| Index: chrome/browser/ui/views/tabs/tab_drag_controller.cc
|
| diff --git a/chrome/browser/ui/views/tabs/tab_drag_controller.cc b/chrome/browser/ui/views/tabs/tab_drag_controller.cc
|
| index 5b655d21b2a10e03056d65aed99672c186e689f3..1b82d376007aa49dddffd454ee184651f5376fdb 100644
|
| --- a/chrome/browser/ui/views/tabs/tab_drag_controller.cc
|
| +++ b/chrome/browser/ui/views/tabs/tab_drag_controller.cc
|
| @@ -483,7 +483,8 @@ void TabDragController::Drag(const gfx::Point& point_in_screen) {
|
| Attach(source_tabstrip_, gfx::Point());
|
| if (detach_into_browser_ && static_cast<int>(drag_data_.size()) ==
|
| GetModel(source_tabstrip_)->count()) {
|
| - RunMoveLoop(); // Runs a nested loop, returning when done.
|
| + gfx::Point dragged_view_point = GetWindowOffset(point_in_screen);
|
| + RunMoveLoop(dragged_view_point);
|
| return;
|
| }
|
| }
|
| @@ -1265,7 +1266,8 @@ void TabDragController::DetachIntoNewBrowserAndRunMoveLoop(
|
| // All the tabs in a browser are being dragged but all the tabs weren't
|
| // initially being dragged. For this to happen the user would have to
|
| // start dragging a set of tabs, the other tabs close, then detach.
|
| - RunMoveLoop();
|
| + gfx::Point dragged_view_point = GetWindowOffset(point_in_screen);
|
| + RunMoveLoop(dragged_view_point);
|
| return;
|
| }
|
|
|
| @@ -1279,8 +1281,9 @@ void TabDragController::DetachIntoNewBrowserAndRunMoveLoop(
|
| std::vector<gfx::Rect> drag_bounds =
|
| CalculateBoundsForDraggedTabs(attached_point.x());
|
|
|
| + gfx::Point drag_offset;
|
| Browser* browser = CreateBrowserForDrag(
|
| - attached_tabstrip_, point_in_screen, &drag_bounds);
|
| + attached_tabstrip_, point_in_screen, &drag_offset, &drag_bounds);
|
| Detach(DONT_RELEASE_CAPTURE);
|
| BrowserView* dragged_browser_view =
|
| BrowserView::GetBrowserViewForBrowser(browser);
|
| @@ -1294,10 +1297,10 @@ void TabDragController::DetachIntoNewBrowserAndRunMoveLoop(
|
| browser->window()->Activate();
|
| dragged_browser_view->GetWidget()->SetVisibilityChangedAnimationsEnabled(
|
| true);
|
| - RunMoveLoop();
|
| + RunMoveLoop(drag_offset);
|
| }
|
|
|
| -void TabDragController::RunMoveLoop() {
|
| +void TabDragController::RunMoveLoop(const gfx::Point& drag_offset) {
|
| // If the user drags the whole window we'll assume they are going to attach to
|
| // another window and therefor want to reorder.
|
| move_behavior_ = REORDER;
|
| @@ -1316,7 +1319,8 @@ void TabDragController::RunMoveLoop() {
|
| attached_tabstrip_->GetWidget()->ReleaseCapture();
|
| attached_tabstrip_->OwnDragController(this);
|
| #endif
|
| - views::Widget::MoveLoopResult result = move_loop_widget_->RunMoveLoop();
|
| + views::Widget::MoveLoopResult result =
|
| + move_loop_widget_->RunMoveLoop(drag_offset);
|
| content::NotificationService::current()->Notify(
|
| chrome::NOTIFICATION_TAB_DRAG_LOOP_DONE,
|
| content::NotificationService::AllBrowserContextsAndSources(),
|
| @@ -1914,6 +1918,7 @@ bool TabDragController::AreTabsConsecutive() {
|
| Browser* TabDragController::CreateBrowserForDrag(
|
| TabStrip* source,
|
| const gfx::Point& point_in_screen,
|
| + gfx::Point* drag_offset,
|
| std::vector<gfx::Rect>* drag_bounds) {
|
| Browser* browser = new Browser(
|
| Browser::CreateParams(drag_data_[0].contents->profile()));
|
| @@ -1942,6 +1947,8 @@ Browser* TabDragController::CreateBrowserForDrag(
|
| break; // Nothing to do for DETACH_ABOVE_OR_BELOW.
|
| }
|
|
|
| + *drag_offset = point_in_screen.Subtract(new_bounds.origin());
|
| +
|
| SetTrackedByWorkspace(browser->window()->GetNativeWindow(), false);
|
| browser->window()->SetBounds(new_bounds);
|
| return browser;
|
| @@ -1964,3 +1971,14 @@ gfx::Point TabDragController::GetCursorScreenPoint() {
|
| #endif
|
| return gfx::Screen::GetCursorScreenPoint();
|
| }
|
| +
|
| +gfx::Point TabDragController::GetWindowOffset(
|
| + const gfx::Point& point_in_screen) {
|
| + TabStrip* owning_tabstrip = (attached_tabstrip_ && detach_into_browser_) ?
|
| + attached_tabstrip_ : source_tabstrip_;
|
| + views::View* toplevel_view = owning_tabstrip->GetWidget()->GetContentsView();
|
| +
|
| + gfx::Point offset = point_in_screen;
|
| + views::View::ConvertPointFromScreen(toplevel_view, &offset);
|
| + return offset;
|
| +}
|
|
|