Index: media/audio/win/audio_low_latency_input_win.h |
diff --git a/media/audio/win/audio_low_latency_input_win.h b/media/audio/win/audio_low_latency_input_win.h |
index bb0f58c02443d97061ada743ad2f9f6c5e2475af..049406409f41440f713482d41d06b6acee22893a 100644 |
--- a/media/audio/win/audio_low_latency_input_win.h |
+++ b/media/audio/win/audio_low_latency_input_win.h |
@@ -110,7 +110,7 @@ class MEDIA_EXPORT WASAPIAudioInputStream |
static int HardwareSampleRate(const std::string& device_id); |
// Retrieves the number of audio channels used by the audio engine for its |
- // internal processing/mixing of shared-mode streams given a specifed device. |
+ // internal processing/mixing of shared-mode streams given a specified device. |
static uint32 HardwareChannelCount(const std::string& device_id); |
bool started() const { return started_; } |