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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/launcher/app_list_button.h" | 5 #include "ash/launcher/app_list_button.h" |
6 | 6 |
| 7 #include <vector> |
| 8 |
7 #include "ash/launcher/launcher_button_host.h" | 9 #include "ash/launcher/launcher_button_host.h" |
| 10 #include "ash/launcher/launcher_types.h" |
| 11 #include "grit/ash_strings.h" |
| 12 #include "grit/ui_resources.h" |
8 #include "ui/base/accessibility/accessible_view_state.h" | 13 #include "ui/base/accessibility/accessible_view_state.h" |
9 #include "ui/base/animation/animation_delegate.h" | 14 #include "ui/base/l10n/l10n_util.h" |
10 #include "ui/base/animation/throb_animation.h" | |
11 #include "ui/base/resource/resource_bundle.h" | 15 #include "ui/base/resource/resource_bundle.h" |
12 #include "ui/compositor/layer.h" | 16 #include "ui/compositor/layer.h" |
13 #include "ui/compositor/layer_animation_element.h" | 17 #include "ui/compositor/layer_animation_element.h" |
14 #include "ui/compositor/layer_animation_observer.h" | |
15 #include "ui/compositor/layer_animation_sequence.h" | 18 #include "ui/compositor/layer_animation_sequence.h" |
16 #include "ui/compositor/scoped_layer_animation_settings.h" | 19 #include "ui/compositor/scoped_layer_animation_settings.h" |
17 #include "ui/gfx/canvas.h" | |
18 #include "ui/gfx/image/image.h" | |
19 #include "ui/gfx/shadow_value.h" | |
20 #include "ui/gfx/skbitmap_operations.h" | |
21 #include "ui/gfx/transform_util.h" | 20 #include "ui/gfx/transform_util.h" |
22 #include "ui/views/controls/image_view.h" | |
23 | 21 |
24 namespace ash { | 22 namespace ash { |
| 23 namespace internal { |
25 | 24 |
26 namespace internal { | 25 namespace { |
| 26 |
| 27 const int kAnimationDurationInMs = 600; |
| 28 const float kAnimationOpacity[] = { 0.4f, 0.8f, 0.4f }; |
| 29 const float kAnimationScale[] = { 0.8f, 1.0f, 0.8f }; |
| 30 |
| 31 } // namespace |
27 | 32 |
28 AppListButton::AppListButton(views::ButtonListener* listener, | 33 AppListButton::AppListButton(views::ButtonListener* listener, |
29 LauncherButtonHost* host) | 34 LauncherButtonHost* host) |
30 : views::ImageButton(listener), | 35 : views::ImageButton(listener), |
31 host_(host) {} | 36 host_(host) { |
| 37 ResourceBundle& rb = ResourceBundle::GetSharedInstance(); |
| 38 SetImage( |
| 39 views::CustomButton::BS_NORMAL, |
| 40 rb.GetImageNamed(IDR_AURA_LAUNCHER_ICON_APPLIST).ToImageSkia()); |
| 41 SetImage( |
| 42 views::CustomButton::BS_HOT, |
| 43 rb.GetImageNamed(IDR_AURA_LAUNCHER_ICON_APPLIST_HOT). |
| 44 ToImageSkia()); |
| 45 SetImage( |
| 46 views::CustomButton::BS_PUSHED, |
| 47 rb.GetImageNamed(IDR_AURA_LAUNCHER_ICON_APPLIST_PUSHED). |
| 48 ToImageSkia()); |
| 49 SetAccessibleName(l10n_util::GetStringUTF16(IDS_AURA_APP_LIST_TITLE)); |
| 50 SetSize(gfx::Size(kLauncherPreferredSize, kLauncherPreferredSize)); |
| 51 } |
32 | 52 |
33 AppListButton::~AppListButton() { | 53 AppListButton::~AppListButton() { |
34 } | 54 } |
35 | 55 |
| 56 void AppListButton::StartLoadingAnimation() { |
| 57 // The two animation set should have the same size. |
| 58 DCHECK_EQ(arraysize(kAnimationOpacity), arraysize(kAnimationScale)); |
| 59 |
| 60 layer()->GetAnimator()->StopAnimating(); |
| 61 |
| 62 scoped_ptr<ui::LayerAnimationSequence> opacity_sequence( |
| 63 new ui::LayerAnimationSequence()); |
| 64 scoped_ptr<ui::LayerAnimationSequence> transform_sequence( |
| 65 new ui::LayerAnimationSequence()); |
| 66 |
| 67 // The animations loop infinitely. |
| 68 opacity_sequence->set_is_cyclic(true); |
| 69 transform_sequence->set_is_cyclic(true); |
| 70 |
| 71 for (size_t i = 0; i < arraysize(kAnimationOpacity); ++i) { |
| 72 opacity_sequence->AddElement( |
| 73 ui::LayerAnimationElement::CreateOpacityElement( |
| 74 kAnimationOpacity[i], |
| 75 base::TimeDelta::FromMilliseconds(kAnimationDurationInMs))); |
| 76 transform_sequence->AddElement( |
| 77 ui::LayerAnimationElement::CreateTransformElement( |
| 78 ui::GetScaleTransform(GetLocalBounds().CenterPoint(), |
| 79 kAnimationScale[i]), |
| 80 base::TimeDelta::FromMilliseconds(kAnimationDurationInMs))); |
| 81 } |
| 82 |
| 83 ui::LayerAnimationElement::AnimatableProperties opacity_properties; |
| 84 opacity_properties.insert(ui::LayerAnimationElement::OPACITY); |
| 85 opacity_sequence->AddElement( |
| 86 ui::LayerAnimationElement::CreatePauseElement( |
| 87 opacity_properties, |
| 88 base::TimeDelta::FromMilliseconds(kAnimationDurationInMs))); |
| 89 |
| 90 ui::LayerAnimationElement::AnimatableProperties transform_properties; |
| 91 transform_properties.insert(ui::LayerAnimationElement::TRANSFORM); |
| 92 transform_sequence->AddElement( |
| 93 ui::LayerAnimationElement::CreatePauseElement( |
| 94 transform_properties, |
| 95 base::TimeDelta::FromMilliseconds(kAnimationDurationInMs))); |
| 96 |
| 97 std::vector<ui::LayerAnimationSequence*> animations; |
| 98 // LayerAnimator::ScheduleTogether takes ownership of the sequences. |
| 99 animations.push_back(opacity_sequence.release()); |
| 100 animations.push_back(transform_sequence.release()); |
| 101 layer()->GetAnimator()->ScheduleTogether(animations); |
| 102 } |
| 103 |
| 104 void AppListButton::StopLoadingAnimation() { |
| 105 layer()->GetAnimator()->StopAnimating(); |
| 106 |
| 107 ui::ScopedLayerAnimationSettings settings(layer()->GetAnimator()); |
| 108 settings.SetTransitionDuration( |
| 109 base::TimeDelta::FromMilliseconds(kAnimationDurationInMs)); |
| 110 layer()->SetOpacity(1.0f); |
| 111 layer()->SetTransform(ui::Transform()); |
| 112 } |
| 113 |
36 bool AppListButton::OnMousePressed(const ui::MouseEvent& event) { | 114 bool AppListButton::OnMousePressed(const ui::MouseEvent& event) { |
37 ImageButton::OnMousePressed(event); | 115 ImageButton::OnMousePressed(event); |
38 host_->PointerPressedOnButton(this, LauncherButtonHost::MOUSE, event); | 116 host_->PointerPressedOnButton(this, LauncherButtonHost::MOUSE, event); |
39 return true; | 117 return true; |
40 } | 118 } |
41 | 119 |
42 void AppListButton::OnMouseReleased(const ui::MouseEvent& event) { | 120 void AppListButton::OnMouseReleased(const ui::MouseEvent& event) { |
43 ImageButton::OnMouseReleased(event); | 121 ImageButton::OnMouseReleased(event); |
44 host_->PointerReleasedOnButton(this, LauncherButtonHost::MOUSE, false); | 122 host_->PointerReleasedOnButton(this, LauncherButtonHost::MOUSE, false); |
45 } | 123 } |
(...skipping 24 matching lines...) Expand all Loading... |
70 host_->MouseExitedButton(this); | 148 host_->MouseExitedButton(this); |
71 } | 149 } |
72 | 150 |
73 void AppListButton::GetAccessibleState(ui::AccessibleViewState* state) { | 151 void AppListButton::GetAccessibleState(ui::AccessibleViewState* state) { |
74 state->role = ui::AccessibilityTypes::ROLE_PUSHBUTTON; | 152 state->role = ui::AccessibilityTypes::ROLE_PUSHBUTTON; |
75 state->name = host_->GetAccessibleName(this); | 153 state->name = host_->GetAccessibleName(this); |
76 } | 154 } |
77 | 155 |
78 } // namespace internal | 156 } // namespace internal |
79 } // namespace ash | 157 } // namespace ash |
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