Index: media/audio/audio_output_device.cc |
=================================================================== |
--- media/audio/audio_output_device.cc (revision 155437) |
+++ media/audio/audio_output_device.cc (working copy) |
@@ -11,6 +11,7 @@ |
#include "media/audio/audio_output_controller.h" |
#include "media/audio/audio_util.h" |
#include "media/audio/shared_memory_util.h" |
+#include "media/base/limits.h" |
namespace media { |
@@ -21,6 +22,7 @@ |
: public AudioDeviceThread::Callback { |
public: |
AudioThreadCallback(const AudioParameters& audio_parameters, |
+ int input_channels, |
base::SharedMemoryHandle memory, |
int memory_length, |
AudioRendererSink::RenderCallback* render_callback); |
@@ -33,7 +35,8 @@ |
private: |
AudioRendererSink::RenderCallback* render_callback_; |
- scoped_ptr<AudioBus> audio_bus_; |
+ scoped_ptr<AudioBus> input_bus_; |
+ scoped_ptr<AudioBus> output_bus_; |
DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback); |
}; |
@@ -41,6 +44,7 @@ |
AudioOutputIPC* ipc, |
const scoped_refptr<base::MessageLoopProxy>& io_loop) |
: ScopedLoopObserver(io_loop), |
+ input_channels_(0), |
callback_(NULL), |
ipc_(ipc), |
stream_id_(0), |
@@ -60,6 +64,15 @@ |
callback_ = callback; |
} |
+void AudioOutputDevice::InitializeIO(const AudioParameters& params, |
+ int input_channels, |
+ RenderCallback* callback) { |
+ DCHECK_GE(input_channels, 0); |
+ DCHECK_LT(input_channels, limits::kMaxChannels); |
+ input_channels_ = input_channels; |
+ Initialize(params, callback); |
+} |
+ |
AudioOutputDevice::~AudioOutputDevice() { |
// The current design requires that the user calls Stop() before deleting |
// this class. |
@@ -70,7 +83,7 @@ |
DCHECK(callback_) << "Initialize hasn't been called"; |
message_loop()->PostTask(FROM_HERE, |
base::Bind(&AudioOutputDevice::CreateStreamOnIOThread, this, |
- audio_parameters_)); |
+ audio_parameters_, input_channels_)); |
} |
void AudioOutputDevice::Stop() { |
@@ -105,7 +118,8 @@ |
return true; |
} |
-void AudioOutputDevice::CreateStreamOnIOThread(const AudioParameters& params) { |
+void AudioOutputDevice::CreateStreamOnIOThread(const AudioParameters& params, |
+ int input_channels) { |
DCHECK(message_loop()->BelongsToCurrentThread()); |
// Make sure we don't create the stream more than once. |
DCHECK_EQ(0, stream_id_); |
@@ -113,7 +127,7 @@ |
return; |
stream_id_ = ipc_->AddDelegate(this); |
- ipc_->CreateStream(stream_id_, params); |
+ ipc_->CreateStream(stream_id_, params, input_channels); |
} |
void AudioOutputDevice::PlayOnIOThread() { |
@@ -214,7 +228,7 @@ |
DCHECK(audio_thread_.IsStopped()); |
audio_callback_.reset(new AudioOutputDevice::AudioThreadCallback( |
- audio_parameters_, handle, length, callback_)); |
+ audio_parameters_, input_channels_, handle, length, callback_)); |
audio_thread_.Start(audio_callback_.get(), socket_handle, |
"AudioOutputDevice"); |
@@ -238,10 +252,14 @@ |
AudioOutputDevice::AudioThreadCallback::AudioThreadCallback( |
const AudioParameters& audio_parameters, |
+ int input_channels, |
base::SharedMemoryHandle memory, |
int memory_length, |
AudioRendererSink::RenderCallback* render_callback) |
- : AudioDeviceThread::Callback(audio_parameters, memory, memory_length), |
+ : AudioDeviceThread::Callback(audio_parameters, |
+ input_channels, |
+ memory, |
+ memory_length), |
render_callback_(render_callback) { |
} |
@@ -250,8 +268,27 @@ |
void AudioOutputDevice::AudioThreadCallback::MapSharedMemory() { |
shared_memory_.Map(TotalSharedMemorySizeInBytes(memory_length_)); |
- DCHECK_EQ(memory_length_, AudioBus::CalculateMemorySize(audio_parameters_)); |
- audio_bus_ = AudioBus::WrapMemory(audio_parameters_, shared_memory_.memory()); |
+ |
+ // Calculate output and input memory size. |
+ int output_memory_size = AudioBus::CalculateMemorySize(audio_parameters_); |
+ int frames = audio_parameters_.frames_per_buffer(); |
+ int input_memory_size = |
+ AudioBus::CalculateMemorySizeFromChannels(input_channels_, frames, NULL); |
+ |
+ int io_size = output_memory_size + input_memory_size; |
+ |
+ DCHECK_EQ(memory_length_, io_size); |
+ |
+ output_bus_ = |
+ AudioBus::WrapMemory(audio_parameters_, shared_memory_.memory()); |
+ |
+ if (input_channels_ > 0) { |
+ // The input data is after the output data. |
+ char* input_data = |
+ static_cast<char*>(shared_memory_.memory()) + output_memory_size; |
+ input_bus_ = |
+ AudioBus::WrapMemory(input_channels_, frames, input_data); |
+ } |
} |
// Called whenever we receive notifications about pending data. |
@@ -269,11 +306,19 @@ |
TRACE_EVENT0("audio", "AudioOutputDevice::FireRenderCallback"); |
// Update the audio-delay measurement then ask client to render audio. Since |
- // |audio_bus_| is wrapping the shared memory the Render() call is writing |
+ // |output_bus_| is wrapping the shared memory the Render() call is writing |
// directly into the shared memory. |
- size_t num_frames = render_callback_->Render( |
- audio_bus_.get(), audio_delay_milliseconds); |
+ size_t num_frames = audio_parameters_.frames_per_buffer(); |
+ if (input_bus_.get() && input_channels_ > 0) { |
+ render_callback_->RenderIO(input_bus_.get(), |
+ output_bus_.get(), |
+ audio_delay_milliseconds); |
+ } else { |
+ num_frames = render_callback_->Render(output_bus_.get(), |
+ audio_delay_milliseconds); |
+ } |
+ |
// Let the host know we are done. |
// TODO(dalecurtis): Technically this is not always correct. Due to channel |
// padding for alignment, there may be more data available than this. We're |
@@ -281,7 +326,7 @@ |
// these methods to Set/GetActualFrameCount(). |
SetActualDataSizeInBytes( |
&shared_memory_, memory_length_, |
- num_frames * sizeof(*audio_bus_->channel(0)) * audio_bus_->channels()); |
+ num_frames * sizeof(*output_bus_->channel(0)) * output_bus_->channels()); |
} |
} // namespace media. |