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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/controls/button/button_dropdown.h" | 5 #include "ui/views/controls/button/button_dropdown.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/compiler_specific.h" | 8 #include "base/compiler_specific.h" |
9 #include "base/message_loop.h" | 9 #include "base/message_loop.h" |
10 #include "base/utf_string_conversions.h" | 10 #include "base/utf_string_conversions.h" |
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50 bool ButtonDropDown::IsMenuShowing() const { | 50 bool ButtonDropDown::IsMenuShowing() const { |
51 return menu_showing_; | 51 return menu_showing_; |
52 } | 52 } |
53 | 53 |
54 //////////////////////////////////////////////////////////////////////////////// | 54 //////////////////////////////////////////////////////////////////////////////// |
55 // | 55 // |
56 // ButtonDropDown - Events | 56 // ButtonDropDown - Events |
57 // | 57 // |
58 //////////////////////////////////////////////////////////////////////////////// | 58 //////////////////////////////////////////////////////////////////////////////// |
59 | 59 |
60 bool ButtonDropDown::OnMousePressed(const MouseEvent& event) { | 60 bool ButtonDropDown::OnMousePressed(const ui::MouseEvent& event) { |
61 if (enabled() && ShouldShowMenu() && | 61 if (enabled() && ShouldShowMenu() && |
62 IsTriggerableEvent(event) && HitTestPoint(event.location())) { | 62 IsTriggerableEvent(event) && HitTestPoint(event.location())) { |
63 // Store the y pos of the mouse coordinates so we can use them later to | 63 // Store the y pos of the mouse coordinates so we can use them later to |
64 // determine if the user dragged the mouse down (which should pop up the | 64 // determine if the user dragged the mouse down (which should pop up the |
65 // drag down menu immediately, instead of waiting for the timer) | 65 // drag down menu immediately, instead of waiting for the timer) |
66 y_position_on_lbuttondown_ = event.y(); | 66 y_position_on_lbuttondown_ = event.y(); |
67 | 67 |
68 // Schedule a task that will show the menu. | 68 // Schedule a task that will show the menu. |
69 MessageLoop::current()->PostDelayedTask( | 69 MessageLoop::current()->PostDelayedTask( |
70 FROM_HERE, | 70 FROM_HERE, |
71 base::Bind(&ButtonDropDown::ShowDropDownMenu, | 71 base::Bind(&ButtonDropDown::ShowDropDownMenu, |
72 show_menu_factory_.GetWeakPtr()), | 72 show_menu_factory_.GetWeakPtr()), |
73 base::TimeDelta::FromMilliseconds(kMenuTimerDelay)); | 73 base::TimeDelta::FromMilliseconds(kMenuTimerDelay)); |
74 } | 74 } |
75 return ImageButton::OnMousePressed(event); | 75 return ImageButton::OnMousePressed(event); |
76 } | 76 } |
77 | 77 |
78 bool ButtonDropDown::OnMouseDragged(const MouseEvent& event) { | 78 bool ButtonDropDown::OnMouseDragged(const ui::MouseEvent& event) { |
79 bool result = ImageButton::OnMouseDragged(event); | 79 bool result = ImageButton::OnMouseDragged(event); |
80 | 80 |
81 if (show_menu_factory_.HasWeakPtrs()) { | 81 if (show_menu_factory_.HasWeakPtrs()) { |
82 // If the mouse is dragged to a y position lower than where it was when | 82 // If the mouse is dragged to a y position lower than where it was when |
83 // clicked then we should not wait for the menu to appear but show | 83 // clicked then we should not wait for the menu to appear but show |
84 // it immediately. | 84 // it immediately. |
85 if (event.y() > y_position_on_lbuttondown_ + GetHorizontalDragThreshold()) { | 85 if (event.y() > y_position_on_lbuttondown_ + GetHorizontalDragThreshold()) { |
86 show_menu_factory_.InvalidateWeakPtrs(); | 86 show_menu_factory_.InvalidateWeakPtrs(); |
87 ShowDropDownMenu(); | 87 ShowDropDownMenu(); |
88 } | 88 } |
89 } | 89 } |
90 | 90 |
91 return result; | 91 return result; |
92 } | 92 } |
93 | 93 |
94 void ButtonDropDown::OnMouseReleased(const MouseEvent& event) { | 94 void ButtonDropDown::OnMouseReleased(const ui::MouseEvent& event) { |
95 if (IsTriggerableEvent(event) || | 95 if (IsTriggerableEvent(event) || |
96 (event.IsRightMouseButton() && !HitTestPoint(event.location()))) { | 96 (event.IsRightMouseButton() && !HitTestPoint(event.location()))) { |
97 ImageButton::OnMouseReleased(event); | 97 ImageButton::OnMouseReleased(event); |
98 } | 98 } |
99 | 99 |
100 if (IsTriggerableEvent(event)) | 100 if (IsTriggerableEvent(event)) |
101 show_menu_factory_.InvalidateWeakPtrs(); | 101 show_menu_factory_.InvalidateWeakPtrs(); |
102 | 102 |
103 if (enabled() && event.IsRightMouseButton() && | 103 if (enabled() && event.IsRightMouseButton() && |
104 HitTestPoint(event.location())) { | 104 HitTestPoint(event.location())) { |
105 show_menu_factory_.InvalidateWeakPtrs(); | 105 show_menu_factory_.InvalidateWeakPtrs(); |
106 ShowDropDownMenu(); | 106 ShowDropDownMenu(); |
107 } | 107 } |
108 } | 108 } |
109 | 109 |
110 std::string ButtonDropDown::GetClassName() const { | 110 std::string ButtonDropDown::GetClassName() const { |
111 return kViewClassName; | 111 return kViewClassName; |
112 } | 112 } |
113 | 113 |
114 void ButtonDropDown::OnMouseExited(const MouseEvent& event) { | 114 void ButtonDropDown::OnMouseExited(const ui::MouseEvent& event) { |
115 // Starting a drag results in a MouseExited, we need to ignore it. | 115 // Starting a drag results in a MouseExited, we need to ignore it. |
116 // A right click release triggers an exit event. We want to | 116 // A right click release triggers an exit event. We want to |
117 // remain in a PUSHED state until the drop down menu closes. | 117 // remain in a PUSHED state until the drop down menu closes. |
118 if (state_ != BS_DISABLED && !InDrag() && state_ != BS_PUSHED) | 118 if (state_ != BS_DISABLED && !InDrag() && state_ != BS_PUSHED) |
119 SetState(BS_NORMAL); | 119 SetState(BS_NORMAL); |
120 } | 120 } |
121 | 121 |
122 void ButtonDropDown::ShowContextMenu(const gfx::Point& p, | 122 void ButtonDropDown::ShowContextMenu(const gfx::Point& p, |
123 bool is_mouse_gesture) { | 123 bool is_mouse_gesture) { |
124 show_menu_factory_.InvalidateWeakPtrs(); | 124 show_menu_factory_.InvalidateWeakPtrs(); |
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212 SetState(BS_NORMAL); | 212 SetState(BS_NORMAL); |
213 } | 213 } |
214 | 214 |
215 //////////////////////////////////////////////////////////////////////////////// | 215 //////////////////////////////////////////////////////////////////////////////// |
216 // | 216 // |
217 // ButtonDropDown - Accessibility | 217 // ButtonDropDown - Accessibility |
218 // | 218 // |
219 //////////////////////////////////////////////////////////////////////////////// | 219 //////////////////////////////////////////////////////////////////////////////// |
220 | 220 |
221 } // namespace views | 221 } // namespace views |
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