Index: media/audio/audio_input_device.cc |
=================================================================== |
--- media/audio/audio_input_device.cc (revision 148738) |
+++ media/audio/audio_input_device.cc (working copy) |
@@ -2,7 +2,7 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "content/renderer/media/audio_input_device.h" |
+#include "media/audio/audio_input_device.h" |
#include "base/bind.h" |
#include "base/message_loop.h" |
@@ -11,13 +11,18 @@ |
#include "media/audio/audio_manager_base.h" |
#include "media/audio/audio_util.h" |
+namespace media { |
+ |
+AudioInputDevice::CaptureCallback::~CaptureCallback() {} |
+AudioInputDevice::CaptureEventHandler::~CaptureEventHandler() {} |
+ |
// Takes care of invoking the capture callback on the audio thread. |
// An instance of this class is created for each capture stream in |
// OnLowLatencyCreated(). |
class AudioInputDevice::AudioThreadCallback |
: public AudioDeviceThread::Callback { |
public: |
- AudioThreadCallback(const media::AudioParameters& audio_parameters, |
+ AudioThreadCallback(const AudioParameters& audio_parameters, |
base::SharedMemoryHandle memory, |
int memory_length, |
CaptureCallback* capture_callback); |
@@ -34,7 +39,7 @@ |
}; |
AudioInputDevice::AudioInputDevice( |
- media::AudioInputIPC* ipc, |
+ AudioInputIPC* ipc, |
const scoped_refptr<base::MessageLoopProxy>& io_loop) |
: ScopedLoopObserver(io_loop), |
callback_(NULL), |
@@ -47,7 +52,7 @@ |
CHECK(ipc_); |
} |
-void AudioInputDevice::Initialize(const media::AudioParameters& params, |
+void AudioInputDevice::Initialize(const AudioParameters& params, |
CaptureCallback* callback, |
CaptureEventHandler* event_handler) { |
DCHECK(!callback_); |
@@ -137,7 +142,7 @@ |
} |
void AudioInputDevice::OnStateChanged( |
- media::AudioInputIPCDelegate::State state) { |
+ AudioInputIPCDelegate::State state) { |
DCHECK(message_loop()->BelongsToCurrentThread()); |
// Do nothing if the stream has been closed. |
@@ -145,7 +150,7 @@ |
return; |
switch (state) { |
- case media::AudioInputIPCDelegate::kStopped: |
+ case AudioInputIPCDelegate::kStopped: |
// TODO(xians): Should we just call ShutDownOnIOThread here instead? |
ipc_->RemoveDelegate(stream_id_); |
@@ -158,10 +163,10 @@ |
stream_id_ = 0; |
pending_device_ready_ = false; |
break; |
- case media::AudioInputIPCDelegate::kRecording: |
+ case AudioInputIPCDelegate::kRecording: |
NOTIMPLEMENTED(); |
break; |
- case media::AudioInputIPCDelegate::kError: |
+ case AudioInputIPCDelegate::kError: |
DLOG(WARNING) << "AudioInputDevice::OnStateChanged(kError)"; |
// Don't dereference the callback object if the audio thread |
// is stopped or stopping. That could mean that the callback |
@@ -225,7 +230,7 @@ |
// and create the stream when getting a OnDeviceReady() callback. |
if (!session_id_) { |
ipc_->CreateStream(stream_id_, audio_parameters_, |
- media::AudioManagerBase::kDefaultDeviceId, agc_is_enabled_); |
+ AudioManagerBase::kDefaultDeviceId, agc_is_enabled_); |
} else { |
ipc_->StartDevice(stream_id_, session_id_); |
pending_device_ready_ = true; |
@@ -294,7 +299,7 @@ |
// AudioInputDevice::AudioThreadCallback |
AudioInputDevice::AudioThreadCallback::AudioThreadCallback( |
- const media::AudioParameters& audio_parameters, |
+ const AudioParameters& audio_parameters, |
base::SharedMemoryHandle memory, |
int memory_length, |
CaptureCallback* capture_callback) |
@@ -313,10 +318,10 @@ |
// The shared memory represents parameters, size of the data buffer and the |
// actual data buffer containing audio data. Map the memory into this |
// structure and parse out parameters and the data area. |
- media::AudioInputBuffer* buffer = |
- reinterpret_cast<media::AudioInputBuffer*>(shared_memory_.memory()); |
+ AudioInputBuffer* buffer = |
+ reinterpret_cast<AudioInputBuffer*>(shared_memory_.memory()); |
DCHECK_EQ(buffer->params.size, |
- memory_length_ - sizeof(media::AudioInputBufferParameters)); |
+ memory_length_ - sizeof(AudioInputBufferParameters)); |
double volume = buffer->params.volume; |
int audio_delay_milliseconds = pending_data / bytes_per_ms_; |
@@ -328,12 +333,12 @@ |
// with nominal range -1.0 -> +1.0. |
for (int channel_index = 0; channel_index < audio_parameters_.channels(); |
++channel_index) { |
- media::DeinterleaveAudioChannel(memory, |
- audio_data_[channel_index], |
- audio_parameters_.channels(), |
- channel_index, |
- bytes_per_sample, |
- number_of_frames); |
+ DeinterleaveAudioChannel(memory, |
+ audio_data_[channel_index], |
+ audio_parameters_.channels(), |
+ channel_index, |
+ bytes_per_sample, |
+ number_of_frames); |
} |
// Deliver captured data to the client in floating point format |
@@ -341,3 +346,5 @@ |
capture_callback_->Capture(audio_data_, number_of_frames, |
audio_delay_milliseconds, volume); |
} |
+ |
+} // namespace media |