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Issue 10833006: Coverity: Initialize member variables. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/gamepad/platform_data_fetcher_win.h" 5 #include "content/browser/gamepad/platform_data_fetcher_win.h"
6 6
7 #include "base/debug/trace_event.h" 7 #include "base/debug/trace_event.h"
8 #include "content/common/gamepad_messages.h" 8 #include "content/common/gamepad_messages.h"
9 #include "content/common/gamepad_hardware_buffer.h" 9 #include "content/common/gamepad_hardware_buffer.h"
10 10
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140 pad.axes[pad.axesLength++] = -NormalizeAxis(state.Gamepad.sThumbLY); 140 pad.axes[pad.axesLength++] = -NormalizeAxis(state.Gamepad.sThumbLY);
141 pad.axes[pad.axesLength++] = NormalizeAxis(state.Gamepad.sThumbRX); 141 pad.axes[pad.axesLength++] = NormalizeAxis(state.Gamepad.sThumbRX);
142 pad.axes[pad.axesLength++] = -NormalizeAxis(state.Gamepad.sThumbRY); 142 pad.axes[pad.axesLength++] = -NormalizeAxis(state.Gamepad.sThumbRY);
143 } else { 143 } else {
144 pad.connected = false; 144 pad.connected = false;
145 } 145 }
146 } 146 }
147 } 147 }
148 148
149 bool GamepadPlatformDataFetcherWin::GetXinputDllFunctions() { 149 bool GamepadPlatformDataFetcherWin::GetXinputDllFunctions() {
150 xinput_get_capabilities_ = NULL;
151 xinput_get_state_ = NULL;
150 xinput_enable_ = static_cast<XInputEnableFunc>( 152 xinput_enable_ = static_cast<XInputEnableFunc>(
151 xinput_dll_.GetFunctionPointer("XInputEnable")); 153 xinput_dll_.GetFunctionPointer("XInputEnable"));
152 if (!xinput_enable_) 154 if (!xinput_enable_)
153 return false; 155 return false;
154 xinput_get_capabilities_ = static_cast<XInputGetCapabilitiesFunc>( 156 xinput_get_capabilities_ = static_cast<XInputGetCapabilitiesFunc>(
155 xinput_dll_.GetFunctionPointer("XInputGetCapabilities")); 157 xinput_dll_.GetFunctionPointer("XInputGetCapabilities"));
156 if (!xinput_get_capabilities_) 158 if (!xinput_get_capabilities_)
157 return false; 159 return false;
158 xinput_get_state_ = static_cast<XInputGetStateFunc>( 160 xinput_get_state_ = static_cast<XInputGetStateFunc>(
159 xinput_dll_.GetFunctionPointer("XInputGetState")); 161 xinput_dll_.GetFunctionPointer("XInputGetState"));
160 if (!xinput_get_state_) 162 if (!xinput_get_state_)
161 return false; 163 return false;
162 xinput_enable_(true); 164 xinput_enable_(true);
163 return true; 165 return true;
164 } 166 }
165 167
166 } // namespace content 168 } // namespace content
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