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Side by Side Diff: media/audio/audio_output_device.cc

Issue 10832285: Switch OnMoreData() to use AudioBus. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Comments. Created 8 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/audio/audio_output_device.h" 5 #include "media/audio/audio_output_device.h"
6 6
7 #include "base/debug/trace_event.h" 7 #include "base/debug/trace_event.h"
8 #include "base/message_loop.h" 8 #include "base/message_loop.h"
9 #include "base/threading/thread_restrictions.h" 9 #include "base/threading/thread_restrictions.h"
10 #include "base/time.h" 10 #include "base/time.h"
(...skipping 176 matching lines...) Expand 10 before | Expand all | Expand 10 after
187 if (!audio_thread_.IsStopped()) 187 if (!audio_thread_.IsStopped())
188 callback_->OnRenderError(); 188 callback_->OnRenderError();
189 } 189 }
190 } 190 }
191 191
192 void AudioOutputDevice::OnStreamCreated( 192 void AudioOutputDevice::OnStreamCreated(
193 base::SharedMemoryHandle handle, 193 base::SharedMemoryHandle handle,
194 base::SyncSocket::Handle socket_handle, 194 base::SyncSocket::Handle socket_handle,
195 int length) { 195 int length) {
196 DCHECK(message_loop()->BelongsToCurrentThread()); 196 DCHECK(message_loop()->BelongsToCurrentThread());
197 DCHECK_GE(length, audio_parameters_.GetBytesPerBuffer());
198 #if defined(OS_WIN) 197 #if defined(OS_WIN)
199 DCHECK(handle); 198 DCHECK(handle);
200 DCHECK(socket_handle); 199 DCHECK(socket_handle);
201 #else 200 #else
202 DCHECK_GE(handle.fd, 0); 201 DCHECK_GE(handle.fd, 0);
203 DCHECK_GE(socket_handle, 0); 202 DCHECK_GE(socket_handle, 0);
204 #endif 203 #endif
205 204
206 // We should only get this callback if stream_id_ is valid. If it is not, 205 // We should only get this callback if stream_id_ is valid. If it is not,
207 // the IPC layer should have closed the shared memory and socket handles 206 // the IPC layer should have closed the shared memory and socket handles
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259 SetActualDataSizeInBytes(&shared_memory_, memory_length_, 0); 258 SetActualDataSizeInBytes(&shared_memory_, memory_length_, 0);
260 return; 259 return;
261 } 260 }
262 261
263 // Convert the number of pending bytes in the render buffer 262 // Convert the number of pending bytes in the render buffer
264 // into milliseconds. 263 // into milliseconds.
265 int audio_delay_milliseconds = pending_data / bytes_per_ms_; 264 int audio_delay_milliseconds = pending_data / bytes_per_ms_;
266 265
267 TRACE_EVENT0("audio", "AudioOutputDevice::FireRenderCallback"); 266 TRACE_EVENT0("audio", "AudioOutputDevice::FireRenderCallback");
268 267
269 // Update the audio-delay measurement then ask client to render audio. 268 // Update the audio-delay measurement then ask client to render audio. Since
269 // |audio_bus_| is wrapping the shared memory the Render() call is writing
270 // directly into the shared memory.
270 size_t num_frames = render_callback_->Render( 271 size_t num_frames = render_callback_->Render(
271 audio_bus_.get(), audio_delay_milliseconds); 272 audio_bus_.get(), audio_delay_milliseconds);
272 273
273 // Interleave, scale, and clip to int.
274 // TODO(dalecurtis): Remove this when we have float everywhere:
275 // http://crbug.com/114700
276 audio_bus_->ToInterleaved(num_frames, audio_parameters_.bits_per_sample() / 8,
277 shared_memory_.memory());
278
279 // Let the host know we are done. 274 // Let the host know we are done.
275 // TODO(dalecurtis): Technically this is not always correct. Due to channel
276 // padding for alignment, there may be more data available than this. We're
277 // relying on AudioSyncReader::Read() to parse this with that in mind. Rename
278 // these methods to Set/GetActualFrameCount().
Chris Rogers 2012/08/28 22:32:05 With any luck, we'll be able to get rid of the nee
DaleCurtis 2012/08/29 04:34:43 Done.
280 SetActualDataSizeInBytes( 279 SetActualDataSizeInBytes(
281 &shared_memory_, memory_length_, 280 &shared_memory_, memory_length_,
282 num_frames * audio_parameters_.GetBytesPerFrame()); 281 num_frames * sizeof(*audio_bus_->channel(0)) * audio_bus_->channels());
283 } 282 }
284 283
285 } // namespace media. 284 } // namespace media.
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