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Side by Side Diff: ui/aura/client/activation_delegate.h

Issue 10827145: Convert Aura to use ui::Event. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_CLIENT_ACTIVATION_DELEGATE_H_ 5 #ifndef UI_AURA_CLIENT_ACTIVATION_DELEGATE_H_
6 #define UI_AURA_CLIENT_ACTIVATION_DELEGATE_H_ 6 #define UI_AURA_CLIENT_ACTIVATION_DELEGATE_H_
7 7
8 #include "ui/aura/aura_export.h" 8 #include "ui/aura/aura_export.h"
9 9
10 namespace ui {
11 class Event;
12 }
13
10 namespace aura { 14 namespace aura {
11 class Event;
12 class Window; 15 class Window;
13 namespace client { 16 namespace client {
14 17
15 // An interface implemented by an object that configures and responds to changes 18 // An interface implemented by an object that configures and responds to changes
16 // to a window's activation state. 19 // to a window's activation state.
17 class AURA_EXPORT ActivationDelegate { 20 class AURA_EXPORT ActivationDelegate {
18 public: 21 public:
19 // Returns true if the window should be activated. |event| is either the mouse 22 // Returns true if the window should be activated. |event| is either the mouse
20 // event supplied if the activation is the result of a mouse, or the touch 23 // event supplied if the activation is the result of a mouse, or the touch
21 // event if the activation is the result of a touch, or NULL if activation is 24 // event if the activation is the result of a touch, or NULL if activation is
22 // attempted for another reason. 25 // attempted for another reason.
23 virtual bool ShouldActivate(const Event* event) = 0; 26 virtual bool ShouldActivate(const ui::Event* event) = 0;
24 27
25 // Sent when the window is activated. 28 // Sent when the window is activated.
26 virtual void OnActivated() = 0; 29 virtual void OnActivated() = 0;
27 30
28 // Sent when the window loses active status. 31 // Sent when the window loses active status.
29 virtual void OnLostActive() = 0; 32 virtual void OnLostActive() = 0;
30 33
31 protected: 34 protected:
32 virtual ~ActivationDelegate() {} 35 virtual ~ActivationDelegate() {}
33 }; 36 };
34 37
35 // Sets/Gets the ActivationDelegate on the Window. No ownership changes. 38 // Sets/Gets the ActivationDelegate on the Window. No ownership changes.
36 AURA_EXPORT void SetActivationDelegate(Window* window, 39 AURA_EXPORT void SetActivationDelegate(Window* window,
37 ActivationDelegate* delegate); 40 ActivationDelegate* delegate);
38 AURA_EXPORT ActivationDelegate* GetActivationDelegate(Window* window); 41 AURA_EXPORT ActivationDelegate* GetActivationDelegate(Window* window);
39 42
40 } // namespace client 43 } // namespace client
41 } // namespace aura 44 } // namespace aura
42 45
43 #endif // UI_AURA_CLIENT_ACTIVATION_DELEGATE_H_ 46 #endif // UI_AURA_CLIENT_ACTIVATION_DELEGATE_H_
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