OLD | NEW |
1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file | 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
2 // for details. All rights reserved. Use of this source code is governed by a | 2 // for details. All rights reserved. Use of this source code is governed by a |
3 // BSD-style license that can be found in the LICENSE file. | 3 // BSD-style license that can be found in the LICENSE file. |
4 | 4 |
5 #include "vm/symbols.h" | 5 #include "vm/symbols.h" |
6 | 6 |
7 #include "vm/isolate.h" | 7 #include "vm/isolate.h" |
8 #include "vm/object.h" | 8 #include "vm/object.h" |
9 #include "vm/object_store.h" | 9 #include "vm/object_store.h" |
10 #include "vm/raw_object.h" | 10 #include "vm/raw_object.h" |
| 11 #include "vm/snapshot_ids.h" |
11 #include "vm/unicode.h" | 12 #include "vm/unicode.h" |
12 #include "vm/visitor.h" | 13 #include "vm/visitor.h" |
13 | 14 |
14 namespace dart { | 15 namespace dart { |
15 | 16 |
16 RawString* Symbols::predefined_[Symbols::kMaxPredefined]; | 17 RawString* Symbols::predefined_[Symbols::kMaxId]; |
17 | 18 |
18 // Turn off population of symbols in the VM symbol table, so that we | 19 // Turn off population of symbols in the VM symbol table, so that we |
19 // don't find these symbols while doing a Symbols::New(...). | 20 // don't find these symbols while doing a Symbols::New(...). |
20 static const char* names[] = { | 21 static const char* names[] = { |
21 NULL, | 22 NULL, |
22 | 23 |
23 #define DEFINE_SYMBOL_LITERAL(symbol, literal) \ | 24 #define DEFINE_SYMBOL_LITERAL(symbol, literal) \ |
24 literal, | 25 literal, |
25 PREDEFINED_SYMBOLS_LIST(DEFINE_SYMBOL_LITERAL) | 26 PREDEFINED_SYMBOLS_LIST(DEFINE_SYMBOL_LITERAL) |
26 #undef DEFINE_SYMBOL_LITERAL | 27 #undef DEFINE_SYMBOL_LITERAL |
27 }; | 28 }; |
28 | 29 |
29 | 30 |
30 void Symbols::InitOnce(Isolate* isolate) { | 31 void Symbols::InitOnce(Isolate* isolate) { |
31 // Should only be run by the vm isolate. | 32 // Should only be run by the vm isolate. |
32 ASSERT(isolate == Dart::vm_isolate()); | 33 ASSERT(isolate == Dart::vm_isolate()); |
33 | 34 |
34 // Create and setup a symbol table in the vm isolate. | 35 // Create and setup a symbol table in the vm isolate. |
35 SetupSymbolTable(isolate); | 36 SetupSymbolTable(isolate); |
36 | 37 |
37 // Turn off population of symbols in the VM symbol table, so that we | 38 // Turn off population of symbols in the VM symbol table, so that we |
38 // don't find these symbols while doing a Symbols::New(...). | 39 // don't find these symbols while doing a Symbols::New(...). |
39 // Create all predefined symbols. | 40 // Create all predefined symbols. |
40 ASSERT((sizeof(names) / sizeof(const char*)) == kMaxPredefined); | 41 ASSERT((sizeof(names) / sizeof(const char*)) == Symbols::kMaxId); |
41 const Array& symbol_table = | 42 const Array& symbol_table = |
42 Array::Handle(isolate->object_store()->symbol_table()); | 43 Array::Handle(isolate->object_store()->symbol_table()); |
43 OneByteString& str = OneByteString::Handle(); | 44 OneByteString& str = OneByteString::Handle(); |
44 | 45 |
45 for (intptr_t i = 1; i < kMaxPredefined; i++) { | 46 for (intptr_t i = 1; i < Symbols::kMaxId; i++) { |
46 str = OneByteString::New(names[i], Heap::kOld); | 47 str = OneByteString::New(names[i], Heap::kOld); |
47 Add(symbol_table, str); | 48 Add(symbol_table, str); |
48 predefined_[i] = str.raw(); | 49 predefined_[i] = str.raw(); |
49 } | 50 } |
50 } | 51 } |
51 | 52 |
52 | 53 |
53 void Symbols::SetupSymbolTable(Isolate* isolate) { | 54 void Symbols::SetupSymbolTable(Isolate* isolate) { |
54 ASSERT(isolate != NULL); | 55 ASSERT(isolate != NULL); |
55 | 56 |
(...skipping 232 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
288 symbol ^= symbol_table.At(index); | 289 symbol ^= symbol_table.At(index); |
289 while (!symbol.IsNull() && !symbol.Equals(str, begin_index, len)) { | 290 while (!symbol.IsNull() && !symbol.Equals(str, begin_index, len)) { |
290 index = (index + 1) % table_size; // Move to next element. | 291 index = (index + 1) % table_size; // Move to next element. |
291 symbol ^= symbol_table.At(index); | 292 symbol ^= symbol_table.At(index); |
292 } | 293 } |
293 return index; // Index of symbol if found or slot into which to add symbol. | 294 return index; // Index of symbol if found or slot into which to add symbol. |
294 } | 295 } |
295 | 296 |
296 | 297 |
297 intptr_t Symbols::LookupVMSymbol(RawObject* obj) { | 298 intptr_t Symbols::LookupVMSymbol(RawObject* obj) { |
298 for (intptr_t i = 1; i < kMaxPredefined; i++) { | 299 for (intptr_t i = 1; i < Symbols::kMaxId; i++) { |
299 if (predefined_[i] == obj) { | 300 if (predefined_[i] == obj) { |
300 return (i + Object::kMaxId); | 301 return (i + kMaxPredefinedObjectIds); |
301 } | 302 } |
302 } | 303 } |
303 return Object::kInvalidIndex; | 304 return kInvalidIndex; |
304 } | 305 } |
305 | 306 |
306 | 307 |
307 RawObject* Symbols::GetVMSymbol(intptr_t object_id) { | 308 RawObject* Symbols::GetVMSymbol(intptr_t object_id) { |
308 ASSERT(IsVMSymbolId(object_id)); | 309 ASSERT(IsVMSymbolId(object_id)); |
309 intptr_t i = (object_id - Object::kMaxId); | 310 intptr_t i = (object_id - kMaxPredefinedObjectIds); |
310 return (i > 0 && i < kMaxPredefined) ? predefined_[i] : Object::null(); | 311 return (i > 0 && i < Symbols::kMaxId) ? predefined_[i] : Object::null(); |
311 } | 312 } |
312 | 313 |
313 } // namespace dart | 314 } // namespace dart |
OLD | NEW |