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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/app_list_controller.h" | 5 #include "ash/wm/app_list_controller.h" |
6 | 6 |
7 #include "ash/launcher/launcher.h" | 7 #include "ash/launcher/launcher.h" |
8 #include "ash/root_window_controller.h" | 8 #include "ash/root_window_controller.h" |
9 #include "ash/shell.h" | 9 #include "ash/shell.h" |
10 #include "ash/shell_delegate.h" | 10 #include "ash/shell_delegate.h" |
11 #include "ash/shell_window_ids.h" | 11 #include "ash/shell_window_ids.h" |
12 #include "ash/wm/property_util.h" | 12 #include "ash/wm/property_util.h" |
13 #include "ash/wm/shelf_layout_manager.h" | 13 #include "ash/wm/shelf_layout_manager.h" |
14 #include "ui/app_list/app_list_view.h" | 14 #include "ui/app_list/app_list_view.h" |
15 #include "ui/app_list/icon_cache.h" | 15 #include "ui/app_list/icon_cache.h" |
16 #include "ui/app_list/pagination_model.h" | 16 #include "ui/app_list/pagination_model.h" |
17 #include "ui/aura/event.h" | 17 #include "ui/aura/event.h" |
18 #include "ui/aura/focus_manager.h" | 18 #include "ui/aura/focus_manager.h" |
19 #include "ui/aura/root_window.h" | 19 #include "ui/aura/root_window.h" |
20 #include "ui/aura/window.h" | 20 #include "ui/aura/window.h" |
21 #include "ui/compositor/layer.h" | 21 #include "ui/compositor/layer.h" |
22 #include "ui/compositor/scoped_layer_animation_settings.h" | 22 #include "ui/compositor/scoped_layer_animation_settings.h" |
23 #include "ui/gfx/transform_util.h" | 23 #include "ui/gfx/transform_util.h" |
| 24 #include "ui/views/widget/widget.h" |
24 | 25 |
25 namespace ash { | 26 namespace ash { |
26 namespace internal { | 27 namespace internal { |
27 | 28 |
28 namespace { | 29 namespace { |
29 | 30 |
30 // Duration for show/hide animation in milliseconds. | 31 // Duration for show/hide animation in milliseconds. |
31 const int kAnimationDurationMs = 200; | 32 const int kAnimationDurationMs = 200; |
32 | 33 |
33 // Offset in pixels to animation away/towards the launcher. | 34 // Offset in pixels to animation away/towards the launcher. |
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281 // AppListController, ui::ImplicitAnimationObserver implementation: | 282 // AppListController, ui::ImplicitAnimationObserver implementation: |
282 | 283 |
283 void AppListController::OnImplicitAnimationsCompleted() { | 284 void AppListController::OnImplicitAnimationsCompleted() { |
284 if (is_visible_ ) | 285 if (is_visible_ ) |
285 view_->GetWidget()->Activate(); | 286 view_->GetWidget()->Activate(); |
286 else | 287 else |
287 view_->GetWidget()->Close(); | 288 view_->GetWidget()->Close(); |
288 } | 289 } |
289 | 290 |
290 //////////////////////////////////////////////////////////////////////////////// | 291 //////////////////////////////////////////////////////////////////////////////// |
291 // AppListController, views::Widget::Observer implementation: | 292 // AppListController, views::WidgetObserver implementation: |
292 | 293 |
293 void AppListController::OnWidgetClosing(views::Widget* widget) { | 294 void AppListController::OnWidgetClosing(views::Widget* widget) { |
294 DCHECK(view_->GetWidget() == widget); | 295 DCHECK(view_->GetWidget() == widget); |
295 if (is_visible_) | 296 if (is_visible_) |
296 SetVisible(false); | 297 SetVisible(false); |
297 ResetView(); | 298 ResetView(); |
298 } | 299 } |
299 | 300 |
300 //////////////////////////////////////////////////////////////////////////////// | 301 //////////////////////////////////////////////////////////////////////////////// |
301 // AppListController, ShellObserver implementation: | 302 // AppListController, ShellObserver implementation: |
302 void AppListController::OnShelfAlignmentChanged() { | 303 void AppListController::OnShelfAlignmentChanged() { |
303 if (view_) | 304 if (view_) |
304 view_->SetBubbleArrowLocation(GetBubbleArrowLocation()); | 305 view_->SetBubbleArrowLocation(GetBubbleArrowLocation()); |
305 } | 306 } |
306 | 307 |
307 //////////////////////////////////////////////////////////////////////////////// | 308 //////////////////////////////////////////////////////////////////////////////// |
308 // AppListController, LauncherIconObserver implementation: | 309 // AppListController, LauncherIconObserver implementation: |
309 | 310 |
310 void AppListController::OnLauncherIconPositionsChanged() { | 311 void AppListController::OnLauncherIconPositionsChanged() { |
311 UpdateBounds(); | 312 UpdateBounds(); |
312 } | 313 } |
313 | 314 |
314 } // namespace internal | 315 } // namespace internal |
315 } // namespace ash | 316 } // namespace ash |
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