| Index: ui/views/view.h
|
| ===================================================================
|
| --- ui/views/view.h (revision 151481)
|
| +++ ui/views/view.h (working copy)
|
| @@ -16,6 +16,7 @@
|
| #include "base/logging.h"
|
| #include "base/memory/scoped_ptr.h"
|
| #include "build/build_config.h"
|
| +#include "ui/base/event.h"
|
| #include "ui/base/accelerators/accelerator.h"
|
| #include "ui/base/dragdrop/os_exchange_data.h"
|
| #include "ui/compositor/layer_delegate.h"
|
| @@ -24,7 +25,6 @@
|
| #include "ui/gfx/rect.h"
|
| #include "ui/views/background.h"
|
| #include "ui/views/border.h"
|
| -#include "ui/views/events/event.h"
|
|
|
| #if defined(OS_WIN)
|
| #include "base/win/scoped_comptr.h"
|
| @@ -41,7 +41,6 @@
|
| namespace ui {
|
| struct AccessibleViewState;
|
| class Compositor;
|
| -class KeyEvent;
|
| class Layer;
|
| class TextInputClient;
|
| class Texture;
|
| @@ -576,7 +575,7 @@
|
|
|
| // This method is invoked for each touch event. Default implementation
|
| // does nothing. Override as needed.
|
| - virtual ui::TouchStatus OnTouchEvent(const TouchEvent& event);
|
| + virtual ui::TouchStatus OnTouchEvent(const ui::TouchEvent& event);
|
|
|
| // This method is invoked for each GestureEvent created by GestureRecognizer.
|
| // Default implementation does nothing. Override as needed.
|
| @@ -591,7 +590,7 @@
|
| // scroll-gesture events will be sent to this View. However all the other
|
| // gesture-events (e.g. ET_GESTURE_END, ET_GESTURE_PINCH_BEGIN etc.) will
|
| // continue to be dispatched to the first View.
|
| - virtual ui::GestureStatus OnGestureEvent(const GestureEvent& event);
|
| + virtual ui::GestureStatus OnGestureEvent(const ui::GestureEvent& event);
|
|
|
| // Set the MouseHandler for a drag session.
|
| //
|
| @@ -625,13 +624,13 @@
|
| // if the event has been processed and false otherwise. This message is sent
|
| // if the view is focused. If the event has not been processed, the parent
|
| // will be given a chance.
|
| - virtual bool OnMouseWheel(const MouseWheelEvent& event);
|
| + virtual bool OnMouseWheel(const ui::MouseWheelEvent& event);
|
|
|
| // Invoked when user scrolls (e.g. using two-finger scroll on touch pad).
|
| // Returns true if the event has been processed and false otherwise. The event
|
| // is sent to the view where the event happens first. If it has not been
|
| // processed, the parent will be given a chance.
|
| - virtual bool OnScrollEvent(const ScrollEvent& event);
|
| + virtual bool OnScrollEvent(const ui::ScrollEvent& event);
|
|
|
| // See field for description.
|
| void set_notify_enter_exit_on_child(bool notify) {
|
| @@ -831,13 +830,13 @@
|
| // drop session and CanDrop returns true. This is immediately
|
| // followed by an invocation of OnDragUpdated, and eventually one of
|
| // OnDragExited or OnPerformDrop.
|
| - virtual void OnDragEntered(const DropTargetEvent& event);
|
| + virtual void OnDragEntered(const ui::DropTargetEvent& event);
|
|
|
| // Invoked during a drag and drop session while the mouse is over the view.
|
| // This should return a bitmask of the DragDropTypes::DragOperation supported
|
| // based on the location of the event. Return 0 to indicate the drop should
|
| // not be accepted.
|
| - virtual int OnDragUpdated(const DropTargetEvent& event);
|
| + virtual int OnDragUpdated(const ui::DropTargetEvent& event);
|
|
|
| // Invoked during a drag and drop session when the mouse exits the views, or
|
| // when the drag session was canceled and the mouse was over the view.
|
| @@ -845,7 +844,7 @@
|
|
|
| // Invoked during a drag and drop session when OnDragUpdated returns a valid
|
| // operation and the user release the mouse.
|
| - virtual int OnPerformDrop(const DropTargetEvent& event);
|
| + virtual int OnPerformDrop(const ui::DropTargetEvent& event);
|
|
|
| // Invoked from DoDrag after the drag completes. This implementation does
|
| // nothing, and is intended for subclasses to do cleanup.
|
| @@ -1283,11 +1282,11 @@
|
|
|
| // RootView will invoke this with incoming TouchEvents. Returns the result
|
| // of OnTouchEvent.
|
| - ui::TouchStatus ProcessTouchEvent(const TouchEvent& event);
|
| + ui::TouchStatus ProcessTouchEvent(const ui::TouchEvent& event);
|
|
|
| // RootView will invoke this with incoming GestureEvents. This will invoke
|
| // OnGestureEvent and return the result.
|
| - ui::GestureStatus ProcessGestureEvent(const GestureEvent& event);
|
| + ui::GestureStatus ProcessGestureEvent(const ui::GestureEvent& event);
|
|
|
| // Accelerators --------------------------------------------------------------
|
|
|
|
|