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Side by Side Diff: ui/window_snapshot/window_snapshot_mac_unittest.mm

Issue 10830135: Revert 149604 - Support calling GrabWindowSnapshot when no BrowserProcess instance is avaliable (eg… (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/window_snapshot/window_snapshot.h"
6
7 #import <Cocoa/Cocoa.h>
8
9 #include "base/memory/scoped_nsobject.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "testing/platform_test.h"
12 #include "ui/gfx/rect.h"
13
14 namespace ui {
15 namespace {
16
17 typedef PlatformTest GrabWindowSnapshotTest;
18
19 TEST_F(GrabWindowSnapshotTest, TestGrabWindowSnapshot) {
20 // Launch a test window so we can take a snapshot.
21 NSRect frame = NSMakeRect(0, 0, 400, 400);
22 scoped_nsobject<NSWindow> window(
23 [[NSWindow alloc] initWithContentRect:frame
24 styleMask:NSBorderlessWindowMask
25 backing:NSBackingStoreBuffered
26 defer:NO]);
27 [window setBackgroundColor:[NSColor whiteColor]];
28 [window makeKeyAndOrderFront:NSApp];
29
30 scoped_ptr<std::vector<unsigned char> > png_representation(
31 new std::vector<unsigned char>);
32 gfx::Rect bounds = gfx::Rect(0, 0, frame.size.width, frame.size.height);
33 EXPECT_TRUE(GrabWindowSnapshot(window, png_representation.get(), bounds));
34
35 // Copy png back into NSData object so we can make sure we grabbed a png.
36 scoped_nsobject<NSData> image_data(
37 [[NSData alloc] initWithBytes:&(*png_representation)[0]
38 length:png_representation->size()]);
39 NSBitmapImageRep* rep = [NSBitmapImageRep imageRepWithData:image_data.get()];
40 EXPECT_TRUE([rep isKindOfClass:[NSBitmapImageRep class]]);
41 EXPECT_TRUE(CGImageGetWidth([rep CGImage]) == 400);
42 NSColor* color = [rep colorAtX:200 y:200];
43 CGFloat red = 0, green = 0, blue = 0, alpha = 0;
44 [color getRed:&red green:&green blue:&blue alpha:&alpha];
45 EXPECT_GE(red + green + blue, 3.0);
46 }
47
48 } // namespace
49 } // namespace ui
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