| Index: media/audio/audio_device_thread.cc
|
| ===================================================================
|
| --- media/audio/audio_device_thread.cc (revision 148738)
|
| +++ media/audio/audio_device_thread.cc (working copy)
|
| @@ -2,8 +2,10 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#include "content/renderer/media/audio_device_thread.h"
|
| +#include "media/audio/audio_device_thread.h"
|
|
|
| +#include <algorithm>
|
| +
|
| #include "base/bind.h"
|
| #include "base/logging.h"
|
| #include "base/message_loop.h"
|
| @@ -13,6 +15,8 @@
|
|
|
| using base::PlatformThread;
|
|
|
| +namespace media {
|
| +
|
| // The actual worker thread implementation. It's very bare bones and much
|
| // simpler than SimpleThread (no synchronization in Start, etc) and supports
|
| // joining the thread handle asynchronously via a provided message loop even
|
| @@ -170,7 +174,7 @@
|
| // AudioDeviceThread::Callback implementation
|
|
|
| AudioDeviceThread::Callback::Callback(
|
| - const media::AudioParameters& audio_parameters,
|
| + const AudioParameters& audio_parameters,
|
| base::SharedMemoryHandle memory, int memory_length)
|
| : audio_parameters_(audio_parameters),
|
| samples_per_ms_(audio_parameters.sample_rate() / 1000),
|
| @@ -200,3 +204,5 @@
|
| audio_data_.push_back(channel_data);
|
| }
|
| }
|
| +
|
| +} // namespace media.
|
|
|