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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_COMPOSITOR_LAYER_H_ | 5 #ifndef UI_COMPOSITOR_LAYER_H_ |
6 #define UI_COMPOSITOR_LAYER_H_ | 6 #define UI_COMPOSITOR_LAYER_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/compiler_specific.h" | 11 #include "base/compiler_specific.h" |
12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
14 #include "base/message_loop.h" | 14 #include "base/message_loop.h" |
15 #include "third_party/WebKit/Source/Platform/chromium/public/WebContentLayerClie
nt.h" | 15 #include "third_party/WebKit/Source/Platform/chromium/public/WebContentLayerClie
nt.h" |
| 16 #include "third_party/WebKit/Source/Platform/chromium/public/WebExternalTextureL
ayerClient.h" |
16 #include "third_party/WebKit/Source/Platform/chromium/public/WebLayer.h" | 17 #include "third_party/WebKit/Source/Platform/chromium/public/WebLayer.h" |
17 #include "third_party/skia/include/core/SkColor.h" | 18 #include "third_party/skia/include/core/SkColor.h" |
18 #include "third_party/skia/include/core/SkRegion.h" | 19 #include "third_party/skia/include/core/SkRegion.h" |
19 #include "ui/compositor/compositor.h" | 20 #include "ui/compositor/compositor.h" |
20 #include "ui/compositor/layer_animation_delegate.h" | 21 #include "ui/compositor/layer_animation_delegate.h" |
21 #include "ui/compositor/layer_delegate.h" | 22 #include "ui/compositor/layer_delegate.h" |
22 #include "ui/compositor/layer_type.h" | 23 #include "ui/compositor/layer_type.h" |
23 #include "ui/gfx/rect.h" | 24 #include "ui/gfx/rect.h" |
24 #include "ui/gfx/transform.h" | 25 #include "ui/gfx/transform.h" |
25 | 26 |
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36 // A Layer can also be created without a texture, in which case it renders | 37 // A Layer can also be created without a texture, in which case it renders |
37 // nothing and is simply used as a node in a hierarchy of layers. | 38 // nothing and is simply used as a node in a hierarchy of layers. |
38 // Coordinate system used in layers is DIP (Density Independent Pixel) | 39 // Coordinate system used in layers is DIP (Density Independent Pixel) |
39 // coordinates unless explicitly mentioned as pixel coordinates. | 40 // coordinates unless explicitly mentioned as pixel coordinates. |
40 // | 41 // |
41 // NOTE: unlike Views, each Layer does *not* own its children views. If you | 42 // NOTE: unlike Views, each Layer does *not* own its children views. If you |
42 // delete a Layer and it has children, the parent of each child layer is set to | 43 // delete a Layer and it has children, the parent of each child layer is set to |
43 // NULL, but the children are not deleted. | 44 // NULL, but the children are not deleted. |
44 class COMPOSITOR_EXPORT Layer | 45 class COMPOSITOR_EXPORT Layer |
45 : public LayerAnimationDelegate, | 46 : public LayerAnimationDelegate, |
46 NON_EXPORTED_BASE(public WebKit::WebContentLayerClient) { | 47 NON_EXPORTED_BASE(public WebKit::WebContentLayerClient), |
| 48 NON_EXPORTED_BASE(public WebKit::WebExternalTextureLayerClient) { |
47 public: | 49 public: |
48 Layer(); | 50 Layer(); |
49 explicit Layer(LayerType type); | 51 explicit Layer(LayerType type); |
50 virtual ~Layer(); | 52 virtual ~Layer(); |
51 | 53 |
52 // Retrieves the Layer's compositor. The Layer will walk up its parent chain | 54 // Retrieves the Layer's compositor. The Layer will walk up its parent chain |
53 // to locate it. Returns NULL if the Layer is not attached to a compositor. | 55 // to locate it. Returns NULL if the Layer is not attached to a compositor. |
54 Compositor* GetCompositor(); | 56 Compositor* GetCompositor(); |
55 | 57 |
56 // Called by the compositor when the Layer is set as its root Layer. This can | 58 // Called by the compositor when the Layer is set as its root Layer. This can |
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253 virtual void paintContents(WebKit::WebCanvas*, | 255 virtual void paintContents(WebKit::WebCanvas*, |
254 const WebKit::WebRect& clip, | 256 const WebKit::WebRect& clip, |
255 #if defined(WEBCONTENTLAYERCLIENT_FLOAT_OPAQUE_RECT) | 257 #if defined(WEBCONTENTLAYERCLIENT_FLOAT_OPAQUE_RECT) |
256 WebKit::WebFloatRect& opaque); | 258 WebKit::WebFloatRect& opaque); |
257 #else | 259 #else |
258 WebKit::WebRect& opaque); | 260 WebKit::WebRect& opaque); |
259 #endif | 261 #endif |
260 | 262 |
261 WebKit::WebLayer web_layer() { return web_layer_; } | 263 WebKit::WebLayer web_layer() { return web_layer_; } |
262 | 264 |
| 265 // WebExternalTextureLayerClient |
| 266 virtual unsigned prepareTexture( |
| 267 WebKit::WebTextureUpdater& /* updater */) OVERRIDE; |
| 268 virtual WebKit::WebGraphicsContext3D* context() OVERRIDE; |
| 269 |
263 float device_scale_factor() const { return device_scale_factor_; } | 270 float device_scale_factor() const { return device_scale_factor_; } |
264 | 271 |
265 // Forces a render surface to be used on this layer. This has no positive | 272 // Forces a render surface to be used on this layer. This has no positive |
266 // impact, and is only used for benchmarking/testing purpose. | 273 // impact, and is only used for benchmarking/testing purpose. |
267 void SetForceRenderSurface(bool force); | 274 void SetForceRenderSurface(bool force); |
268 bool force_render_surface() const { return force_render_surface_; } | 275 bool force_render_surface() const { return force_render_surface_; } |
269 | 276 |
270 private: | 277 private: |
271 // TODO(vollick): Eventually, if a non-leaf node has an opacity of less than | 278 // TODO(vollick): Eventually, if a non-leaf node has an opacity of less than |
272 // 1.0, we'll render to a separate texture, and then apply the alpha. | 279 // 1.0, we'll render to a separate texture, and then apply the alpha. |
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383 | 390 |
384 // A cached copy of |Compositor::device_scale_factor()|. | 391 // A cached copy of |Compositor::device_scale_factor()|. |
385 float device_scale_factor_; | 392 float device_scale_factor_; |
386 | 393 |
387 DISALLOW_COPY_AND_ASSIGN(Layer); | 394 DISALLOW_COPY_AND_ASSIGN(Layer); |
388 }; | 395 }; |
389 | 396 |
390 } // namespace ui | 397 } // namespace ui |
391 | 398 |
392 #endif // UI_COMPOSITOR_LAYER_H_ | 399 #endif // UI_COMPOSITOR_LAYER_H_ |
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