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Issue 10831409: Fix rounding in Uint8ClampedArray setter. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Fix manual rounding Created 8 years, 4 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution. 11 // with the distribution.
12 // * Neither the name of Google Inc. nor the names of its 12 // * Neither the name of Google Inc. nor the names of its
13 // contributors may be used to endorse or promote products derived 13 // contributors may be used to endorse or promote products derived
14 // from this software without specific prior written permission. 14 // from this software without specific prior written permission.
15 // 15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 27
28 // Flags: --allow-natives-syntax 28 // Flags: --allow-natives-syntax
29 29
30 var uint8 = new Uint8Array(1); 30 var clampedArray = new Uint8ClampedArray(10);
31 31
32 function test() { 32 function test() {
33 uint8[0] = 0x800000aa; 33 clampedArray[0] = 0.499;
34 assertEquals(0xaa, uint8[0]); 34 assertEquals(0, clampedArray[0]);
35 clampedArray[0] = 0.5;
36 assertEquals(0, clampedArray[0]);
37 clampedArray[0] = 0.501;
38 assertEquals(1, clampedArray[0]);
39 clampedArray[0] = 1.499;
40 assertEquals(1, clampedArray[0]);
41 clampedArray[0] = 1.5;
42 assertEquals(2, clampedArray[0]);
43 clampedArray[0] = 1.501;
44 assertEquals(2, clampedArray[0]);
45 clampedArray[0] = 2.5;
46 assertEquals(2, clampedArray[0]);
47 clampedArray[0] = 3.5;
48 assertEquals(4, clampedArray[0]);
49 clampedArray[0] = 252.5;
50 assertEquals(252, clampedArray[0]);
51 clampedArray[0] = 253.5;
52 assertEquals(254, clampedArray[0]);
53 clampedArray[0] = 254.5;
54 assertEquals(254, clampedArray[0]);
55 clampedArray[0] = 256.5;
56 assertEquals(255, clampedArray[0]);
57 clampedArray[0] = -0.5;
58 assertEquals(0, clampedArray[0]);
59 clampedArray[0] = -1.5;
60 assertEquals(0, clampedArray[0]);
61 clampedArray[0] = 1000000000000;
62 assertEquals(255, clampedArray[0]);
63 clampedArray[0] = -1000000000000;
64 assertEquals(0, clampedArray[0]);
35 } 65 }
36 66
37 test(); 67 test();
38 test(); 68 test();
39 test();
40 %OptimizeFunctionOnNextCall(test); 69 %OptimizeFunctionOnNextCall(test);
41 test(); 70 test();
42
43 var uint32 = new Uint32Array(1);
44
45 function test2() {
46 uint32[0] = 0x80123456789abcde;
47 assertEquals(0x789ac000, uint32[0]);
48 }
49
50 test2();
51 test2();
52 %OptimizeFunctionOnNextCall(test2);
53 test2();
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