Index: ui/aura/shared/compound_event_filter.h |
=================================================================== |
--- ui/aura/shared/compound_event_filter.h (revision 150582) |
+++ ui/aura/shared/compound_event_filter.h (working copy) |
@@ -8,9 +8,16 @@ |
#include "base/compiler_specific.h" |
#include "base/observer_list.h" |
#include "ui/aura/aura_export.h" |
-#include "ui/aura/event.h" |
#include "ui/aura/event_filter.h" |
+namespace ui { |
+class GestureEventImpl; |
+class KeyEvent; |
+class LocatedEvent; |
+class MouseEvent; |
+class TouchEventImpl; |
+} |
+ |
namespace aura { |
class CursorManager; |
class RootWindow; |
@@ -25,7 +32,7 @@ |
// consumed by any of those filters. If an event is consumed by a filter, the |
// rest of the filter(s) and CompoundEventFilter will not see the consumed |
// event. |
-class AURA_EXPORT CompoundEventFilter : public aura::EventFilter { |
+class AURA_EXPORT CompoundEventFilter : public EventFilter { |
public: |
CompoundEventFilter(); |
virtual ~CompoundEventFilter(); |
@@ -39,41 +46,40 @@ |
// Adds/removes additional event filters. This does not take ownership of |
// the EventFilter. |
- void AddFilter(aura::EventFilter* filter); |
- void RemoveFilter(aura::EventFilter* filter); |
+ void AddFilter(EventFilter* filter); |
+ void RemoveFilter(EventFilter* filter); |
size_t GetFilterCount() const; |
// Overridden from EventFilter: |
- virtual bool PreHandleKeyEvent(aura::Window* target, |
- aura::KeyEvent* event) OVERRIDE; |
- virtual bool PreHandleMouseEvent(aura::Window* target, |
- aura::MouseEvent* event) OVERRIDE; |
- virtual ui::TouchStatus PreHandleTouchEvent(aura::Window* target, |
- aura::TouchEvent* event) OVERRIDE; |
+ virtual bool PreHandleKeyEvent(Window* target, ui::KeyEvent* event) OVERRIDE; |
+ virtual bool PreHandleMouseEvent(Window* target, |
+ ui::MouseEvent* event) OVERRIDE; |
+ virtual ui::TouchStatus PreHandleTouchEvent( |
+ Window* target, |
+ ui::TouchEventImpl* event) OVERRIDE; |
virtual ui::GestureStatus PreHandleGestureEvent( |
- aura::Window* target, |
- aura::GestureEvent* event) OVERRIDE; |
+ Window* target, |
+ ui::GestureEventImpl* event) OVERRIDE; |
private: |
// Updates the cursor if the target provides a custom one, and provides |
// default resize cursors for window edges. |
- void UpdateCursor(aura::Window* target, aura::MouseEvent* event); |
+ void UpdateCursor(Window* target, ui::MouseEvent* event); |
// Dispatches event to additional filters. Returns false or |
// ui::TOUCH_STATUS_UNKNOWN if event is consumed. |
- bool FilterKeyEvent(aura::Window* target, aura::KeyEvent* event); |
- bool FilterMouseEvent(aura::Window* target, aura::MouseEvent* event); |
- ui::TouchStatus FilterTouchEvent(aura::Window* target, |
- aura::TouchEvent* event); |
+ bool FilterKeyEvent(Window* target, ui::KeyEvent* event); |
+ bool FilterMouseEvent(Window* target, ui::MouseEvent* event); |
+ ui::TouchStatus FilterTouchEvent(Window* target, ui::TouchEventImpl* event); |
// Sets the visibility of the cursor if the event is not synthesized and |
// |update_cursor_visibility_| is true. |
void SetCursorVisibilityOnEvent(aura::Window* target, |
- aura::LocatedEvent* event, |
+ ui::LocatedEvent* event, |
bool show); |
// Additional event filters that pre-handles events. |
- ObserverList<aura::EventFilter, true> filters_; |
+ ObserverList<EventFilter, true> filters_; |
// Should we show the mouse cursor when we see mouse movement and hide it when |
// we see a touch event? |