Index: ash/wm/shelf_layout_manager.h |
diff --git a/ash/wm/shelf_layout_manager.h b/ash/wm/shelf_layout_manager.h |
index a61c2db414c682d516b546059eeac59fbf2bdc3f..5797a59db74a12fbfacfaf67a8040822b06b086d 100644 |
--- a/ash/wm/shelf_layout_manager.h |
+++ b/ash/wm/shelf_layout_manager.h |
@@ -32,7 +32,7 @@ class ScreenAsh; |
namespace internal { |
class ShelfLayoutManagerTest; |
-class WorkspaceManager; |
+class WorkspaceController; |
// ShelfLayoutManager is the layout manager responsible for the launcher and |
// status widgets. The launcher is given the total available width and told the |
@@ -98,8 +98,8 @@ class ASH_EXPORT ShelfLayoutManager : |
bool SetAlignment(ShelfAlignment alignment); |
ShelfAlignment alignment() const { return alignment_; } |
- void set_workspace_manager(WorkspaceManager* manager) { |
- workspace_manager_ = manager; |
+ void set_workspace_controller(WorkspaceController* controller) { |
+ workspace_controller_ = controller; |
} |
views::Widget* launcher_widget() { |
@@ -261,7 +261,7 @@ class ASH_EXPORT ShelfLayoutManager : |
Launcher* launcher_; |
views::Widget* status_; |
- WorkspaceManager* workspace_manager_; |
+ WorkspaceController* workspace_controller_; |
// Do any windows overlap the shelf? This is maintained by WorkspaceManager. |
bool window_overlaps_shelf_; |