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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ | 5 #ifndef CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ |
6 #define CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ | 6 #define CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ |
7 | 7 |
8 #if defined(ENABLE_GPU) | 8 #if defined(ENABLE_GPU) |
9 | 9 |
10 #include <map> | 10 #include <map> |
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100 // TODO(apatrick): this is a temporary optimization while skia is calling | 100 // TODO(apatrick): this is a temporary optimization while skia is calling |
101 // ContentGLContext::MakeCurrent prior to every GL call. It saves returning 6 | 101 // ContentGLContext::MakeCurrent prior to every GL call. It saves returning 6 |
102 // ints redundantly when only the error is needed for the | 102 // ints redundantly when only the error is needed for the |
103 // CommandBufferProxyImpl implementation. | 103 // CommandBufferProxyImpl implementation. |
104 virtual gpu::error::Error GetLastError() OVERRIDE; | 104 virtual gpu::error::Error GetLastError() OVERRIDE; |
105 | 105 |
106 GpuChannelHost* channel() const { return channel_; } | 106 GpuChannelHost* channel() const { return channel_; } |
107 | 107 |
108 private: | 108 private: |
109 typedef std::map<int32, gpu::Buffer> TransferBufferMap; | 109 typedef std::map<int32, gpu::Buffer> TransferBufferMap; |
110 typedef std::map<int, GpuVideoDecodeAcceleratorHost*> Decoders; | 110 typedef std::map<int, base::WeakPtr<GpuVideoDecodeAcceleratorHost> > Decoders; |
111 typedef base::hash_map<uint32, base::Closure> SignalTaskMap; | 111 typedef base::hash_map<uint32, base::Closure> SignalTaskMap; |
112 | 112 |
113 // Send an IPC message over the GPU channel. This is private to fully | 113 // Send an IPC message over the GPU channel. This is private to fully |
114 // encapsulate the channel; all callers of this function must explicitly | 114 // encapsulate the channel; all callers of this function must explicitly |
115 // verify that the context has not been lost. | 115 // verify that the context has not been lost. |
116 bool Send(IPC::Message* msg); | 116 bool Send(IPC::Message* msg); |
117 | 117 |
118 // Message handlers: | 118 // Message handlers: |
119 void OnUpdateState(const gpu::CommandBuffer::State& state); | 119 void OnUpdateState(const gpu::CommandBuffer::State& state); |
120 void OnNotifyRepaint(); | 120 void OnNotifyRepaint(); |
121 void OnDestroyed(gpu::error::ContextLostReason reason); | 121 void OnDestroyed(gpu::error::ContextLostReason reason); |
122 void OnEchoAck(); | 122 void OnEchoAck(); |
123 void OnConsoleMessage(const GPUCommandBufferConsoleMessage& message); | 123 void OnConsoleMessage(const GPUCommandBufferConsoleMessage& message); |
124 void OnSetMemoryAllocation(const GpuMemoryAllocationForRenderer& allocation); | 124 void OnSetMemoryAllocation(const GpuMemoryAllocationForRenderer& allocation); |
125 void OnSignalSyncPointAck(uint32 id); | 125 void OnSignalSyncPointAck(uint32 id); |
126 | 126 |
127 // Try to read an updated copy of the state from shared memory. | 127 // Try to read an updated copy of the state from shared memory. |
128 void TryUpdateState(); | 128 void TryUpdateState(); |
129 | 129 |
130 // Local cache of id to transfer buffer mapping. | 130 // Local cache of id to transfer buffer mapping. |
131 TransferBufferMap transfer_buffers_; | 131 TransferBufferMap transfer_buffers_; |
132 | 132 |
133 // Zero or more video decoder hosts owned by this proxy, keyed by their | 133 // Zero or more (unowned!) video decoder hosts using this proxy, keyed by |
134 // decoder_route_id. | 134 // their decoder_route_id. |
135 Decoders video_decoder_hosts_; | 135 Decoders video_decoder_hosts_; |
136 | 136 |
137 // The last cached state received from the service. | 137 // The last cached state received from the service. |
138 State last_state_; | 138 State last_state_; |
139 | 139 |
140 // The shared memory area used to update state. | 140 // The shared memory area used to update state. |
141 gpu::CommandBufferSharedState* shared_state_; | 141 gpu::CommandBufferSharedState* shared_state_; |
142 | 142 |
143 // |*this| is owned by |*channel_| and so is always outlived by it, so using a | 143 // |*this| is owned by |*channel_| and so is always outlived by it, so using a |
144 // raw pointer is ok. | 144 // raw pointer is ok. |
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162 // Tasks to be invoked in SignalSyncPoint responses. | 162 // Tasks to be invoked in SignalSyncPoint responses. |
163 uint32 next_signal_id_; | 163 uint32 next_signal_id_; |
164 SignalTaskMap signal_tasks_; | 164 SignalTaskMap signal_tasks_; |
165 | 165 |
166 DISALLOW_COPY_AND_ASSIGN(CommandBufferProxyImpl); | 166 DISALLOW_COPY_AND_ASSIGN(CommandBufferProxyImpl); |
167 }; | 167 }; |
168 | 168 |
169 #endif // ENABLE_GPU | 169 #endif // ENABLE_GPU |
170 | 170 |
171 #endif // CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ | 171 #endif // CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ |
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