Index: ash/wm/overlay_event_filter.h |
diff --git a/ash/wm/overlay_event_filter.h b/ash/wm/overlay_event_filter.h |
new file mode 100644 |
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+++ b/ash/wm/overlay_event_filter.h |
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+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef ASH_WM_OVERLAY_EVENT_FILTER_H_ |
+#define ASH_WM_OVERLAY_EVENT_FILTER_H_ |
+ |
+#include "ash/shell_observer.h" |
+#include "base/compiler_specific.h" |
+#include "ui/aura/event.h" |
+#include "ui/aura/event_filter.h" |
+ |
+namespace ash { |
+namespace internal { |
+ |
+// EventFilter for the "overlay window", which intercepts events before they are |
+// processed by the usual path (e.g. the partial screenshot UI, the keyboard |
+// overlay). It does nothing the first time, but works when |Activate()| is |
+// called. The main task of this event filter is just to stop propagation |
+// of any key events during activation, and also signal cancellation when keys |
+// for canceling are pressed. |
+class OverlayEventFilter : public aura::EventFilter, |
+ public ShellObserver { |
+ public: |
+ // Windows that need to receive events from OverlayEventFilter implement this. |
+ class Delegate { |
+ public: |
+ // Invoked when OverlayEventFilter needs to stop handling events. |
+ virtual void Cancel() = 0; |
+ |
+ // Returns true if the overlay should be canceled in response to |event|. |
+ virtual bool IsCancelingKeyEvent(aura::KeyEvent* event) = 0; |
+ |
+ // Returns the window that needs to receive events. |
+ virtual aura::Window* GetWindow() = 0; |
+ }; |
+ |
+ OverlayEventFilter(); |
+ virtual ~OverlayEventFilter(); |
+ |
+ // Starts the filtering of events. It also notifies the specified |
+ // |delegate| when a key event means cancel (like Esc). It holds the |
+ // pointer to the specified |delegate| until Deactivate() is called, but |
+ // does not take ownership. |
+ void Activate(Delegate* delegate); |
+ |
+ // Ends the filtering of events. |
+ void Deactivate(); |
+ |
+ // Cancels the partial screenshot UI. Do nothing if it's not activated. |
+ void Cancel(); |
+ |
+ // aura::EventFilter overrides: |
+ virtual bool PreHandleKeyEvent( |
+ aura::Window* target, aura::KeyEvent* event) OVERRIDE; |
+ virtual bool PreHandleMouseEvent( |
+ aura::Window* target, aura::MouseEvent* event) OVERRIDE; |
+ virtual ui::TouchStatus PreHandleTouchEvent( |
+ aura::Window* target, aura::TouchEvent* event) OVERRIDE; |
+ virtual ui::GestureStatus PreHandleGestureEvent( |
+ aura::Window* target, aura::GestureEvent* event) OVERRIDE; |
+ |
+ // ShellObserver overrides: |
+ virtual void OnLoginStateChanged(user::LoginStatus status) OVERRIDE; |
+ virtual void OnAppTerminating() OVERRIDE; |
+ virtual void OnLockStateChanged(bool locked) OVERRIDE; |
+ |
+ private: |
+ Delegate* delegate_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(OverlayEventFilter); |
+}; |
+ |
+} // namespace internal |
+} // namespace ash |
+ |
+#endif // ASH_WM_OVERLAY_EVENT_FILTER_H_ |