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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/display/screen_position_controller.h" | 5 #include "ash/display/screen_position_controller.h" |
6 | 6 |
7 #include "ash/display/display_controller.h" | 7 #include "ash/display/display_controller.h" |
8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
9 #include "ash/shell_window_ids.h" | 9 #include "ash/shell_window_ids.h" |
10 #include "ash/wm/coordinate_conversion.h" | 10 #include "ash/wm/coordinate_conversion.h" |
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49 } | 49 } |
50 | 50 |
51 } // namespace | 51 } // namespace |
52 | 52 |
53 namespace internal { | 53 namespace internal { |
54 | 54 |
55 void ScreenPositionController::ConvertPointToScreen( | 55 void ScreenPositionController::ConvertPointToScreen( |
56 const aura::Window* window, | 56 const aura::Window* window, |
57 gfx::Point* point) { | 57 gfx::Point* point) { |
58 const aura::RootWindow* root = window->GetRootWindow(); | 58 const aura::RootWindow* root = window->GetRootWindow(); |
59 aura::Window::ConvertPointToWindow(window, root, point); | 59 aura::Window::ConvertPointToTarget(window, root, point); |
60 if (DisplayController::IsExtendedDesktopEnabled()) { | 60 if (DisplayController::IsExtendedDesktopEnabled()) { |
61 const gfx::Point display_origin = | 61 const gfx::Point display_origin = |
62 gfx::Screen::GetDisplayNearestWindow( | 62 gfx::Screen::GetDisplayNearestWindow( |
63 const_cast<aura::RootWindow*>(root)).bounds().origin(); | 63 const_cast<aura::RootWindow*>(root)).bounds().origin(); |
64 point->Offset(display_origin.x(), display_origin.y()); | 64 point->Offset(display_origin.x(), display_origin.y()); |
65 } | 65 } |
66 } | 66 } |
67 | 67 |
68 void ScreenPositionController::ConvertPointFromScreen( | 68 void ScreenPositionController::ConvertPointFromScreen( |
69 const aura::Window* window, | 69 const aura::Window* window, |
70 gfx::Point* point) { | 70 gfx::Point* point) { |
71 const aura::RootWindow* root = window->GetRootWindow(); | 71 const aura::RootWindow* root = window->GetRootWindow(); |
72 if (DisplayController::IsExtendedDesktopEnabled()) { | 72 if (DisplayController::IsExtendedDesktopEnabled()) { |
73 const gfx::Point display_origin = | 73 const gfx::Point display_origin = |
74 gfx::Screen::GetDisplayNearestWindow( | 74 gfx::Screen::GetDisplayNearestWindow( |
75 const_cast<aura::RootWindow*>(root)).bounds().origin(); | 75 const_cast<aura::RootWindow*>(root)).bounds().origin(); |
76 point->Offset(-display_origin.x(), -display_origin.y()); | 76 point->Offset(-display_origin.x(), -display_origin.y()); |
77 } | 77 } |
78 aura::Window::ConvertPointToWindow(root, window, point); | 78 aura::Window::ConvertPointToTarget(root, window, point); |
79 } | 79 } |
80 | 80 |
81 void ScreenPositionController::SetBounds( | 81 void ScreenPositionController::SetBounds( |
82 aura::Window* window, | 82 aura::Window* window, |
83 const gfx::Rect& bounds) { | 83 const gfx::Rect& bounds) { |
84 if (!DisplayController::IsExtendedDesktopEnabled() || | 84 if (!DisplayController::IsExtendedDesktopEnabled() || |
85 !window->parent()->GetProperty(internal::kUsesScreenCoordinatesKey)) { | 85 !window->parent()->GetProperty(internal::kUsesScreenCoordinatesKey)) { |
86 window->SetBounds(bounds); | 86 window->SetBounds(bounds); |
87 return; | 87 return; |
88 } | 88 } |
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128 | 128 |
129 gfx::Point origin(bounds.origin()); | 129 gfx::Point origin(bounds.origin()); |
130 const gfx::Point display_origin = | 130 const gfx::Point display_origin = |
131 gfx::Screen::GetDisplayNearestWindow(window).bounds().origin(); | 131 gfx::Screen::GetDisplayNearestWindow(window).bounds().origin(); |
132 origin.Offset(-display_origin.x(), -display_origin.y()); | 132 origin.Offset(-display_origin.x(), -display_origin.y()); |
133 window->SetBounds(gfx::Rect(origin, bounds.size())); | 133 window->SetBounds(gfx::Rect(origin, bounds.size())); |
134 } | 134 } |
135 | 135 |
136 } // internal | 136 } // internal |
137 } // ash | 137 } // ash |
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