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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef REMOTING_PROTOCOL_BUFFERED_SOCKET_WRITER_H_ | 5 #ifndef REMOTING_PROTOCOL_BUFFERED_SOCKET_WRITER_H_ |
6 #define REMOTING_PROTOCOL_BUFFERED_SOCKET_WRITER_H_ | 6 #define REMOTING_PROTOCOL_BUFFERED_SOCKET_WRITER_H_ |
7 | 7 |
8 #include <list> | 8 #include <list> |
9 | 9 |
10 #include "base/callback.h" | 10 #include "base/callback.h" |
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52 | 52 |
53 // Returns number of chunks that are currently in the buffer waiting | 53 // Returns number of chunks that are currently in the buffer waiting |
54 // to be written. Can be called on any thread. | 54 // to be written. Can be called on any thread. |
55 int GetBufferChunks(); | 55 int GetBufferChunks(); |
56 | 56 |
57 // Stops writing and drops current buffers. Must be called on the | 57 // Stops writing and drops current buffers. Must be called on the |
58 // network thread. | 58 // network thread. |
59 void Close(); | 59 void Close(); |
60 | 60 |
61 protected: | 61 protected: |
62 class PendingPacket; | 62 struct PendingPacket; |
63 typedef std::list<PendingPacket*> DataQueue; | 63 typedef std::list<PendingPacket*> DataQueue; |
64 | 64 |
65 DataQueue queue_; | 65 DataQueue queue_; |
66 int buffer_size_; | 66 int buffer_size_; |
67 | 67 |
68 // Removes element from the front of the queue and calls |done_task| | 68 // Removes element from the front of the queue and returns |done_task| for |
69 // for that element. | 69 // that element. Called from AdvanceBufferPosition() implementation, which |
70 void PopQueue(); | 70 // then returns result of this function to its caller. |
| 71 base::Closure PopQueue(); |
71 | 72 |
72 // Following three methods must be implemented in child classes. | 73 // Following three methods must be implemented in child classes. |
73 // GetNextPacket() returns next packet that needs to be written to the | 74 |
74 // socket. |buffer| must be set to NULL if there is nothing left in the queue. | 75 // Returns next packet that needs to be written to the socket. Implementation |
| 76 // must set |*buffer| to NULL if there is nothing left in the queue. |
75 virtual void GetNextPacket(net::IOBuffer** buffer, int* size) = 0; | 77 virtual void GetNextPacket(net::IOBuffer** buffer, int* size) = 0; |
76 virtual void AdvanceBufferPosition(int written) = 0; | 78 |
| 79 // Returns closure that must be executed or null closure if the last write |
| 80 // didn't complete any messages. |
| 81 virtual base::Closure AdvanceBufferPosition(int written) = 0; |
77 | 82 |
78 // This method is called whenever there is an error writing to the socket. | 83 // This method is called whenever there is an error writing to the socket. |
79 virtual void OnError(int result) = 0; | 84 virtual void OnError(int result) = 0; |
80 | 85 |
81 private: | 86 private: |
82 void DoWrite(); | 87 void DoWrite(); |
| 88 void HandleWriteResult(int result, bool* write_again); |
83 void OnWritten(int result); | 89 void OnWritten(int result); |
84 | 90 |
85 // This method is called when an error is encountered. | 91 // This method is called when an error is encountered. |
86 void HandleError(int result); | 92 void HandleError(int result); |
87 | 93 |
88 net::Socket* socket_; | 94 net::Socket* socket_; |
89 WriteFailedCallback write_failed_callback_; | 95 WriteFailedCallback write_failed_callback_; |
90 | 96 |
91 bool write_pending_; | 97 bool write_pending_; |
92 | 98 |
93 bool closed_; | 99 bool closed_; |
| 100 |
| 101 bool* destroyed_flag_; |
94 }; | 102 }; |
95 | 103 |
96 class BufferedSocketWriter : public BufferedSocketWriterBase { | 104 class BufferedSocketWriter : public BufferedSocketWriterBase { |
97 public: | 105 public: |
98 BufferedSocketWriter(); | 106 BufferedSocketWriter(); |
99 virtual ~BufferedSocketWriter(); | 107 virtual ~BufferedSocketWriter(); |
100 | 108 |
101 protected: | 109 protected: |
102 virtual void GetNextPacket(net::IOBuffer** buffer, int* size) OVERRIDE; | 110 virtual void GetNextPacket(net::IOBuffer** buffer, int* size) OVERRIDE; |
103 virtual void AdvanceBufferPosition(int written) OVERRIDE; | 111 virtual base::Closure AdvanceBufferPosition(int written) OVERRIDE; |
104 virtual void OnError(int result) OVERRIDE; | 112 virtual void OnError(int result) OVERRIDE; |
105 | 113 |
106 private: | 114 private: |
107 scoped_refptr<net::DrainableIOBuffer> current_buf_; | 115 scoped_refptr<net::DrainableIOBuffer> current_buf_; |
108 }; | 116 }; |
109 | 117 |
110 class BufferedDatagramWriter : public BufferedSocketWriterBase { | 118 class BufferedDatagramWriter : public BufferedSocketWriterBase { |
111 public: | 119 public: |
112 BufferedDatagramWriter(); | 120 BufferedDatagramWriter(); |
113 virtual ~BufferedDatagramWriter(); | 121 virtual ~BufferedDatagramWriter(); |
114 | 122 |
115 protected: | 123 protected: |
116 virtual void GetNextPacket(net::IOBuffer** buffer, int* size) OVERRIDE; | 124 virtual void GetNextPacket(net::IOBuffer** buffer, int* size) OVERRIDE; |
117 virtual void AdvanceBufferPosition(int written) OVERRIDE; | 125 virtual base::Closure AdvanceBufferPosition(int written) OVERRIDE; |
118 virtual void OnError(int result) OVERRIDE; | 126 virtual void OnError(int result) OVERRIDE; |
119 }; | 127 }; |
120 | 128 |
121 } // namespace protocol | 129 } // namespace protocol |
122 } // namespace remoting | 130 } // namespace remoting |
123 | 131 |
124 #endif // REMOTING_PROTOCOL_BUFFERED_SOCKET_WRITER_H_ | 132 #endif // REMOTING_PROTOCOL_BUFFERED_SOCKET_WRITER_H_ |
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