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Side by Side Diff: remoting/host/audio_capturer_win.cc

Issue 10827324: Changed AudioPacket data to a repeated field. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Addressed Comments Created 8 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <windows.h> 5 #include <windows.h>
6 #include <audioclient.h> 6 #include <audioclient.h>
7 #include <avrt.h> 7 #include <avrt.h>
8 #include <mmdeviceapi.h> 8 #include <mmdeviceapi.h>
9 #include <mmreg.h> 9 #include <mmreg.h>
10 #include <mmsystem.h> 10 #include <mmsystem.h>
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46 // AudioCapturer interface. 46 // AudioCapturer interface.
47 virtual bool Start(const PacketCapturedCallback& callback) OVERRIDE; 47 virtual bool Start(const PacketCapturedCallback& callback) OVERRIDE;
48 virtual void Stop() OVERRIDE; 48 virtual void Stop() OVERRIDE;
49 virtual bool IsRunning() OVERRIDE; 49 virtual bool IsRunning() OVERRIDE;
50 50
51 private: 51 private:
52 // Receives all packets from the audio capture endpoint buffer and pushes them 52 // Receives all packets from the audio capture endpoint buffer and pushes them
53 // to the network. 53 // to the network.
54 void DoCapture(); 54 void DoCapture();
55 55
56 static bool IsPacketOfSilence(const AudioPacket* packet); 56 static bool IsPacketOfSilence(const int16* samples, int number_of_samples);
57 57
58 PacketCapturedCallback callback_; 58 PacketCapturedCallback callback_;
59 59
60 AudioPacket::SamplingRate sampling_rate_; 60 AudioPacket::SamplingRate sampling_rate_;
61 61
62 scoped_ptr<base::RepeatingTimer<AudioCapturerWin> > capture_timer_; 62 scoped_ptr<base::RepeatingTimer<AudioCapturerWin> > capture_timer_;
63 base::TimeDelta audio_device_period_; 63 base::TimeDelta audio_device_period_;
64 64
65 base::win::ScopedCoMem<WAVEFORMATEX> wave_format_ex_; 65 base::win::ScopedCoMem<WAVEFORMATEX> wave_format_ex_;
66 base::win::ScopedComPtr<IAudioCaptureClient> audio_capture_client_; 66 base::win::ScopedComPtr<IAudioCaptureClient> audio_capture_client_;
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267 BYTE* data; 267 BYTE* data;
268 UINT32 frames; 268 UINT32 frames;
269 DWORD flags; 269 DWORD flags;
270 hr = audio_capture_client_->GetBuffer( 270 hr = audio_capture_client_->GetBuffer(
271 &data, &frames, &flags, NULL, NULL); 271 &data, &frames, &flags, NULL, NULL);
272 if (FAILED(hr)) { 272 if (FAILED(hr)) {
273 LOG(ERROR) << "Failed to GetBuffer. Error " << hr; 273 LOG(ERROR) << "Failed to GetBuffer. Error " << hr;
274 return; 274 return;
275 } 275 }
276 276
277 scoped_ptr<AudioPacket> packet = scoped_ptr<AudioPacket>(new AudioPacket()); 277 if (!IsPacketOfSilence(
278 packet->set_data(data, frames * wave_format_ex_->nBlockAlign); 278 reinterpret_cast<const int16*>(data),
279 packet->set_sampling_rate(sampling_rate_); 279 frames * kChannels)) {
280 packet->set_bytes_per_sample( 280 scoped_ptr<AudioPacket> packet =
281 static_cast<AudioPacket::BytesPerSample>(sizeof(int16))); 281 scoped_ptr<AudioPacket>(new AudioPacket());
282 packet->set_encoding(AudioPacket::ENCODING_RAW); 282 packet->add_data(data, frames * wave_format_ex_->nBlockAlign);
283 packet->set_sampling_rate(sampling_rate_);
284 packet->set_bytes_per_sample(
285 static_cast<AudioPacket::BytesPerSample>(sizeof(int16)));
286 packet->set_encoding(AudioPacket::ENCODING_RAW);
283 287
284 if (!IsPacketOfSilence(packet.get()))
285 callback_.Run(packet.Pass()); 288 callback_.Run(packet.Pass());
289 }
286 290
287 hr = audio_capture_client_->ReleaseBuffer(frames); 291 hr = audio_capture_client_->ReleaseBuffer(frames);
288 if (FAILED(hr)) { 292 if (FAILED(hr)) {
289 LOG(ERROR) << "Failed to ReleaseBuffer. Error " << hr; 293 LOG(ERROR) << "Failed to ReleaseBuffer. Error " << hr;
290 return; 294 return;
291 } 295 }
292 } 296 }
293 } 297 }
294 298
295 // Detects whether there is audio playing in a packet of samples. 299 // Detects whether there is audio playing in a packet of samples.
296 // Windows can give nonzero samples, even when there is no audio playing, so 300 // Windows can give nonzero samples, even when there is no audio playing, so
297 // extremely low amplitude samples are counted as silence. 301 // extremely low amplitude samples are counted as silence.
298 bool AudioCapturerWin::IsPacketOfSilence(const AudioPacket* packet) { 302 bool AudioCapturerWin::IsPacketOfSilence(
299 DCHECK_EQ(static_cast<AudioPacket::BytesPerSample>(sizeof(int16)), 303 const int16* samples, int number_of_samples) {
300 packet->bytes_per_sample());
301 const int16* data = reinterpret_cast<const int16*>(packet->data().data());
302 int number_of_samples = packet->data().size() * kBitsPerByte / kBitsPerSample;
303
304 for (int i = 0; i < number_of_samples; i++) { 304 for (int i = 0; i < number_of_samples; i++) {
305 if (abs(data[i]) > kSilenceThreshold) 305 if (abs(samples[i]) > kSilenceThreshold)
306 return false; 306 return false;
307 } 307 }
308 return true; 308 return true;
309 } 309 }
310 310
311 scoped_ptr<AudioCapturer> AudioCapturer::Create() { 311 scoped_ptr<AudioCapturer> AudioCapturer::Create() {
312 return scoped_ptr<AudioCapturer>(new AudioCapturerWin()); 312 return scoped_ptr<AudioCapturer>(new AudioCapturerWin());
313 } 313 }
314 314
315 } // namespace remoting 315 } // namespace remoting
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