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Issue 10821067: Simplify DisplayController::WarpMouseCursorIfNecessary using Virtual Screen Coordinates (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: sync Created 8 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/display/display_controller.h" 5 #include "ash/display/display_controller.h"
6 6
7 #include "ash/ash_switches.h" 7 #include "ash/ash_switches.h"
8 #include "ash/display/multi_display_manager.h" 8 #include "ash/display/multi_display_manager.h"
9 #include "ash/root_window_controller.h" 9 #include "ash/root_window_controller.h"
10 #include "ash/screen_ash.h" 10 #include "ash/screen_ash.h"
11 #include "ash/shell.h" 11 #include "ash/shell.h"
12 #include "ash/wm/property_util.h" 12 #include "ash/wm/property_util.h"
13 #include "ash/wm/window_util.h" 13 #include "ash/wm/window_util.h"
14 #include "base/command_line.h" 14 #include "base/command_line.h"
15 #include "ui/aura/client/screen_position_client.h"
15 #include "ui/aura/env.h" 16 #include "ui/aura/env.h"
16 #include "ui/aura/root_window.h" 17 #include "ui/aura/root_window.h"
17 #include "ui/aura/window.h" 18 #include "ui/aura/window.h"
18 #include "ui/gfx/display.h" 19 #include "ui/gfx/display.h"
19 #include "ui/gfx/screen.h" 20 #include "ui/gfx/screen.h"
20 21
21 namespace ash { 22 namespace ash {
22 namespace internal { 23 namespace internal {
23 24
24 DisplayController::DisplayController() 25 DisplayController::DisplayController()
(...skipping 88 matching lines...) Expand 10 before | Expand all | Expand 10 after
113 return controllers; 114 return controllers;
114 } 115 }
115 116
116 void DisplayController::SetSecondaryDisplayLayout( 117 void DisplayController::SetSecondaryDisplayLayout(
117 SecondaryDisplayLayout layout) { 118 SecondaryDisplayLayout layout) {
118 secondary_display_layout_ = layout; 119 secondary_display_layout_ = layout;
119 UpdateDisplayBoundsForLayout(); 120 UpdateDisplayBoundsForLayout();
120 } 121 }
121 122
122 bool DisplayController::WarpMouseCursorIfNecessary( 123 bool DisplayController::WarpMouseCursorIfNecessary(
123 aura::Window* current_root, 124 aura::RootWindow* current_root,
124 const gfx::Point& location_in_root) { 125 const gfx::Point& point_in_root) {
125 if (root_windows_.size() < 2) 126 if (root_windows_.size() < 2)
126 return false; 127 return false;
127 // Only 1 external display is supported in extended desktop mode.
128 DCHECK_EQ(2U, root_windows_.size());
129 128
130 bool in_primary = current_root == root_windows_[0]; 129 gfx::Rect root_bounds = current_root->bounds();
130 int offset_x = 0;
131 int offset_y = 0;
132 if (point_in_root.x() <= root_bounds.x()) {
133 offset_x = -1;
134 } else if (point_in_root.x() >= root_bounds.right() - 1) {
135 offset_x = 1;
136 } else if (point_in_root.y() <= root_bounds.y()) {
137 offset_y = -1;
138 } else if (point_in_root.y() >= root_bounds.bottom() - 1) {
139 offset_y = 1;
140 } else {
141 return false;
142 }
131 143
132 std::map<int, aura::RootWindow*>::iterator iter = root_windows_.begin(); 144 gfx::Point point_in_screen(point_in_root);
133 aura::RootWindow* alternate_root = iter->second != current_root ? 145 aura::client::ScreenPositionClient* screen_position_client =
134 iter->second : (++iter)->second; 146 aura::client::GetScreenPositionClient(current_root);
135 gfx::Rect alternate_bounds = alternate_root->bounds(); 147 screen_position_client->ConvertPointToScreen(current_root,
136 gfx::Point alternate_point; 148 &point_in_screen);
149 point_in_screen.Offset(offset_x, offset_y);
150 aura::RootWindow* dst_root = Shell::GetRootWindowAt(point_in_screen);
151 gfx::Point point_in_dst_root(point_in_screen);
137 152
138 // TODO(oshima): This is temporary code until the virtual screen 153 screen_position_client->ConvertPointFromScreen(dst_root,
139 // coordinate is fully implemented. 154 &point_in_dst_root);
140 gfx::Rect display_area(ScreenAsh::ConvertRectFromScreen( 155 if (dst_root->bounds().Contains(point_in_dst_root)) {
141 current_root, 156 DCHECK_NE(dst_root, current_root);
142 gfx::Screen::GetDisplayNearestWindow(current_root).bounds())); 157 dst_root->MoveCursorTo(point_in_dst_root);
143
144 if (location_in_root.x() <= display_area.x()) {
145 if (location_in_root.y() < alternate_bounds.height() &&
146 ((in_primary && secondary_display_layout_ == LEFT) ||
147 (!in_primary && secondary_display_layout_ == RIGHT))) {
148 alternate_point = gfx::Point(
149 alternate_bounds.right() - (location_in_root.x() - display_area.x()),
150 location_in_root.y());
151 } else {
152 alternate_root = NULL;
153 }
154 } else if (location_in_root.x() >= display_area.right() - 1) {
155 if (location_in_root.y() < alternate_bounds.height() &&
156 ((in_primary && secondary_display_layout_ == RIGHT) ||
157 (!in_primary && secondary_display_layout_ == LEFT))) {
158 alternate_point = gfx::Point(location_in_root.x() - display_area.right(),
159 location_in_root.y());
160 } else {
161 alternate_root = NULL;
162 }
163 } else if (location_in_root.y() < display_area.y()) {
164 if (location_in_root.x() < alternate_bounds.width() &&
165 ((in_primary && secondary_display_layout_ == TOP) ||
166 (!in_primary && secondary_display_layout_ == BOTTOM))) {
167 alternate_point = gfx::Point(
168 location_in_root.x(),
169 alternate_bounds.bottom() -
170 (location_in_root.y() - display_area.y()));
171 } else {
172 alternate_root = NULL;
173 }
174 } else if (location_in_root.y() >= display_area.bottom() - 1) {
175 if (location_in_root.x() < alternate_bounds.width() &&
176 ((in_primary && secondary_display_layout_ == BOTTOM) ||
177 (!in_primary && secondary_display_layout_ == TOP))) {
178 alternate_point = gfx::Point(
179 location_in_root.x(), location_in_root.y() - display_area.bottom());
180 } else {
181 alternate_root = NULL;
182 }
183 } else {
184 alternate_root = NULL;
185 }
186 if (alternate_root) {
187 DCHECK_NE(alternate_root, current_root);
188 alternate_root->MoveCursorTo(alternate_point);
189 return true; 158 return true;
190 } 159 }
191 return false; 160 return false;
192 } 161 }
193 162
194 void DisplayController::OnDisplayBoundsChanged(const gfx::Display& display) { 163 void DisplayController::OnDisplayBoundsChanged(const gfx::Display& display) {
195 root_windows_[display.id()]->SetHostBounds(display.bounds_in_pixel()); 164 root_windows_[display.id()]->SetHostBounds(display.bounds_in_pixel());
196 UpdateDisplayBoundsForLayout(); 165 UpdateDisplayBoundsForLayout();
197 } 166 }
198 167
(...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after
281 break; 250 break;
282 } 251 }
283 gfx::Insets insets = secondary_display->GetWorkAreaInsets(); 252 gfx::Insets insets = secondary_display->GetWorkAreaInsets();
284 secondary_display->set_bounds( 253 secondary_display->set_bounds(
285 gfx::Rect(new_secondary_origin, secondary_bounds.size())); 254 gfx::Rect(new_secondary_origin, secondary_bounds.size()));
286 secondary_display->UpdateWorkAreaFromInsets(insets); 255 secondary_display->UpdateWorkAreaFromInsets(insets);
287 } 256 }
288 257
289 } // namespace internal 258 } // namespace internal
290 } // namespace ash 259 } // namespace ash
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