Index: ui/views/controls/button/button_dropdown.cc |
diff --git a/ui/views/controls/button/button_dropdown.cc b/ui/views/controls/button/button_dropdown.cc |
index 236eca47a2e163c42ef75484f9d8da63c4caed88..e4c665dadb68338a41c9d7ff03bffcfa507127c9 100644 |
--- a/ui/views/controls/button/button_dropdown.cc |
+++ b/ui/views/controls/button/button_dropdown.cc |
@@ -59,7 +59,7 @@ bool ButtonDropDown::IsMenuShowing() const { |
bool ButtonDropDown::OnMousePressed(const MouseEvent& event) { |
if (enabled() && ShouldShowMenu() && |
- IsTriggerableEvent(event) && HitTest(event.location())) { |
+ IsTriggerableEvent(event) && HitTestPoint(event.location())) { |
// Store the y pos of the mouse coordinates so we can use them later to |
// determine if the user dragged the mouse down (which should pop up the |
// drag down menu immediately, instead of waiting for the timer) |
@@ -93,14 +93,15 @@ bool ButtonDropDown::OnMouseDragged(const MouseEvent& event) { |
void ButtonDropDown::OnMouseReleased(const MouseEvent& event) { |
if (IsTriggerableEvent(event) || |
- (event.IsRightMouseButton() && !HitTest(event.location()))) { |
+ (event.IsRightMouseButton() && !HitTestPoint(event.location()))) { |
ImageButton::OnMouseReleased(event); |
} |
if (IsTriggerableEvent(event)) |
show_menu_factory_.InvalidateWeakPtrs(); |
- if (enabled() && event.IsRightMouseButton() && HitTest(event.location())) { |
+ if (enabled() && event.IsRightMouseButton() && |
+ HitTestPoint(event.location())) { |
show_menu_factory_.InvalidateWeakPtrs(); |
ShowDropDownMenu(); |
} |