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Issue 10831246: Speex encoding/decoding. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Addressed comments Created 8 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "remoting/codec/audio_decoder_speex.h"
6
7 #include <string>
8
9 #include "base/basictypes.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "base/logging.h"
12 #include "base/stl_util.h"
13 #include "remoting/proto/audio.pb.h"
14 #include "third_party/speex/speex.h"
15 #include "third_party/speex/include/speex/speex_callbacks.h"
Paweł Hajdan Jr. 2012/08/29 08:51:33 This breaks build with system speex, see https://b
16 #include "third_party/speex/include/speex/speex_stereo.h"
17
18 namespace remoting {
19
20 AudioDecoderSpeex::AudioDecoderSpeex() {
21 // Create and initialize the Speex structures.
22 speex_bits_.reset(new SpeexBits());
23 speex_bits_init(speex_bits_.get());
24 speex_state_ = speex_decoder_init(&speex_wb_mode);
25
26 // Create and initialize the Speex stereo state.
27 speex_stereo_state_ = speex_stereo_state_init();
28
29 // Create and initialize the stereo callback.
30 speex_callback_.reset(new SpeexCallback());
31 speex_callback_->callback_id = SPEEX_INBAND_STEREO;
32 speex_callback_->func = speex_std_stereo_request_handler;
33 speex_callback_->data = speex_stereo_state_;
34
35 int result;
36
37 // Turn on perceptual enhancer, which will make the audio sound better,
38 // at the price of further distorting the decoded samples.
39 int enhancer = 1;
40 result = speex_decoder_ctl(speex_state_, SPEEX_SET_ENH, &enhancer);
41 CHECK_EQ(result, 0);
42
43 // Get the frame size, so that we know the size of output when we decode
44 // frame by frame.
45 result = speex_decoder_ctl(speex_state_,
46 SPEEX_GET_FRAME_SIZE,
47 &speex_frame_size_);
48 CHECK_EQ(result, 0);
49
50 // Set the stereo callback, so that the Speex decoder can get the intensity
51 // stereo information.
52 result = speex_decoder_ctl(speex_state_,
53 SPEEX_SET_HANDLER,
54 speex_callback_.get());
55 CHECK_EQ(result, 0);
56 }
57
58 AudioDecoderSpeex::~AudioDecoderSpeex() {
59 speex_stereo_state_destroy(speex_stereo_state_);
60 speex_decoder_destroy(speex_state_);
61 speex_bits_destroy(speex_bits_.get());
62 }
63
64 scoped_ptr<AudioPacket> AudioDecoderSpeex::Decode(
65 scoped_ptr<AudioPacket> packet) {
66 if ((packet->encoding() != AudioPacket::ENCODING_SPEEX) ||
67 (packet->bytes_per_sample() != AudioPacket::BYTES_PER_SAMPLE_2) ||
68 (packet->sampling_rate() == AudioPacket::SAMPLING_RATE_INVALID) ||
69 (packet->channels() != AudioPacket::CHANNELS_STEREO)) {
70 LOG(WARNING) << "Received an unsupported packet.";
71 return scoped_ptr<AudioPacket>(NULL);
72 }
73
74 // Create a new packet of decoded data.
75 scoped_ptr<AudioPacket> decoded_packet(new AudioPacket());
76 decoded_packet->set_encoding(AudioPacket::ENCODING_RAW);
77 decoded_packet->set_sampling_rate(packet->sampling_rate());
78 decoded_packet->set_bytes_per_sample(packet->bytes_per_sample());
79 decoded_packet->set_channels(packet->channels());
80
81 std::string* decoded_data = decoded_packet->add_data();
82 decoded_data->resize(packet->data_size() *
83 speex_frame_size_ *
84 packet->bytes_per_sample() *
85 packet->channels());
86 int16* samples = reinterpret_cast<int16*>(string_as_array(decoded_data));
87
88 for (int i = 0; i < packet->data_size(); ++i) {
89 // Read the bytes into the bits structure.
90 speex_bits_read_from(speex_bits_.get(),
91 string_as_array(packet->mutable_data(i)),
92 packet->data(i).size());
93
94 // Decode the frame and store it in the buffer.
95 int status = speex_decode_int(speex_state_, speex_bits_.get(), samples);
96 if (status < 0) {
97 LOG(ERROR) << "Error in decoding Speex data.";
98 return scoped_ptr<AudioPacket>(NULL);
99 }
100 // Transform mono to stereo.
101 speex_decode_stereo_int(samples, speex_frame_size_, speex_stereo_state_);
102
103 samples += (speex_frame_size_ * packet->channels());
104 }
105
106 return decoded_packet.Pass();
107 }
108
109 } // namespace remoting
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