DescriptionExtract Scoped{FrameBuffer,Texture}Binder and clean up TFP in VAVDA.
Clean up TFP in VAVDA:
- properly restore currently bound texture after binding our own
- use the extracted Binders for the above
- use glXDestroyPixmap instead of glXDestroyPixmapGLX
- do not bind texture twice
Also modify TextureImageTransportSurface to use the extracted Binders.
BUG=
TEST=manual runs of VAVDA
Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=148827
Patch Set 1 #
Total comments: 4
Patch Set 2 : #
Messages
Total messages: 9 (0 generated)
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