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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "content/common/gpu/media/h264_bit_reader.h" |
| 6 #include "base/logging.h" |
| 7 |
| 8 namespace content { |
| 9 |
| 10 H264BitReader::H264BitReader() |
| 11 : data_(NULL), bytes_left_(0), curr_byte_(0), |
| 12 num_remaining_bits_in_curr_byte_(0), prev_two_bytes_(0) { |
| 13 } |
| 14 |
| 15 H264BitReader::~H264BitReader() {} |
| 16 |
| 17 bool H264BitReader::Initialize(const uint8* data, off_t size) { |
| 18 DCHECK(data); |
| 19 |
| 20 if (size < 1) |
| 21 return false; |
| 22 |
| 23 data_ = data; |
| 24 bytes_left_ = size; |
| 25 num_remaining_bits_in_curr_byte_ = 0; |
| 26 // Initially set to 0xffff to accept all initial two-byte sequences. |
| 27 prev_two_bytes_ = 0xffff; |
| 28 |
| 29 return true; |
| 30 } |
| 31 |
| 32 bool H264BitReader::UpdateCurrByte() { |
| 33 if (bytes_left_ < 1) |
| 34 return false; |
| 35 |
| 36 // Emulation prevention three-byte detection. |
| 37 // If a sequence of 0x000003 is found, skip (ignore) the last byte (0x03). |
| 38 if (*data_ == 0x03 && (prev_two_bytes_ & 0xffff) == 0) { |
| 39 // Detected 0x000003, skip last byte. |
| 40 ++data_; |
| 41 --bytes_left_; |
| 42 // Need another full three bytes before we can detect the sequence again. |
| 43 prev_two_bytes_ = 0xffff; |
| 44 |
| 45 if (bytes_left_ < 1) |
| 46 return false; |
| 47 } |
| 48 |
| 49 // Load a new byte and advance pointers. |
| 50 curr_byte_ = *data_++ & 0xff; |
| 51 --bytes_left_; |
| 52 num_remaining_bits_in_curr_byte_ = 8; |
| 53 |
| 54 prev_two_bytes_ = (prev_two_bytes_ << 8) | curr_byte_; |
| 55 |
| 56 return true; |
| 57 } |
| 58 |
| 59 // Read |num_bits| (1 to 31 inclusive) from the stream and return them |
| 60 // in |out|, with first bit in the stream as MSB in |out| at position |
| 61 // (|num_bits| - 1). |
| 62 bool H264BitReader::ReadBits(int num_bits, int *out) { |
| 63 int bits_left = num_bits; |
| 64 *out = 0; |
| 65 DCHECK(num_bits <= 31); |
| 66 |
| 67 while (num_remaining_bits_in_curr_byte_ < bits_left) { |
| 68 // Take all that's left in current byte, shift to make space for the rest. |
| 69 *out = (curr_byte_ << (bits_left - num_remaining_bits_in_curr_byte_)); |
| 70 bits_left -= num_remaining_bits_in_curr_byte_; |
| 71 |
| 72 if (!UpdateCurrByte()) |
| 73 return false; |
| 74 } |
| 75 |
| 76 *out |= (curr_byte_ >> (num_remaining_bits_in_curr_byte_ - bits_left)); |
| 77 *out &= ((1 << num_bits) - 1); |
| 78 num_remaining_bits_in_curr_byte_ -= bits_left; |
| 79 |
| 80 return true; |
| 81 } |
| 82 |
| 83 off_t H264BitReader::NumBitsLeft() { |
| 84 return (num_remaining_bits_in_curr_byte_ + bytes_left_ * 8); |
| 85 } |
| 86 |
| 87 bool H264BitReader::HasMoreRBSPData() { |
| 88 // Make sure we have more bits, if we are at 0 bits in current byte |
| 89 // and updating current byte fails, we don't have more data anyway. |
| 90 if (num_remaining_bits_in_curr_byte_ == 0 && !UpdateCurrByte()) |
| 91 return false; |
| 92 |
| 93 // On last byte? |
| 94 if (bytes_left_) |
| 95 return true; |
| 96 |
| 97 // Last byte, look for stop bit; |
| 98 // We have more RBSP data if the last non-zero bit we find is not the |
| 99 // first available bit. |
| 100 return (curr_byte_ & |
| 101 ((1 << (num_remaining_bits_in_curr_byte_ - 1)) - 1)) != 0; |
| 102 } |
| 103 |
| 104 } // namespace content |
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