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Unified Diff: ui/aura/event.h

Issue 10827145: Convert Aura to use ui::Event. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 4 months ago
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Index: ui/aura/event.h
===================================================================
--- ui/aura/event.h (revision 150582)
+++ ui/aura/event.h (working copy)
@@ -1,400 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef UI_AURA_EVENT_H_
-#define UI_AURA_EVENT_H_
-
-#include "base/basictypes.h"
-#include "base/compiler_specific.h"
-#include "base/event_types.h"
-#include "base/logging.h"
-#include "base/time.h"
-#include "ui/aura/aura_export.h"
-#include "ui/base/dragdrop/os_exchange_data.h"
-#include "ui/base/events.h"
-#include "ui/base/gestures/gesture_types.h"
-#include "ui/base/keycodes/keyboard_codes.h"
-#include "ui/gfx/point.h"
-
-namespace ui {
-class Transform;
-}
-
-namespace aura {
-
-class Window;
-
-class AURA_EXPORT Event {
- public:
- virtual ~Event();
-
- // For testing.
- class TestApi {
- public:
- explicit TestApi(Event* event) : event_(event) {}
-
- void set_time_stamp(const base::TimeDelta& time_stamp) {
- event_->time_stamp_ = time_stamp;
- }
-
- private:
- TestApi();
- Event* event_;
- };
-
- const base::NativeEvent& native_event() const { return native_event_; }
- ui::EventType type() const { return type_; }
- // time_stamp represents time since machine was booted.
- const base::TimeDelta& time_stamp() const { return time_stamp_; }
- int flags() const { return flags_; }
-
- // This is only intended to be used externally by classes that are modifying
- // events in EventFilter::PreHandleKeyEvent().
- void set_flags(int flags) { flags_ = flags; }
-
- // The following methods return true if the respective keys were pressed at
- // the time the event was created.
- bool IsShiftDown() const { return (flags_ & ui::EF_SHIFT_DOWN) != 0; }
- bool IsControlDown() const { return (flags_ & ui::EF_CONTROL_DOWN) != 0; }
- bool IsCapsLockDown() const { return (flags_ & ui::EF_CAPS_LOCK_DOWN) != 0; }
- bool IsAltDown() const { return (flags_ & ui::EF_ALT_DOWN) != 0; }
-
- // Returns true if the event has a valid |native_event_|.
- bool HasNativeEvent() const;
-
- protected:
- Event(ui::EventType type, int flags);
- Event(const base::NativeEvent& native_event, ui::EventType type, int flags);
- Event(const Event& copy);
- void set_type(ui::EventType type) { type_ = type; }
- void set_delete_native_event(bool delete_native_event) {
- delete_native_event_ = delete_native_event;
- }
- void set_time_stamp(base::TimeDelta time_stamp) { time_stamp_ = time_stamp; }
-
- private:
- void operator=(const Event&);
-
- // Safely initializes the native event members of this class.
- void Init();
- void InitWithNativeEvent(const base::NativeEvent& native_event);
-
- base::NativeEvent native_event_;
- ui::EventType type_;
- base::TimeDelta time_stamp_;
- int flags_;
- bool delete_native_event_;
-};
-
-class AURA_EXPORT LocatedEvent : public Event {
- public:
- // For testing.
- class TestApi : public Event::TestApi {
- public:
- explicit TestApi(LocatedEvent* located_event)
- : Event::TestApi(located_event),
- located_event_(located_event) {}
-
- void set_location(const gfx::Point& location) {
- located_event_->location_ = location;
- }
-
- private:
- TestApi();
- LocatedEvent* located_event_;
- };
-
- virtual ~LocatedEvent();
-
- int x() const { return location_.x(); }
- int y() const { return location_.y(); }
- gfx::Point location() const { return location_; }
- gfx::Point root_location() const { return root_location_; }
-
- // Applies |root_transform| to the event.
- // This is applied to both |location_| and |root_location_|.
- virtual void UpdateForRootTransform(const ui::Transform& root_transform);
-
- protected:
- explicit LocatedEvent(const base::NativeEvent& native_event);
-
- // Create a new LocatedEvent which is identical to the provided model.
- // If source / target windows are provided, the model location will be
- // converted from |source| coordinate system to |target| coordinate system.
- LocatedEvent(const LocatedEvent& model, Window* source, Window* target);
-
- // Used for synthetic events in testing.
- LocatedEvent(ui::EventType type,
- const gfx::Point& location,
- const gfx::Point& root_location,
- int flags);
-
- gfx::Point location_;
-
- gfx::Point root_location_;
-
- private:
- DISALLOW_COPY_AND_ASSIGN(LocatedEvent);
-};
-
-class AURA_EXPORT MouseEvent : public LocatedEvent {
- public:
- explicit MouseEvent(const base::NativeEvent& native_event);
-
- // Create a new MouseEvent based on the provided model.
- // Uses the provided |type| and |flags| for the new event.
- // If source / target windows are provided, the model location will be
- // converted from |source| coordinate system to |target| coordinate system.
- MouseEvent(const MouseEvent& model, Window* source, Window* target);
- MouseEvent(const MouseEvent& model,
- Window* source,
- Window* target,
- ui::EventType type,
- int flags);
-
- // Used for synthetic events in testing and by the gesture recognizer.
- MouseEvent(ui::EventType type,
- const gfx::Point& location,
- const gfx::Point& root_location,
- int flags);
-
- // Compares two mouse down events and returns true if the second one should
- // be considered a repeat of the first.
- static bool IsRepeatedClickEvent(
- const MouseEvent& event1,
- const MouseEvent& event2);
-
- // Get the click count. Can be 1, 2 or 3 for mousedown messages, 0 otherwise.
- int GetClickCount() const;
-
- // Set the click count for a mousedown message. Can be 1, 2 or 3.
- void SetClickCount(int click_count);
-
- private:
- gfx::Point root_location_;
-
- static MouseEvent* last_click_event_;
- // Returns the repeat count based on the previous mouse click, if it is
- // recent enough and within a small enough distance.
- static int GetRepeatCount(const MouseEvent& click_event);
-
- DISALLOW_COPY_AND_ASSIGN(MouseEvent);
-};
-
-class AURA_EXPORT TouchEvent : public LocatedEvent,
- public ui::TouchEvent {
- public:
- explicit TouchEvent(const base::NativeEvent& native_event);
-
- // Create a new TouchEvent which is identical to the provided model.
- // If source / target windows are provided, the model location will be
- // converted from |source| coordinate system to |target| coordinate system.
- TouchEvent(const TouchEvent& model, Window* source, Window* target);
-
- TouchEvent(ui::EventType type,
- const gfx::Point& root_location,
- int touch_id,
- base::TimeDelta time_stamp);
-
- virtual ~TouchEvent();
-
- int touch_id() const { return touch_id_; }
- float radius_x() const { return radius_x_; }
- float radius_y() const { return radius_y_; }
- float rotation_angle() const { return rotation_angle_; }
- float force() const { return force_; }
-
- // Used for unit tests.
- void set_radius_x(const float r) { radius_x_ = r; }
- void set_radius_y(const float r) { radius_y_ = r; }
-
- // Overridden from LocatedEvent.
- virtual void UpdateForRootTransform(
- const ui::Transform& root_transform) OVERRIDE;
-
- // Overridden from ui::TouchEvent.
- virtual ui::EventType GetEventType() const OVERRIDE;
- virtual gfx::Point GetLocation() const OVERRIDE;
- virtual int GetTouchId() const OVERRIDE;
- virtual int GetEventFlags() const OVERRIDE;
- virtual base::TimeDelta GetTimestamp() const OVERRIDE;
- virtual float RadiusX() const OVERRIDE;
- virtual float RadiusY() const OVERRIDE;
- virtual float RotationAngle() const OVERRIDE;
- virtual float Force() const OVERRIDE;
-
- private:
- // The identity (typically finger) of the touch starting at 0 and incrementing
- // for each separable additional touch that the hardware can detect.
- const int touch_id_;
-
- // Radius of the X (major) axis of the touch ellipse. 0.0 if unknown.
- float radius_x_;
-
- // Radius of the Y (minor) axis of the touch ellipse. 0.0 if unknown.
- float radius_y_;
-
- // Angle of the major axis away from the X axis. Default 0.0.
- const float rotation_angle_;
-
- // Force (pressure) of the touch. Normalized to be [0, 1]. Default to be 0.0.
- const float force_;
-
- DISALLOW_COPY_AND_ASSIGN(TouchEvent);
-};
-
-class AURA_EXPORT KeyEvent : public Event {
- public:
- KeyEvent(const base::NativeEvent& native_event, bool is_char);
-
- // Used for synthetic events in testing.
- KeyEvent(ui::EventType type,
- ui::KeyboardCode key_code,
- int flags);
-
- // These setters allow an I18N virtual keyboard to fabricate a keyboard event
- // which does not have a corresponding ui::KeyboardCode (example: U+00E1 Latin
- // small letter A with acute, U+0410 Cyrillic capital letter A.)
- // GetCharacter() and GetUnmodifiedCharacter() return the character.
- void set_character(uint16 character) { character_ = character; }
- void set_unmodified_character(uint16 unmodified_character) {
- unmodified_character_ = unmodified_character;
- }
-
- // Gets the character generated by this key event. It only supports Unicode
- // BMP characters.
- uint16 GetCharacter() const;
-
- // Gets the character generated by this key event ignoring concurrently-held
- // modifiers (except shift).
- uint16 GetUnmodifiedCharacter() const;
-
- // Returns the copy of this key event. Used in NativeWebKeyboardEvent.
- KeyEvent* Copy();
-
- ui::KeyboardCode key_code() const { return key_code_; }
- bool is_char() const { return is_char_; }
-
- // This is only intended to be used externally by classes that are modifying
- // events in EventFilter::PreHandleKeyEvent(). set_character() should also be
- // called.
- void set_key_code(ui::KeyboardCode key_code) { key_code_ = key_code; }
-
- private:
- ui::KeyboardCode key_code_;
- // True if this is a translated character event (vs. a raw key down). Both
- // share the same type: ui::ET_KEY_PRESSED.
- bool is_char_;
-
- uint16 character_;
- uint16 unmodified_character_;
-};
-
-// A key event which is translated by an input method (IME).
-// For example, if an IME receives a KeyEvent(ui::VKEY_SPACE), and it does not
-// consume the key, the IME usually generates and dispatches a
-// TranslatedKeyEvent(ui::VKEY_SPACE) event. If the IME receives a KeyEvent and
-// it does consume the event, it might dispatch a
-// TranslatedKeyEvent(ui::VKEY_PROCESSKEY) event as defined in the DOM spec.
-class AURA_EXPORT TranslatedKeyEvent : public aura::KeyEvent {
- public:
- TranslatedKeyEvent(const base::NativeEvent& native_event, bool is_char);
-
- // Used for synthetic events such as a VKEY_PROCESSKEY key event.
- TranslatedKeyEvent(bool is_press,
- ui::KeyboardCode key_code,
- int flags);
-
- // Changes the type() of the object from ET_TRANSLATED_KEY_* to ET_KEY_* so
- // that RenderWidgetHostViewAura and NativeWidgetAura could handle the event.
- void ConvertToKeyEvent();
-};
-
-class AURA_EXPORT DropTargetEvent : public LocatedEvent {
- public:
- DropTargetEvent(const ui::OSExchangeData& data,
- const gfx::Point& location,
- const gfx::Point& root_location,
- int source_operations)
- : LocatedEvent(ui::ET_DROP_TARGET_EVENT, location, root_location, 0),
- data_(data),
- source_operations_(source_operations) {
- }
-
- const ui::OSExchangeData& data() const { return data_; }
- int source_operations() const { return source_operations_; }
-
- private:
- // Data associated with the drag/drop session.
- const ui::OSExchangeData& data_;
-
- // Bitmask of supported ui::DragDropTypes::DragOperation by the source.
- int source_operations_;
-
- DISALLOW_COPY_AND_ASSIGN(DropTargetEvent);
-};
-
-class AURA_EXPORT ScrollEvent : public MouseEvent {
- public:
- explicit ScrollEvent(const base::NativeEvent& native_event);
- ScrollEvent(const ScrollEvent& model,
- Window* source,
- Window* target,
- ui::EventType type,
- int flags)
- : MouseEvent(model, source, target, type, flags),
- x_offset_(model.x_offset_),
- y_offset_(model.y_offset_) {
- }
-
- float x_offset() const { return x_offset_; }
- float y_offset() const { return y_offset_; }
-
- private:
- float x_offset_;
- float y_offset_;
-
- DISALLOW_COPY_AND_ASSIGN(ScrollEvent);
-};
-
-class AURA_EXPORT GestureEvent : public LocatedEvent,
- public ui::GestureEvent {
- public:
- GestureEvent(ui::EventType type,
- int x,
- int y,
- int flags,
- base::Time time_stamp,
- const ui::GestureEventDetails& details,
- unsigned int touch_ids_bitfield);
-
- // Create a new GestureEvent which is identical to the provided model.
- // If source / target windows are provided, the model location will be
- // converted from |source| coordinate system to |target| coordinate system.
- GestureEvent(const GestureEvent& model, Window* source, Window* target);
-
- virtual ~GestureEvent();
-
- const ui::GestureEventDetails& details() const { return details_; }
-
- // Returns the lowest touch-id of any of the touches which make up this
- // gesture.
- // If there are no touches associated with this gesture, returns -1.
- virtual int GetLowestTouchId() const OVERRIDE;
-
- private:
- ui::GestureEventDetails details_;
-
- // The set of indices of ones in the binary representation of
- // touch_ids_bitfield_ is the set of touch_ids associate with this gesture.
- // This value is stored as a bitfield because the number of touch ids varies,
- // but we currently don't need more than 32 touches at a time.
- const unsigned int touch_ids_bitfield_;
-
- DISALLOW_COPY_AND_ASSIGN(GestureEvent);
-};
-
-} // namespace aura
-
-#endif // UI_AURA_EVENT_H_
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