(const gfx::Insets& mouse_insets, |
+ int touch_scale) { |
+ hit_test_bounds_override_outer_mouse_ = mouse_insets; |
+ hit_test_bounds_override_outer_touch_ = mouse_insets.Scale(touch_scale); |
} |
- gfx::Insets hit_test_bounds_override_outer() const { |
- return hit_test_bounds_override_outer_; |
+ |
+ gfx::Insets hit_test_bounds_override_outer_mouse() const { |
+ return hit_test_bounds_override_outer_mouse_; |
} |
// Sets the window to grab hits for an area extending |insets| pixels inside |
@@ -464,7 +467,8 @@ class AURA_EXPORT Window : public ui::LayerDelegate, |
bool ignore_events_; |
// See set_hit_test_outer_override(). |
- gfx::Insets hit_test_bounds_override_outer_; |
+ gfx::Insets hit_test_bounds_override_outer_mouse_; |
+ gfx::Insets hit_test_bounds_override_outer_touch_; |
gfx::Insets hit_test_bounds_override_inner_; |
ObserverList<WindowObserver> observers_; |