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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "remoting/host/session_event_executor_win.h" | 5 #include "remoting/host/session_event_executor_win.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
11 #include "base/compiler_specific.h" | 11 #include "base/compiler_specific.h" |
12 #include "base/single_thread_task_runner.h" | 12 #include "base/single_thread_task_runner.h" |
13 #include "base/win/windows_version.h" | 13 #include "base/win/windows_version.h" |
14 #include "ipc/ipc_channel.h" | 14 #include "ipc/ipc_channel.h" |
15 #include "ipc/ipc_channel_proxy.h" | 15 #include "ipc/ipc_channel_proxy.h" |
| 16 #include "remoting/host/chromoting_messages.h" |
| 17 #include "remoting/host/win/desktop.h" |
| 18 #include "remoting/host/win/scoped_thread_desktop.h" |
16 #include "remoting/proto/event.pb.h" | 19 #include "remoting/proto/event.pb.h" |
17 #include "remoting/host/chromoting_messages.h" | |
18 #include "remoting/host/desktop_win.h" | |
19 #include "remoting/host/scoped_thread_desktop_win.h" | |
20 | 20 |
21 namespace { | 21 namespace { |
22 | 22 |
23 // The command line switch specifying the name of the Chromoting IPC channel. | 23 // The command line switch specifying the name of the Chromoting IPC channel. |
24 const char kProcessChannelId[] = "chromoting-ipc"; | 24 const char kProcessChannelId[] = "chromoting-ipc"; |
25 | 25 |
26 const uint32 kUsbLeftControl = 0x0700e0; | 26 const uint32 kUsbLeftControl = 0x0700e0; |
27 const uint32 kUsbRightControl = 0x0700e4; | 27 const uint32 kUsbRightControl = 0x0700e4; |
28 const uint32 kUsbLeftAlt = 0x0700e2; | 28 const uint32 kUsbLeftAlt = 0x0700e2; |
29 const uint32 kUsbRightAlt = 0x0700e6; | 29 const uint32 kUsbRightAlt = 0x0700e6; |
30 const uint32 kUsbDelete = 0x07004c; | 30 const uint32 kUsbDelete = 0x07004c; |
31 | 31 |
32 bool CheckCtrlAndAltArePressed(const std::set<uint32>& pressed_keys) { | 32 bool CheckCtrlAndAltArePressed(const std::set<uint32>& pressed_keys) { |
33 size_t ctrl_keys = pressed_keys.count(kUsbLeftControl) + | 33 size_t ctrl_keys = pressed_keys.count(kUsbLeftControl) + |
34 pressed_keys.count(kUsbRightControl); | 34 pressed_keys.count(kUsbRightControl); |
35 size_t alt_keys = pressed_keys.count(kUsbLeftAlt) + | 35 size_t alt_keys = pressed_keys.count(kUsbLeftAlt) + |
36 pressed_keys.count(kUsbRightAlt); | 36 pressed_keys.count(kUsbRightAlt); |
37 return ctrl_keys != 0 && alt_keys != 0 && | 37 return ctrl_keys != 0 && alt_keys != 0 && |
38 (ctrl_keys + alt_keys == pressed_keys.size()); | 38 (ctrl_keys + alt_keys == pressed_keys.size()); |
39 } | 39 } |
40 | 40 |
41 // Emulates Secure Attention Sequence (Ctrl+Alt+Del) by switching to | 41 // Emulates Secure Attention Sequence (Ctrl+Alt+Del) by switching to |
42 // the Winlogon desktop and injecting Ctrl+Alt+Del as a hot key. | 42 // the Winlogon desktop and injecting Ctrl+Alt+Del as a hot key. |
43 // N.B. Windows XP/W2K3 only. | 43 // N.B. Windows XP/W2K3 only. |
44 void EmulateSecureAttentionSequence() { | 44 void EmulateSecureAttentionSequence() { |
45 const wchar_t kWinlogonDesktopName[] = L"Winlogon"; | 45 const wchar_t kWinlogonDesktopName[] = L"Winlogon"; |
46 const wchar_t kSasWindowClassName[] = L"SAS window class"; | 46 const wchar_t kSasWindowClassName[] = L"SAS window class"; |
47 const wchar_t kSasWindowTitle[] = L"SAS window"; | 47 const wchar_t kSasWindowTitle[] = L"SAS window"; |
48 | 48 |
49 scoped_ptr<remoting::DesktopWin> winlogon_desktop( | 49 scoped_ptr<remoting::Desktop> winlogon_desktop( |
50 remoting::DesktopWin::GetDesktop(kWinlogonDesktopName)); | 50 remoting::Desktop::GetDesktop(kWinlogonDesktopName)); |
51 if (!winlogon_desktop.get()) | 51 if (!winlogon_desktop.get()) |
52 return; | 52 return; |
53 | 53 |
54 remoting::ScopedThreadDesktopWin desktop; | 54 remoting::ScopedThreadDesktop desktop; |
55 if (!desktop.SetThreadDesktop(winlogon_desktop.Pass())) | 55 if (!desktop.SetThreadDesktop(winlogon_desktop.Pass())) |
56 return; | 56 return; |
57 | 57 |
58 HWND window = FindWindow(kSasWindowClassName, kSasWindowTitle); | 58 HWND window = FindWindow(kSasWindowClassName, kSasWindowTitle); |
59 if (!window) | 59 if (!window) |
60 return; | 60 return; |
61 | 61 |
62 PostMessage(window, | 62 PostMessage(window, |
63 WM_HOTKEY, | 63 WM_HOTKEY, |
64 0, | 64 0, |
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188 nested_executor_->InjectMouseEvent(event); | 188 nested_executor_->InjectMouseEvent(event); |
189 } | 189 } |
190 | 190 |
191 bool SessionEventExecutorWin::OnMessageReceived(const IPC::Message& message) { | 191 bool SessionEventExecutorWin::OnMessageReceived(const IPC::Message& message) { |
192 return false; | 192 return false; |
193 } | 193 } |
194 | 194 |
195 void SessionEventExecutorWin::SwitchToInputDesktop() { | 195 void SessionEventExecutorWin::SwitchToInputDesktop() { |
196 // Switch to the desktop receiving user input if different from the current | 196 // Switch to the desktop receiving user input if different from the current |
197 // one. | 197 // one. |
198 scoped_ptr<DesktopWin> input_desktop = DesktopWin::GetInputDesktop(); | 198 scoped_ptr<Desktop> input_desktop = Desktop::GetInputDesktop(); |
199 if (input_desktop.get() != NULL && !desktop_.IsSame(*input_desktop)) { | 199 if (input_desktop.get() != NULL && !desktop_.IsSame(*input_desktop)) { |
200 // If SetThreadDesktop() fails, the thread is still assigned a desktop. | 200 // If SetThreadDesktop() fails, the thread is still assigned a desktop. |
201 // So we can continue capture screen bits, just from a diffected desktop. | 201 // So we can continue capture screen bits, just from a diffected desktop. |
202 desktop_.SetThreadDesktop(input_desktop.Pass()); | 202 desktop_.SetThreadDesktop(input_desktop.Pass()); |
203 } | 203 } |
204 } | 204 } |
205 | 205 |
206 } // namespace remoting | 206 } // namespace remoting |
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