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Side by Side Diff: audio/mac/audio_low_latency_input_mac.h

Issue 10833028: Make audio build on the Mac OS X 10.7 (Closed) Base URL: http://src.chromium.org/svn/trunk/src/media/
Patch Set: Created 8 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // Implementation of AudioInputStream for Mac OS X using the special AUHAL 5 // Implementation of AudioInputStream for Mac OS X using the special AUHAL
6 // input Audio Unit present in OS 10.4 and later. 6 // input Audio Unit present in OS 10.4 and later.
7 // The AUHAL input Audio Unit is for low-latency audio I/O. 7 // The AUHAL input Audio Unit is for low-latency audio I/O.
8 // 8 //
9 // Overview of operation: 9 // Overview of operation:
10 // 10 //
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30 // - The latency consists of two parts: 30 // - The latency consists of two parts:
31 // 1) Hardware latency, which includes Audio Unit latency, audio device 31 // 1) Hardware latency, which includes Audio Unit latency, audio device
32 // latency; 32 // latency;
33 // 2) The delay between the actual recording instant and the time when the 33 // 2) The delay between the actual recording instant and the time when the
34 // data packet is provided as a callback. 34 // data packet is provided as a callback.
35 // 35 //
36 #ifndef MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_INPUT_MAC_H_ 36 #ifndef MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_INPUT_MAC_H_
37 #define MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_INPUT_MAC_H_ 37 #define MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_INPUT_MAC_H_
38 38
39 #include <AudioUnit/AudioUnit.h> 39 #include <AudioUnit/AudioUnit.h>
40 #include <CoreAudio/CoreAudio.h>
40 41
41 #include "base/atomicops.h" 42 #include "base/atomicops.h"
42 #include "base/memory/scoped_ptr.h" 43 #include "base/memory/scoped_ptr.h"
43 #include "base/synchronization/lock.h" 44 #include "base/synchronization/lock.h"
44 #include "base/time.h" 45 #include "base/time.h"
45 #include "media/audio/audio_io.h" 46 #include "media/audio/audio_io.h"
46 #include "media/audio/audio_input_stream_impl.h" 47 #include "media/audio/audio_input_stream_impl.h"
47 #include "media/audio/audio_parameters.h" 48 #include "media/audio/audio_parameters.h"
48 49
49 namespace media { 50 namespace media {
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144 // The number of channels in each frame of audio data, which is used 145 // The number of channels in each frame of audio data, which is used
145 // when querying the volume of each channel. 146 // when querying the volume of each channel.
146 int number_of_channels_in_frame_; 147 int number_of_channels_in_frame_;
147 148
148 DISALLOW_COPY_AND_ASSIGN(AUAudioInputStream); 149 DISALLOW_COPY_AND_ASSIGN(AUAudioInputStream);
149 }; 150 };
150 151
151 } // namespace media 152 } // namespace media
152 153
153 #endif // MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_INPUT_MAC_H_ 154 #endif // MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_INPUT_MAC_H_
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