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| 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file | 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 2 // for details. All rights reserved. Use of this source code is governed by a | 2 // for details. All rights reserved. Use of this source code is governed by a |
| 3 // BSD-style license that can be found in the LICENSE file. | 3 // BSD-style license that can be found in the LICENSE file. |
| 4 | 4 |
| 5 #include "vm/symbols.h" | 5 #include "vm/symbols.h" |
| 6 | 6 |
| 7 #include "vm/isolate.h" | 7 #include "vm/isolate.h" |
| 8 #include "vm/object.h" | 8 #include "vm/object.h" |
| 9 #include "vm/object_store.h" | 9 #include "vm/object_store.h" |
| 10 #include "vm/raw_object.h" | 10 #include "vm/raw_object.h" |
| 11 #include "vm/snapshot_ids.h" |
| 11 #include "vm/unicode.h" | 12 #include "vm/unicode.h" |
| 12 #include "vm/visitor.h" | 13 #include "vm/visitor.h" |
| 13 | 14 |
| 14 namespace dart { | 15 namespace dart { |
| 15 | 16 |
| 16 RawString* Symbols::predefined_[Symbols::kMaxPredefined]; | 17 RawString* Symbols::predefined_[Symbols::kMaxId]; |
| 17 | 18 |
| 18 // Turn off population of symbols in the VM symbol table, so that we | 19 // Turn off population of symbols in the VM symbol table, so that we |
| 19 // don't find these symbols while doing a Symbols::New(...). | 20 // don't find these symbols while doing a Symbols::New(...). |
| 20 static const char* names[] = { | 21 static const char* names[] = { |
| 21 NULL, | 22 NULL, |
| 22 | 23 |
| 23 #define DEFINE_SYMBOL_LITERAL(symbol, literal) \ | 24 #define DEFINE_SYMBOL_LITERAL(symbol, literal) \ |
| 24 literal, | 25 literal, |
| 25 PREDEFINED_SYMBOLS_LIST(DEFINE_SYMBOL_LITERAL) | 26 PREDEFINED_SYMBOLS_LIST(DEFINE_SYMBOL_LITERAL) |
| 26 #undef DEFINE_SYMBOL_LITERAL | 27 #undef DEFINE_SYMBOL_LITERAL |
| 27 }; | 28 }; |
| 28 | 29 |
| 29 | 30 |
| 30 void Symbols::InitOnce(Isolate* isolate) { | 31 void Symbols::InitOnce(Isolate* isolate) { |
| 31 // Should only be run by the vm isolate. | 32 // Should only be run by the vm isolate. |
| 32 ASSERT(isolate == Dart::vm_isolate()); | 33 ASSERT(isolate == Dart::vm_isolate()); |
| 33 | 34 |
| 34 // Create and setup a symbol table in the vm isolate. | 35 // Create and setup a symbol table in the vm isolate. |
| 35 SetupSymbolTable(isolate); | 36 SetupSymbolTable(isolate); |
| 36 | 37 |
| 37 // Turn off population of symbols in the VM symbol table, so that we | 38 // Turn off population of symbols in the VM symbol table, so that we |
| 38 // don't find these symbols while doing a Symbols::New(...). | 39 // don't find these symbols while doing a Symbols::New(...). |
| 39 // Create all predefined symbols. | 40 // Create all predefined symbols. |
| 40 ASSERT((sizeof(names) / sizeof(const char*)) == kMaxPredefined); | 41 ASSERT((sizeof(names) / sizeof(const char*)) == Symbols::kMaxId); |
| 41 const Array& symbol_table = | 42 const Array& symbol_table = |
| 42 Array::Handle(isolate->object_store()->symbol_table()); | 43 Array::Handle(isolate->object_store()->symbol_table()); |
| 43 OneByteString& str = OneByteString::Handle(); | 44 OneByteString& str = OneByteString::Handle(); |
| 44 | 45 |
| 45 for (intptr_t i = 1; i < kMaxPredefined; i++) { | 46 for (intptr_t i = 1; i < Symbols::kMaxId; i++) { |
| 46 str = OneByteString::New(names[i], Heap::kOld); | 47 str = OneByteString::New(names[i], Heap::kOld); |
| 47 Add(symbol_table, str); | 48 Add(symbol_table, str); |
| 48 predefined_[i] = str.raw(); | 49 predefined_[i] = str.raw(); |
| 49 } | 50 } |
| 50 } | 51 } |
| 51 | 52 |
| 52 | 53 |
| 53 void Symbols::SetupSymbolTable(Isolate* isolate) { | 54 void Symbols::SetupSymbolTable(Isolate* isolate) { |
| 54 ASSERT(isolate != NULL); | 55 ASSERT(isolate != NULL); |
| 55 | 56 |
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| 288 symbol ^= symbol_table.At(index); | 289 symbol ^= symbol_table.At(index); |
| 289 while (!symbol.IsNull() && !symbol.Equals(str, begin_index, len)) { | 290 while (!symbol.IsNull() && !symbol.Equals(str, begin_index, len)) { |
| 290 index = (index + 1) % table_size; // Move to next element. | 291 index = (index + 1) % table_size; // Move to next element. |
| 291 symbol ^= symbol_table.At(index); | 292 symbol ^= symbol_table.At(index); |
| 292 } | 293 } |
| 293 return index; // Index of symbol if found or slot into which to add symbol. | 294 return index; // Index of symbol if found or slot into which to add symbol. |
| 294 } | 295 } |
| 295 | 296 |
| 296 | 297 |
| 297 intptr_t Symbols::LookupVMSymbol(RawObject* obj) { | 298 intptr_t Symbols::LookupVMSymbol(RawObject* obj) { |
| 298 for (intptr_t i = 1; i < kMaxPredefined; i++) { | 299 for (intptr_t i = 1; i < Symbols::kMaxId; i++) { |
| 299 if (predefined_[i] == obj) { | 300 if (predefined_[i] == obj) { |
| 300 return (i + Object::kMaxId); | 301 return (i + kMaxPredefinedObjectIds); |
| 301 } | 302 } |
| 302 } | 303 } |
| 303 return Object::kInvalidIndex; | 304 return kInvalidIndex; |
| 304 } | 305 } |
| 305 | 306 |
| 306 | 307 |
| 307 RawObject* Symbols::GetVMSymbol(intptr_t object_id) { | 308 RawObject* Symbols::GetVMSymbol(intptr_t object_id) { |
| 308 ASSERT(IsVMSymbolId(object_id)); | 309 ASSERT(IsVMSymbolId(object_id)); |
| 309 intptr_t i = (object_id - Object::kMaxId); | 310 intptr_t i = (object_id - kMaxPredefinedObjectIds); |
| 310 return (i > 0 && i < kMaxPredefined) ? predefined_[i] : Object::null(); | 311 return (i > 0 && i < Symbols::kMaxId) ? predefined_[i] : Object::null(); |
| 311 } | 312 } |
| 312 | 313 |
| 313 } // namespace dart | 314 } // namespace dart |
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