Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1251)

Unified Diff: content/renderer/media/audio_input_device.cc

Issue 10834033: Move AudioDevice and AudioInputDevice to media. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Addressed comments and fixed a few lint issues Created 8 years, 5 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « content/renderer/media/audio_input_device.h ('k') | content/renderer/media/audio_renderer_mixer_manager.h » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: content/renderer/media/audio_input_device.cc
===================================================================
--- content/renderer/media/audio_input_device.cc (revision 148738)
+++ content/renderer/media/audio_input_device.cc (working copy)
@@ -1,343 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "content/renderer/media/audio_input_device.h"
-
-#include "base/bind.h"
-#include "base/message_loop.h"
-#include "base/threading/thread_restrictions.h"
-#include "base/time.h"
-#include "media/audio/audio_manager_base.h"
-#include "media/audio/audio_util.h"
-
-// Takes care of invoking the capture callback on the audio thread.
-// An instance of this class is created for each capture stream in
-// OnLowLatencyCreated().
-class AudioInputDevice::AudioThreadCallback
- : public AudioDeviceThread::Callback {
- public:
- AudioThreadCallback(const media::AudioParameters& audio_parameters,
- base::SharedMemoryHandle memory,
- int memory_length,
- CaptureCallback* capture_callback);
- virtual ~AudioThreadCallback();
-
- virtual void MapSharedMemory() OVERRIDE;
-
- // Called whenever we receive notifications about pending data.
- virtual void Process(int pending_data) OVERRIDE;
-
- private:
- CaptureCallback* capture_callback_;
- DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback);
-};
-
-AudioInputDevice::AudioInputDevice(
- media::AudioInputIPC* ipc,
- const scoped_refptr<base::MessageLoopProxy>& io_loop)
- : ScopedLoopObserver(io_loop),
- callback_(NULL),
- event_handler_(NULL),
- ipc_(ipc),
- stream_id_(0),
- session_id_(0),
- pending_device_ready_(false),
- agc_is_enabled_(false) {
- CHECK(ipc_);
-}
-
-void AudioInputDevice::Initialize(const media::AudioParameters& params,
- CaptureCallback* callback,
- CaptureEventHandler* event_handler) {
- DCHECK(!callback_);
- DCHECK(!event_handler_);
- audio_parameters_ = params;
- callback_ = callback;
- event_handler_ = event_handler;
-}
-
-void AudioInputDevice::SetDevice(int session_id) {
- DVLOG(1) << "SetDevice (session_id=" << session_id << ")";
- message_loop()->PostTask(FROM_HERE,
- base::Bind(&AudioInputDevice::SetSessionIdOnIOThread, this, session_id));
-}
-
-void AudioInputDevice::Start() {
- DVLOG(1) << "Start()";
- message_loop()->PostTask(FROM_HERE,
- base::Bind(&AudioInputDevice::InitializeOnIOThread, this));
-}
-
-void AudioInputDevice::Stop() {
- DVLOG(1) << "Stop()";
-
- {
- base::AutoLock auto_lock(audio_thread_lock_);
- audio_thread_.Stop(MessageLoop::current());
- }
-
- message_loop()->PostTask(FROM_HERE,
- base::Bind(&AudioInputDevice::ShutDownOnIOThread, this));
-}
-
-void AudioInputDevice::SetVolume(double volume) {
- if (volume < 0 || volume > 1.0) {
- DLOG(ERROR) << "Invalid volume value specified";
- return;
- }
-
- message_loop()->PostTask(FROM_HERE,
- base::Bind(&AudioInputDevice::SetVolumeOnIOThread, this, volume));
-}
-
-void AudioInputDevice::SetAutomaticGainControl(bool enabled) {
- DVLOG(1) << "SetAutomaticGainControl(enabled=" << enabled << ")";
- message_loop()->PostTask(FROM_HERE,
- base::Bind(&AudioInputDevice::SetAutomaticGainControlOnIOThread,
- this, enabled));
-}
-
-void AudioInputDevice::OnStreamCreated(
- base::SharedMemoryHandle handle,
- base::SyncSocket::Handle socket_handle,
- int length) {
- DCHECK(message_loop()->BelongsToCurrentThread());
-#if defined(OS_WIN)
- DCHECK(handle);
- DCHECK(socket_handle);
-#else
- DCHECK_GE(handle.fd, 0);
- DCHECK_GE(socket_handle, 0);
-#endif
- DCHECK(length);
- DVLOG(1) << "OnStreamCreated (stream_id=" << stream_id_ << ")";
-
- // We should only get this callback if stream_id_ is valid. If it is not,
- // the IPC layer should have closed the shared memory and socket handles
- // for us and not invoked the callback. The basic assertion is that when
- // stream_id_ is 0 the AudioInputDevice instance is not registered as a
- // delegate and hence it should not receive callbacks.
- DCHECK(stream_id_);
-
- base::AutoLock auto_lock(audio_thread_lock_);
-
- DCHECK(audio_thread_.IsStopped());
- audio_callback_.reset(
- new AudioInputDevice::AudioThreadCallback(audio_parameters_, handle,
- length, callback_));
- audio_thread_.Start(audio_callback_.get(), socket_handle, "AudioInputDevice");
-
- MessageLoop::current()->PostTask(FROM_HERE,
- base::Bind(&AudioInputDevice::StartOnIOThread, this));
-}
-
-void AudioInputDevice::OnVolume(double volume) {
- NOTIMPLEMENTED();
-}
-
-void AudioInputDevice::OnStateChanged(
- media::AudioInputIPCDelegate::State state) {
- DCHECK(message_loop()->BelongsToCurrentThread());
-
- // Do nothing if the stream has been closed.
- if (!stream_id_)
- return;
-
- switch (state) {
- case media::AudioInputIPCDelegate::kStopped:
- // TODO(xians): Should we just call ShutDownOnIOThread here instead?
- ipc_->RemoveDelegate(stream_id_);
-
- audio_thread_.Stop(MessageLoop::current());
- audio_callback_.reset();
-
- if (event_handler_)
- event_handler_->OnDeviceStopped();
-
- stream_id_ = 0;
- pending_device_ready_ = false;
- break;
- case media::AudioInputIPCDelegate::kRecording:
- NOTIMPLEMENTED();
- break;
- case media::AudioInputIPCDelegate::kError:
- DLOG(WARNING) << "AudioInputDevice::OnStateChanged(kError)";
- // Don't dereference the callback object if the audio thread
- // is stopped or stopping. That could mean that the callback
- // object has been deleted.
- // TODO(tommi): Add an explicit contract for clearing the callback
- // object. Possibly require calling Initialize again or provide
- // a callback object via Start() and clear it in Stop().
- if (!audio_thread_.IsStopped())
- callback_->OnCaptureError();
- break;
- default:
- NOTREACHED();
- break;
- }
-}
-
-void AudioInputDevice::OnDeviceReady(const std::string& device_id) {
- DCHECK(message_loop()->BelongsToCurrentThread());
- DVLOG(1) << "OnDeviceReady (device_id=" << device_id << ")";
-
- // Takes care of the case when Stop() is called before OnDeviceReady().
- if (!pending_device_ready_)
- return;
-
- // If AudioInputDeviceManager returns an empty string, it means no device
- // is ready for start.
- if (device_id.empty()) {
- ipc_->RemoveDelegate(stream_id_);
- stream_id_ = 0;
- } else {
- ipc_->CreateStream(stream_id_, audio_parameters_, device_id,
- agc_is_enabled_);
- }
-
- pending_device_ready_ = false;
- // Notify the client that the device has been started.
- if (event_handler_)
- event_handler_->OnDeviceStarted(device_id);
-}
-
-void AudioInputDevice::OnIPCClosed() {
- ipc_ = NULL;
-}
-
-AudioInputDevice::~AudioInputDevice() {
- // TODO(henrika): The current design requires that the user calls
- // Stop before deleting this class.
- CHECK_EQ(0, stream_id_);
-}
-
-void AudioInputDevice::InitializeOnIOThread() {
- DCHECK(message_loop()->BelongsToCurrentThread());
- // Make sure we don't call Start() more than once.
- DCHECK_EQ(0, stream_id_);
- if (stream_id_)
- return;
-
- stream_id_ = ipc_->AddDelegate(this);
- // If |session_id_| is not specified, it will directly create the stream;
- // otherwise it will send a AudioInputHostMsg_StartDevice msg to the browser
- // and create the stream when getting a OnDeviceReady() callback.
- if (!session_id_) {
- ipc_->CreateStream(stream_id_, audio_parameters_,
- media::AudioManagerBase::kDefaultDeviceId, agc_is_enabled_);
- } else {
- ipc_->StartDevice(stream_id_, session_id_);
- pending_device_ready_ = true;
- }
-}
-
-void AudioInputDevice::SetSessionIdOnIOThread(int session_id) {
- DCHECK(message_loop()->BelongsToCurrentThread());
- session_id_ = session_id;
-}
-
-void AudioInputDevice::StartOnIOThread() {
- DCHECK(message_loop()->BelongsToCurrentThread());
- if (stream_id_)
- ipc_->RecordStream(stream_id_);
-}
-
-void AudioInputDevice::ShutDownOnIOThread() {
- DCHECK(message_loop()->BelongsToCurrentThread());
- // NOTE: |completion| may be NULL.
- // Make sure we don't call shutdown more than once.
- if (stream_id_) {
- ipc_->CloseStream(stream_id_);
- ipc_->RemoveDelegate(stream_id_);
-
- stream_id_ = 0;
- session_id_ = 0;
- pending_device_ready_ = false;
- agc_is_enabled_ = false;
- }
-
- // We can run into an issue where ShutDownOnIOThread is called right after
- // OnStreamCreated is called in cases where Start/Stop are called before we
- // get the OnStreamCreated callback. To handle that corner case, we call
- // Stop(). In most cases, the thread will already be stopped.
- // Another situation is when the IO thread goes away before Stop() is called
- // in which case, we cannot use the message loop to close the thread handle
- // and can't not rely on the main thread existing either.
- base::ThreadRestrictions::ScopedAllowIO allow_io;
- audio_thread_.Stop(NULL);
- audio_callback_.reset();
-}
-
-void AudioInputDevice::SetVolumeOnIOThread(double volume) {
- DCHECK(message_loop()->BelongsToCurrentThread());
- if (stream_id_)
- ipc_->SetVolume(stream_id_, volume);
-}
-
-void AudioInputDevice::SetAutomaticGainControlOnIOThread(bool enabled) {
- DCHECK(message_loop()->BelongsToCurrentThread());
- DCHECK_EQ(0, stream_id_) <<
- "The AGC state can not be modified while capturing is active.";
- if (stream_id_)
- return;
-
- // We simply store the new AGC setting here. This value will be used when
- // a new stream is initialized and by GetAutomaticGainControl().
- agc_is_enabled_ = enabled;
-}
-
-void AudioInputDevice::WillDestroyCurrentMessageLoop() {
- LOG(ERROR) << "IO loop going away before the input device has been stopped";
- ShutDownOnIOThread();
-}
-
-// AudioInputDevice::AudioThreadCallback
-AudioInputDevice::AudioThreadCallback::AudioThreadCallback(
- const media::AudioParameters& audio_parameters,
- base::SharedMemoryHandle memory,
- int memory_length,
- CaptureCallback* capture_callback)
- : AudioDeviceThread::Callback(audio_parameters, memory, memory_length),
- capture_callback_(capture_callback) {
-}
-
-AudioInputDevice::AudioThreadCallback::~AudioThreadCallback() {
-}
-
-void AudioInputDevice::AudioThreadCallback::MapSharedMemory() {
- shared_memory_.Map(memory_length_);
-}
-
-void AudioInputDevice::AudioThreadCallback::Process(int pending_data) {
- // The shared memory represents parameters, size of the data buffer and the
- // actual data buffer containing audio data. Map the memory into this
- // structure and parse out parameters and the data area.
- media::AudioInputBuffer* buffer =
- reinterpret_cast<media::AudioInputBuffer*>(shared_memory_.memory());
- DCHECK_EQ(buffer->params.size,
- memory_length_ - sizeof(media::AudioInputBufferParameters));
- double volume = buffer->params.volume;
-
- int audio_delay_milliseconds = pending_data / bytes_per_ms_;
- int16* memory = reinterpret_cast<int16*>(&buffer->audio[0]);
- const size_t number_of_frames = audio_parameters_.frames_per_buffer();
- const int bytes_per_sample = sizeof(memory[0]);
-
- // Deinterleave each channel and convert to 32-bit floating-point
- // with nominal range -1.0 -> +1.0.
- for (int channel_index = 0; channel_index < audio_parameters_.channels();
- ++channel_index) {
- media::DeinterleaveAudioChannel(memory,
- audio_data_[channel_index],
- audio_parameters_.channels(),
- channel_index,
- bytes_per_sample,
- number_of_frames);
- }
-
- // Deliver captured data to the client in floating point format
- // and update the audio-delay measurement.
- capture_callback_->Capture(audio_data_, number_of_frames,
- audio_delay_milliseconds, volume);
-}
« no previous file with comments | « content/renderer/media/audio_input_device.h ('k') | content/renderer/media/audio_renderer_mixer_manager.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698