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Side by Side Diff: ui/aura/test/event_generator.h

Issue 10827145: Convert Aura to use ui::Event. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_TEST_EVENT_GENERATOR_H_ 5 #ifndef UI_AURA_TEST_EVENT_GENERATOR_H_
6 #define UI_AURA_TEST_EVENT_GENERATOR_H_ 6 #define UI_AURA_TEST_EVENT_GENERATOR_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "ui/base/keycodes/keyboard_codes.h" 9 #include "ui/base/keycodes/keyboard_codes.h"
10 #include "ui/gfx/point.h" 10 #include "ui/gfx/point.h"
11 11
12 namespace base { 12 namespace base {
13 class TimeDelta; 13 class TimeDelta;
14 } 14 }
15 15
16 namespace ui {
17 class Event;
18 }
19
16 namespace aura { 20 namespace aura {
17 class Event;
18 class RootWindow; 21 class RootWindow;
19 class Window; 22 class Window;
20 23
21 namespace test { 24 namespace test {
22 25
23 // EventGenerator is a tool that generates and dispatch events. 26 // EventGenerator is a tool that generates and dispatch events.
24 class EventGenerator { 27 class EventGenerator {
25 public: 28 public:
26 // Creates an EventGenerator with the mouse/touch location (0,0). 29 // Creates an EventGenerator with the mouse/touch location (0,0).
27 explicit EventGenerator(RootWindow* root_window); 30 explicit EventGenerator(RootWindow* root_window);
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158 // TODO(yusukes): Support native_event() on all platforms. 161 // TODO(yusukes): Support native_event() on all platforms.
159 void PressKey(ui::KeyboardCode key_code, int flags); 162 void PressKey(ui::KeyboardCode key_code, int flags);
160 163
161 // Generates a key release event. On platforms except Windows and X11, a key 164 // Generates a key release event. On platforms except Windows and X11, a key
162 // event without native_event() is generated. Note that ui::EF_ flags should 165 // event without native_event() is generated. Note that ui::EF_ flags should
163 // be passed as |flags|, not the native ones like 'ShiftMask' in <X11/X.h>. 166 // be passed as |flags|, not the native ones like 'ShiftMask' in <X11/X.h>.
164 // TODO(yusukes): Support native_event() on all platforms. 167 // TODO(yusukes): Support native_event() on all platforms.
165 void ReleaseKey(ui::KeyboardCode key_code, int flags); 168 void ReleaseKey(ui::KeyboardCode key_code, int flags);
166 169
167 // Dispatch the |event| to the RootWindow. 170 // Dispatch the |event| to the RootWindow.
168 void Dispatch(Event& event); 171 void Dispatch(ui::Event& event);
169 172
170 private: 173 private:
171 // Dispatch a key event to the RootWindow. 174 // Dispatch a key event to the RootWindow.
172 void DispatchKeyEvent(bool is_press, ui::KeyboardCode key_code, int flags); 175 void DispatchKeyEvent(bool is_press, ui::KeyboardCode key_code, int flags);
173 176
174 RootWindow* root_window_; 177 RootWindow* root_window_;
175 int flags_; 178 int flags_;
176 gfx::Point current_location_; 179 gfx::Point current_location_;
177 180
178 DISALLOW_COPY_AND_ASSIGN(EventGenerator); 181 DISALLOW_COPY_AND_ASSIGN(EventGenerator);
179 }; 182 };
180 183
181 } // namespace test 184 } // namespace test
182 } // namespace aura 185 } // namespace aura
183 186
184 #endif // UI_AURA_TEST_EVENT_GENERATOR_H_ 187 #endif // UI_AURA_TEST_EVENT_GENERATOR_H_
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