Index: ui/aura/gestures/gesture_recognizer_unittest.cc |
diff --git a/ui/aura/gestures/gesture_recognizer_unittest.cc b/ui/aura/gestures/gesture_recognizer_unittest.cc |
index 406b79c0b4637861d7f32bf890764cb1d4080ef4..0248672f84301a91477a77ac6c5de5c0fbaa84fb 100644 |
--- a/ui/aura/gestures/gesture_recognizer_unittest.cc |
+++ b/ui/aura/gestures/gesture_recognizer_unittest.cc |
@@ -212,11 +212,14 @@ class QueueTouchEventDelegate : public GestureEventConsumeDelegate { |
public: |
explicit QueueTouchEventDelegate(RootWindow* root_window) |
: window_(NULL), |
- root_window_(root_window) { |
+ root_window_(root_window), |
+ queue_events_(true) { |
} |
virtual ~QueueTouchEventDelegate() {} |
virtual ui::TouchStatus OnTouchEvent(ui::TouchEvent* event) OVERRIDE { |
+ if (!queue_events_) |
+ return ui::TOUCH_STATUS_UNKNOWN; |
return event->type() == ui::ET_TOUCH_RELEASED ? |
ui::TOUCH_STATUS_QUEUED_END : ui::TOUCH_STATUS_QUEUED; |
} |
@@ -230,10 +233,12 @@ class QueueTouchEventDelegate : public GestureEventConsumeDelegate { |
} |
void set_window(Window* w) { window_ = w; } |
+ void set_queue_events(bool queue) { queue_events_ = queue; } |
private: |
Window* window_; |
RootWindow* root_window_; |
+ bool queue_events_; |
DISALLOW_COPY_AND_ASSIGN(QueueTouchEventDelegate); |
}; |
@@ -1930,6 +1935,53 @@ TEST_F(GestureRecognizerTest, PressDoesNotCrash) { |
EXPECT_FALSE(delegate->scroll_begin()); |
} |
+// Tests that if a consumer has touch-events queued, then no touch-event gets |
+// processed synchronously until all the queued evets are processed. |
+TEST_F(GestureRecognizerTest, SyncTouchEventWithQueuedTouchEvents) { |
+ scoped_ptr<QueueTouchEventDelegate> queued_delegate( |
+ new QueueTouchEventDelegate(root_window())); |
+ const int kWindowWidth = 123; |
+ const int kWindowHeight = 45; |
+ const int kTouchId1 = 6; |
+ gfx::Rect bounds(10, 20, kWindowWidth, kWindowHeight); |
+ scoped_ptr<aura::Window> queue(CreateTestWindowWithDelegate( |
+ queued_delegate.get(), -1234, bounds, NULL)); |
+ |
+ queued_delegate->set_window(queue.get()); |
+ |
+ // Send a touch-event to the window so that the event gets queued. No gesture |
+ // event should be created. |
+ ui::TouchEvent press1(ui::ET_TOUCH_PRESSED, gfx::Point(20, 30), kTouchId1, |
+ GetTime()); |
+ ui::TouchEvent move1(ui::ET_TOUCH_MOVED, gfx::Point(80, 25), kTouchId1, |
+ press1.time_stamp() + base::TimeDelta::FromMilliseconds(100)); |
+ ui::TouchEvent release1(ui::ET_TOUCH_RELEASED, gfx::Point(80, 25), kTouchId1, |
+ move1.time_stamp() + base::TimeDelta::FromMilliseconds(100)); |
+ root_window()->AsRootWindowHostDelegate()->OnHostTouchEvent(&press1); |
+ root_window()->AsRootWindowHostDelegate()->OnHostTouchEvent(&move1); |
+ EXPECT_FALSE(queued_delegate->begin()); |
+ EXPECT_FALSE(queued_delegate->tap_down()); |
+ EXPECT_FALSE(queued_delegate->scroll_begin()); |
+ |
+ // Stop queueing events. |
+ queued_delegate->set_queue_events(false); |
+ root_window()->AsRootWindowHostDelegate()->OnHostTouchEvent(&release1); |
+ |
+ // Process the two queued events. |
+ queued_delegate->ReceivedAck(); |
+ RunAllPendingInMessageLoop(); |
+ EXPECT_TRUE(queued_delegate->begin()); |
+ EXPECT_TRUE(queued_delegate->tap_down()); |
+ queued_delegate->Reset(); |
+ |
+ queued_delegate->ReceivedAck(); |
+ RunAllPendingInMessageLoop(); |
+ EXPECT_TRUE(queued_delegate->scroll_begin()); |
+ EXPECT_TRUE(queued_delegate->scroll_update()); |
+ EXPECT_TRUE(queued_delegate->scroll_end()); |
+ EXPECT_TRUE(queued_delegate->end()); |
+} |
+ |
TEST_F(GestureRecognizerTest, TwoFingerTap) { |
scoped_ptr<GestureEventConsumeDelegate> delegate( |
new GestureEventConsumeDelegate()); |