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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // Implementation notes: | 5 // Implementation notes: |
6 // | 6 // |
7 // - It is recommended to first acquire the native sample rate of the default | 7 // - It is recommended to first acquire the native sample rate of the default |
8 // output device and then use the same rate when creating this object. | 8 // output device and then use the same rate when creating this object. |
9 // Use AUAudioOutputStream::HardwareSampleRate() to retrieve the sample rate. | 9 // Use AUAudioOutputStream::HardwareSampleRate() to retrieve the sample rate. |
10 // - Calling Close() also leads to self destruction. | 10 // - Calling Close() also leads to self destruction. |
11 // - The latency consists of two parts: | 11 // - The latency consists of two parts: |
12 // 1) Hardware latency, which includes Audio Unit latency, audio device | 12 // 1) Hardware latency, which includes Audio Unit latency, audio device |
13 // latency; | 13 // latency; |
14 // 2) The delay between the moment getting the callback and the scheduled time | 14 // 2) The delay between the moment getting the callback and the scheduled time |
15 // stamp that tells when the data is going to be played out. | 15 // stamp that tells when the data is going to be played out. |
16 // | 16 // |
17 #ifndef MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_ | 17 #ifndef MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_ |
18 #define MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_ | 18 #define MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_ |
19 | 19 |
20 #include <AudioUnit/AudioUnit.h> | 20 #include <AudioUnit/AudioUnit.h> |
| 21 #include <CoreAudio/CoreAudio.h> |
21 | 22 |
22 #include "base/compiler_specific.h" | 23 #include "base/compiler_specific.h" |
23 #include "media/audio/audio_io.h" | 24 #include "media/audio/audio_io.h" |
24 #include "media/audio/audio_parameters.h" | 25 #include "media/audio/audio_parameters.h" |
25 | 26 |
26 namespace media { | 27 namespace media { |
27 | 28 |
28 class AudioManagerMac; | 29 class AudioManagerMac; |
29 | 30 |
30 // Implementation of AudioOuputStream for Mac OS X using the | 31 // Implementation of AudioOuputStream for Mac OS X using the |
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97 | 98 |
98 // The flag used to stop the streaming. | 99 // The flag used to stop the streaming. |
99 bool stopped_; | 100 bool stopped_; |
100 | 101 |
101 DISALLOW_COPY_AND_ASSIGN(AUAudioOutputStream); | 102 DISALLOW_COPY_AND_ASSIGN(AUAudioOutputStream); |
102 }; | 103 }; |
103 | 104 |
104 } // namespace media | 105 } // namespace media |
105 | 106 |
106 #endif // MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_ | 107 #endif // MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_ |
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