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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/base/media_switches.h" | 5 #include "media/base/media_switches.h" |
6 | 6 |
7 namespace switches { | 7 namespace switches { |
8 | 8 |
9 #if defined(OS_LINUX) || defined(OS_FREEBSD) || defined(OS_SOLARIS) | 9 #if defined(OS_LINUX) || defined(OS_FREEBSD) || defined(OS_SOLARIS) |
10 // The Alsa device to use when opening an audio stream. | 10 // The Alsa device to use when opening an audio stream. |
11 const char kAlsaOutputDevice[] = "alsa-output-device"; | 11 const char kAlsaOutputDevice[] = "alsa-output-device"; |
12 // The Alsa device to use when opening an audio input stream. | 12 // The Alsa device to use when opening an audio input stream. |
13 const char kAlsaInputDevice[] = "alsa-input-device"; | 13 const char kAlsaInputDevice[] = "alsa-input-device"; |
14 #endif | 14 #endif |
15 | 15 |
16 #if defined(OS_LINUX) | 16 #if defined(USE_CRAS) |
17 // Use CRAS, the ChromeOS audio server. | 17 // Use CRAS, the ChromeOS audio server. |
18 const char kUseCras[] = "use-cras"; | 18 const char kUseCras[] = "use-cras"; |
19 #endif | 19 #endif |
20 | 20 |
21 #if defined(OS_POSIX) && !defined(OS_MACOSX) | 21 #if defined(USE_PULSEAUDIO) |
22 // Use PulseAudio on platforms that support it. | 22 // Use PulseAudio on platforms that support it. |
23 const char kUsePulseAudio[] = "use-pulseaudio"; | 23 const char kUsePulseAudio[] = "use-pulseaudio"; |
24 #endif | 24 #endif |
25 | 25 |
26 #if defined(OS_WIN) | 26 #if defined(OS_WIN) |
27 // Use exclusive mode audio streaming for Windows Vista and higher. | 27 // Use exclusive mode audio streaming for Windows Vista and higher. |
28 // Leads to lower latencies for audio streams which uses the | 28 // Leads to lower latencies for audio streams which uses the |
29 // AudioParameters::AUDIO_PCM_LOW_LATENCY audio path. | 29 // AudioParameters::AUDIO_PCM_LOW_LATENCY audio path. |
30 // See http://msdn.microsoft.com/en-us/library/windows/desktop/dd370844(v=vs.85)
.aspx | 30 // See http://msdn.microsoft.com/en-us/library/windows/desktop/dd370844(v=vs.85)
.aspx |
31 // for details. | 31 // for details. |
32 const char kEnableExclusiveAudio[] = "enable-exclusive-audio"; | 32 const char kEnableExclusiveAudio[] = "enable-exclusive-audio"; |
33 #endif | 33 #endif |
34 | 34 |
35 // Set number of threads to use for video decoding. | 35 // Set number of threads to use for video decoding. |
36 const char kVideoThreads[] = "video-threads"; | 36 const char kVideoThreads[] = "video-threads"; |
37 | 37 |
38 // Enable browser-side audio mixer. | 38 // Enable browser-side audio mixer. |
39 const char kEnableAudioMixer[] = "enable-audio-mixer"; | 39 const char kEnableAudioMixer[] = "enable-audio-mixer"; |
40 | 40 |
41 } // namespace switches | 41 } // namespace switches |
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