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Side by Side Diff: ui/aura/focus_manager.h

Issue 10827145: Convert Aura to use ui::Event. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_FOCUS_MANAGER_H_ 5 #ifndef UI_AURA_FOCUS_MANAGER_H_
6 #define UI_AURA_FOCUS_MANAGER_H_ 6 #define UI_AURA_FOCUS_MANAGER_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/observer_list.h" 9 #include "base/observer_list.h"
10 #include "ui/aura/aura_export.h" 10 #include "ui/aura/aura_export.h"
11 11
12 namespace ui {
13 class Event;
14 }
15
12 namespace aura { 16 namespace aura {
13 17
14 class Event;
15 class FocusChangeObserver; 18 class FocusChangeObserver;
16 class Window; 19 class Window;
17 20
18 // An interface implemented by the Desktop to expose the focused window and 21 // An interface implemented by the Desktop to expose the focused window and
19 // allow for it to be changed. 22 // allow for it to be changed.
20 class AURA_EXPORT FocusManager { 23 class AURA_EXPORT FocusManager {
21 public: 24 public:
22 FocusManager(); 25 FocusManager();
23 ~FocusManager(); 26 ~FocusManager();
24 27
25 void AddObserver(FocusChangeObserver* observer); 28 void AddObserver(FocusChangeObserver* observer);
26 void RemoveObserver(FocusChangeObserver* observer); 29 void RemoveObserver(FocusChangeObserver* observer);
27 30
28 // Sets the currently focused window. Before the currently focused window is 31 // Sets the currently focused window. Before the currently focused window is
29 // changed, the previous focused window's delegate is sent a blur 32 // changed, the previous focused window's delegate is sent a blur
30 // notification, and after it is changed the new focused window is sent a 33 // notification, and after it is changed the new focused window is sent a
31 // focused notification. Nothing happens if |window| and GetFocusedWindow() 34 // focused notification. Nothing happens if |window| and GetFocusedWindow()
32 // match. 35 // match.
33 void SetFocusedWindow(Window* window, const Event* event); 36 void SetFocusedWindow(Window* window, const ui::Event* event);
34 37
35 // Returns the currently focused window or NULL if there is none. 38 // Returns the currently focused window or NULL if there is none.
36 Window* GetFocusedWindow(); 39 Window* GetFocusedWindow();
37 40
38 // Returns true if |window| is the focused window. 41 // Returns true if |window| is the focused window.
39 bool IsFocusedWindow(const Window* window) const; 42 bool IsFocusedWindow(const Window* window) const;
40 43
41 protected: 44 protected:
42 aura::Window* focused_window_; 45 aura::Window* focused_window_;
43 46
44 ObserverList<FocusChangeObserver> observers_; 47 ObserverList<FocusChangeObserver> observers_;
45 48
46 DISALLOW_COPY_AND_ASSIGN(FocusManager); 49 DISALLOW_COPY_AND_ASSIGN(FocusManager);
47 }; 50 };
48 51
49 } // namespace aura 52 } // namespace aura
50 53
51 #endif // UI_AURA_FOCUS_MANAGER_H_ 54 #endif // UI_AURA_FOCUS_MANAGER_H_
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