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Unified Diff: lib/isolate/dart2js/isolateimpl.dart

Issue 10827436: Revert "Unify dart:isolate." (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Created 8 years, 4 months ago
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Index: lib/isolate/dart2js/isolateimpl.dart
diff --git a/lib/isolate/dart2js/isolateimpl.dart b/lib/isolate/dart2js/isolateimpl.dart
new file mode 100644
index 0000000000000000000000000000000000000000..bec8d1799154b5cae0a48c49ea59dee9352e2b40
--- /dev/null
+++ b/lib/isolate/dart2js/isolateimpl.dart
@@ -0,0 +1,545 @@
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+/**
+ * Concepts used here:
+ *
+ * "manager" - A manager contains one or more isolates, schedules their
+ * execution, and performs other plumbing on their behalf. The isolate
+ * present at the creation of the manager is designated as its "root isolate".
+ * A manager may, for example, be implemented on a web Worker.
+ *
+ * [_Manager] - State present within a manager (exactly once, as a global).
+ *
+ * [_ManagerStub] - A handle held within one manager that allows interaction
+ * with another manager. A target manager may be addressed by zero or more
+ * [_ManagerStub]s.
+ *
+ */
+
+/**
+ * A native object that is shared across isolates. This object is visible to all
+ * isolates running under the same manager (either UI or background web worker).
+ *
+ * This is code that is intended to 'escape' the isolate boundaries in order to
+ * implement the semantics of isolates in JavaScript. Without this we would have
+ * been forced to implement more code (including the top-level event loop) in
+ * JavaScript itself.
+ */
+// TODO(eub, sigmund): move the "manager" to be entirely in JS.
+// Running any Dart code outside the context of an isolate gives it
+// the change to break the isolate abstraction.
+_Manager get _globalState() native "return \$globalState;";
+set _globalState(_Manager val) native "\$globalState = val;";
+
+void _fillStatics(context) native @"""
+ $globals = context.isolateStatics;
+ $static_init();
+""";
+
+ReceivePort _lazyPort;
+ReceivePort get _port() {
+ if (_lazyPort === null) {
+ _lazyPort = new ReceivePort();
+ }
+ return _lazyPort;
+}
+
+SendPort _spawnFunction(void topLevelFunction()) {
+ final name = _IsolateNatives._getJSFunctionName(topLevelFunction);
+ if (name == null) {
+ throw new UnsupportedOperationException(
+ "only top-level functions can be spawned.");
+ }
+ return _IsolateNatives._spawn(name, null, false);
+}
+
+SendPort _spawnUri(String uri) {
+ return _IsolateNatives._spawn(null, uri, false);
+}
+
+/** State associated with the current manager. See [globalState]. */
+// TODO(sigmund): split in multiple classes: global, thread, main-worker states?
+class _Manager {
+
+ /** Next available isolate id within this [_Manager]. */
+ int nextIsolateId = 0;
+
+ /** id assigned to this [_Manager]. */
+ int currentManagerId = 0;
+
+ /**
+ * Next available manager id. Only used by the main manager to assign a unique
+ * id to each manager created by it.
+ */
+ int nextManagerId = 1;
+
+ /** Context for the currently running [Isolate]. */
+ _IsolateContext currentContext = null;
+
+ /** Context for the root [Isolate] that first run in this [_Manager]. */
+ _IsolateContext rootContext = null;
+
+ /** The top-level event loop. */
+ _EventLoop topEventLoop;
+
+ /** Whether this program is running from the command line. */
+ bool fromCommandLine;
+
+ /** Whether this [_Manager] is running as a web worker. */
+ bool isWorker;
+
+ /** Whether we support spawning web workers. */
+ bool supportsWorkers;
+
+ /**
+ * Whether to use web workers when implementing isolates. Set to false for
+ * debugging/testing.
+ */
+ bool get useWorkers() => supportsWorkers;
+
+ /**
+ * Whether to use the web-worker JSON-based message serialization protocol. By
+ * default this is only used with web workers. For debugging, you can force
+ * using this protocol by changing this field value to [true].
+ */
+ bool get needSerialization() => useWorkers;
+
+ /**
+ * Registry of isolates. Isolates must be registered if, and only if, receive
+ * ports are alive. Normally no open receive-ports means that the isolate is
+ * dead, but DOM callbacks could resurrect it.
+ */
+ Map<int, _IsolateContext> isolates;
+
+ /** Reference to the main [_Manager]. Null in the main [_Manager] itself. */
+ _ManagerStub mainManager;
+
+ /** Registry of active [_ManagerStub]s. Only used in the main [_Manager]. */
+ Map<int, _ManagerStub> managers;
+
+ _Manager() {
+ _nativeDetectEnvironment();
+ topEventLoop = new _EventLoop();
+ isolates = new Map<int, _IsolateContext>();
+ managers = new Map<int, _ManagerStub>();
+ if (isWorker) { // "if we are not the main manager ourself" is the intent.
+ mainManager = new _MainManagerStub();
+ _nativeInitWorkerMessageHandler();
+ }
+ }
+
+ void _nativeDetectEnvironment() native @"""
+ this.isWorker = $isWorker;
+ this.supportsWorkers = $supportsWorkers;
+ this.fromCommandLine = typeof(window) == 'undefined';
+ """;
+
+ void _nativeInitWorkerMessageHandler() native @"""
+ $globalThis.onmessage = function (e) {
+ _IsolateNatives._processWorkerMessage(this.mainManager, e);
+ }
+ """;
+ /*: TODO: check that _processWorkerMessage is not discarded while treeshaking.
+ """ {
+ _IsolateNatives._processWorkerMessage(null, null);
+ }
+ */
+
+
+ /** Close the worker running this code if all isolates are done. */
+ void maybeCloseWorker() {
+ if (isolates.isEmpty()) {
+ mainManager.postMessage(_serializeMessage({'command': 'close'}));
+ }
+ }
+}
+
+/** Context information tracked for each isolate. */
+class _IsolateContext {
+ /** Current isolate id. */
+ int id;
+
+ /** Registry of receive ports currently active on this isolate. */
+ Map<int, ReceivePort> ports;
+
+ /** Holds isolate globals (statics and top-level properties). */
+ var isolateStatics; // native object containing all globals of an isolate.
+
+ _IsolateContext() {
+ id = _globalState.nextIsolateId++;
+ ports = new Map<int, ReceivePort>();
+ initGlobals();
+ }
+
+ // these are filled lazily the first time the isolate starts running.
+ void initGlobals() native @'$initGlobals(this);';
+
+ /**
+ * Run [code] in the context of the isolate represented by [this]. Note this
+ * is called from JavaScript (see $wrap_call in corejs.dart).
+ */
+ Dynamic eval(Function code) {
+ var old = _globalState.currentContext;
+ _globalState.currentContext = this;
+ this._setGlobals();
+ var result = null;
+ try {
+ result = code();
+ } finally {
+ _globalState.currentContext = old;
+ if (old != null) old._setGlobals();
+ }
+ return result;
+ }
+
+ void _setGlobals() native @'$setGlobals(this);';
+
+ /** Lookup a port registered for this isolate. */
+ ReceivePort lookup(int portId) => ports[portId];
+
+ /** Register a port on this isolate. */
+ void register(int portId, ReceivePort port) {
+ if (ports.containsKey(portId)) {
+ throw new Exception("Registry: ports must be registered only once.");
+ }
+ ports[portId] = port;
+ _globalState.isolates[id] = this; // indicate this isolate is active
+ }
+
+ /** Unregister a port on this isolate. */
+ void unregister(int portId) {
+ ports.remove(portId);
+ if (ports.isEmpty()) {
+ _globalState.isolates.remove(id); // indicate this isolate is not active
+ }
+ }
+}
+
+/** Represent the event loop on a javascript thread (DOM or worker). */
+class _EventLoop {
+ Queue<_IsolateEvent> events;
+
+ _EventLoop() : events = new Queue<_IsolateEvent>();
+
+ void enqueue(isolate, fn, msg) {
+ events.addLast(new _IsolateEvent(isolate, fn, msg));
+ }
+
+ _IsolateEvent dequeue() {
+ if (events.isEmpty()) return null;
+ return events.removeFirst();
+ }
+
+ /** Process a single event, if any. */
+ bool runIteration() {
+ final event = dequeue();
+ if (event == null) {
+ if (_globalState.isWorker) {
+ _globalState.maybeCloseWorker();
+ } else if (_globalState.rootContext != null &&
+ _globalState.isolates.containsKey(
+ _globalState.rootContext.id) &&
+ _globalState.fromCommandLine &&
+ _globalState.rootContext.ports.isEmpty()) {
+ // We want to reach here only on the main [_Manager] and only
+ // on the command-line. In the browser the isolate might
+ // still be alive due to DOM callbacks, but the presumption is
+ // that on the command-line, no future events can be injected
+ // into the event queue once it's empty. Node has setTimeout
+ // so this presumption is incorrect there. We think(?) that
+ // in d8 this assumption is valid.
+ throw new Exception("Program exited with open ReceivePorts.");
+ }
+ return false;
+ }
+ event.process();
+ return true;
+ }
+
+ /**
+ * Runs multiple iterations of the run-loop. If possible, each iteration is
+ * run asynchronously.
+ */
+ void _runHelper() {
+ // [_window] is defined in timer_provider.dart.
+ if (_window != null) {
+ // Run each iteration from the browser's top event loop.
+ void next() {
+ if (!runIteration()) return;
+ _window.setTimeout(next, 0);
+ }
+ next();
+ } else {
+ // Run synchronously until no more iterations are available.
+ while (runIteration()) {}
+ }
+ }
+
+ /**
+ * Call [_runHelper] but ensure that worker exceptions are propragated. Note
+ * this is called from JavaScript (see $wrap_call in corejs.dart).
+ */
+ void run() {
+ if (!_globalState.isWorker) {
+ _runHelper();
+ } else {
+ try {
+ _runHelper();
+ } catch(var e, var trace) {
+ _globalState.mainManager.postMessage(_serializeMessage(
+ {'command': 'error', 'msg': '$e\n$trace' }));
+ }
+ }
+ }
+}
+
+/** An event in the top-level event queue. */
+class _IsolateEvent {
+ _IsolateContext isolate;
+ Function fn;
+ String message;
+
+ _IsolateEvent(this.isolate, this.fn, this.message);
+
+ void process() {
+ isolate.eval(fn);
+ }
+}
+
+/** An interface for a stub used to interact with a manager. */
+interface _ManagerStub {
+ get id();
+ void set id(int i);
+ void set onmessage(Function f);
+ void postMessage(msg);
+ void terminate();
+}
+
+/** A stub for interacting with the main manager. */
+class _MainManagerStub implements _ManagerStub {
+ get id() => 0;
+ void set id(int i) { throw new NotImplementedException(); }
+ void set onmessage(f) {
+ throw new Exception("onmessage should not be set on MainManagerStub");
+ }
+ void postMessage(msg) native @"$globalThis.postMessage(msg);";
+ void terminate() {} // Nothing useful to do here.
+}
+
+/**
+ * A stub for interacting with a manager built on a web worker. The
+ * type Worker is also defined in 'dart:dom_deprecated', but we define
+ * it here to avoid introducing a dependency from corelib to dom. This
+ * definition uses a 'hidden' type (* prefix on the native name) to
+ * enforce that the type is defined dynamically only when web workers
+ * are actually available.
+ */
+class _WorkerStub implements _ManagerStub native "*Worker" {
+ get id() native "return this.id;";
+ void set id(i) native "this.id = i;";
+ void set onmessage(f) native "this.onmessage = f;";
+ void postMessage(msg) native "return this.postMessage(msg);";
+ // terminate() is implemented by Worker.
+ abstract void terminate();
+}
+
+final String _SPAWNED_SIGNAL = "spawned";
+
+class _IsolateNatives {
+
+ /**
+ * The src url for the script tag that loaded this code. Used to create
+ * JavaScript workers.
+ */
+ static String get _thisScript() native @"return $thisScriptUrl";
+
+ /** Starts a new worker with the given URL. */
+ static _WorkerStub _newWorker(url) native "return new Worker(url);";
+
+ /**
+ * Assume that [e] is a browser message event and extract its message data.
+ * We don't import the dom explicitly so, when workers are disabled, this
+ * library can also run on top of nodejs.
+ */
+ static _getEventData(e) native "return e.data";
+
+ /**
+ * Process messages on a worker, either to control the worker instance or to
+ * pass messages along to the isolate running in the worker.
+ */
+ static void _processWorkerMessage(sender, e) {
+ var msg = _deserializeMessage(_getEventData(e));
+ switch (msg['command']) {
+ case 'start':
+ _globalState.currentManagerId = msg['id'];
+ Function entryPoint = _getJSFunctionFromName(msg['functionName']);
+ var replyTo = _deserializeMessage(msg['replyTo']);
+ _globalState.topEventLoop.enqueue(new _IsolateContext(), function() {
+ _startIsolate(entryPoint, replyTo);
+ }, 'worker-start');
+ _globalState.topEventLoop.run();
+ break;
+ case 'spawn-worker':
+ _spawnWorker(msg['functionName'], msg['uri'], msg['replyPort']);
+ break;
+ case 'message':
+ msg['port'].send(msg['msg'], msg['replyTo']);
+ _globalState.topEventLoop.run();
+ break;
+ case 'close':
+ _log("Closing Worker");
+ _globalState.managers.remove(sender.id);
+ sender.terminate();
+ _globalState.topEventLoop.run();
+ break;
+ case 'log':
+ _log(msg['msg']);
+ break;
+ case 'print':
+ if (_globalState.isWorker) {
+ _globalState.mainManager.postMessage(
+ _serializeMessage({'command': 'print', 'msg': msg}));
+ } else {
+ print(msg['msg']);
+ }
+ break;
+ case 'error':
+ throw msg['msg'];
+ }
+ }
+
+ /** Log a message, forwarding to the main [_Manager] if appropriate. */
+ static _log(msg) {
+ if (_globalState.isWorker) {
+ _globalState.mainManager.postMessage(
+ _serializeMessage({'command': 'log', 'msg': msg }));
+ } else {
+ try {
+ _consoleLog(msg);
+ } catch(var e, var trace) {
+ throw new Exception(trace);
+ }
+ }
+ }
+
+ static void _consoleLog(msg) native "\$globalThis.console.log(msg);";
+
+ /**
+ * Extract the constructor of runnable, so it can be allocated in another
+ * isolate.
+ */
+ static Dynamic _getJSConstructor(Isolate runnable) native """
+ return runnable.constructor;
+ """;
+
+ /** Extract the constructor name of a runnable */
+ // TODO(sigmund): find a browser-generic way to support this.
+ static Dynamic _getJSConstructorName(Isolate runnable) native """
+ return runnable.constructor.name;
+ """;
+
+ /** Find a constructor given its name. */
+ static Dynamic _getJSConstructorFromName(String factoryName) native """
+ return \$globalThis[factoryName];
+ """;
+
+ static Dynamic _getJSFunctionFromName(String functionName) native """
+ return \$globalThis[functionName];
+ """;
+
+ /**
+ * Get a string name for the function, if possible. The result for
+ * anonymous functions is browser-dependent -- it may be "" or "anonymous"
+ * but you should probably not count on this.
+ */
+ static String _getJSFunctionName(Function f)
+ native @"return f.$name || (void 0);";
+
+ /** Create a new JavaScript object instance given its constructor. */
+ static Dynamic _allocate(var ctor) native "return new ctor();";
+
+ // TODO(sigmund): clean up above, after we make the new API the default:
+
+ static _spawn(String functionName, String uri, bool isLight) {
+ Completer<SendPort> completer = new Completer<SendPort>();
+ ReceivePort port = new ReceivePort();
+ port.receive((msg, SendPort replyPort) {
+ port.close();
+ assert(msg == _SPAWNED_SIGNAL);
+ completer.complete(replyPort);
+ });
+
+ SendPort signalReply = port.toSendPort();
+
+ if (_globalState.useWorkers && !isLight) {
+ _startWorker(functionName, uri, signalReply);
+ } else {
+ _startNonWorker(functionName, uri, signalReply);
+ }
+ return new _BufferingSendPort(
+ _globalState.currentContext.id, completer.future);
+ }
+
+ static SendPort _startWorker(
+ String functionName, String uri, SendPort replyPort) {
+ if (_globalState.isWorker) {
+ _globalState.mainManager.postMessage(_serializeMessage({
+ 'command': 'spawn-worker',
+ 'functionName': functionName,
+ 'uri': uri,
+ 'replyPort': replyPort}));
+ } else {
+ _spawnWorker(functionName, uri, replyPort);
+ }
+ }
+
+ static SendPort _startNonWorker(
+ String functionName, String uri, SendPort replyPort) {
+ // TODO(eub): support IE9 using an iframe -- Dart issue 1702.
+ if (uri != null) throw new UnsupportedOperationException(
+ "Currently spawnUri is not supported without web workers.");
+ _globalState.topEventLoop.enqueue(new _IsolateContext(), function() {
+ final func = _getJSFunctionFromName(functionName);
+ _startIsolate(func, replyPort);
+ }, 'nonworker start');
+ }
+
+ static void _startIsolate(Function topLevel, SendPort replyTo) {
+ _fillStatics(_globalState.currentContext);
+ _lazyPort = new ReceivePort();
+ replyTo.send(_SPAWNED_SIGNAL, port.toSendPort());
+ topLevel();
+ }
+
+ /**
+ * Spawns an isolate in a worker. [factoryName] is the Javascript constructor
+ * name for the isolate entry point class.
+ */
+ static void _spawnWorker(functionName, uri, replyPort) {
+ if (functionName == null) functionName = 'main';
+ if (uri == null) uri = _thisScript;
+ if (!(new Uri.fromString(uri).isAbsolute())) {
+ // The constructor of dom workers requires an absolute URL. If we use a
+ // relative path we will get a DOM exception.
+ String prefix = _thisScript.substring(0, _thisScript.lastIndexOf('/'));
+ uri = "$prefix/$uri";
+ }
+ final worker = _newWorker(uri);
+ worker.onmessage = (e) { _processWorkerMessage(worker, e); };
+ var workerId = _globalState.nextManagerId++;
+ // We also store the id on the worker itself so that we can unregister it.
+ worker.id = workerId;
+ _globalState.managers[workerId] = worker;
+ worker.postMessage(_serializeMessage({
+ 'command': 'start',
+ 'id': workerId,
+ // Note: we serialize replyPort twice because the child worker needs to
+ // first deserialize the worker id, before it can correctly deserialize
+ // the port (port deserialization is sensitive to what is the current
+ // workerId).
+ 'replyTo': _serializeMessage(replyPort),
+ 'functionName': functionName }));
+ }
+}
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