| Index: media/base/multi_channel_resampler.cc
|
| diff --git a/media/base/multi_channel_resampler.cc b/media/base/multi_channel_resampler.cc
|
| index 23ab0ebbe0f263dac1408cfb0b3272d00fee6d3b..960a212e9f8f6f617f0ea6b383da083bd977ec9d 100644
|
| --- a/media/base/multi_channel_resampler.cc
|
| +++ b/media/base/multi_channel_resampler.cc
|
| @@ -7,6 +7,7 @@
|
| #include "base/bind.h"
|
| #include "base/bind_helpers.h"
|
| #include "base/logging.h"
|
| +#include "media/base/audio_bus.h"
|
|
|
| namespace media {
|
|
|
| @@ -14,7 +15,6 @@ MultiChannelResampler::MultiChannelResampler(int channels,
|
| double io_sample_rate_ratio,
|
| const ReadCB& read_cb)
|
| : last_frame_count_(0),
|
| - first_frame_count_(0),
|
| read_cb_(read_cb) {
|
| // Allocate each channel's resampler.
|
| resamplers_.reserve(channels);
|
| @@ -24,17 +24,10 @@ MultiChannelResampler::MultiChannelResampler(int channels,
|
| }
|
| }
|
|
|
| -MultiChannelResampler::~MultiChannelResampler() {
|
| - // Clean up |resampler_audio_data_|. Skip the first channel since we never
|
| - // allocated that, but just used the destination passed into ProvideInput().
|
| - for (size_t i = 1; i < resampler_audio_data_.size(); ++i)
|
| - delete [] resampler_audio_data_[i];
|
| - resampler_audio_data_.clear();
|
| -}
|
| +MultiChannelResampler::~MultiChannelResampler() {}
|
|
|
| -void MultiChannelResampler::Resample(const std::vector<float*>& destination,
|
| - int frames) {
|
| - DCHECK_EQ(destination.size(), resamplers_.size());
|
| +void MultiChannelResampler::Resample(AudioBus* audio_bus, int frames) {
|
| + DCHECK_EQ(static_cast<size_t>(audio_bus->channels()), resamplers_.size());
|
|
|
| // We need to ensure that SincResampler only calls ProvideInput once for each
|
| // channel. To ensure this, we chunk the number of requested frames into
|
| @@ -55,7 +48,8 @@ void MultiChannelResampler::Resample(const std::vector<float*>& destination,
|
| // the first channel, then it will call it for the remaining channels,
|
| // since they all buffer in the same way and are processing the same
|
| // number of frames.
|
| - resamplers_[i]->Resample(destination[i] + frames_done, frames_this_time);
|
| + resamplers_[i]->Resample(
|
| + audio_bus->channel(i) + frames_done, frames_this_time);
|
| }
|
|
|
| frames_done += frames_this_time;
|
| @@ -66,32 +60,37 @@ void MultiChannelResampler::ProvideInput(int channel, float* destination,
|
| int frames) {
|
| // Get the data from the multi-channel provider when the first channel asks
|
| // for it. For subsequent channels, we can just dish out the channel data
|
| - // from that (stored in |resampler_audio_data_|).
|
| + // from that (stored in |resampler_audio_bus_|).
|
| if (channel == 0) {
|
| - // Allocate staging arrays on the first request.
|
| - if (resampler_audio_data_.size() == 0) {
|
| - first_frame_count_ = frames;
|
| - // Skip allocation of the first buffer, since we'll use |destination|
|
| - // directly for that.
|
| - resampler_audio_data_.reserve(resamplers_.size());
|
| + // Allocate staging arrays on the first request and if the frame size or
|
| + // |destination| changes (should only happen once).
|
| + if (!resampler_audio_bus_.get() ||
|
| + resampler_audio_bus_->frames() != frames ||
|
| + wrapped_resampler_audio_bus_->channel(0) != destination) {
|
| + resampler_audio_bus_ = AudioBus::Create(resamplers_.size(), frames);
|
| +
|
| + // Create a channel vector based on |resampler_audio_bus_| but using
|
| + // |destination| directly for the first channel and then wrap it in a new
|
| + // AudioBus so we can avoid an extra memcpy later.
|
| + resampler_audio_data_.clear();
|
| + resampler_audio_data_.reserve(resampler_audio_bus_->channels());
|
| resampler_audio_data_.push_back(destination);
|
| - for (size_t i = 1; i < resamplers_.size(); ++i)
|
| - resampler_audio_data_.push_back(new float[frames]);
|
| - } else {
|
| - DCHECK_LE(frames, first_frame_count_);
|
| - resampler_audio_data_[0] = destination;
|
| + for (int i = 1; i < resampler_audio_bus_->channels(); ++i)
|
| + resampler_audio_data_.push_back(resampler_audio_bus_->channel(i));
|
| + wrapped_resampler_audio_bus_ = AudioBus::WrapVector(
|
| + frames, resampler_audio_data_);
|
| }
|
|
|
| last_frame_count_ = frames;
|
| - read_cb_.Run(resampler_audio_data_, frames);
|
| + read_cb_.Run(wrapped_resampler_audio_bus_.get());
|
| } else {
|
| // All channels must ask for the same amount. This should always be the
|
| // case, but let's just make sure.
|
| DCHECK_EQ(frames, last_frame_count_);
|
|
|
| // Copy the channel data from what we received from |read_cb_|.
|
| - memcpy(destination, resampler_audio_data_[channel],
|
| - sizeof(*resampler_audio_data_[channel]) * frames);
|
| + memcpy(destination, resampler_audio_bus_->channel(channel),
|
| + sizeof(*resampler_audio_bus_->channel(channel)) * frames);
|
| }
|
| }
|
|
|
|
|