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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_FILTERS_NULL_AUDIO_RENDERER_H_ | 5 #ifndef MEDIA_FILTERS_NULL_AUDIO_RENDERER_H_ |
6 #define MEDIA_FILTERS_NULL_AUDIO_RENDERER_H_ | 6 #define MEDIA_FILTERS_NULL_AUDIO_RENDERER_H_ |
7 | 7 |
8 // NullAudioSink effectively uses an extra thread to "throw away" the | 8 // NullAudioSink effectively uses an extra thread to "throw away" the |
9 // audio data at a rate resembling normal playback speed. It's just like | 9 // audio data at a rate resembling normal playback speed. It's just like |
10 // decoding to /dev/null! | 10 // decoding to /dev/null! |
11 // | 11 // |
12 // NullAudioSink can also be used in situations where the client has no | 12 // NullAudioSink can also be used in situations where the client has no |
13 // audio device or we haven't written an audio implementation for a particular | 13 // audio device or we haven't written an audio implementation for a particular |
14 // platform yet. | 14 // platform yet. |
15 | 15 |
16 #include <vector> | |
17 | |
18 #include "base/md5.h" | 16 #include "base/md5.h" |
| 17 #include "base/memory/scoped_ptr.h" |
19 #include "base/threading/thread.h" | 18 #include "base/threading/thread.h" |
20 #include "media/base/audio_renderer_sink.h" | 19 #include "media/base/audio_renderer_sink.h" |
21 | 20 |
22 namespace media { | 21 namespace media { |
| 22 class AudioBus; |
23 | 23 |
24 class MEDIA_EXPORT NullAudioSink | 24 class MEDIA_EXPORT NullAudioSink |
25 : NON_EXPORTED_BASE(public AudioRendererSink) { | 25 : NON_EXPORTED_BASE(public AudioRendererSink) { |
26 public: | 26 public: |
27 NullAudioSink(); | 27 NullAudioSink(); |
28 | 28 |
29 // AudioRendererSink implementation. | 29 // AudioRendererSink implementation. |
30 virtual void Initialize(const AudioParameters& params, | 30 virtual void Initialize(const AudioParameters& params, |
31 RenderCallback* callback) OVERRIDE; | 31 RenderCallback* callback) OVERRIDE; |
32 virtual void Start() OVERRIDE; | 32 virtual void Start() OVERRIDE; |
(...skipping 13 matching lines...) Expand all Loading... |
46 virtual ~NullAudioSink(); | 46 virtual ~NullAudioSink(); |
47 | 47 |
48 private: | 48 private: |
49 // Audio thread task that periodically calls FillBuffer() to consume | 49 // Audio thread task that periodically calls FillBuffer() to consume |
50 // audio data. | 50 // audio data. |
51 void FillBufferTask(); | 51 void FillBufferTask(); |
52 | 52 |
53 void SetPlaying(bool is_playing); | 53 void SetPlaying(bool is_playing); |
54 | 54 |
55 // A buffer passed to FillBuffer to advance playback. | 55 // A buffer passed to FillBuffer to advance playback. |
56 std::vector<float*> audio_data_; | 56 scoped_ptr<AudioBus> audio_bus_; |
57 | 57 |
58 AudioParameters params_; | 58 AudioParameters params_; |
59 bool initialized_; | 59 bool initialized_; |
60 bool playing_; | 60 bool playing_; |
61 RenderCallback* callback_; | 61 RenderCallback* callback_; |
62 | 62 |
63 // Separate thread used to throw away data. | 63 // Separate thread used to throw away data. |
64 base::Thread thread_; | 64 base::Thread thread_; |
65 base::Lock lock_; | 65 base::Lock lock_; |
66 | 66 |
67 // Controls whether or not a running MD5 hash is computed for audio frames. | 67 // Controls whether or not a running MD5 hash is computed for audio frames. |
68 bool hash_audio_for_testing_; | 68 bool hash_audio_for_testing_; |
69 scoped_array<base::MD5Context> md5_channel_contexts_; | 69 scoped_array<base::MD5Context> md5_channel_contexts_; |
70 | 70 |
71 DISALLOW_COPY_AND_ASSIGN(NullAudioSink); | 71 DISALLOW_COPY_AND_ASSIGN(NullAudioSink); |
72 }; | 72 }; |
73 | 73 |
74 } // namespace media | 74 } // namespace media |
75 | 75 |
76 #endif // MEDIA_FILTERS_NULL_AUDIO_RENDERER_H_ | 76 #endif // MEDIA_FILTERS_NULL_AUDIO_RENDERER_H_ |
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