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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_AURA_WINDOW_DELEGATE_H_ | 5 #ifndef UI_AURA_WINDOW_DELEGATE_H_ |
6 #define UI_AURA_WINDOW_DELEGATE_H_ | 6 #define UI_AURA_WINDOW_DELEGATE_H_ |
7 | 7 |
8 #include "ui/aura/aura_export.h" | 8 #include "ui/aura/aura_export.h" |
9 #include "ui/base/events.h" | 9 #include "ui/base/events.h" |
10 #include "ui/gfx/native_widget_types.h" | 10 #include "ui/gfx/native_widget_types.h" |
11 | 11 |
12 namespace gfx { | 12 namespace gfx { |
13 class Canvas; | 13 class Canvas; |
14 class Path; | 14 class Path; |
15 class Point; | 15 class Point; |
16 class Rect; | 16 class Rect; |
17 class Size; | 17 class Size; |
18 } | 18 } |
19 | 19 |
20 namespace ui { | 20 namespace ui { |
21 class GestureEventImpl; | 21 class GestureEventImpl; |
22 class KeyEvent; | 22 class KeyEvent; |
23 class MouseEvent; | 23 class MouseEvent; |
24 class TouchEventImpl; | 24 class TouchEvent; |
25 } | 25 } |
26 | 26 |
27 namespace aura { | 27 namespace aura { |
28 | 28 |
29 // Delegate interface for aura::Window. | 29 // Delegate interface for aura::Window. |
30 class AURA_EXPORT WindowDelegate { | 30 class AURA_EXPORT WindowDelegate { |
31 public: | 31 public: |
32 // Returns the window's minimum size, or size 0,0 if there is no limit. | 32 // Returns the window's minimum size, or size 0,0 if there is no limit. |
33 virtual gfx::Size GetMinimumSize() const = 0; | 33 virtual gfx::Size GetMinimumSize() const = 0; |
34 | 34 |
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51 virtual int GetNonClientComponent(const gfx::Point& point) const = 0; | 51 virtual int GetNonClientComponent(const gfx::Point& point) const = 0; |
52 | 52 |
53 // Returns true if event handling should descend into |child|. |location| is | 53 // Returns true if event handling should descend into |child|. |location| is |
54 // in terms of the Window. | 54 // in terms of the Window. |
55 virtual bool ShouldDescendIntoChildForEventHandling( | 55 virtual bool ShouldDescendIntoChildForEventHandling( |
56 Window* child, | 56 Window* child, |
57 const gfx::Point& location) = 0; | 57 const gfx::Point& location) = 0; |
58 | 58 |
59 virtual bool OnMouseEvent(ui::MouseEvent* event) = 0; | 59 virtual bool OnMouseEvent(ui::MouseEvent* event) = 0; |
60 | 60 |
61 virtual ui::TouchStatus OnTouchEvent(ui::TouchEventImpl* event) = 0; | 61 virtual ui::TouchStatus OnTouchEvent(ui::TouchEvent* event) = 0; |
62 | 62 |
63 virtual ui::GestureStatus OnGestureEvent(ui::GestureEventImpl* event) = 0; | 63 virtual ui::GestureStatus OnGestureEvent(ui::GestureEventImpl* event) = 0; |
64 | 64 |
65 // Returns true of the window can be focused. | 65 // Returns true of the window can be focused. |
66 virtual bool CanFocus() = 0; | 66 virtual bool CanFocus() = 0; |
67 | 67 |
68 // Invoked when mouse capture is lost on the window. | 68 // Invoked when mouse capture is lost on the window. |
69 virtual void OnCaptureLost() = 0; | 69 virtual void OnCaptureLost() = 0; |
70 | 70 |
71 // Asks the delegate to paint window contents into the supplied canvas. | 71 // Asks the delegate to paint window contents into the supplied canvas. |
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100 // above returns true. | 100 // above returns true. |
101 virtual void GetHitTestMask(gfx::Path* mask) const = 0; | 101 virtual void GetHitTestMask(gfx::Path* mask) const = 0; |
102 | 102 |
103 protected: | 103 protected: |
104 virtual ~WindowDelegate() {} | 104 virtual ~WindowDelegate() {} |
105 }; | 105 }; |
106 | 106 |
107 } // namespace aura | 107 } // namespace aura |
108 | 108 |
109 #endif // UI_AURA_WINDOW_DELEGATE_H_ | 109 #endif // UI_AURA_WINDOW_DELEGATE_H_ |
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