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Side by Side Diff: remoting/protocol/buffered_socket_writer.h

Issue 10836030: Add unittests for BufferedSocketWriter and fix some bugs in that code. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef REMOTING_PROTOCOL_BUFFERED_SOCKET_WRITER_H_ 5 #ifndef REMOTING_PROTOCOL_BUFFERED_SOCKET_WRITER_H_
6 #define REMOTING_PROTOCOL_BUFFERED_SOCKET_WRITER_H_ 6 #define REMOTING_PROTOCOL_BUFFERED_SOCKET_WRITER_H_
7 7
8 #include <list> 8 #include <list>
9 9
10 #include "base/callback.h" 10 #include "base/callback.h"
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after
52 52
53 // Returns number of chunks that are currently in the buffer waiting 53 // Returns number of chunks that are currently in the buffer waiting
54 // to be written. Can be called on any thread. 54 // to be written. Can be called on any thread.
55 int GetBufferChunks(); 55 int GetBufferChunks();
56 56
57 // Stops writing and drops current buffers. Must be called on the 57 // Stops writing and drops current buffers. Must be called on the
58 // network thread. 58 // network thread.
59 void Close(); 59 void Close();
60 60
61 protected: 61 protected:
62 class PendingPacket; 62 struct PendingPacket;
63 typedef std::list<PendingPacket*> DataQueue; 63 typedef std::list<PendingPacket*> DataQueue;
64 64
65 DataQueue queue_; 65 DataQueue queue_;
66 int buffer_size_; 66 int buffer_size_;
67 67
68 // Removes element from the front of the queue and calls |done_task| 68 // Removes element from the front of the queue and returns |done_task| for
69 // for that element. 69 // that element. Called from AdvanceBufferPosition() implementation, which
70 void PopQueue(); 70 // then returns result of this function to its caller.
71 base::Closure PopQueue();
71 72
72 // Following three methods must be implemented in child classes. 73 // Following three methods must be implemented in child classes.
73 // GetNextPacket() returns next packet that needs to be written to the 74
74 // socket. |buffer| must be set to NULL if there is nothing left in the queue. 75 // Returns next packet that needs to be written to the socket. Implementation
76 // must set |*buffer| to NULL if there is nothing left in the queue.
75 virtual void GetNextPacket(net::IOBuffer** buffer, int* size) = 0; 77 virtual void GetNextPacket(net::IOBuffer** buffer, int* size) = 0;
76 virtual void AdvanceBufferPosition(int written) = 0; 78
79 // Returns closure that must be executed or null closure if the last write
80 // didn't complete any messages.
81 virtual base::Closure AdvanceBufferPosition(int written) = 0;
77 82
78 // This method is called whenever there is an error writing to the socket. 83 // This method is called whenever there is an error writing to the socket.
79 virtual void OnError(int result) = 0; 84 virtual void OnError(int result) = 0;
80 85
81 private: 86 private:
82 void DoWrite(); 87 void DoWrite();
88 void HandleWriteResult(int result, bool* write_again);
83 void OnWritten(int result); 89 void OnWritten(int result);
84 90
85 // This method is called when an error is encountered. 91 // This method is called when an error is encountered.
86 void HandleError(int result); 92 void HandleError(int result);
87 93
88 net::Socket* socket_; 94 net::Socket* socket_;
89 WriteFailedCallback write_failed_callback_; 95 WriteFailedCallback write_failed_callback_;
90 96
91 bool write_pending_; 97 bool write_pending_;
92 98
93 bool closed_; 99 bool closed_;
100
101 bool* destroyed_flag_;
94 }; 102 };
95 103
96 class BufferedSocketWriter : public BufferedSocketWriterBase { 104 class BufferedSocketWriter : public BufferedSocketWriterBase {
97 public: 105 public:
98 BufferedSocketWriter(); 106 BufferedSocketWriter();
99 virtual ~BufferedSocketWriter(); 107 virtual ~BufferedSocketWriter();
100 108
101 protected: 109 protected:
102 virtual void GetNextPacket(net::IOBuffer** buffer, int* size) OVERRIDE; 110 virtual void GetNextPacket(net::IOBuffer** buffer, int* size) OVERRIDE;
103 virtual void AdvanceBufferPosition(int written) OVERRIDE; 111 virtual base::Closure AdvanceBufferPosition(int written) OVERRIDE;
104 virtual void OnError(int result) OVERRIDE; 112 virtual void OnError(int result) OVERRIDE;
105 113
106 private: 114 private:
107 scoped_refptr<net::DrainableIOBuffer> current_buf_; 115 scoped_refptr<net::DrainableIOBuffer> current_buf_;
108 }; 116 };
109 117
110 class BufferedDatagramWriter : public BufferedSocketWriterBase { 118 class BufferedDatagramWriter : public BufferedSocketWriterBase {
111 public: 119 public:
112 BufferedDatagramWriter(); 120 BufferedDatagramWriter();
113 virtual ~BufferedDatagramWriter(); 121 virtual ~BufferedDatagramWriter();
114 122
115 protected: 123 protected:
116 virtual void GetNextPacket(net::IOBuffer** buffer, int* size) OVERRIDE; 124 virtual void GetNextPacket(net::IOBuffer** buffer, int* size) OVERRIDE;
117 virtual void AdvanceBufferPosition(int written) OVERRIDE; 125 virtual base::Closure AdvanceBufferPosition(int written) OVERRIDE;
118 virtual void OnError(int result) OVERRIDE; 126 virtual void OnError(int result) OVERRIDE;
119 }; 127 };
120 128
121 } // namespace protocol 129 } // namespace protocol
122 } // namespace remoting 130 } // namespace remoting
123 131
124 #endif // REMOTING_PROTOCOL_BUFFERED_SOCKET_WRITER_H_ 132 #endif // REMOTING_PROTOCOL_BUFFERED_SOCKET_WRITER_H_
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