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Side by Side Diff: content/common/gpu/media/h264_bit_reader.cc

Issue 10837058: Make H264BitReader ignore trailing zero bytes and stop bit. (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Add back tests after merge from master. Created 8 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/media/h264_bit_reader.h" 5 #include "content/common/gpu/media/h264_bit_reader.h"
6
7 #include <string.h>
8
6 #include "base/logging.h" 9 #include "base/logging.h"
7 10
8 namespace content { 11 namespace content {
9 12
10 H264BitReader::H264BitReader() 13 H264BitReader::H264BitReader() {}
11 : data_(NULL), bytes_left_(0), curr_byte_(0),
12 num_remaining_bits_in_curr_byte_(0), prev_two_bytes_(0) {
13 }
14 14
15 H264BitReader::~H264BitReader() {} 15 H264BitReader::~H264BitReader() {}
16 16
17 bool H264BitReader::Initialize(const uint8* data, off_t size) { 17 bool H264BitReader::Initialize(const uint8* data, off_t size) {
18 DCHECK(data); 18 DCHECK(data);
19 19 DCHECK_GE(size, 0);
20 if (size < 1)
21 return false;
22 20
23 data_ = data; 21 data_ = data;
24 bytes_left_ = size; 22 bytes_left_ = size;
23
24 if (!RemoveTrailingZeroAndStopBit())
25 return false;
26
25 num_remaining_bits_in_curr_byte_ = 0; 27 num_remaining_bits_in_curr_byte_ = 0;
26 // Initially set to 0xffff to accept all initial two-byte sequences. 28 // Initially set to 0xffff to accept all initial two-byte sequences.
27 prev_two_bytes_ = 0xffff; 29 prev_two_bytes_ = 0xffff;
28 30
29 return true; 31 return true;
30 } 32 }
31 33
32 bool H264BitReader::UpdateCurrByte() { 34 bool H264BitReader::UpdateCurrByte() {
33 if (bytes_left_ < 1) 35 if (bytes_left_ < 1)
34 return false; 36 return false;
35 37
36 // Emulation prevention three-byte detection. 38 // Emulation prevention three-byte detection.
37 // If a sequence of 0x000003 is found, skip (ignore) the last byte (0x03). 39 // If a sequence of 0x000003 is found, skip (ignore) the last byte (0x03).
38 if (*data_ == 0x03 && (prev_two_bytes_ & 0xffff) == 0) { 40 if (*data_ == 0x03 && (prev_two_bytes_ & 0xffff) == 0) {
39 // Detected 0x000003, skip last byte. 41 // Detected 0x000003, skip last byte.
40 ++data_; 42 ++data_;
41 --bytes_left_; 43 --bytes_left_;
42 // Need another full three bytes before we can detect the sequence again. 44 // Need another full three bytes before we can detect the sequence again.
43 prev_two_bytes_ = 0xffff; 45 prev_two_bytes_ = 0xffff;
44 46
45 if (bytes_left_ < 1) 47 if (bytes_left_ < 1)
46 return false; 48 return false;
47 } 49 }
48 50
49 // Load a new byte and advance pointers. 51 // Load a new byte and advance pointers.
50 curr_byte_ = *data_++ & 0xff; 52 curr_byte_ = *data_++ & 0xff;
51 --bytes_left_; 53 --bytes_left_;
52 num_remaining_bits_in_curr_byte_ = 8; 54
55 if (bytes_left_ == 0) {
56 curr_byte_ >>= 8 - data_bits_in_last_byte_;
57 num_remaining_bits_in_curr_byte_ = data_bits_in_last_byte_;
58 } else {
59 num_remaining_bits_in_curr_byte_ = 8;
60 }
53 61
54 prev_two_bytes_ = (prev_two_bytes_ << 8) | curr_byte_; 62 prev_two_bytes_ = (prev_two_bytes_ << 8) | curr_byte_;
55 63
56 return true; 64 return true;
57 } 65 }
58 66
59 // Read |num_bits| (1 to 31 inclusive) from the stream and return them
60 // in |out|, with first bit in the stream as MSB in |out| at position
61 // (|num_bits| - 1).
62 bool H264BitReader::ReadBits(int num_bits, int *out) { 67 bool H264BitReader::ReadBits(int num_bits, int *out) {
63 int bits_left = num_bits; 68 int bits_left = num_bits;
64 *out = 0; 69 *out = 0;
65 DCHECK(num_bits <= 31); 70 DCHECK_LE(num_bits, 31);
66 71
67 while (num_remaining_bits_in_curr_byte_ < bits_left) { 72 while (num_remaining_bits_in_curr_byte_ < bits_left) {
68 // Take all that's left in current byte, shift to make space for the rest. 73 // Take all that's left in current byte, shift to make space for the rest.
69 *out |= (curr_byte_ << (bits_left - num_remaining_bits_in_curr_byte_)); 74 *out |= (curr_byte_ << (bits_left - num_remaining_bits_in_curr_byte_));
70 bits_left -= num_remaining_bits_in_curr_byte_; 75 bits_left -= num_remaining_bits_in_curr_byte_;
71 76
72 if (!UpdateCurrByte()) 77 if (!UpdateCurrByte())
73 return false; 78 return false;
74 } 79 }
75 80
76 *out |= (curr_byte_ >> (num_remaining_bits_in_curr_byte_ - bits_left)); 81 *out |= (curr_byte_ >> (num_remaining_bits_in_curr_byte_ - bits_left));
77 *out &= ((1 << num_bits) - 1); 82 *out &= ((1 << num_bits) - 1);
78 num_remaining_bits_in_curr_byte_ -= bits_left; 83 num_remaining_bits_in_curr_byte_ -= bits_left;
79 84
80 return true; 85 return true;
81 } 86 }
82 87
83 off_t H264BitReader::NumBitsLeft() { 88 off_t H264BitReader::NumBitsLeft() const {
84 return (num_remaining_bits_in_curr_byte_ + bytes_left_ * 8); 89 off_t bits_left = num_remaining_bits_in_curr_byte_ +
90 (bytes_left_ + trailing_zero_bytes_) * 8;
91 if (bytes_left_ == 0)
92 bits_left += 8 - data_bits_in_last_byte_;
93 return bits_left;
85 } 94 }
86 95
87 bool H264BitReader::HasMoreRBSPData() { 96 bool H264BitReader::RemoveTrailingZeroAndStopBit() {
88 // Make sure we have more bits, if we are at 0 bits in current byte 97 // First remove all trailing zero bytes.
89 // and updating current byte fails, we don't have more data anyway. 98 trailing_zero_bytes_ = 0;
90 if (num_remaining_bits_in_curr_byte_ == 0 && !UpdateCurrByte())
91 return false;
92 99
93 // On last byte? 100 while (bytes_left_ != 0) {
94 if (bytes_left_) 101 if (data_[bytes_left_ - 1] == 0) {
95 return true; 102 --bytes_left_;
103 ++trailing_zero_bytes_;
104 continue;
105 }
106 if (bytes_left_ >= 3 && data_[bytes_left_ - 1] == 0x03 &&
107 data_[bytes_left_ - 2] == 0x00 && data_[bytes_left_ - 3] == 0x00) {
108 bytes_left_ -= 3;
109 trailing_zero_bytes_ += 3;
110 continue;
111 }
96 112
97 // Last byte, look for stop bit; 113 break;
98 // We have more RBSP data if the last non-zero bit we find is not the 114 }
99 // first available bit. 115
100 return (curr_byte_ & 116 if (bytes_left_ == 0)
101 ((1 << (num_remaining_bits_in_curr_byte_ - 1)) - 1)) != 0; 117 return false;
118
119 // Then remove the trailing zero bits of the last byte and the stop bit.
120 uint8 last_byte = data_[bytes_left_ - 1];
121
122 if (last_byte == 0x80) {
123 --bytes_left_;
124 data_bits_in_last_byte_ = 8;
125 ++trailing_zero_bytes_;
126
127 return bytes_left_ != 0;
128 }
129
130 data_bits_in_last_byte_ = 8 - ffs(last_byte);
131
132 return true;
102 } 133 }
103 134
104 } // namespace content 135 } // namespace content
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