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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ | 5 #ifndef WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ |
6 #define WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ | 6 #define WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ |
7 | 7 |
8 #include <list> | 8 #include <list> |
9 #include <set> | 9 #include <set> |
10 | 10 |
11 #include "base/hash_tables.h" | 11 #include "base/hash_tables.h" |
12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
13 #include "third_party/angle/include/GLSLANG/ShaderLang.h" | 13 #include "third_party/angle/include/GLSLANG/ShaderLang.h" |
14 #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebGraphicsC
ontext3D.h" | 14 #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebGraphicsC
ontext3D.h" |
15 #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebString.h" | 15 #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebString.h" |
16 #include "ui/gfx/native_widget_types.h" | 16 #include "ui/gfx/native_widget_types.h" |
17 | 17 |
18 #if !defined(OS_MACOSX) | 18 #if !defined(OS_MACOSX) |
19 #define FLIP_FRAMEBUFFER_VERTICALLY | 19 #define FLIP_FRAMEBUFFER_VERTICALLY |
20 #endif | 20 #endif |
21 namespace gfx { | 21 namespace gfx { |
22 class GLContext; | 22 class GLContext; |
23 class GLSurface; | 23 class GLSurface; |
24 class GLShareGroup; | 24 class GLShareGroup; |
25 } | 25 } |
26 | 26 |
| 27 using WebKit::WGC3Dbyte; |
27 using WebKit::WGC3Dchar; | 28 using WebKit::WGC3Dchar; |
28 using WebKit::WGC3Denum; | 29 using WebKit::WGC3Denum; |
29 using WebKit::WGC3Dboolean; | 30 using WebKit::WGC3Dboolean; |
30 using WebKit::WGC3Dbitfield; | 31 using WebKit::WGC3Dbitfield; |
31 using WebKit::WGC3Dint; | 32 using WebKit::WGC3Dint; |
32 using WebKit::WGC3Dsizei; | 33 using WebKit::WGC3Dsizei; |
33 using WebKit::WGC3Duint; | 34 using WebKit::WGC3Duint; |
34 using WebKit::WGC3Dfloat; | 35 using WebKit::WGC3Dfloat; |
35 using WebKit::WGC3Dclampf; | 36 using WebKit::WGC3Dclampf; |
36 using WebKit::WGC3Dintptr; | 37 using WebKit::WGC3Dintptr; |
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475 virtual void copyTextureCHROMIUM(WGC3Denum target, WGC3Duint source_id, | 476 virtual void copyTextureCHROMIUM(WGC3Denum target, WGC3Duint source_id, |
476 WGC3Duint dest_id, WGC3Dint level, | 477 WGC3Duint dest_id, WGC3Dint level, |
477 WGC3Denum internal_format); | 478 WGC3Denum internal_format); |
478 virtual void bindUniformLocationCHROMIUM(WebGLId program, WGC3Dint location, | 479 virtual void bindUniformLocationCHROMIUM(WebGLId program, WGC3Dint location, |
479 const WGC3Dchar* uniform); | 480 const WGC3Dchar* uniform); |
480 | 481 |
481 // CHROMIUM_shallow_flush | 482 // CHROMIUM_shallow_flush |
482 // Only applies to contexts that use the command buffer. | 483 // Only applies to contexts that use the command buffer. |
483 virtual void shallowFlushCHROMIUM() { } | 484 virtual void shallowFlushCHROMIUM() { } |
484 | 485 |
| 486 virtual void genMailboxCHROMIUM(WGC3Dbyte* mailbox); |
| 487 virtual void produceTextureCHROMIUM(WGC3Denum target, |
| 488 const WGC3Dbyte* mailbox); |
| 489 virtual void consumeTextureCHROMIUM(WGC3Denum target, |
| 490 const WGC3Dbyte* mailbox); |
| 491 |
485 protected: | 492 protected: |
486 virtual GrGLInterface* onCreateGrGLInterface(); | 493 virtual GrGLInterface* onCreateGrGLInterface(); |
487 | 494 |
488 private: | 495 private: |
489 bool Initialize(Attributes attributes); | 496 bool Initialize(Attributes attributes); |
490 | 497 |
491 // ANGLE related. | 498 // ANGLE related. |
492 struct ShaderSourceEntry; | 499 struct ShaderSourceEntry; |
493 | 500 |
494 typedef base::hash_map<WebGLId, ShaderSourceEntry*> ShaderSourceMap; | 501 typedef base::hash_map<WebGLId, ShaderSourceEntry*> ShaderSourceMap; |
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553 ShaderSourceMap shader_source_map_; | 560 ShaderSourceMap shader_source_map_; |
554 | 561 |
555 ShHandle fragment_compiler_; | 562 ShHandle fragment_compiler_; |
556 ShHandle vertex_compiler_; | 563 ShHandle vertex_compiler_; |
557 }; | 564 }; |
558 | 565 |
559 } // namespace gpu | 566 } // namespace gpu |
560 } // namespace webkit | 567 } // namespace webkit |
561 | 568 |
562 #endif // WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ | 569 #endif // WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ |
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