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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file | 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
2 // for details. All rights reserved. Use of this source code is governed by a | 2 // for details. All rights reserved. Use of this source code is governed by a |
3 // BSD-style license that can be found in the LICENSE file. | 3 // BSD-style license that can be found in the LICENSE file. |
4 // | 4 // |
5 // Echo server test program to test socket streams. | 5 // Echo server test program to test socket streams. |
6 // | 6 // |
7 // VMOptions= | 7 // VMOptions= |
8 // VMOptions=--short_socket_read | 8 // VMOptions=--short_socket_read |
9 // VMOptions=--short_socket_write | 9 // VMOptions=--short_socket_write |
10 // VMOptions=--short_socket_read --short_socket_write | 10 // VMOptions=--short_socket_read --short_socket_write |
11 | 11 |
12 #import("dart:io"); | 12 #import("dart:io"); |
13 #import("dart:isolate"); | 13 #import("dart:isolate"); |
14 #source("testing_server.dart"); | 14 #source("testing_server.dart"); |
15 | 15 |
16 class EchoServerGame { | 16 class EchoServerGame { |
17 | 17 |
18 static final MSGSIZE = 10; | 18 static final MSGSIZE = 10; |
19 static final MESSAGES = 100; | 19 static final MESSAGES = 100; |
20 static final FIRSTCHAR = 65; | 20 static final FIRSTCHAR = 65; |
21 | 21 |
22 EchoServerGame.start() | 22 EchoServerGame.start() |
23 : _receivePort = new ReceivePort(), | 23 : _receivePort = new ReceivePort(), |
24 _sendPort = null, | 24 _sendPort = null, |
25 _buffer = new List<int>(MSGSIZE), | 25 _buffer = new List<int>(MSGSIZE), |
26 _messages = 0 { | 26 _messages = 0 { |
27 for (int i = 0; i < MSGSIZE; i++) { | 27 for (int i = 0; i < MSGSIZE; i++) { |
28 _buffer[i] = FIRSTCHAR + i; | 28 _buffer[i] = FIRSTCHAR + i; |
29 } | 29 } |
30 new EchoServer().spawn().then((SendPort port) { | 30 _sendPort = spawnFunction(startEchoServer); |
31 _sendPort = port; | 31 start(); |
32 start(); | |
33 }); | |
34 } | 32 } |
35 | 33 |
36 void sendData() { | 34 void sendData() { |
37 | 35 |
38 void errorHandler(Exception e) { | 36 void errorHandler(Exception e) { |
39 Expect.fail("Socket error $e"); | 37 Expect.fail("Socket error $e"); |
40 } | 38 } |
41 | 39 |
42 void connectHandler() { | 40 void connectHandler() { |
43 | 41 |
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128 | 126 |
129 int _port; | 127 int _port; |
130 ReceivePort _receivePort; | 128 ReceivePort _receivePort; |
131 SendPort _sendPort; | 129 SendPort _sendPort; |
132 Socket _socket; | 130 Socket _socket; |
133 List<int> _buffer; | 131 List<int> _buffer; |
134 int _messages; | 132 int _messages; |
135 } | 133 } |
136 | 134 |
137 | 135 |
| 136 void startEchoServer() { |
| 137 var server = new EchoServer(); |
| 138 port.receive(server.dispatch); |
| 139 } |
| 140 |
| 141 |
138 class EchoServer extends TestingServer { | 142 class EchoServer extends TestingServer { |
139 | 143 |
140 static final int MSGSIZE = EchoServerGame.MSGSIZE; | 144 static final int MSGSIZE = EchoServerGame.MSGSIZE; |
141 | 145 |
142 void onConnection(Socket connection) { | 146 void onConnection(Socket connection) { |
143 InputStream inputStream; | 147 InputStream inputStream; |
144 List<int> buffer = new List<int>(MSGSIZE); | 148 List<int> buffer = new List<int>(MSGSIZE); |
145 int offset = 0; | 149 int offset = 0; |
146 | 150 |
147 void dataReceived() { | 151 void dataReceived() { |
(...skipping 19 matching lines...) Expand all Loading... |
167 | 171 |
168 inputStream = connection.inputStream; | 172 inputStream = connection.inputStream; |
169 inputStream.onData = dataReceived; | 173 inputStream.onData = dataReceived; |
170 connection.onError = errorHandler; | 174 connection.onError = errorHandler; |
171 } | 175 } |
172 } | 176 } |
173 | 177 |
174 main() { | 178 main() { |
175 EchoServerGame echoServerGame = new EchoServerGame.start(); | 179 EchoServerGame echoServerGame = new EchoServerGame.start(); |
176 } | 180 } |
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