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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/controls/button/menu_button.h" | 5 #include "ui/views/controls/button/menu_button.h" |
6 | 6 |
7 #include "base/utf_string_conversions.h" | 7 #include "base/utf_string_conversions.h" |
8 #include "grit/ui_resources.h" | 8 #include "grit/ui_resources.h" |
9 #include "grit/ui_strings.h" | 9 #include "grit/ui_strings.h" |
10 #include "ui/base/accessibility/accessible_view_state.h" | 10 #include "ui/base/accessibility/accessible_view_state.h" |
11 #include "ui/base/dragdrop/drag_drop_types.h" | 11 #include "ui/base/dragdrop/drag_drop_types.h" |
| 12 #include "ui/base/event.h" |
12 #include "ui/base/events.h" | 13 #include "ui/base/events.h" |
13 #include "ui/base/l10n/l10n_util.h" | 14 #include "ui/base/l10n/l10n_util.h" |
14 #include "ui/base/resource/resource_bundle.h" | 15 #include "ui/base/resource/resource_bundle.h" |
15 #include "ui/gfx/canvas.h" | 16 #include "ui/gfx/canvas.h" |
16 #include "ui/gfx/image/image.h" | 17 #include "ui/gfx/image/image.h" |
17 #include "ui/gfx/screen.h" | 18 #include "ui/gfx/screen.h" |
18 #include "ui/views/controls/button/button.h" | 19 #include "ui/views/controls/button/button.h" |
19 #include "ui/views/controls/button/menu_button_listener.h" | 20 #include "ui/views/controls/button/menu_button_listener.h" |
20 #include "ui/views/events/event.h" | 21 #include "ui/views/events/event.h" |
21 #include "ui/views/widget/root_view.h" | 22 #include "ui/views/widget/root_view.h" |
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220 | 221 |
221 ui::GestureStatus MenuButton::OnGestureEvent(const GestureEvent& event) { | 222 ui::GestureStatus MenuButton::OnGestureEvent(const GestureEvent& event) { |
222 if (state() != BS_DISABLED && event.type() == ui::ET_GESTURE_TAP) { | 223 if (state() != BS_DISABLED && event.type() == ui::ET_GESTURE_TAP) { |
223 if (Activate()) | 224 if (Activate()) |
224 return ui::GESTURE_STATUS_CONSUMED; | 225 return ui::GESTURE_STATUS_CONSUMED; |
225 return ui::GESTURE_STATUS_UNKNOWN; | 226 return ui::GESTURE_STATUS_UNKNOWN; |
226 } | 227 } |
227 return TextButton::OnGestureEvent(event); | 228 return TextButton::OnGestureEvent(event); |
228 } | 229 } |
229 | 230 |
230 bool MenuButton::OnKeyPressed(const KeyEvent& event) { | 231 bool MenuButton::OnKeyPressed(const ui::KeyEvent& event) { |
231 switch (event.key_code()) { | 232 switch (event.key_code()) { |
232 case ui::VKEY_SPACE: | 233 case ui::VKEY_SPACE: |
233 // Alt-space on windows should show the window menu. | 234 // Alt-space on windows should show the window menu. |
234 if (event.IsAltDown()) | 235 if (event.IsAltDown()) |
235 break; | 236 break; |
236 case ui::VKEY_RETURN: | 237 case ui::VKEY_RETURN: |
237 case ui::VKEY_UP: | 238 case ui::VKEY_UP: |
238 case ui::VKEY_DOWN: { | 239 case ui::VKEY_DOWN: { |
239 // WARNING: we may have been deleted by the time Activate returns. | 240 // WARNING: we may have been deleted by the time Activate returns. |
240 return Activate(); | 241 return Activate(); |
241 } | 242 } |
242 default: | 243 default: |
243 break; | 244 break; |
244 } | 245 } |
245 return false; | 246 return false; |
246 } | 247 } |
247 | 248 |
248 bool MenuButton::OnKeyReleased(const KeyEvent& event) { | 249 bool MenuButton::OnKeyReleased(const ui::KeyEvent& event) { |
249 // Override CustomButton's implementation, which presses the button when | 250 // Override CustomButton's implementation, which presses the button when |
250 // you press space and clicks it when you release space. For a MenuButton | 251 // you press space and clicks it when you release space. For a MenuButton |
251 // we always activate the menu on key press. | 252 // we always activate the menu on key press. |
252 return false; | 253 return false; |
253 } | 254 } |
254 | 255 |
255 void MenuButton::GetAccessibleState(ui::AccessibleViewState* state) { | 256 void MenuButton::GetAccessibleState(ui::AccessibleViewState* state) { |
256 CustomButton::GetAccessibleState(state); | 257 CustomButton::GetAccessibleState(state); |
257 state->role = ui::AccessibilityTypes::ROLE_BUTTONMENU; | 258 state->role = ui::AccessibilityTypes::ROLE_BUTTONMENU; |
258 state->default_action = l10n_util::GetStringUTF16(IDS_APP_ACCACTION_PRESS); | 259 state->default_action = l10n_util::GetStringUTF16(IDS_APP_ACCACTION_PRESS); |
259 state->state = ui::AccessibilityTypes::STATE_HASPOPUP; | 260 state->state = ui::AccessibilityTypes::STATE_HASPOPUP; |
260 } | 261 } |
261 | 262 |
262 int MenuButton::GetMaximumScreenXCoordinate() { | 263 int MenuButton::GetMaximumScreenXCoordinate() { |
263 if (!GetWidget()) { | 264 if (!GetWidget()) { |
264 NOTREACHED(); | 265 NOTREACHED(); |
265 return 0; | 266 return 0; |
266 } | 267 } |
267 | 268 |
268 gfx::Rect monitor_bounds = GetWidget()->GetWorkAreaBoundsInScreen(); | 269 gfx::Rect monitor_bounds = GetWidget()->GetWorkAreaBoundsInScreen(); |
269 return monitor_bounds.right() - 1; | 270 return monitor_bounds.right() - 1; |
270 } | 271 } |
271 | 272 |
272 } // namespace views | 273 } // namespace views |
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