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Side by Side Diff: ui/views/controls/button/menu_button.cc

Issue 10824295: Rid the world of the last of views::Event types: TouchEvent, GestureEvent, MouseWheelEvent, ScrollE… (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/views/controls/button/menu_button.h" 5 #include "ui/views/controls/button/menu_button.h"
6 6
7 #include "base/utf_string_conversions.h" 7 #include "base/utf_string_conversions.h"
8 #include "grit/ui_resources.h" 8 #include "grit/ui_resources.h"
9 #include "grit/ui_strings.h" 9 #include "grit/ui_strings.h"
10 #include "ui/base/accessibility/accessible_view_state.h" 10 #include "ui/base/accessibility/accessible_view_state.h"
11 #include "ui/base/dragdrop/drag_drop_types.h" 11 #include "ui/base/dragdrop/drag_drop_types.h"
12 #include "ui/base/event.h" 12 #include "ui/base/event.h"
13 #include "ui/base/events.h" 13 #include "ui/base/events.h"
14 #include "ui/base/l10n/l10n_util.h" 14 #include "ui/base/l10n/l10n_util.h"
15 #include "ui/base/resource/resource_bundle.h" 15 #include "ui/base/resource/resource_bundle.h"
16 #include "ui/gfx/canvas.h" 16 #include "ui/gfx/canvas.h"
17 #include "ui/gfx/image/image.h" 17 #include "ui/gfx/image/image.h"
18 #include "ui/gfx/screen.h" 18 #include "ui/gfx/screen.h"
19 #include "ui/views/controls/button/button.h" 19 #include "ui/views/controls/button/button.h"
20 #include "ui/views/controls/button/menu_button_listener.h" 20 #include "ui/views/controls/button/menu_button_listener.h"
21 #include "ui/views/events/event.h"
22 #include "ui/views/widget/root_view.h" 21 #include "ui/views/widget/root_view.h"
23 #include "ui/views/widget/widget.h" 22 #include "ui/views/widget/widget.h"
24 23
25 using base::Time; 24 using base::Time;
26 using base::TimeDelta; 25 using base::TimeDelta;
27 26
28 namespace views { 27 namespace views {
29 28
30 // The amount of time, in milliseconds, we wait before allowing another mouse 29 // The amount of time, in milliseconds, we wait before allowing another mouse
31 // pressed event to show the menu. 30 // pressed event to show the menu.
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213 // we display the menu. If we don't override this method then 212 // we display the menu. If we don't override this method then
214 // BaseButton::OnMouseExited will get the event and will set the button's state 213 // BaseButton::OnMouseExited will get the event and will set the button's state
215 // to BS_NORMAL instead of keeping the state BM_PUSHED. This, in turn, will 214 // to BS_NORMAL instead of keeping the state BM_PUSHED. This, in turn, will
216 // cause the button to appear depressed while the menu is displayed. 215 // cause the button to appear depressed while the menu is displayed.
217 void MenuButton::OnMouseExited(const ui::MouseEvent& event) { 216 void MenuButton::OnMouseExited(const ui::MouseEvent& event) {
218 if ((state_ != BS_DISABLED) && (!menu_visible_) && (!InDrag())) { 217 if ((state_ != BS_DISABLED) && (!menu_visible_) && (!InDrag())) {
219 SetState(BS_NORMAL); 218 SetState(BS_NORMAL);
220 } 219 }
221 } 220 }
222 221
223 ui::GestureStatus MenuButton::OnGestureEvent(const GestureEvent& event) { 222 ui::GestureStatus MenuButton::OnGestureEvent(const ui::GestureEvent& event) {
224 if (state() != BS_DISABLED && event.type() == ui::ET_GESTURE_TAP) { 223 if (state() != BS_DISABLED && event.type() == ui::ET_GESTURE_TAP) {
225 if (Activate()) 224 if (Activate())
226 return ui::GESTURE_STATUS_CONSUMED; 225 return ui::GESTURE_STATUS_CONSUMED;
227 return ui::GESTURE_STATUS_UNKNOWN; 226 return ui::GESTURE_STATUS_UNKNOWN;
228 } 227 }
229 return TextButton::OnGestureEvent(event); 228 return TextButton::OnGestureEvent(event);
230 } 229 }
231 230
232 bool MenuButton::OnKeyPressed(const ui::KeyEvent& event) { 231 bool MenuButton::OnKeyPressed(const ui::KeyEvent& event) {
233 switch (event.key_code()) { 232 switch (event.key_code()) {
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265 if (!GetWidget()) { 264 if (!GetWidget()) {
266 NOTREACHED(); 265 NOTREACHED();
267 return 0; 266 return 0;
268 } 267 }
269 268
270 gfx::Rect monitor_bounds = GetWidget()->GetWorkAreaBoundsInScreen(); 269 gfx::Rect monitor_bounds = GetWidget()->GetWorkAreaBoundsInScreen();
271 return monitor_bounds.right() - 1; 270 return monitor_bounds.right() - 1;
272 } 271 }
273 272
274 } // namespace views 273 } // namespace views
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